/* Object file "section" support for the BFD library.
- Copyright (C) 1990-1991 Free Software Foundation, Inc.
+ Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
SECTION
Sections
- Sections are supported in BFD in <<section.c>>.
-
The raw data contained within a BFD is maintained through the
section abstraction. A single BFD may have any number of
- sections, and keeps hold of them by pointing to the first,
+ sections. It keeps hold of them by pointing to the first;
each one points to the next in the list.
+ Sections are supported in BFD in <<section.c>>.
+
@menu
-* Section Input::
-* Section Output::
-* typedef asection::
-* section prototypes::
+@* Section Input::
+@* Section Output::
+@* typedef asection::
+@* section prototypes::
@end menu
INODE
- Section Input, Section Output, Sections, Sections
-
+Section Input, Section Output, Sections, Sections
SUBSECTION
Section Input
created and attached to the BFD.
Each section has a name which describes the section in the
- outside world - for example, <<a.out>> would contain at least
+ outside world---for example, <<a.out>> would contain at least
three sections, called <<.text>>, <<.data>> and <<.bss>>.
- Sometimes a BFD will contain more than the 'natural' number of
+ Names need not be unique; for example a COFF file may have several
+ sections named <<.data>>.
+
+ Sometimes a BFD will contain more than the ``natural'' number of
sections. A back end may attach other sections containing
constructor data, or an application may add a section (using
- bfd_make_section) to the sections attached to an already open
- BFD. For example, the linker creates a supernumary section
+ <<bfd_make_section>>) to the sections attached to an already open
+ BFD. For example, the linker creates an extra section
<<COMMON>> for each input file's BFD to hold information about
common storage.
- The raw data is not necessarily read in at the same time as
+ The raw data is not necessarily read in when
the section descriptor is created. Some targets may leave the
data in place until a <<bfd_get_section_contents>> call is
- made. Other back ends may read in all the data at once - For
- example; an S-record file has to be read once to determine the
+ made. Other back ends may read in all the data at once. For
+ example, an S-record file has to be read once to determine the
size of the data. An IEEE-695 file doesn't contain raw data in
sections, but data and relocation expressions intermixed, so
the data area has to be parsed to get out the data and
relocations.
INODE
- Section Output, typedef asection, Section Input, Sections
+Section Output, typedef asection, Section Input, Sections
SUBSECTION
Section Output
To write a new object style BFD, the various sections to be
written have to be created. They are attached to the BFD in
- the same way as input sections, data is written to the
+ the same way as input sections; data is written to the
sections using <<bfd_set_section_contents>>.
- The linker uses the fields <<output_section>> and
- <<output_offset>> to create an output file.
+ Any program that creates or combines sections (e.g., the assembler
+ and linker) must use the <<asection>> fields <<output_section>> and
+ <<output_offset>> to indicate the file sections to which each
+ section must be written. (If the section is being created from
+ scratch, <<output_section>> should probably point to the section
+ itself and <<output_offset>> should probably be zero.)
- The data to be written comes from input sections attached to
+ The data to be written comes from input sections attached
+ (via <<output_section>> pointers) to
the output sections. The output section structure can be
- considered a filter for the input section, the output section
+ considered a filter for the input section: the output section
determines the vma of the output data and the name, but the
input section determines the offset into the output section of
the data to be written.
- Eg to create a section "O", starting at 0x100, 0x123 long,
- containing two subsections, "A" at offset 0x0 (ie at vma
- 0x100) and "B" at offset 0x20 (ie at vma 0x120) the structures
- would look like:
+ E.g., to create a section "O", starting at 0x100, 0x123 long,
+ containing two subsections, "A" at offset 0x0 (i.e., at vma
+ 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
+ structures would look like:
| section name "A"
| output_offset 0x00
| output_section --------|
+SUBSECTION
+ Seclets
+
+ The data within a section is stored in a <<seclet>>. These
+ are much like the fixups in <<gas>>. The seclet abstraction
+ allows a section to grow and shrink within itself.
+
+ A seclet knows how big it is, and which is the next seclet and
+ where the raw data for it is; it also points to a list of
+ relocations which apply to it.
