#include <asm/debugreg.h>
#include <asm/nmi.h>
+/*
+ * per-CPU TSS segments. Threads are completely 'soft' on Linux,
+ * no more per-task TSS's. The TSS size is kept cacheline-aligned
+ * so they are allowed to end up in the .data..cacheline_aligned
+ * section. Since TSS's are completely CPU-local, we want them
+ * on exact cacheline boundaries, to eliminate cacheline ping-pong.
+ */
+DEFINE_PER_CPU_SHARED_ALIGNED(struct tss_struct, init_tss) = INIT_TSS;
+
#ifdef CONFIG_X86_64
static DEFINE_PER_CPU(unsigned char, is_idle);
static ATOMIC_NOTIFIER_HEAD(idle_notifier);
EXPORT_SYMBOL(pm_idle);
#endif
-#ifdef CONFIG_X86_32
-/*
- * This halt magic was a workaround for ancient floppy DMA
- * wreckage. It should be safe to remove.
- */
-static int hlt_counter;
-void disable_hlt(void)
-{
- hlt_counter++;
-}
-EXPORT_SYMBOL(disable_hlt);
-
-void enable_hlt(void)
-{
- hlt_counter--;
-}
-EXPORT_SYMBOL(enable_hlt);
-
-static inline int hlt_use_halt(void)
-{
- return (!hlt_counter && boot_cpu_data.hlt_works_ok);
-}
-#else
static inline int hlt_use_halt(void)
{
return 1;
}
-#endif
#ifndef CONFIG_SMP
static inline void play_dead(void)