. table. *}
.#define SEC_SORT_ENTRIES 0x80000
.
-. {* A mark flag used by some of the linker backends. This
-. should not be set by application code. *}
-.#define SEC_LINKER_MARK 0x100000
-.
. {* End of section flags. *}
.
+. {* Some internal packed boolean fields. *}
+.
+. {* See the vma field. *}
+. unsigned int user_set_vma : 1;
+.
+. {* Whether relocations have been processed. *}
+. unsigned int reloc_done : 1;
+.
+. {* A mark flag used by some of the linker backends. *}
+. unsigned int linker_mark : 1;
+.
+. {* End of internal packed boolean fields. *}
+.
. {* The virtual memory address of the section - where it will be
. at run time. The symbols are relocated against this. The
. user_set_vma flag is maintained by bfd; if it's not set, the
. target and various flags). *}
.
. bfd_vma vma;
-. boolean user_set_vma;
.
. {* The load address of the section - where it would be in a
. rom image; really only used for writing section header
.
. bfd *owner;
.
-. boolean reloc_done;
. {* A symbol which points at this section only *}
. struct symbol_cache_entry *symbol;
. struct symbol_cache_entry **symbol_ptr_ptr;
#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
const asection SEC = \
- { NAME, 0, 0, FLAGS, 0, false, 0, 0, 0, 0, (asection *) &SEC, \
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (boolean) 0, \
- (asymbol *) &global_syms[IDX], (asymbol **) &SYM, }
+ { NAME, 0, 0, FLAGS, 0, 0, 0, 0, 0, 0, 0, 0, (asection *) &SEC, \
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
+ (asymbol *) &global_syms[IDX], (asymbol **) &SYM, 0, 0 }
STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol,
BFD_COM_SECTION_NAME, 0);