/* Generic symbol-table support for the BFD library.
- Copyright (C) 1990-1991 Free Software Foundation, Inc.
+ Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
-Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-/*doc*
-@section Symbols
-BFD trys to maintain as much symbol information as it can when it
-moves information from file to file. BFD passes information to
-applications though the @code{asymbol} structure. When the application
-requests the symbol table, BFD reads the table in the native form and
-translates parts of it into the internal format. To maintain more than
-the infomation passed to applications some targets keep
-some information 'behind the sceans', in a structure only the
-particular back end knows about. For example, the coff back end keeps
-the original symbol table structure as well as the canonical structure
-when a BFD is read in. On output, the coff back end can reconstruct
-the output symbol table so that no information is lost, even
-information unique to coff which BFD doesn't know or understand. If a
-coff symbol table was read, but was written through an a.out back end,
-all the coff specific information would be lost. (.. until BFD 2 :).
-
-The symbol table of a BFD is not necessarily read in until a
-canonicalize request is made. Then the BFD back end fills in a table
-provided by the application with pointers to the canonical
-information.
-
-To output symbols, the application provides BFD with a table of
-pointers to pointers to @code{asymbol}s. This allows applications like
-the linker to output a symbol as read, since the 'behind the sceens'
-information will be still available.
-
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+/*
+SECTION
+ Symbols
+
+ BFD tries to maintain as much symbol information as it can when
+ it moves information from file to file. BFD passes information
+ to applications though the <<asymbol>> structure. When the
+ application requests the symbol table, BFD reads the table in
+ the native form and translates parts of it into the internal
+ format. To maintain more than the information passed to
+ applications, some targets keep some information ``behind the
+ scenes'' in a structure only the particular back end knows
+ about. For example, the coff back end keeps the original
+ symbol table structure as well as the canonical structure when
+ a BFD is read in. On output, the coff back end can reconstruct
+ the output symbol table so that no information is lost, even
+ information unique to coff which BFD doesn't know or
+ understand. If a coff symbol table were read, but were written
+ through an a.out back end, all the coff specific information
+ would be lost. The symbol table of a BFD
+ is not necessarily read in until a canonicalize request is
+ made. Then the BFD back end fills in a table provided by the
+ application with pointers to the canonical information. To
+ output symbols, the application provides BFD with a table of
+ pointers to pointers to <<asymbol>>s. This allows applications
+ like the linker to output a symbol as it was read, since the ``behind
+ the scenes'' information will be still available.
@menu
-* Reading Symbols::
-* Writing Symbols::
-* typedef asymbol::
-* symbol handling functions::
+@* Reading Symbols::
+@* Writing Symbols::
+@* Mini Symbols::
+@* typedef asymbol::
+@* symbol handling functions::
@end menu
-@node Reading Symbols, Writing Symbols, Symbols, Symbols
-@subsection Reading Symbols
-There are two stages to reading a symbol table from a BFD; allocating
-storage, and the actual reading process. This is an excerpt from an
-appliction which reads the symbol table:
-
-*+
- unsigned int storage_needed;
- asymbol **symbol_table;
- unsigned int number_of_symbols;
- unsigned int i;
-
- storage_needed = get_symtab_upper_bound (abfd);
-
- if (storage_needed == 0) {
- return ;
- }
- symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
- ...
- number_of_symbols =
- bfd_canonicalize_symtab (abfd, symbol_table);
-
- for (i = 0; i < number_of_symbols; i++) {
- process_symbol (symbol_table[i]);
- }
-*-
-
-All storage for the symbols themselves is in an obstack connected to
-the BFD, and is freed when the BFD is closed.
-
-@node Writing Symbols, typedef asymbol, Reading Symbols, Symbols
-@subsection Writing Symbols
-Writing of a symbol table is automatic when a BFD open for writing
-is closed. The application attaches a vector of pointers to pointers to symbols
-to the BFD being written, and fills in the symbol count. The close and
-cleanup code reads through the table provided and performs all the
-necessary operations. The outputing code must always be provided with
-an 'owned' symbol; one which has come from another BFD, or one which
-has been created using @code{bfd_make_empty_symbol}.
