/* Generic symbol-table support for the BFD library.
- Copyright (C) 1990-1991 Free Software Foundation, Inc.
+ Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-/*doc*
-@section Symbols
-BFD trys to maintain as much symbol information as it can when it
-moves information from file to file. BFD passes information to
-applications though the @code{asymbol} structure. When the application
-requests the symbol table, BFD reads the table in the native form and
-translates parts of it into the internal format. To maintain more than
-the infomation passed to applications some targets keep
-some information 'behind the sceans', in a structure only the
-particular back end knows about. For example, the coff back end keeps
-the original symbol table structure as well as the canonical structure
-when a BFD is read in. On output, the coff back end can reconstruct
-the output symbol table so that no information is lost, even
-information unique to coff which BFD doesn't know or understand. If a
-coff symbol table was read, but was written through an a.out back end,
-all the coff specific information would be lost. (.. until BFD 2 :).
-
-The symbol table of a BFD is not necessarily read in until a
-canonicalize request is made. Then the BFD back end fills in a table
-provided by the application with pointers to the canonical
-information.
-
-To output symbols, the application provides BFD with a table of
-pointers to pointers to @code{asymbol}s. This allows applications like
-the linker to output a symbol as read, since the 'behind the sceens'
-information will be still available.
-
+/*
+SECTION
+ Symbols
+
+ BFD tries to maintain as much symbol information as it can when
+ it moves information from file to file. BFD passes information
+ to applications though the <<asymbol>> structure. When the
+ application requests the symbol table, BFD reads the table in
+ the native form and translates parts of it into the internal
+ format. To maintain more than the information passed to
+ applications, some targets keep some information ``behind the
+ scenes'' in a structure only the particular back end knows
+ about. For example, the coff back end keeps the original
+ symbol table structure as well as the canonical structure when
+ a BFD is read in. On output, the coff back end can reconstruct
+ the output symbol table so that no information is lost, even
+ information unique to coff which BFD doesn't know or
+ understand. If a coff symbol table were read, but were written
+ through an a.out back end, all the coff specific information
+ would be lost. The symbol table of a BFD
+ is not necessarily read in until a canonicalize request is
+ made. Then the BFD back end fills in a table provided by the
+ application with pointers to the canonical information. To
+ output symbols, the application provides BFD with a table of
+ pointers to pointers to <<asymbol>>s. This allows applications
+ like the linker to output a symbol as it was read, since the ``behind
+ the scenes'' information will be still available.
@menu
-* Reading Symbols::
-* Writing Symbols::
-* typedef asymbol::
-* symbol handling functions::
+@* Reading Symbols::
+@* Writing Symbols::
+@* typedef asymbol::
+@* symbol handling functions::
@end menu
-@node Reading Symbols, Writing Symbols, Symbols, Symbols
-@subsection Reading Symbols
-There are two stages to reading a symbol table from a BFD; allocating
-storage, and the actual reading process. This is an excerpt from an
-appliction which reads the symbol table:
-
-*+
- unsigned int storage_needed;
- asymbol **symbol_table;
- unsigned int number_of_symbols;
- unsigned int i;
-
- storage_needed = get_symtab_upper_bound (abfd);
-
- if (storage_needed == 0) {
- return ;
- }
- symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
- ...
- number_of_symbols =
- bfd_canonicalize_symtab (abfd, symbol_table);
-
- for (i = 0; i < number_of_symbols; i++) {
- process_symbol (symbol_table[i]);
- }
-*-
-
-All storage for the symbols themselves is in an obstack connected to
-the BFD, and is freed when the BFD is closed.
-
-@node Writing Symbols, typedef asymbol, Reading Symbols, Symbols
-@subsection Writing Symbols
-Writing of a symbol table is automatic when a BFD open for writing
-is closed. The application attaches a vector of pointers to pointers to symbols
-to the BFD being written, and fills in the symbol count. The close and
-cleanup code reads through the table provided and performs all the
-necessary operations. The outputing code must always be provided with
-an 'owned' symbol; one which has come from another BFD, or one which
-has been created using @code{bfd_make_empty_symbol}.