+
+ The seclet is used by the linker to perform relaxing on final
+ code. The compiler creates code which is as big as
+ necessary to make it work without relaxing, and the user can
+ select whether to relax. Sometimes relaxing takes a lot of
+ time. The linker runs around the relocations to see if any
+ are attached to data which can be shrunk, if so it does it on
+ a seclet by seclet basis.
+
*/
#include "sysdep.h"
#include "libbfd.h"
+
/*
+DOCDD
INODE
- typedef asection, section prototypes, Section Output, Sections
-SUBSECTION
- typedef asection
-
+typedef asection, section prototypes, Section Output, Sections
SUBSECTION
typedef asection
- The shape of a section struct:
+ Here is the section structure:
CODE_FRAGMENT
.
.typedef struct sec
.{
-. {* The name of the section, the name isn't a copy, the pointer is
+. {* The name of the section; the name isn't a copy, the pointer is
. the same as that passed to bfd_make_section. *}
.
. CONST char *name;
.
+. {* Which section is it; 0..nth. *}
+.
+. int index;
+.
. {* The next section in the list belonging to the BFD, or NULL. *}
.
. struct sec *next;
.
-. {* The field flags contains attributes of the section. Some of
+. {* The field flags contains attributes of the section. Some
. flags are read in from the object file, and some are
. synthesized from other information. *}
.
.
.#define SEC_NO_FLAGS 0x000
.
-. {* Tells the OS to allocate space for this section when loaded.
-. This would clear for a section containing debug information
+. {* Tells the OS to allocate space for this section when loading.
+. This is clear for a section containing debug information
. only. *}
-.
-.
.#define SEC_ALLOC 0x001
+.
. {* Tells the OS to load the section from the file when loading.
-. This would be clear for a .bss section *}
-.
+. This is clear for a .bss section. *}
.#define SEC_LOAD 0x002
-. {* The section contains data still to be relocated, so there will
-. be some relocation information too. *}
.
+. {* The section contains data still to be relocated, so there is
+. some relocation information too. *}
.#define SEC_RELOC 0x004
.
-. {* Obsolete ? *}
-.
+.#if 0 {* Obsolete ? *}
.#define SEC_BALIGN 0x008
+.#endif
.
. {* A signal to the OS that the section contains read only
. data. *}
.#define SEC_READONLY 0x010
.
. {* The section contains code only. *}
-.
.#define SEC_CODE 0x020
.
. {* The section contains data only. *}
-.
-.#define SEC_DATA 0x040
+.#define SEC_DATA 0x040
.
. {* The section will reside in ROM. *}
-.
.#define SEC_ROM 0x080
.
. {* The section contains constructor information. This section
. type is used by the linker to create lists of constructors and
. destructors used by <<g++>>. When a back end sees a symbol
. which should be used in a constructor list, it creates a new
-. section for the type of name (eg <<__CTOR_LIST__>>), attaches
-. the symbol to it and builds a relocation. To build the lists
-. of constructors, all the linker has to to is catenate all the
-. sections called <<__CTOR_LIST__>> and relocte the data
+. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
+. the symbol to it, and builds a relocation. To build the lists
+. of constructors, all the linker has to do is catenate all the
+. sections called <<__CTOR_LIST__>> and relocate the data
. contained within - exactly the operations it would peform on
. standard data. *}
-.
.#define SEC_CONSTRUCTOR 0x100
.
. {* The section is a constuctor, and should be placed at the
-. end of the . *}
-.
-.
+. end of the text, data, or bss section(?). *}
.#define SEC_CONSTRUCTOR_TEXT 0x1100
-.
.#define SEC_CONSTRUCTOR_DATA 0x2100
-.
.#define SEC_CONSTRUCTOR_BSS 0x3100
.
-.
-. {* The section has contents - a bss section could be
-. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>, a debug section could be
+. {* The section has contents - a data section could be
+. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
. <<SEC_HAS_CONTENTS>> *}
-.
.#define SEC_HAS_CONTENTS 0x200
.
-. {* An instruction to the linker not to output sections
-. containing this flag even if they have information which
-. would normally be written. *}
-.
+. {* An instruction to the linker to not output the section
+. even if it has information which would normally be written. *}
.#define SEC_NEVER_LOAD 0x400
.