-
-An example showing the creation of a symbol table with only one
-element:
-
-*+
-#include "bfd.h"
-main()
-{
- bfd *abfd;
- asymbol *ptrs[2];
- asymbol *new;
-
- abfd = bfd_openw("foo","a.out-sunos-big");
- bfd_set_format(abfd, bfd_object);
- new = bfd_make_empty_symbol(abfd);
- new->name = "dummy_symbol";
- new->section = (asection *)0;
- new->flags = BSF_ABSOLUTE | BSF_GLOBAL;
- new->value = 0x12345;
-
- ptrs[0] = new;
- ptrs[1] = (asymbol *)0;
-
- bfd_set_symtab(abfd, ptrs, 1);
- bfd_close(abfd);
-}
-
-./makesym
-nm foo
-00012345 A dummy_symbol
-
+INODE
+Reading Symbols, Writing Symbols, Symbols, Symbols
+SUBSECTION
+ Reading symbols
+
+ There are two stages to reading a symbol table from a BFD:
+ allocating storage, and the actual reading process. This is an
+ excerpt from an application which reads the symbol table:
+
+| long storage_needed;
+| asymbol **symbol_table;
+| long number_of_symbols;
+| long i;
+|
+| storage_needed = bfd_get_symtab_upper_bound (abfd);
+|
+| if (storage_needed < 0)
+| FAIL
+|
+| if (storage_needed == 0) {
+| return ;
+| }
+| symbol_table = (asymbol **) xmalloc (storage_needed);
+| ...
+| number_of_symbols =
+| bfd_canonicalize_symtab (abfd, symbol_table);
+|
+| if (number_of_symbols < 0)
+| FAIL
+|
+| for (i = 0; i < number_of_symbols; i++) {
+| process_symbol (symbol_table[i]);
+| }
+
+ All storage for the symbols themselves is in an obstack
+ connected to the BFD; it is freed when the BFD is closed.
+
+
+INODE
+Writing Symbols, Mini Symbols, Reading Symbols, Symbols
+SUBSECTION
+ Writing symbols
+
+ Writing of a symbol table is automatic when a BFD open for
+ writing is closed. The application attaches a vector of
+ pointers to pointers to symbols to the BFD being written, and
+ fills in the symbol count. The close and cleanup code reads
+ through the table provided and performs all the necessary
+ operations. The BFD output code must always be provided with an
+ ``owned'' symbol: one which has come from another BFD, or one
+ which has been created using <<bfd_make_empty_symbol>>. Here is an
+ example showing the creation of a symbol table with only one element:
+
+| #include "bfd.h"
+| main()
+| {
+| bfd *abfd;
+| asymbol *ptrs[2];
+| asymbol *new;
+|
+| abfd = bfd_openw("foo","a.out-sunos-big");
+| bfd_set_format(abfd, bfd_object);
+| new = bfd_make_empty_symbol(abfd);
+| new->name = "dummy_symbol";
+| new->section = bfd_make_section_old_way(abfd, ".text");
+| new->flags = BSF_GLOBAL;
+| new->value = 0x12345;
+|
+| ptrs[0] = new;
+| ptrs[1] = (asymbol *)0;
+|
+| bfd_set_symtab(abfd, ptrs, 1);
+| bfd_close(abfd);
+| }
+|
+| ./makesym
+| nm foo
+| 00012345 A dummy_symbol
+
+ Many formats cannot represent arbitary symbol information; for
+ instance, the <<a.out>> object format does not allow an
+ arbitary number of sections. A symbol pointing to a section
+ which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
+ be described.
+
+INODE
+Mini Symbols, typedef asymbol, Writing Symbols, Symbols
+SUBSECTION
+ Mini Symbols
+
+ Mini symbols provide read-only access to the symbol table.
+ They use less memory space, but require more time to access.
+ They can be useful for tools like nm or objdump, which may
+ have to handle symbol tables of extremely large executables.
+
+ The <<bfd_read_minisymbols>> function will read the symbols
+ into memory in an internal form. It will return a <<void *>>
+ pointer to a block of memory, a symbol count, and the size of
+ each symbol. The pointer is allocated using <<malloc>>, and
+ should be freed by the caller when it is no longer needed.
+
+ The function <<bfd_minisymbol_to_symbol>> will take a pointer
+ to a minisymbol, and a pointer to a structure returned by
+ <<bfd_make_empty_symbol>>, and return a <<asymbol>> structure.
+ The return value may or may not be the same as the value from
+ <<bfd_make_empty_symbol>> which was passed in.