-
-An example showing the creation of a symbol table with only one
-element:
-
-*+
-#include "bfd.h"
-main()
-{
- bfd *abfd;
- asymbol *ptrs[2];
- asymbol *new;
-
- abfd = bfd_openw("foo","a.out-sunos-big");
- bfd_set_format(abfd, bfd_object);
- new = bfd_make_empty_symbol(abfd);
- new->name = "dummy_symbol";
- new->section = (asection *)0;
- new->flags = BSF_ABSOLUTE | BSF_GLOBAL;
- new->value = 0x12345;
-
- ptrs[0] = new;
- ptrs[1] = (asymbol *)0;
-
- bfd_set_symtab(abfd, ptrs, 1);
- bfd_close(abfd);
-}
-
-./makesym
-nm foo
-00012345 A dummy_symbol
-
-
-*-
-
-Many formats cannot represent arbitary symbol information; for
-instance the @code{a.out} object format does not allow an arbitary
-number of sections. A symbol pointing to a section which is not one of
-@code{.text}, @code{.data} or @code{.bss} cannot be described.
-*/
-
-
-/*doc*
-@node typedef asymbol, symbol handling functions, Writing Symbols, Symbols
+INODE
+Reading Symbols, Writing Symbols, Symbols, Symbols
+SUBSECTION
+ Reading symbols
+
+ There are two stages to reading a symbol table from a BFD:
+ allocating storage, and the actual reading process. This is an
+ excerpt from an application which reads the symbol table:
+
+| long storage_needed;
+| asymbol **symbol_table;
+| long number_of_symbols;
+| long i;
+|
+| storage_needed = bfd_get_symtab_upper_bound (abfd);
+|
+| if (storage_needed < 0)
+| FAIL
+|
+| if (storage_needed == 0) {
+| return ;
+| }
+| symbol_table = (asymbol **) xmalloc (storage_needed);
+| ...
+| number_of_symbols =
+| bfd_canonicalize_symtab (abfd, symbol_table);
+|
+| if (number_of_symbols < 0)
+| FAIL
+|
+| for (i = 0; i < number_of_symbols; i++) {
+| process_symbol (symbol_table[i]);
+| }
+
+ All storage for the symbols themselves is in an obstack
+ connected to the BFD; it is freed when the BFD is closed.
+
+
+INODE
+Writing Symbols, typedef asymbol, Reading Symbols, Symbols
+SUBSECTION
+ Writing symbols
+
+ Writing of a symbol table is automatic when a BFD open for
+ writing is closed. The application attaches a vector of
+ pointers to pointers to symbols to the BFD being written, and
+ fills in the symbol count. The close and cleanup code reads
+ through the table provided and performs all the necessary
+ operations. The BFD output code must always be provided with an
+ ``owned'' symbol: one which has come from another BFD, or one
+ which has been created using <<bfd_make_empty_symbol>>. Here is an
+ example showing the creation of a symbol table with only one element:
+
+| #include "bfd.h"
+| main()
+| {
+| bfd *abfd;
+| asymbol *ptrs[2];
+| asymbol *new;
+|
+| abfd = bfd_openw("foo","a.out-sunos-big");
+| bfd_set_format(abfd, bfd_object);
+| new = bfd_make_empty_symbol(abfd);
+| new->name = "dummy_symbol";
+| new->section = bfd_make_section_old_way(abfd, ".text");
+| new->flags = BSF_GLOBAL;
+| new->value = 0x12345;
+|
+| ptrs[0] = new;
+| ptrs[1] = (asymbol *)0;
+|
+| bfd_set_symtab(abfd, ptrs, 1);
+| bfd_close(abfd);
+| }
+|
+| ./makesym
+| nm foo
+| 00012345 A dummy_symbol
+
+ Many formats cannot represent arbitary symbol information; for
+ instance, the <<a.out>> object format does not allow an
+ arbitary number of sections. A symbol pointing to a section
+ which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
+ be described.
*/
-/*proto*
-@subsection typedef asymbol
-An @code{asymbol} has the form:
-
-*+++
-
-$typedef struct symbol_cache_entry
-${
-A pointer to the BFD which owns the symbol. This information is
-necessary so that a back end can work out what additional (invisible to
-the application writer) information is carried with the symbol.
-
-$ struct _bfd *the_bfd;
-
-The text of the symbol. The name is left alone, and not copied - the
-application may not alter it.
-
-$ CONST char *name;
-
-The value of the symbol.
-
-$ symvalue value;
-
-Attributes of a symbol:
-
-$#define BSF_NO_FLAGS 0x00
-
-The symbol has local scope; @code{static} in @code{C}. The value is
-the offset into the section of the data.
-
-$#define BSF_LOCAL 0x01
-
-The symbol has global scope; initialized data in @code{C}. The value
-is the offset into the section of the data.
-
-$#define BSF_GLOBAL 0x02
-
-Obsolete
-
-$#define BSF_IMPORT 0x04
-
-The symbol has global scope, and is exported. The value is the offset
-into the section of the data.
-
-$#define BSF_EXPORT 0x08
-
-The symbol is undefined. @code{extern} in @code{C}. The value has no meaning.
-
-$#define BSF_UNDEFINED 0x10
-
-The symbol is common, initialized to zero; default in @code{C}. The
-value is the size of the object in bytes.
-
-$#define BSF_FORT_COMM 0x20
-
-A normal @code{C} symbol would be one of:
-@code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL}
-
-The symbol is a debugging record. The value has an arbitary meaning.
-
-$#define BSF_DEBUGGING 0x40
-
-The symbol has no section attached, any value is the actual value and
-is not a relative offset to a section.
-
-$#define BSF_ABSOLUTE 0x80
-
-Used by the linker
-
-$#define BSF_KEEP 0x10000
-$#define BSF_KEEP_G 0x80000
-
-Unused
-
-$#define BSF_WEAK 0x100000
-$#define BSF_CTOR 0x200000
-$#define BSF_FAKE 0x400000
-
-The symbol used to be a common symbol, but now it is allocated.
-
-$#define BSF_OLD_COMMON 0x800000
-
-The default value for common data.
-
-$#define BFD_FORT_COMM_DEFAULT_VALUE 0
-In some files the type of a symbol sometimes alters its location
-in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT}
-symbol appears where it was declared and not at the end of a section.
-This bit is set by the target BFD part to convey this information.
-$#define BSF_NOT_AT_END 0x40000
-Signal that the symbol is the label of constructor section.
+/*
+DOCDD
+INODE
+typedef asymbol, symbol handling functions, Writing Symbols, Symbols
-$#define BSF_CONSTRUCTOR 0x1000000
-
-Signal that the symbol is a warning symbol. If the symbol is a warning
-symbol, then the value field (I know this is tacky) will point to the
-asymbol which when referenced will cause the warning.
+*/
+/*
+SUBSECTION
+ typedef asymbol
-$#define BSF_WARNING 0x2000000
+ An <<asymbol>> has the form:
-Signal that the symbol is indirect. The value of the symbol is a
-pointer to an undefined asymbol which contains the name to use
-instead.
+*/
-$#define BSF_INDIRECT 0x4000000
+/*
+CODE_FRAGMENT
+
+.
+.typedef struct symbol_cache_entry
+.{
+. {* A pointer to the BFD which owns the symbol. This information
+. is necessary so that a back end can work out what additional
+. information (invisible to the application writer) is carried
+. with the symbol.
+.
+. This field is *almost* redundant, since you can use section->owner
+. instead, except that some symbols point to the global sections
+. bfd_{abs,com,und}_section. This could be fixed by making
+. these globals be per-bfd (or per-target-flavor). FIXME. *}
+.
+. struct _bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
+.
+. {* The text of the symbol. The name is left alone, and not copied; the
+. application may not alter it. *}
+. CONST char *name;
+.
+. {* The value of the symbol. This really should be a union of a
+. numeric value with a pointer, since some flags indicate that
+. a pointer to another symbol is stored here. *}
+. symvalue value;
+.
+. {* Attributes of a symbol: *}
+.
+.#define BSF_NO_FLAGS 0x00
+.
+. {* The symbol has local scope; <<static>> in <<C>>. The value
+. is the offset into the section of the data. *}
+.#define BSF_LOCAL 0x01
+.
+. {* The symbol has global scope; initialized data in <<C>>. The
+. value is the offset into the section of the data. *}
+.#define BSF_GLOBAL 0x02
+.
+. {* The symbol has global scope and is exported. The value is
+. the offset into the section of the data. *}
+.#define BSF_EXPORT BSF_GLOBAL {* no real difference *}
+.
+. {* A normal C symbol would be one of:
+. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
+. <<BSF_GLOBAL>> *}
+.
+. {* The symbol is a debugging record. The value has an arbitary
+. meaning. *}
+.#define BSF_DEBUGGING 0x08
+.
+. {* The symbol denotes a function entry point. Used in ELF,
+. perhaps others someday. *}
+.#define BSF_FUNCTION 0x10
+.
+. {* Used by the linker. *}
+.#define BSF_KEEP 0x20
+.#define BSF_KEEP_G 0x40
+.
+. {* A weak global symbol, overridable without warnings by
+. a regular global symbol of the same name. *}
+.#define BSF_WEAK 0x80
+.
+. {* This symbol was created to point to a section, e.g. ELF's
+. STT_SECTION symbols. *}
+.#define BSF_SECTION_SYM 0x100
+.
+. {* The symbol used to be a common symbol, but now it is
+. allocated. *}
+.#define BSF_OLD_COMMON 0x200
+.
+. {* The default value for common data. *}
+.#define BFD_FORT_COMM_DEFAULT_VALUE 0
+.
+. {* In some files the type of a symbol sometimes alters its
+. location in an output file - ie in coff a <<ISFCN>> symbol
+. which is also <<C_EXT>> symbol appears where it was
+. declared and not at the end of a section. This bit is set
+. by the target BFD part to convey this information. *}
+.
+.#define BSF_NOT_AT_END 0x400
+.
+. {* Signal that the symbol is the label of constructor section. *}
+.#define BSF_CONSTRUCTOR 0x800
+.
+. {* Signal that the symbol is a warning symbol. If the symbol
+. is a warning symbol, then the value field (I know this is
+. tacky) will point to the asymbol which when referenced will
+. cause the warning. *}
+.#define BSF_WARNING 0x1000
+.
+. {* Signal that the symbol is indirect. The value of the symbol
+. is a pointer to an undefined asymbol which contains the
+. name to use instead. *}
+.#define BSF_INDIRECT 0x2000
+.
+. {* BSF_FILE marks symbols that contain a file name. This is used
+. for ELF STT_FILE symbols. *}
+.#define BSF_FILE 0x4000
+.
+. {* Symbol is from dynamic linking information. *}
+.#define BSF_DYNAMIC 0x8000
+.
+. flagword flags;
+.
+. {* A pointer to the section to which this symbol is
+. relative. This will always be non NULL, there are special
+. sections for undefined and absolute symbols *}
+. struct sec *section;
+.
+. {* Back end special data. This is being phased out in favour
+. of making this a union. *}
+. PTR udata;
+.
+.} asymbol;
+*/
-$ flagword flags;
+#include "bfd.h"
+#include "sysdep.h"
-A pointer to the section to which this symbol is relative, or 0 if the
-symbol is absolute or undefined. Note that it is not sufficient to set
-this location to 0 to mark a symbol as absolute - the flag
-@code{BSF_ABSOLUTE} must be set also.
+#include "libbfd.h"
+#include "aout/stab_gnu.h"
+
+/*
+DOCDD
+INODE
+symbol handling functions, , typedef asymbol, Symbols
+SUBSECTION
+ Symbol handling functions
+*/
-$ struct sec *section;
+/*
+FUNCTION
+ bfd_get_symtab_upper_bound
-Back end special data. This is being phased out in favour of making
-this a union.
+DESCRIPTION
+ Return the number of bytes required to store a vector of pointers
+ to <<asymbols>> for all the symbols in the BFD @var{abfd},
+ including a terminal NULL pointer. If there are no symbols in
+ the BFD, then return 0. If an error occurs, return -1.
-$ PTR udata;
-$} asymbol;
-*---
+.#define bfd_get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
*/
-#include "bfd.h"
-#include "sysdep.h"
-#include "libbfd.h"
-#include "stab.gnu.h"
-
-/*doc*
-@node symbol handling functions, , typedef asymbol, Symbols
-@subsection Symbol Handling Functions
+/*
+FUNCTION
+ bfd_is_local_label
+SYNOPSIS
+ boolean bfd_is_local_label(bfd *abfd, asymbol *sym);
+
+DESCRIPTION
+ Return true if the given symbol @var{sym} in the BFD @var{abfd} is
+ a compiler generated local label, else return false.
+.#define bfd_is_local_label(abfd, sym) \
+. BFD_SEND (abfd, _bfd_is_local_label,(abfd, sym))
*/
-/*proto* get_symtab_upper_bound
-Returns the number of bytes required in a vector of pointers to
-@code{asymbols} for all the symbols in the supplied BFD, including a
-terminal NULL pointer. If there are no symbols in the BFD, then 0 is
-returned.
-*+
-#define get_symtab_upper_bound(abfd) \
- BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
-*-
+/*
+FUNCTION
+ bfd_canonicalize_symtab
-*/
+DESCRIPTION
+ Read the symbols from the BFD @var{abfd}, and fills in
+ the vector @var{location} with pointers to the symbols and
+ a trailing NULL.
+ Return the actual number of symbol pointers, not
+ including the NULL.
-/*proto* bfd_canonicalize_symtab
-Supplied a BFD and a pointer to an uninitialized vector of pointers.
-This reads in the symbols from the BFD, and fills in the table with
-pointers to the symbols, and a trailing NULL. The routine returns the
-actual number of symbol pointers not including the NULL.
-*+
-#define bfd_canonicalize_symtab(abfd, location) \
- BFD_SEND (abfd, _bfd_canonicalize_symtab,\
- (abfd, location))
+.#define bfd_canonicalize_symtab(abfd, location) \
+. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
+. (abfd, location))
-*-
*/
-/*proto* bfd_set_symtab
-Provided a table of pointers to symbols and a count, writes to the
-output BFD the symbols when closed.
+/*
+FUNCTION
+ bfd_set_symtab
+
+SYNOPSIS
+ boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
-*; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int ));
+DESCRIPTION
+ Arrange that when the output BFD @var{abfd} is closed,
+ the table @var{location} of @var{count} pointers to symbols
+ will be written.
*/
boolean
asymbol **location;
unsigned int symcount;
{
- if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
- bfd_error = invalid_operation;
- return false;
- }
+ if ((abfd->format != bfd_object) || (bfd_read_p (abfd)))
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return false;
+ }
bfd_get_outsymbols (abfd) = location;
bfd_get_symcount (abfd) = symcount;
return true;
}
-/*proto* bfd_print_symbol_vandf
-Prints the value and flags of the symbol supplied to the stream file.
+/*
+FUNCTION
+ bfd_print_symbol_vandf
+
+SYNOPSIS
+ void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
-*; PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol));
+DESCRIPTION
+ Print the value and flags of the @var{symbol} supplied to the
+ stream @var{file}.
