relocation += symbol->section->output_offset;
relocation += reloc_entry->addend;
- if (reloc_entry->address > input_section->_cooked_size)
+ if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
return bfd_reloc_outofrange;
/* Adjust for PC-relative relocation. */
relocation += symbol->section->output_offset;
relocation += reloc_entry->addend;
- if (reloc_entry->address > input_section->_cooked_size)
+ if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
return bfd_reloc_outofrange;
/* Adjust for PC-relative relocation. */
relocation += reloc_entry->addend;
relocation += 0x8000;
- if (reloc_entry->address > input_section->_cooked_size)
+ if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
return bfd_reloc_outofrange;
addr = (bfd_byte *) data + reloc_entry->address;
relocation += symbol->section->output_offset;
relocation += reloc_entry->addend;
- if (reloc_entry->address > input_section->_cooked_size)
+ if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
return bfd_reloc_outofrange;
addr = (bfd_byte *) data + reloc_entry->address;
{
case bfd_reloc_overflow:
r = info->callbacks->reloc_overflow
- (info, name, howto->name, (bfd_vma) 0,
- input_bfd, input_section, rel->r_offset);
+ (info, (h ? &h->root : NULL), name, howto->name,
+ (bfd_vma) 0, input_bfd, input_section, rel->r_offset);
break;
case bfd_reloc_undefined: