This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
+ the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
else is a wild card. In particular, don't expect shared libs or
dynamic loading to work ... its never been tested. */
-#include "bfd.h"
#include "sysdep.h"
+#include "bfd.h"
#include "bfdlink.h"
#include "libbfd.h"
#include "elf-bfd.h"
{
bfd *dynobj = elf_hash_table (info)->dynobj;
asection *s;
- unsigned int power_of_two;
#ifdef DEBUG
fprintf (stderr, "i370_elf_adjust_dynamic_symbol called for %s\n",
h->needs_copy = 1;
}
- /* We need to figure out the alignment required for this symbol. I
- have no idea how ELF linkers handle this. */
- power_of_two = bfd_log2 (h->size);
- if (power_of_two > 4)
- power_of_two = 4;
-
- /* Apply the required alignment. */
- s->size = BFD_ALIGN (s->size, (bfd_size_type) (1 << power_of_two));
- if (power_of_two > bfd_get_section_alignment (dynobj, s))
- {
- if (! bfd_set_section_alignment (dynobj, s, power_of_two))
- return FALSE;
- }
-
- /* Define the symbol as being at this point in the section. */
- h->root.u.def.section = s;
- h->root.u.def.value = s->size;
-
- /* Increment the section size to make room for the symbol. */
- s->size += h->size;
-
- return TRUE;
+ return _bfd_elf_adjust_dynamic_copy (h, s);
}
\f
/* Increment the index of a dynamic symbol by a given amount. Called