*/
void
-DEFUN(bfd_print_symbol_vandf,(file, symbol),
-PTR file AND
-asymbol *symbol)
+bfd_print_symbol_vandf (arg, symbol)
+ PTR arg;
+ asymbol *symbol;
{
+ FILE *file = (FILE *) arg;
flagword type = symbol->flags;
- if (symbol->section != (asection *)NULL)
- {
- fprintf_vma(file, symbol->value+symbol->section->vma);
- }
- else
- {
- fprintf_vma(file, symbol->value);
- }
- fprintf(file," %c%c%c%c%c%c%c%c%c%c",
- (type & BSF_LOCAL) ? 'l':' ',
- (type & BSF_GLOBAL) ? 'g' : ' ',
- (type & BSF_IMPORT) ? 'i' : ' ',
- (type & BSF_EXPORT) ? 'e' : ' ',
- (type & BSF_UNDEFINED) ? 'u' : ' ',
- (type & BSF_FORT_COMM) ? 'c' : ' ',
- (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
- (type & BSF_WARNING) ? 'W' : ' ',
- (type & BSF_INDIRECT) ? 'I' : ' ',
- (type & BSF_DEBUGGING) ? 'd' :' ');
+ if (symbol->section != (asection *) NULL)
+ {
+ fprintf_vma (file, symbol->value + symbol->section->vma);
+ }
+ else
+ {
+ fprintf_vma (file, symbol->value);
+ }
+ /* This presumes that a symbol can not be both BSF_DEBUGGING and
+ BSF_DYNAMIC. */
+ fprintf (file, " %c%c%c%c%c%c%c",
+ (type & BSF_LOCAL) ? 'l' : ' ',
+ (type & BSF_GLOBAL) ? 'g' : ' ',
+ (type & BSF_WEAK) ? 'w' : ' ',
+ (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
+ (type & BSF_WARNING) ? 'W' : ' ',
+ (type & BSF_INDIRECT) ? 'I' : ' ',
+ (type & BSF_DEBUGGING) ? 'd'
+ : (type & BSF_DYNAMIC) ? 'D' : ' ');
}
-/*proto* bfd_make_empty_symbol
-This function creates a new @code{asymbol} structure for the BFD, and
-returns a pointer to it.
+/*
+FUNCTION
+ bfd_make_empty_symbol
+
+DESCRIPTION
+ Create a new <<asymbol>> structure for the BFD @var{abfd}
+ and return a pointer to it.
+
+ This routine is necessary because each back end has private
+ information surrounding the <<asymbol>>. Building your own
+ <<asymbol>> and pointing to it will not create the private
+ information, and will cause problems later on.
-This routine is necessary, since each back end has private information
-surrounding the @code{asymbol}. Building your own @code{asymbol} and
-pointing to it will not create the private information, and will cause
-problems later on.
-*+
-#define bfd_make_empty_symbol(abfd) \
- BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
-*-
+.#define bfd_make_empty_symbol(abfd) \
+. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
*/
-/*proto* bfd_decode_symclass
-Return a lower-case character corresponding to the symbol class of symbol.
+/*
+FUNCTION
+ bfd_make_debug_symbol
-*; PROTO(int, bfd_decode_symclass, (asymbol *symbol));
+DESCRIPTION
+ Create a new <<asymbol>> structure for the BFD @var{abfd},
+ to be used as a debugging symbol. Further details of its use have
+ yet to be worked out.
+
+.#define bfd_make_debug_symbol(abfd,ptr,size) \
+. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
*/
-int
-DEFUN(bfd_decode_symclass,(symbol),
-asymbol *symbol)
+
+struct section_to_type
+{
+ CONST char *section;
+ char type;
+};
+
+/* Map section names to POSIX/BSD single-character symbol types.
