* Makefile.am: Use a temporary file to build chew.
[deliverable/binutils-gdb.git] / bfd / bfd-in2.h
index 626e0661b4860700a94a3ca8bf999c577eba99ee..d4622668d30212970a644248ede93ddc083c8d42 100644 (file)
@@ -26,7 +26,7 @@
 
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
-   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
+   Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA.  */
 
 #ifndef __BFD_H_SEEN__
 #define __BFD_H_SEEN__
@@ -644,7 +644,10 @@ extern bfd_boolean bfd_elf_get_bfd_needed_list
   (bfd *, struct bfd_link_needed_list **);
 extern bfd_boolean bfd_elf_size_dynamic_sections
   (bfd *, const char *, const char *, const char *, const char * const *,
-   struct bfd_link_info *, struct bfd_section **, struct bfd_elf_version_tree *);
+   struct bfd_link_info *, struct bfd_section **,
+   struct bfd_elf_version_tree *);
+extern bfd_boolean bfd_elf_size_dynsym_hash_dynstr
+  (bfd *, struct bfd_link_info *);
 extern void bfd_elf_set_dt_needed_name
   (bfd *, const char *);
 extern const char *bfd_elf_get_dt_soname
@@ -701,6 +704,12 @@ extern int bfd_get_sign_extend_vma
 extern struct bfd_section *_bfd_elf_tls_setup
   (bfd *, struct bfd_link_info *);
 
+extern void _bfd_elf_provide_symbol
+  (struct bfd_link_info *, const char *, bfd_vma);
+
+extern void _bfd_elf_provide_section_bound_symbols
+  (struct bfd_link_info *, struct bfd_section *sec, const char *, const char *);
+
 extern bfd_boolean bfd_m68k_elf32_create_embedded_relocs
   (bfd *, struct bfd_link_info *, struct bfd_section *, struct bfd_section *, char **);
 
@@ -820,7 +829,7 @@ extern bfd_boolean bfd_elf32_arm_process_before_allocation
   (bfd *, struct bfd_link_info *, int);
 
 void bfd_elf32_arm_set_target_relocs
-  (struct bfd_link_info *, int, char *, int);
+  (struct bfd_link_info *, int, char *, int, int);
 
 extern bfd_boolean bfd_elf32_arm_get_bfd_for_interworking
   (bfd *, struct bfd_link_info *);
@@ -828,6 +837,10 @@ extern bfd_boolean bfd_elf32_arm_get_bfd_for_interworking
 extern bfd_boolean bfd_elf32_arm_add_glue_sections_to_bfd
   (bfd *, struct bfd_link_info *);
 
+/* ELF ARM mapping symbol support */
+extern bfd_boolean bfd_is_arm_mapping_symbol_name
+  (const char * name);
+
 /* ARM Note section processing.  */
 extern bfd_boolean bfd_arm_merge_machines
   (bfd *, bfd *);
@@ -1056,6 +1069,9 @@ typedef struct bfd_section
   /* The next section in the list belonging to the BFD, or NULL.  */
   struct bfd_section *next;
 
+  /* The previous section in the list belonging to the BFD, or NULL.  */
+  struct bfd_section *prev;
+
   /* The field flags contains attributes of the section. Some
      flags are read in from the object file, and some are
      synthesized from other information.  */
@@ -1386,8 +1402,14 @@ typedef struct bfd_section
   struct bfd_symbol *symbol;
   struct bfd_symbol **symbol_ptr_ptr;
 
-  struct bfd_link_order *link_order_head;
-  struct bfd_link_order *link_order_tail;
+  /* Early in the link process, map_head and map_tail are used to build
+     a list of input sections attached to an output section.  Later,
+     output sections use these fields for a list of bfd_link_order
+     structs.  */
+  union {
+    struct bfd_link_order *link_order;
+    struct bfd_section *s;
+  } map_head, map_tail;
 } asection;
 