-. {* The base address of the section in the address space of the
-. target. *}
-.
+. {* The section is a shared library section. The linker must leave
+. these completely alone, as the vma and size are used when
+. the executable is loaded. *}
+.#define SEC_SHARED_LIBRARY 0x800
+.
+. {* The section is a common section (symbols may be defined
+. multiple times, the value of a symbol is the amount of
+. space it requires, and the largest symbol value is the one
+. used). Most targets have exactly one of these (which we
+. translate to bfd_com_section), but ECOFF has two. *}
+.#define SEC_IS_COMMON 0x8000
+.
+. {* The section contains only debugging information. For
+. example, this is set for ELF .debug and .stab sections.
+. strip tests this flag to see if a section can be
+. discarded. *}
+.#define SEC_DEBUGGING 0x10000
+.
+. {* End of section flags. *}
+.
+. {* The virtual memory address of the section - where it will be
+. at run time. The symbols are relocated against this. The
+. user_set_vma flag is maintained by bfd; if it's not set, the
+. backend can assign addresses (for example, in <<a.out>>, where
+. the default address for <<.data>> is dependent on the specific
+. target and various flags). *}
+.
. bfd_vma vma;
+. boolean user_set_vma;
+.
+. {* The load address of the section - where it would be in a
+. rom image; really only used for writing section header
+. information. *}
+.
+. bfd_vma lma;
+.
+. {* The size of the section in bytes, as it will be output.
+. contains a value even if the section has no contents (e.g., the
+. size of <<.bss>>). This will be filled in after relocation *}
.
-. {* The size of the section in bytes of the loaded section. This
-. contains a value even if the section has no contents (eg, the
-. size of <<.bss>>). *}
+. bfd_size_type _cooked_size;
.
-. bfd_size_type size;
+. {* The original size on disk of the section, in bytes. Normally this
+. value is the same as the size, but if some relaxing has
+. been done, then this value will be bigger. *}
+.
+. bfd_size_type _raw_size;
.
. {* If this section is going to be output, then this value is the
. offset into the output section of the first byte in the input
-. section. Eg, if this was going to start at the 100th byte in
+. section. E.g., if this was going to start at the 100th byte in
. the output section, this value would be 100. *}
.
. bfd_vma output_offset;
.
. struct sec *output_section;
.
-. {* The alignment requirement of the section, as an exponent - eg
-. 3 aligns to 2^3 (or 8) *}
+. {* The alignment requirement of the section, as an exponent of 2 -
+. e.g., 3 aligns to 2^3 (or 8). *}
.
. unsigned int alignment_power;
.
.
. unsigned reloc_count;
.
-. {* Which section is it 0.nth *}
-.
-. int index;
-.
. {* Information below is back end specific - and not always used
-. or updated
+. or updated. *}
.
-. File position of section data *}
+. {* File position of section data *}
.
. file_ptr filepos;
.
.
. file_ptr moving_line_filepos;
.
-. {* what the section number is in the target world *}
+. {* What the section number is in the target world *}
.
-. unsigned int target_index;
+. int target_index;
.
. PTR used_by_bfd;
.
.
. bfd *owner;
.
+. boolean reloc_done;
+. {* A symbol which points at this section only *}
+. struct symbol_cache_entry *symbol;
+. struct symbol_cache_entry **symbol_ptr_ptr;
+.
+. struct bfd_seclet *seclets_head;
+. struct bfd_seclet *seclets_tail;
.} asection ;
+.
+.
+. {* These sections are global, and are managed by BFD. The application
+. and target back end are not permitted to change the values in
+. these sections. *}
+.#define BFD_ABS_SECTION_NAME "*ABS*"
+.#define BFD_UND_SECTION_NAME "*UND*"
+.#define BFD_COM_SECTION_NAME "*COM*"
+.#define BFD_IND_SECTION_NAME "*IND*"
+.
+. {* the absolute section *}
+.extern asection bfd_abs_section;
+. {* Pointer to the undefined section *}
+.extern asection bfd_und_section;
+. {* Pointer to the common section *}
+.extern asection bfd_com_section;
+. {* Pointer to the indirect section *}
+.extern asection bfd_ind_section;
+.