-*-
-
-Many formats cannot represent arbitary symbol information; for
-instance the @code{a.out} object format does not allow an arbitary
-number of sections. A symbol pointing to a section which is not one of
-@code{.text}, @code{.data} or @code{.bss} cannot be described.
*/
-/*doc*
-@node typedef asymbol, symbol handling functions, Writing Symbols, Symbols
-*/
-/*proto*
-@subsection typedef asymbol
-An @code{asymbol} has the form:
+/*
+DOCDD
+INODE
+typedef asymbol, symbol handling functions, Mini Symbols, Symbols
-*+++
-
-$typedef struct symbol_cache_entry
-${
-A pointer to the BFD which owns the symbol. This information is
-necessary so that a back end can work out what additional (invisible to
-the application writer) information is carried with the symbol.
-
-$ struct _bfd *the_bfd;
-
-The text of the symbol. The name is left alone, and not copied - the
-application may not alter it.
-
-$ CONST char *name;
+*/
+/*
+SUBSECTION
+ typedef asymbol
-The value of the symbol.
+ An <<asymbol>> has the form:
-$ symvalue value;
+*/
-Attributes of a symbol:
+/*
+CODE_FRAGMENT
+
+.
+.typedef struct symbol_cache_entry
+.{
+. {* A pointer to the BFD which owns the symbol. This information
+. is necessary so that a back end can work out what additional
+. information (invisible to the application writer) is carried
+. with the symbol.
+.
+. This field is *almost* redundant, since you can use section->owner
+. instead, except that some symbols point to the global sections
+. bfd_{abs,com,und}_section. This could be fixed by making
+. these globals be per-bfd (or per-target-flavor). FIXME. *}
+.
+. struct _bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
+.
+. {* The text of the symbol. The name is left alone, and not copied; the
+. application may not alter it. *}
+. CONST char *name;
+.
+. {* The value of the symbol. This really should be a union of a
+. numeric value with a pointer, since some flags indicate that
+. a pointer to another symbol is stored here. *}
+. symvalue value;
+.
+. {* Attributes of a symbol: *}
+.
+.#define BSF_NO_FLAGS 0x00
+.
+. {* The symbol has local scope; <<static>> in <<C>>. The value
+. is the offset into the section of the data. *}
+.#define BSF_LOCAL 0x01
+.
+. {* The symbol has global scope; initialized data in <<C>>. The
+. value is the offset into the section of the data. *}
+.#define BSF_GLOBAL 0x02
+.
+. {* The symbol has global scope and is exported. The value is
+. the offset into the section of the data. *}
+.#define BSF_EXPORT BSF_GLOBAL {* no real difference *}
+.
+. {* A normal C symbol would be one of:
+. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
+. <<BSF_GLOBAL>> *}
+.
+. {* The symbol is a debugging record. The value has an arbitary
+. meaning. *}
+.#define BSF_DEBUGGING 0x08
+.
+. {* The symbol denotes a function entry point. Used in ELF,
+. perhaps others someday. *}
+.#define BSF_FUNCTION 0x10
+.
+. {* Used by the linker. *}
+.#define BSF_KEEP 0x20
+.#define BSF_KEEP_G 0x40
+.
+. {* A weak global symbol, overridable without warnings by
+. a regular global symbol of the same name. *}
+.#define BSF_WEAK 0x80
+.
+. {* This symbol was created to point to a section, e.g. ELF's
+. STT_SECTION symbols. *}
+.#define BSF_SECTION_SYM 0x100
+.
+. {* The symbol used to be a common symbol, but now it is
+. allocated. *}
+.#define BSF_OLD_COMMON 0x200
+.
+. {* The default value for common data. *}
+.#define BFD_FORT_COMM_DEFAULT_VALUE 0
+.
+. {* In some files the type of a symbol sometimes alters its
+. location in an output file - ie in coff a <<ISFCN>> symbol
+. which is also <<C_EXT>> symbol appears where it was
+. declared and not at the end of a section. This bit is set
+. by the target BFD part to convey this information. *}
+.
+.#define BSF_NOT_AT_END 0x400
+.
+. {* Signal that the symbol is the label of constructor section. *}
+.#define BSF_CONSTRUCTOR 0x800
+.
+. {* Signal that the symbol is a warning symbol. The name is a
+. warning. The name of the next symbol is the one to warn about;
+. if a reference is made to a symbol with the same name as the next
+. symbol, a warning is issued by the linker. *}
+.#define BSF_WARNING 0x1000
+.