+ This table is probably incomplete. It is sorted for convenience of
+ adding entries. Since it is so short, a linear search is used. */
+static CONST struct section_to_type stt[] =
+{
+ {"*DEBUG*", 'N'},
+ {".bss", 'b'},
+ {".data", 'd'},
+ {".rdata", 'r'}, /* Read only data. */
+ {".rodata", 'r'}, /* Read only data. */
+ {".sbss", 's'}, /* Small BSS (uninitialized data). */
+ {".scommon", 'c'}, /* Small common. */
+ {".sdata", 'g'}, /* Small initialized data. */
+ {".text", 't'},
+ {0, 0}
+};
+
+/* Return the single-character symbol type corresponding to
+ section S, or '?' for an unknown COFF section. */
+
+static char
+coff_section_type (s)
+ char *s;
{
- flagword flags = symbol->flags;
-
-#if 0
- if ((symbol->value == 0) && (symbol->section != NULL))
- /* Huh? All section names don't begin with "." */
- return (symbol->section->name)[1];
+ CONST struct section_to_type *t;
+
+ for (t = &stt[0]; t->section; t++)
+ if (!strcmp (s, t->section))
+ return t->type;
+ return '?';
+}
+
+#ifndef islower
+#define islower(c) ((c) >= 'a' && (c) <= 'z')
+#endif
+#ifndef toupper
+#define toupper(c) (islower(c) ? ((c) & ~0x20) : (c))
#endif
- if (flags & BSF_FORT_COMM) return 'C';
- if (flags & BSF_UNDEFINED) return 'U';
- if (flags & BSF_ABSOLUTE) return 'a';
-
-
- if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {
- if (symbol->section == (asection *)NULL)
- return '*';
- else if ( !strcmp(symbol->section->name, ".text") )
- return (flags & BSF_GLOBAL) ? 'T' : 't';
- else if ( !strcmp(symbol->section->name, ".data") )
- return (flags & BSF_GLOBAL) ? 'D' : 'd';
- else if ( !strcmp(symbol->section->name, ".bss") )
- return (flags & BSF_GLOBAL) ? 'B' : 'b';
- else
- return (flags & BSF_GLOBAL) ? 'O' : 'o';
- }
+/*
+FUNCTION
+ bfd_decode_symclass
+
+DESCRIPTION
+ Return a character corresponding to the symbol
+ class of @var{symbol}, or '?' for an unknown class.
+
+SYNOPSIS
+ int bfd_decode_symclass(asymbol *symbol);
+*/
+int
+bfd_decode_symclass (symbol)
+ asymbol *symbol;
+{
+ char c;
+
+ if (bfd_is_com_section (symbol->section))
+ return 'C';
+ if (bfd_is_und_section (symbol->section))
+ return 'U';
+ if (bfd_is_ind_section (symbol->section))
+ return 'I';
+ if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
+ return '?';
+
+ if (bfd_is_abs_section (symbol->section))
+ c = 'a';
+ else if (symbol->section)
+ c = coff_section_type (symbol->section->name);
+ else
+ return '?';
+ if (symbol->flags & BSF_GLOBAL)
+ c = toupper (c);
+ return c;
/* We don't have to handle these cases just yet, but we will soon:
- N_SETV: 'v';
- N_SETA: 'l';
+ N_SETV: 'v';
+ N_SETA: 'l';
N_SETT: 'x';
N_SETD: 'z';
N_SETB: 's';
N_INDR: 'i';
*/
-
- return '?';
}
-/* Create a table of debugging stab-codes and corresponding names. */
-
-#define __define_stab(NAME, CODE, STRING) {NAME, STRING},
-struct {enum __stab_debug_code code; char *string;} bfd_stab_names[]
- = {
-#include "stab.def"
- };
-#undef __define_stab
+/*
+FUNCTION
+ bfd_symbol_info
-/*proto* bfd_stab_name
-Returns a string for the stab with the given code, or NULL if not found.
+DESCRIPTION
+ Fill in the basic info about symbol that nm needs.
+ Additional info may be added by the back-ends after
+ calling this function.
-*; PROTO(char *, bfd_stab_name, (int code));
+SYNOPSIS
+ void bfd_symbol_info(asymbol *symbol, symbol_info *ret);
*/
-char *
-DEFUN(bfd_stab_name,(code),
-int code)
+
+void
+bfd_symbol_info (symbol, ret)
+ asymbol *symbol;
+ symbol_info *ret;
+{
+ ret->type = bfd_decode_symclass (symbol);
+ if (ret->type != 'U')
+ ret->value = symbol->value + symbol->section->vma;
+ else
+ ret->value = 0;
+ ret->name = symbol->name;
+}
+
+void
+bfd_symbol_is_absolute ()
{
- register int i;
- for (i = sizeof(bfd_stab_names) / sizeof(bfd_stab_names[0]) - 1; i >= 0; i--)
- if (bfd_stab_names[i].code == (enum __stab_debug_code) code)
- return bfd_stab_names[i].string;
- return NULL;
+ abort ();
}