+.extern struct symbol_cache_entry *bfd_abs_symbol;
+.extern struct symbol_cache_entry *bfd_com_symbol;
+.extern struct symbol_cache_entry *bfd_und_symbol;
+.extern struct symbol_cache_entry *bfd_ind_symbol;
+.#define bfd_get_section_size_before_reloc(section) \
+. (section->reloc_done ? (abort(),1): (section)->_raw_size)
+.#define bfd_get_section_size_after_reloc(section) \
+. ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
*/
+/* These symbols are global, not specific to any BFD. Therefore, anything
+ that tries to change them is broken, and should be repaired. */
+static CONST asymbol global_syms[] = {
+ /* the_bfd, name, value, attr, section [, udata] */
+ { 0, BFD_COM_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_com_section },
+ { 0, BFD_UND_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_und_section },
+ { 0, BFD_ABS_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_abs_section },
+ { 0, BFD_IND_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_ind_section },
+};
+
+#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
+ asymbol *SYM = (asymbol *) &global_syms[IDX]; \
+ asection SEC = { NAME, 0, 0, FLAGS, 0, 0, (boolean) 0, 0, 0, 0, &SEC,\
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (boolean) 0, \
+ (asymbol *) &global_syms[IDX], &SYM, }
+
+STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol, BFD_COM_SECTION_NAME, 0);
+STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
+STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
+STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
+#undef STD_SECTION
+
/*
+DOCDD
INODE
- section prototypes, , typedef asection, Sections
-
+section prototypes, , typedef asection, Sections
SUBSECTION
section prototypes
These are the functions exported by the section handling part of
-<<libbfd>.
+<<libbfd>>.
*/
/*
asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
DESCRIPTION
- Runs through the provided @var{abfd} and returns the
- <<asection>> who's name matches that provided, otherwise NULL.
+ Run through the provided @var{abfd} and return the one of the
+ <<asection>>s whose name matches @var{name}, otherwise NULL.
@xref{Sections}, for more information.
+ This should only be used in special cases; the normal way to process
+ all sections of a given name is to use bfd_map_over_sections and
+ strcmp on the name (or better yet, base it on the section flags
+ or something else) for each section.
*/
asection *
bfd_make_section_old_way
SYNOPSIS
- asection *bfd_make_section_old_way(bfd *, CONST char *name);
+ asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
DESCRIPTION
- This function creates a new empty section called @var{name}
- and attaches it to the end of the chain of sections for the
- BFD supplied. An attempt to create a section with a name which
+ Create a new empty section called @var{name}
+ and attach it to the end of the chain of sections for the
+ BFD @var{abfd}. An attempt to create a section with a name which
is already in use, returns its pointer without changing the
section chain.
It has the funny name since this is the way it used to be
- before is was rewritten...
+ before it was rewritten....
Possible errors are:
- o invalid_operation
+ o invalid_operation -
If output has already started for this BFD.
- o no_memory
+ o no_memory -
If obstack alloc fails.
*/
return sec;
}
-
/*
FUNCTION
- bfd_make_section
+ bfd_make_section_anyway
SYNOPSIS
- asection * bfd_make_section(bfd *, CONST char *name);
+ asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
DESCRIPTION
- This function creates a new empty section called @var{name}
- and attaches it to the end of the chain of sections for the
- BFD supplied. An attempt to create a section with a name which
- is already in use, returns NULL without changing the section
- chain.
+ Create a new empty section called @var{name} and attach it to the end of
+ the chain of sections for @var{abfd}. Create a new section even if there
+ is already a section with that name.
- Possible errors are:
- o invalid_operation - If output has already started for this BFD.
- o no_memory - If obstack alloc fails.
+ Returns NULL and sets bfd_error on error; possible errors are:
+ o invalid_operation - If output has already started for @var{abfd}.
+ o no_memory - If obstack alloc fails.