+. {* Signal that the symbol is indirect. This symbol is an indirect
+. pointer to the symbol with the same name as the next symbol. *}
+.#define BSF_INDIRECT 0x2000
+.
+. {* BSF_FILE marks symbols that contain a file name. This is used
+. for ELF STT_FILE symbols. *}
+.#define BSF_FILE 0x4000
+.
+. {* Symbol is from dynamic linking information. *}
+.#define BSF_DYNAMIC 0x8000
+.
+. flagword flags;
+.
+. {* A pointer to the section to which this symbol is
+. relative. This will always be non NULL, there are special
+. sections for undefined and absolute symbols. *}
+. struct sec *section;
+.
+. {* Back end special data. *}
+. union
+. {
+. PTR p;
+. bfd_vma i;
+. } udata;
+.
+.} asymbol;
+*/
-$#define BSF_NO_FLAGS 0x00
+#include "bfd.h"
+#include "sysdep.h"
+#include "libbfd.h"
+#include "bfdlink.h"
+#include "aout/stab_gnu.h"
+
+/*
+DOCDD
+INODE
+symbol handling functions, , typedef asymbol, Symbols
+SUBSECTION
+ Symbol handling functions
+*/
-The symbol has local scope; @code{static} in @code{C}. The value is
-the offset into the section of the data.
+/*
+FUNCTION
+ bfd_get_symtab_upper_bound
-$#define BSF_LOCAL 0x01
+DESCRIPTION
+ Return the number of bytes required to store a vector of pointers
+ to <<asymbols>> for all the symbols in the BFD @var{abfd},
+ including a terminal NULL pointer. If there are no symbols in
+ the BFD, then return 0. If an error occurs, return -1.
-The symbol has global scope; initialized data in @code{C}. The value
-is the offset into the section of the data.
+.#define bfd_get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
-$#define BSF_GLOBAL 0x02
+*/
-Obsolete
+/*
+FUNCTION
+ bfd_is_local_label
-$#define BSF_IMPORT 0x04
+SYNOPSIS
+ boolean bfd_is_local_label(bfd *abfd, asymbol *sym);
-The symbol has global scope, and is exported. The value is the offset
-into the section of the data.
+DESCRIPTION
+ Return true if the given symbol @var{sym} in the BFD @var{abfd} is
+ a compiler generated local label, else return false.
+.#define bfd_is_local_label(abfd, sym) \
+. BFD_SEND (abfd, _bfd_is_local_label,(abfd, sym))
+*/
-$#define BSF_EXPORT 0x08
+/*
+FUNCTION
+ bfd_canonicalize_symtab
-The symbol is undefined. @code{extern} in @code{C}. The value has no meaning.
+DESCRIPTION
+ Read the symbols from the BFD @var{abfd}, and fills in
+ the vector @var{location} with pointers to the symbols and
+ a trailing NULL.
+ Return the actual number of symbol pointers, not
+ including the NULL.
-$#define BSF_UNDEFINED 0x10
-The symbol is common, initialized to zero; default in @code{C}. The
-value is the size of the object in bytes.
+.#define bfd_canonicalize_symtab(abfd, location) \
+. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
+. (abfd, location))
-$#define BSF_FORT_COMM 0x20
+*/
-A normal @code{C} symbol would be one of:
-@code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL}
-The symbol is a debugging record. The value has an arbitary meaning.
+/*
+FUNCTION
+ bfd_set_symtab
-$#define BSF_DEBUGGING 0x40
+SYNOPSIS
+ boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
-The symbol has no section attached, any value is the actual value and
-is not a relative offset to a section.
+DESCRIPTION
+ Arrange that when the output BFD @var{abfd} is closed,
+ the table @var{location} of @var{count} pointers to symbols
+ will be written.
+*/
-$#define BSF_ABSOLUTE 0x80
+boolean
+bfd_set_symtab (abfd, location, symcount)
+ bfd *abfd;
+ asymbol **location;
+ unsigned int symcount;
+{
+ if ((abfd->format != bfd_object) || (bfd_read_p (abfd)))
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return false;
+ }
-Used by the linker
+ bfd_get_outsymbols (abfd) = location;
+ bfd_get_symcount (abfd) = symcount;
+ return true;
+}
-$#define BSF_KEEP 0x10000
-$#define BSF_KEEP_G 0x80000
+/*
+FUNCTION
+ bfd_print_symbol_vandf
-Unused
+SYNOPSIS
+ void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
-$#define BSF_WEAK 0x100000
-$#define BSF_CTOR 0x200000
-$#define BSF_FAKE 0x400000
+DESCRIPTION
+ Print the value and flags of the @var{symbol} supplied to the
+ stream @var{file}.