 /* These sections are global, and are managed by BFD.  The application
@@ -1430,27 +1452,92 @@ extern const struct bfd_symbol * const bfd_ind_symbol;
 /* Macros to handle insertion and deletion of a bfd's sections.  These
    only handle the list pointers, ie. do not adjust section_count,
    target_index etc.  */
-#define bfd_section_list_remove(ABFD, PS) \
+#define bfd_section_list_remove(ABFD, S) \
+  do                                                   \
+    {                                                  \
+      asection *_s = S;                                \
+      asection *_next = _s->next;                      \
+      asection *_prev = _s->prev;                      \
+      if (_prev)                                       \
+        _prev->next = _next;                           \
+      else                                             \
+        (ABFD)->sections = _next;                      \
+      if (_next)                                       \
+        _next->prev = _prev;                           \
+      else                                             \
+        (ABFD)->section_last = _prev;                  \
+    }                                                  \
+  while (0)
+#define bfd_section_list_append(ABFD, S) \
+  do                                                   \
+    {                                                  \
+      asection *_s = S;                                \
+      bfd *_abfd = ABFD;                               \
+      _s->next = NULL;                                 \
+      if (_abfd->section_last)                         \
+        {                                              \
+          _s->prev = _abfd->section_last;              \
+          _abfd->section_last->next = _s;              \
+        }                                              \
+      else                                             \
+        {                                              \
+          _s->prev = NULL;                             \
+          _abfd->sections = _s;                        \
+        }                                              \
+      _abfd->section_last = _s;                        \
+    }                                                  \
+  while (0)
+#define bfd_section_list_prepend(ABFD, S) \
+  do                                                   \
+    {                                                  \
+      asection *_s = S;                                \
+      bfd *_abfd = ABFD;                               \
+      _s->prev = NULL;                                 \
+      if (_abfd->sections)                             \
+        {                                              \
+          _s->next = _abfd->sections;                  \
+          _abfd->sections->prev = _s;                  \
+        }                                              \
+      else                                             \
+        {                                              \
+          _s->next = NULL;                             \
+          _abfd->section_last = _s;                    \
+        }                                              \
+      _abfd->sections = _s;                            \
+    }                                                  \
+  while (0)
+#define bfd_section_list_insert_after(ABFD, A, S) \
   do                                                   \
     {                                                  \
-      asection **_ps = PS;                             \
-      asection *_s = *_ps;                             \
-      *_ps = _s->next;                                 \
-      if (_s->next == NULL)                            \
-        (ABFD)->section_tail = _ps;                    \
+      asection *_a = A;                                \
+      asection *_s = S;                                \
+      asection *_next = _a->next;                      \
+      _s->next = _next;                                \
+      _s->prev = _a;                                   \
+      _a->next = _s;                                   \
+      if (_next)                                       \
+        _next->prev = _s;                              \
+      else                                             \
+        (ABFD)->section_last = _s;                     \
     }                                                  \
   while (0)
-#define bfd_section_list_insert(ABFD, PS, S) \
+#define bfd_section_list_insert_before(ABFD, B, S) \
   do                                                   \
     {                                                  \
-      asection **_ps = PS;                             \
+      asection *_b = B;                                \
       asection *_s = S;                                \
-      _s->next = *_ps;                                 \
-      *_ps = _s;                                       \
-      if (_s->next == NULL)                            \
-        (ABFD)->section_tail = &_s->next;              \
+      asection *_prev = _b->prev;                      \
+      _s->prev = _prev;                                \
+      _s->next = _b;                                   \
+      _b->prev = _s;                                   \
+      if (_prev)                                       \
+        _prev->next = _s;                              \
+      else                                             \
+        (ABFD)->sections = _s;                         \
     }                                                  \
   while (0)
+#define bfd_section_removed_from_list(ABFD, S) \
+  ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S))
 
 void bfd_section_list_clear (bfd *);
 
@@ -1467,8 +1554,14 @@ char *bfd_get_unique_section_name
 
 asection *bfd_make_section_old_way (bfd *abfd, const char *name);
 
+asection *bfd_make_section_anyway_with_flags
+   (bfd *abfd, const char *name, flagword flags);
+
 asection *bfd_make_section_anyway (bfd *abfd, const char *name);
 
+asection *bfd_make_section_with_flags
+   (bfd *, const char *name, flagword flags);
+
 asection *bfd_make_section (bfd *, const char *name);
 
 bfd_boolean bfd_set_section_flags
@@ -1504,9 +1597,6 @@ bfd_boolean bfd_copy_private_section_data
 #define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
      BFD_SEND (obfd, _bfd_copy_private_section_data, \
                (ibfd, isection, obfd, osection))
-void _bfd_strip_section_from_output
-   (struct bfd_link_info *info, asection *section);
-
 bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec);
 
 bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
@@ -2688,6 +2778,14 @@ field in the instruction.  */
   BFD_RELOC_ARM_RELATIVE,
   BFD_RELOC_ARM_GOTOFF,
   BFD_RELOC_ARM_GOTPC,
+  BFD_RELOC_ARM_TLS_GD32,
+  BFD_RELOC_ARM_TLS_LDO32,
+  BFD_RELOC_ARM_TLS_LDM32,
+  BFD_RELOC_ARM_TLS_DTPOFF32,
+  BFD_RELOC_ARM_TLS_DTPMOD32,
+  BFD_RELOC_ARM_TLS_TPOFF32,
+  BFD_RELOC_ARM_TLS_IE32,
+  BFD_RELOC_ARM_TLS_LE32,
 
 /* Pc-relative or absolute relocation depending on target.  Used for
 entries in .init_array sections.  */
@@ -4007,8 +4105,8 @@ struct bfd
   /* Pointer to linked list of sections.  */
   struct bfd_section *sections;
 
-  /* The place where we add to the section list.  */
-  struct bfd_section **section_tail;
+  /* The last section on the section list.  */
+  struct bfd_section *section_last;
 
   /* The number of sections.  */
   unsigned int section_count;
@@ -4268,7 +4366,7 @@ struct bfd_preserve
   flagword flags;
   const struct bfd_arch_info *arch_info;
   struct bfd_section *sections;
-  struct bfd_section **section_tail;
+  struct bfd_section *section_last;
   unsigned int section_count;
   struct bfd_hash_table section_htab;
 };
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