*/
-
-
sec_ptr
-DEFUN(bfd_make_section,(abfd, name),
- bfd *abfd AND
- CONST char * name)
+bfd_make_section_anyway (abfd, name)
+ bfd *abfd;
+ CONST char *name;
{
- asection *newsect;
- asection ** prev = &abfd->sections;
+ asection *newsect;
+ asection **prev = &abfd->sections;
asection * sect = abfd->sections;
-
- if (abfd->output_has_begun) {
- bfd_error = invalid_operation;
- return NULL;
- }
+
+ if (abfd->output_has_begun)
+ {
+ bfd_error = invalid_operation;
+ return NULL;
+ }
while (sect) {
- if (!strcmp(sect->name, name)) return NULL;
prev = §->next;
sect = sect->next;
}
newsect->reloc_count = 0;
newsect->line_filepos =0;
newsect->owner = abfd;
+
+ /* Create a symbol whos only job is to point to this section. This is
+ useful for things like relocs which are relative to the base of a
+ section. */
+ newsect->symbol = bfd_make_empty_symbol(abfd);
+ newsect->symbol->name = name;
+ newsect->symbol->value = 0;
+ newsect->symbol->section = newsect;
+ newsect->symbol->flags = BSF_SECTION_SYM;
+
+ newsect->symbol_ptr_ptr = &newsect->symbol;
+
if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true) {
free (newsect);
return NULL;
return newsect;
}
+/*
+FUNCTION
+ bfd_make_section
+
+SYNOPSIS
+ asection *bfd_make_section(bfd *, CONST char *name);
+
+DESCRIPTION
+ Like <<bfd_make_section_anyway>>, but return NULL (without setting
+ bfd_error) without changing the section chain if there is already a
+ section named @var{name}. If there is an error, return NULL and set
+ bfd_error.
+*/
+
+sec_ptr
+DEFUN(bfd_make_section,(abfd, name),
+ bfd *abfd AND
+ CONST char * name)
+{
+ asection * sect = abfd->sections;
+
+ if (strcmp(name, BFD_ABS_SECTION_NAME) == 0)
+ {
+ return &bfd_abs_section;
+ }
+ if (strcmp(name, BFD_COM_SECTION_NAME) == 0)
+ {
+ return &bfd_com_section;
+ }
+ if (strcmp(name, BFD_UND_SECTION_NAME) == 0)
+ {
+ return &bfd_und_section;
+ }
+
+ if (strcmp(name, BFD_IND_SECTION_NAME) == 0)
+ {
+ return &bfd_ind_section;
+ }
+
+ while (sect) {
+ if (!strcmp(sect->name, name)) return NULL;
+ sect = sect->next;
+ }
+
+ /* The name is not already used; go ahead and make a new section. */
+ return bfd_make_section_anyway (abfd, name);
+}
+
/*
FUNCTION
bfd_set_section_flags
SYNOPSIS
- boolean bfd_set_section_flags(bfd *, asection *, flagword);
+ boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
DESCRIPTION
- Attempts to set the attributes of the section named in the BFD
- supplied to the value. Returns true on success, false on
- error. Possible error returns are:
+ Set the attributes of the section @var{sec} in the BFD
+ @var{abfd} to the value @var{flags}. Returns <<true>> on success,
+ <<false>> on error. Possible error returns are:
- o invalid operation
+ o invalid operation -
The section cannot have one or more of the attributes
requested. For example, a .bss section in <<a.out>> may not
have the <<SEC_HAS_CONTENTS>> field set.
sec_ptr section AND
flagword flags)
{
+#if 0
+ /* If you try to copy a text section from an input file (where it
+ has the SEC_CODE flag set) to an output file, this loses big if
+ the bfd_applicable_section_flags (abfd) doesn't have the SEC_CODE
+ set - which it doesn't, at least not for a.out. FIXME */
+
if ((flags & bfd_applicable_section_flags (abfd)) != flags) {
bfd_error = invalid_operation;
return false;
}
+#endif
section->flags = flags;
return true;
bfd_map_over_sections
SYNOPSIS
- void bfd_map_over_sections(bfd *abfd, void (*func)(), PTR obj);
+ void bfd_map_over_sections(bfd *abfd,
+ void (*func)(bfd *abfd,
+ asection *sect,
+ PTR obj),
+ PTR obj);
DESCRIPTION
- Calls the provided function @var{func} for each section
+ Call the provided function @var{func} for each section
attached to the BFD @var{abfd}, passing @var{obj} as an
argument. The function will be called as if by
| func(abfd, the_section, obj);
- This is the prefered method for iterating over sections, an
+ This is the prefered method for iterating over sections; an
alternative would be to use a loop:
| section *p;
void
DEFUN(bfd_map_over_sections,(abfd, operation, user_storage),
bfd *abfd AND
- void (*operation)() AND
+ void (*operation) PARAMS ((bfd *abfd, asection *sect, PTR obj)) AND
PTR user_storage)
{
asection *sect;
bfd_set_section_size
SYNOPSIS
- boolean bfd_set_section_size(bfd *, asection *, bfd_size_type val);
+ boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
DESCRIPTION
- Sets @var{section} to the size @var{val}. If the operation is
+ Set @var{sec} to the size @var{val}. If the operation is
ok, then <<true>> is returned, else <<false>>.