+*/
+void
+bfd_print_symbol_vandf (arg, symbol)
+ PTR arg;
+ asymbol *symbol;
+{
+ FILE *file = (FILE *) arg;
+ flagword type = symbol->flags;
+ if (symbol->section != (asection *) NULL)
+ {
+ fprintf_vma (file, symbol->value + symbol->section->vma);
+ }
+ else
+ {
+ fprintf_vma (file, symbol->value);
+ }
-The symbol used to be a common symbol, but now it is allocated.
+ /* This presumes that a symbol can not be both BSF_DEBUGGING and
+ BSF_DYNAMIC, nor both BSF_FUNCTION and BSF_FILE. */
+ fprintf (file, " %c%c%c%c%c%c%c",
+ ((type & BSF_LOCAL)
+ ? (type & BSF_GLOBAL) ? '!' : 'l'
+ : (type & BSF_GLOBAL) ? 'g' : ' '),
+ (type & BSF_WEAK) ? 'w' : ' ',
+ (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
+ (type & BSF_WARNING) ? 'W' : ' ',
+ (type & BSF_INDIRECT) ? 'I' : ' ',
+ (type & BSF_DEBUGGING) ? 'd' : (type & BSF_DYNAMIC) ? 'D' : ' ',
+ (type & BSF_FUNCTION) ? 'F' : (type & BSF_FILE) ? 'f' : ' ');
+}
-$#define BSF_OLD_COMMON 0x800000
-The default value for common data.
+/*
+FUNCTION
+ bfd_make_empty_symbol
-$#define BFD_FORT_COMM_DEFAULT_VALUE 0
+DESCRIPTION
+ Create a new <<asymbol>> structure for the BFD @var{abfd}
+ and return a pointer to it.
-In some files the type of a symbol sometimes alters its location
-in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT}
-symbol appears where it was declared and not at the end of a section.
-This bit is set by the target BFD part to convey this information.
+ This routine is necessary because each back end has private
+ information surrounding the <<asymbol>>. Building your own
+ <<asymbol>> and pointing to it will not create the private
+ information, and will cause problems later on.
-$#define BSF_NOT_AT_END 0x40000
+.#define bfd_make_empty_symbol(abfd) \
+. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
+*/
-Signal that the symbol is the label of constructor section.
+/*
+FUNCTION
+ bfd_make_debug_symbol
-$#define BSF_CONSTRUCTOR 0x1000000
+DESCRIPTION
+ Create a new <<asymbol>> structure for the BFD @var{abfd},
+ to be used as a debugging symbol. Further details of its use have
+ yet to be worked out.
-Signal that the symbol is a warning symbol. If the symbol is a warning
-symbol, then the value field (I know this is tacky) will point to the
-asymbol which when referenced will cause the warning.
+.#define bfd_make_debug_symbol(abfd,ptr,size) \
+. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
+*/
-$#define BSF_WARNING 0x2000000
+struct section_to_type
+{
+ CONST char *section;
+ char type;
+};
+
+/* Map section names to POSIX/BSD single-character symbol types.
+ This table is probably incomplete. It is sorted for convenience of
+ adding entries. Since it is so short, a linear search is used. */
+static CONST struct section_to_type stt[] =
+{
+ {"*DEBUG*", 'N'},
+ {".bss", 'b'},
+ {".data", 'd'},
+ {".rdata", 'r'}, /* Read only data. */
+ {".rodata", 'r'}, /* Read only data. */
+ {".sbss", 's'}, /* Small BSS (uninitialized data). */
+ {".scommon", 'c'}, /* Small common. */
+ {".sdata", 'g'}, /* Small initialized data. */
+ {".text", 't'},
+ {0, 0}
+};
+
+/* Return the single-character symbol type corresponding to
+ section S, or '?' for an unknown COFF section.
+
+ Check for any leading string which matches, so .text5 returns
+ 't' as well as .text */
+
+static char
+coff_section_type (s)
+ char *s;
+{
+ CONST struct section_to_type *t;
-Signal that the symbol is indirect. The value of the symbol is a
-pointer to an undefined asymbol which contains the name to use
-instead.
