/* Object file "section" support for the BFD library.
- Copyright 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
- 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011
- Free Software Foundation, Inc.
+ Copyright (C) 1990-2015 Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
.
. {* Type of sec_info information. *}
. unsigned int sec_info_type:3;
-.#define ELF_INFO_TYPE_NONE 0
-.#define ELF_INFO_TYPE_STABS 1
-.#define ELF_INFO_TYPE_MERGE 2
-.#define ELF_INFO_TYPE_EH_FRAME 3
-.#define ELF_INFO_TYPE_JUST_SYMS 4
+.#define SEC_INFO_TYPE_NONE 0
+.#define SEC_INFO_TYPE_STABS 1
+.#define SEC_INFO_TYPE_MERGE 2
+.#define SEC_INFO_TYPE_EH_FRAME 3
+.#define SEC_INFO_TYPE_JUST_SYMS 4
+.#define SEC_INFO_TYPE_TARGET 5
.
. {* Nonzero if this section uses RELA relocations, rather than REL. *}
. unsigned int use_rela_p:1;
. {* The BFD which owns the section. *}
. bfd *owner;
.
-. {* INPUT_SECTION_FLAGS if specified in the linker script. *}
-. struct flag_info *section_flag_info;
-.
. {* A symbol which points at this section only. *}
. struct bfd_symbol *symbol;
. struct bfd_symbol **symbol_ptr_ptr;
.} asection;
.
.{* Relax table contains information about instructions which can
-. be removed by relaxation -- replacing a long address with a
+. be removed by relaxation -- replacing a long address with a
. short address. *}
.struct relax_table {
. {* Address where bytes may be deleted. *}
. bfd_vma addr;
-.
+.
. {* Number of bytes to be deleted. *}
. int size;
.};
.
+.{* Note: the following are provided as inline functions rather than macros
+. because not all callers use the return value. A macro implementation
+. would use a comma expression, eg: "((ptr)->foo = val, TRUE)" and some
+. compilers will complain about comma expressions that have no effect. *}
+.static inline bfd_boolean
+.bfd_set_section_userdata (bfd * abfd ATTRIBUTE_UNUSED, asection * ptr, void * val)
+.{
+. ptr->userdata = val;
+. return TRUE;
+.}
+.
+.static inline bfd_boolean
+.bfd_set_section_vma (bfd * abfd ATTRIBUTE_UNUSED, asection * ptr, bfd_vma val)
+.{
+. ptr->vma = ptr->lma = val;
+. ptr->user_set_vma = TRUE;
+. return TRUE;
+.}
+.
+.static inline bfd_boolean
+.bfd_set_section_alignment (bfd * abfd ATTRIBUTE_UNUSED, asection * ptr, unsigned int val)
+.{
+. ptr->alignment_power = val;
+. return TRUE;
+.}
+.
.{* These sections are global, and are managed by BFD. The application
. and target back end are not permitted to change the values in
-. these sections. New code should use the section_ptr macros rather
-. than referring directly to the const sections. The const sections
-. may eventually vanish. *}
+. these sections. *}
+.extern asection _bfd_std_section[4];
+.
.#define BFD_ABS_SECTION_NAME "*ABS*"
.#define BFD_UND_SECTION_NAME "*UND*"
.#define BFD_COM_SECTION_NAME "*COM*"
.#define BFD_IND_SECTION_NAME "*IND*"
.
-.{* The absolute section. *}
-.extern asection bfd_abs_section;
-.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
-.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
-.{* Pointer to the undefined section. *}
-.extern asection bfd_und_section;
-.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
-.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
.{* Pointer to the common section. *}
-.extern asection bfd_com_section;
-.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
+.#define bfd_com_section_ptr (&_bfd_std_section[0])
+.{* Pointer to the undefined section. *}
+.#define bfd_und_section_ptr (&_bfd_std_section[1])
+.{* Pointer to the absolute section. *}
+.#define bfd_abs_section_ptr (&_bfd_std_section[2])
.{* Pointer to the indirect section. *}
-.extern asection bfd_ind_section;
-.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
+.#define bfd_ind_section_ptr (&_bfd_std_section[3])
+.
+.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
+.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
.
