.#define BFD_IND_SECTION_NAME "*IND*"
.
.{* The absolute section. *}
-.extern const asection bfd_abs_section;
+.extern asection bfd_abs_section;
.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
.{* Pointer to the undefined section. *}
-.extern const asection bfd_und_section;
+.extern asection bfd_und_section;
.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
.{* Pointer to the common section. *}
-.extern const asection bfd_com_section;
+.extern asection bfd_com_section;
.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
.{* Pointer to the indirect section. *}
-.extern const asection bfd_ind_section;
+.extern asection bfd_ind_section;
.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
.
#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
- const asection SEC = \
+ asection SEC = \
/* name, id, index, next, flags, user_set_vma, reloc_done, */ \
{ NAME, IDX, 0, NULL, FLAGS, 0, 0, \
\