+ for (t = &stt[0]; t->section; t++)
+ if (!strncmp (s, t->section, strlen (t->section)))
+ return t->type;
-$#define BSF_INDIRECT 0x4000000
+ return '?';
+}
-$ flagword flags;
+#ifndef islower
+#define islower(c) ((c) >= 'a' && (c) <= 'z')
+#endif
+#ifndef toupper
+#define toupper(c) (islower(c) ? ((c) & ~0x20) : (c))
+#endif
-A pointer to the section to which this symbol is relative, or 0 if the
-symbol is absolute or undefined. Note that it is not sufficient to set
-this location to 0 to mark a symbol as absolute - the flag
-@code{BSF_ABSOLUTE} must be set also.
+/*
+FUNCTION
+ bfd_decode_symclass
-$ struct sec *section;
+DESCRIPTION
+ Return a character corresponding to the symbol
+ class of @var{symbol}, or '?' for an unknown class.
-Back end special data. This is being phased out in favour of making
-this a union.
+SYNOPSIS
+ int bfd_decode_symclass(asymbol *symbol);
+*/
+int
+bfd_decode_symclass (symbol)
+ asymbol *symbol;
+{
+ char c;
+
+ if (bfd_is_com_section (symbol->section))
+ return 'C';
+ if (bfd_is_und_section (symbol->section))
+ return 'U';
+ if (bfd_is_ind_section (symbol->section))
+ return 'I';
+ if (symbol->flags & BSF_WEAK)
+ return 'W';
+ if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
+ return '?';
+
+ if (bfd_is_abs_section (symbol->section))
+ c = 'a';
+ else if (symbol->section)
+ c = coff_section_type (symbol->section->name);
+ else
+ return '?';
+ if (symbol->flags & BSF_GLOBAL)
+ c = toupper (c);
+ return c;
-$ PTR udata;
-$} asymbol;
-*---
+ /* We don't have to handle these cases just yet, but we will soon:
+ N_SETV: 'v';
+ N_SETA: 'l';
+ N_SETT: 'x';
+ N_SETD: 'z';
+ N_SETB: 's';
+ N_INDR: 'i';
+ */
+}
-*/
+/*
+FUNCTION
+ bfd_symbol_info
-#include "bfd.h"
-#include "sysdep.h"
-#include "libbfd.h"
-#include "stab.gnu.h"
-
-/*doc*
-@node symbol handling functions, , typedef asymbol, Symbols
-@subsection Symbol Handling Functions
+DESCRIPTION
+ Fill in the basic info about symbol that nm needs.
+ Additional info may be added by the back-ends after
+ calling this function.
+SYNOPSIS
+ void bfd_symbol_info(asymbol *symbol, symbol_info *ret);
*/
-/*proto* get_symtab_upper_bound
-Returns the number of bytes required in a vector of pointers to
-@code{asymbols} for all the symbols in the supplied BFD, including a
-terminal NULL pointer. If there are no symbols in the BFD, then 0 is
-returned.
-*+
-#define get_symtab_upper_bound(abfd) \
- BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
-*-
+void
+bfd_symbol_info (symbol, ret)
+ asymbol *symbol;
+ symbol_info *ret;
+{
+ ret->type = bfd_decode_symclass (symbol);
+ if (ret->type != 'U')
+ ret->value = symbol->value + symbol->section->vma;
+ else
+ ret->value = 0;
+ ret->name = symbol->name;
+}
-*/
+void
+bfd_symbol_is_absolute ()
+{
+ abort ();
+}
-/*proto* bfd_canonicalize_symtab
-Supplied a BFD and a pointer to an uninitialized vector of pointers.
-This reads in the symbols from the BFD, and fills in the table with
-pointers to the symbols, and a trailing NULL. The routine returns the
-actual number of symbol pointers not including the NULL.
+/*
+FUNCTION
+ bfd_copy_private_symbol_data
-*+
-#define bfd_canonicalize_symtab(abfd, location) \
- BFD_SEND (abfd, _bfd_canonicalize_symtab,\
- (abfd, location))
+SYNOPSIS
+ boolean bfd_copy_private_symbol_data(bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
-*-
-*/
+DESCRIPTION
+ Copy private symbol information from @var{isym} in the BFD
+ @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
+ Return <<true>> on success, <<false>> on error. Possible error
+ returns are:
+ o <<bfd_error_no_memory>> -
+ Not enough memory exists to create private data for @var{osec}.