.#define bfd_is_const_section(SEC) \
. {* vma, lma, size, rawsize, compressed_size, relax, relax_count, *} \
. 0, 0, 0, 0, 0, 0, 0, \
. \
-. {* output_offset, output_section, alignment_power, *} \
-. 0, (struct bfd_section *) &SEC, 0, \
+. {* output_offset, output_section, alignment_power, *} \
+. 0, &SEC, 0, \
. \
. {* relocation, orelocation, reloc_count, filepos, rel_filepos, *} \
. NULL, NULL, 0, 0, 0, \
. {* target_index, used_by_bfd, constructor_chain, owner, *} \
. 0, NULL, NULL, NULL, \
. \
-. {* flag_info, *} \
-. NULL, \
-. \
. {* symbol, symbol_ptr_ptr, *} \
. (struct bfd_symbol *) SYM, &SEC.symbol, \
. \
/* the_bfd, name, value, attr, section [, udata] */
#ifdef __STDC__
#define GLOBAL_SYM_INIT(NAME, SECTION) \
- { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION, { 0 }}
+ { 0, NAME, 0, BSF_SECTION_SYM, SECTION, { 0 }}
#else
#define GLOBAL_SYM_INIT(NAME, SECTION) \
- { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION }
+ { 0, NAME, 0, BSF_SECTION_SYM, SECTION }
#endif
/* These symbols are global, not specific to any BFD. Therefore, anything
static const asymbol global_syms[] =
{
- GLOBAL_SYM_INIT (BFD_COM_SECTION_NAME, &bfd_com_section),
- GLOBAL_SYM_INIT (BFD_UND_SECTION_NAME, &bfd_und_section),
- GLOBAL_SYM_INIT (BFD_ABS_SECTION_NAME, &bfd_abs_section),
- GLOBAL_SYM_INIT (BFD_IND_SECTION_NAME, &bfd_ind_section)
+ GLOBAL_SYM_INIT (BFD_COM_SECTION_NAME, bfd_com_section_ptr),
+ GLOBAL_SYM_INIT (BFD_UND_SECTION_NAME, bfd_und_section_ptr),
+ GLOBAL_SYM_INIT (BFD_ABS_SECTION_NAME, bfd_abs_section_ptr),
+ GLOBAL_SYM_INIT (BFD_IND_SECTION_NAME, bfd_ind_section_ptr)
};
-#define STD_SECTION(SEC, FLAGS, NAME, IDX) \
- asection SEC = BFD_FAKE_SECTION(SEC, FLAGS, &global_syms[IDX], \
- NAME, IDX)
+#define STD_SECTION(NAME, IDX, FLAGS) \
+ BFD_FAKE_SECTION(_bfd_std_section[IDX], FLAGS, &global_syms[IDX], NAME, IDX)
-STD_SECTION (bfd_com_section, SEC_IS_COMMON, BFD_COM_SECTION_NAME, 0);
-STD_SECTION (bfd_und_section, 0, BFD_UND_SECTION_NAME, 1);
-STD_SECTION (bfd_abs_section, 0, BFD_ABS_SECTION_NAME, 2);
-STD_SECTION (bfd_ind_section, 0, BFD_IND_SECTION_NAME, 3);
+asection _bfd_std_section[] = {
+ STD_SECTION (BFD_COM_SECTION_NAME, 0, SEC_IS_COMMON),
+ STD_SECTION (BFD_UND_SECTION_NAME, 1, 0),
+ STD_SECTION (BFD_ABS_SECTION_NAME, 2, 0),
+ STD_SECTION (BFD_IND_SECTION_NAME, 3, 0)
+};
#undef STD_SECTION
/* Initialize an entry in the section hash table. */
abfd->section_count = 0;
memset (abfd->section_htab.table, 0,
abfd->section_htab.size * sizeof (struct bfd_hash_entry *));
+ abfd->section_htab.count = 0;
}
/*
asection *bfd_get_section_by_name (bfd *abfd, const char *name);
DESCRIPTION
- Run through @var{abfd} and return the one of the
- <<asection>>s whose name matches @var{name}, otherwise <<NULL>>.
- @xref{Sections}, for more information.
-
- This should only be used in special cases; the normal way to process
- all sections of a given name is to use <<bfd_map_over_sections>> and
- <<strcmp>> on the name (or better yet, base it on the section flags
- or something else) for each section.
+ Return the most recently created section attached to @var{abfd}
+ named @var{name}. Return NULL if no such section exists.
*/
asection *
return NULL;
}
+/*
+FUNCTION
+ bfd_get_next_section_by_name
+
+SYNOPSIS
+ asection *bfd_get_next_section_by_name (asection *sec);
+
+DESCRIPTION
+ Given @var{sec} is a section returned by @code{bfd_get_section_by_name},
+ return the next most recently created section attached to the same
+ BFD with the same name. Return NULL if no such section exists.
+*/
+
+asection *
+bfd_get_next_section_by_name (asection *sec)
+{
+ struct section_hash_entry *sh;
+ const char *name;
+ unsigned long hash;
+
+ sh = ((struct section_hash_entry *)
+ ((char *) sec - offsetof (struct section_hash_entry, section)));
+
+ hash = sh->root.hash;
+ name = sec->name;
+ for (sh = (struct section_hash_entry *) sh->root.next;
+ sh != NULL;
+ sh = (struct section_hash_entry *) sh->root.next)
+ if (sh->root.hash == hash
+ && strcmp (sh->root.string, name) == 0)
+ return &sh->section;
+
+ return NULL;
+}
+
+/*
+FUNCTION
+ bfd_get_linker_section
+
+SYNOPSIS
+ asection *bfd_get_linker_section (bfd *abfd, const char *name);
+
+DESCRIPTION
+ Return the linker created section attached to @var{abfd}
+ named @var{name}. Return NULL if no such section exists.
+*/
+
+asection *
+bfd_get_linker_section (bfd *abfd, const char *name)
+{
+ asection *sec = bfd_get_section_by_name (abfd, name);
+
+ while (sec != NULL && (sec->flags & SEC_LINKER_CREATED) == 0)
+ sec = bfd_get_next_section_by_name (sec);
+ return sec;
+}
+
/*
FUNCTION
bfd_get_section_by_name_if
This is the preferred method for iterating over sections; an
alternative would be to use a loop:
-| section *p;
+| asection *p;
| for (p = abfd->sections; p != NULL; p = p->next)
| func (abfd, p, ...)
bfd_set_error (bfd_error_invalid_operation);
return FALSE;
}
-
- memcpy (location, section->contents + offset, (size_t) count);
+
+ memmove (location, section->contents + offset, (size_t) count);
return TRUE;
}