Possible error returns:
- o invalid_operation
+ o invalid_operation -
Writing has started to the BFD, so setting the size is invalid
*/
return false;
}
- ptr->size = val;
+ ptr->_cooked_size = val;
+ ptr->_raw_size = val;
return true;
}
data is written to the output section starting at offset
@var{offset} for @var{count} bytes.
+
+
Normally <<true>> is returned, else <<false>>. Possible error
returns are:
- o no_contents
+ o no_contents -
The output section does not have the <<SEC_HAS_CONTENTS>>
attribute, so nothing can be written to it.
o and some more too
*/
+#define bfd_get_section_size_now(abfd,sec) \
+(sec->reloc_done \
+ ? bfd_get_section_size_after_reloc (sec) \
+ : bfd_get_section_size_before_reloc (sec))
+
boolean
DEFUN(bfd_set_section_contents,(abfd, section, location, offset, count),
bfd *abfd AND
file_ptr offset AND
bfd_size_type count)
{
- if (!(bfd_get_section_flags(abfd, section) & SEC_HAS_CONTENTS))
+ bfd_size_type sz;
+
+ if (!bfd_get_section_flags(abfd, section) & SEC_HAS_CONTENTS)
{
bfd_error = no_contents;
return(false);
- }
+ }
+
+ if (offset < 0)
+ {
+ bad_val:
+ bfd_error = bad_value;
+ return false;
+ }
+ sz = bfd_get_section_size_now (abfd, section);
+ if (offset > sz
+ || count > sz
+ || offset + count > sz)
+ goto bad_val;
+
+ switch (abfd->direction)
+ {
+ case read_direction:
+ case no_direction:
+ bfd_error = invalid_operation;
+ return false;
+
+ case write_direction:
+ break;
+
+ case both_direction:
+ /* File is opened for update. `output_has_begun' some time ago when
+ the file was created. Do not recompute sections sizes or alignments
+ in _bfd_set_section_content. */
+ abfd->output_has_begun = true;
+ break;
+ }
if (BFD_SEND (abfd, _bfd_set_section_contents,
(abfd, section, location, offset, count)))
file_ptr offset, bfd_size_type count);
DESCRIPTION
- This function reads data from @var{section} in BFD @var{abfd}
+ Read data from @var{section} in BFD @var{abfd}
into memory starting at @var{location}. The data is read at an
offset of @var{offset} from the start of the input section,
and is read for @var{count} bytes.
file_ptr offset AND
bfd_size_type count)
{
+ bfd_size_type sz;
+
if (section->flags & SEC_CONSTRUCTOR)
- {
- memset(location, 0, (unsigned)count);
- return true;
- }
- else
- {
- return (BFD_SEND (abfd, _bfd_get_section_contents,
- (abfd, section, location, offset, count)));
- }
-}
+ {
+ memset(location, 0, (unsigned)count);
+ return true;
+ }
+ if (offset < 0)
+ {
+ bad_val:
+ bfd_error = bad_value;
+ return false;
+ }
+ sz = bfd_get_section_size_now (abfd, section);
+ if (offset > sz
+ || count > sz
+ || offset + count > sz)
+ goto bad_val;
+
+ if (count == 0)
+ /* Don't bother. */
+ return true;
+
+ return BFD_SEND (abfd, _bfd_get_section_contents,
+ (abfd, section, location, offset, count));
+}