-/*proto* bfd_set_symtab
-Provided a table of pointers to symbols and a count, writes to the
-output BFD the symbols when closed.
+.#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
+. BFD_SEND (ibfd, _bfd_copy_private_symbol_data, \
+. (ibfd, isymbol, obfd, osymbol))
-*; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int ));
*/
-boolean
-bfd_set_symtab (abfd, location, symcount)
+/* The generic version of the function which returns mini symbols.
+ This is used when the backend does not provide a more efficient
+ version. It just uses BFD asymbol structures as mini symbols. */
+
+long
+_bfd_generic_read_minisymbols (abfd, dynamic, minisymsp, sizep)
bfd *abfd;
- asymbol **location;
- unsigned int symcount;
+ boolean dynamic;
+ PTR *minisymsp;
+ unsigned int *sizep;
{
- if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
- bfd_error = invalid_operation;
- return false;
- }
-
- bfd_get_outsymbols (abfd) = location;
- bfd_get_symcount (abfd) = symcount;
- return true;
+ long storage;
+ asymbol **syms = NULL;
+ long symcount;
+
+ if (dynamic)
+ storage = bfd_get_dynamic_symtab_upper_bound (abfd);
+ else
+ storage = bfd_get_symtab_upper_bound (abfd);
+ if (storage < 0)
+ goto error_return;
+
+ syms = (asymbol **) bfd_malloc ((size_t) storage);
+ if (syms == NULL)
+ goto error_return;
+
+ if (dynamic)
+ symcount = bfd_canonicalize_dynamic_symtab (abfd, syms);
+ else
+ symcount = bfd_canonicalize_symtab (abfd, syms);
+ if (symcount < 0)
+ goto error_return;
+
+ *minisymsp = (PTR) syms;
+ *sizep = sizeof (asymbol *);
+ return symcount;
+
+ error_return:
+ if (syms != NULL)
+ free (syms);
+ return -1;
}
-/*proto* bfd_print_symbol_vandf
-Prints the value and flags of the symbol supplied to the stream file.
+/* The generic version of the function which converts a minisymbol to
+ an asymbol. We don't worry about the sym argument we are passed;
+ we just return the asymbol the minisymbol points to. */
-*; PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol));
-*/
-void
-DEFUN(bfd_print_symbol_vandf,(file, symbol),
-PTR file AND
-asymbol *symbol)
+/*ARGSUSED*/
+asymbol *
+_bfd_generic_minisymbol_to_symbol (abfd, dynamic, minisym, sym)
+ bfd *abfd;
+ boolean dynamic;
+ const PTR minisym;
+ asymbol *sym;
{
- flagword type = symbol->flags;
- if (symbol->section != (asection *)NULL)
- {
- fprintf_vma(file, symbol->value+symbol->section->vma);
- }
- else
- {
- fprintf_vma(file, symbol->value);
- }
- fprintf(file," %c%c%c%c%c%c%c%c%c%c",
- (type & BSF_LOCAL) ? 'l':' ',
- (type & BSF_GLOBAL) ? 'g' : ' ',
- (type & BSF_IMPORT) ? 'i' : ' ',
- (type & BSF_EXPORT) ? 'e' : ' ',
- (type & BSF_UNDEFINED) ? 'u' : ' ',
- (type & BSF_FORT_COMM) ? 'c' : ' ',
- (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
- (type & BSF_WARNING) ? 'W' : ' ',
- (type & BSF_INDIRECT) ? 'I' : ' ',
- (type & BSF_DEBUGGING) ? 'd' :' ');
-
+ return *(asymbol **) minisym;
}
+/* Look through stabs debugging information in .stab and .stabstr
+ sections to find the source file and line closest to a desired
+ location. This is used by COFF and ELF targets. It sets *pfound
+ to true if it finds some information. The *pinfo field is used to
+ pass cached information in and out of this routine; this first time
+ the routine is called for a BFD, *pinfo should be NULL. The value
+ placed in *pinfo should be saved with the BFD, and passed back each
+ time this function is called. */
-/*proto* bfd_make_empty_symbol
-This function creates a new @code{asymbol} structure for the BFD, and
-returns a pointer to it.
+/* A pointer to this structure is stored in *pinfo. */
-This routine is necessary, since each back end has private information
-surrounding the @code{asymbol}. Building your own @code{asymbol} and
-pointing to it will not create the private information, and will cause
-problems later on.
-*+
-#define bfd_make_empty_symbol(abfd) \
- BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
-*-
-*/
-
-/*proto* bfd_decode_symclass
-Return a lower-case character corresponding to the symbol class of symbol.
+struct stab_find_info
+{
+ /* The .stab section. */
+ asection *stabsec;
+ /* The .stabstr section. */
+ asection *strsec;
+ /* The contents of the .stab section. */
+ bfd_byte *stabs;
+ /* The contents of the .stabstr section. */
+ bfd_byte *strs;
+ /* An malloc buffer to hold the file name. */
+ char *filename;
+ /* Cached values to restart quickly. */
+ bfd_vma cached_offset;
+ bfd_byte *cached_stab;
+ bfd_byte *cached_str;
+ bfd_size_type cached_stroff;
+};
-*; PROTO(int, bfd_decode_symclass, (asymbol *symbol));
-*/
-int
-DEFUN(bfd_decode_symclass,(symbol),
-asymbol *symbol)
+boolean
+_bfd_stab_section_find_nearest_line (abfd, symbols, section, offset, pfound,
+ pfilename, pfnname, pline, pinfo)
+ bfd *abfd;
+ asymbol **symbols;
+ asection *section;
+ bfd_vma offset;
+ boolean *pfound;
+ const char **pfilename;
+ const char **pfnname;
+ unsigned int *pline;
+ PTR *pinfo;
{
- flagword flags = symbol->flags;
-
-#if 0
- if ((symbol->value == 0) && (symbol->section != NULL))
- /* Huh? All section names don't begin with "." */
- return (symbol->section->name)[1];
-#endif
+ struct stab_find_info *info;
+ bfd_size_type stabsize, strsize;
+ bfd_byte *stab, *stabend, *str;
+ bfd_size_type stroff;
+ bfd_vma fnaddr;
+ char *directory_name, *main_file_name, *current_file_name, *line_file_name;
+ char *fnname;
+ bfd_vma low_func_vma, low_line_vma;
+
+ *pfound = false;
+ *pfilename = bfd_get_filename (abfd);
+ *pfnname = NULL;
+ *pline = 0;
+
+ info = (struct stab_find_info *) *pinfo;
+ if (info != NULL)
+ {
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* No stabs debugging information. */
+ return true;
+ }
+
+ stabsize = info->stabsec->_raw_size;
+ strsize = info->strsec->_raw_size;
+ }
+ else
+ {
+ long reloc_size, reloc_count;
+ arelent **reloc_vector;
+
+ info = (struct stab_find_info *) bfd_zalloc (abfd, sizeof *info);
+ if (info == NULL)
+ return false;
+
+ /* FIXME: When using the linker --split-by-file or
+ --split-by-reloc options, it is possible for the .stab and
+ .stabstr sections to be split. We should handle that. */
+
+ info->stabsec = bfd_get_section_by_name (abfd, ".stab");
+ info->strsec = bfd_get_section_by_name (abfd, ".stabstr");
+
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* No stabs debugging information. Set *pinfo so that we
+ can return quickly in the info != NULL case above. */
+ *pinfo = info;
+ return true;
+ }
+
+ stabsize = info->stabsec->_raw_size;
+ strsize = info->strsec->_raw_size;
+
+ info->stabs = (bfd_byte *) bfd_alloc (abfd, stabsize);
+ info->strs = (bfd_byte *) bfd_alloc (abfd, strsize);
+ if (info->stabs == NULL || info->strs == NULL)
+ return false;
+
+ if (! bfd_get_section_contents (abfd, info->stabsec, info->stabs, 0,
+ stabsize)
+ || ! bfd_get_section_contents (abfd, info->strsec, info->strs, 0,
+ strsize))
+ return false;
+
+ /* If this is a relocateable object file, we have to relocate
+ the entries in .stab. This should always be simple 32 bit
+ relocations against symbols defined in this object file, so
+ this should be no big deal. */
+ reloc_size = bfd_get_reloc_upper_bound (abfd, info->stabsec);
+ if (reloc_size < 0)
+ return false;
+ reloc_vector = (arelent **) bfd_malloc (reloc_size);
+ if (reloc_vector == NULL && reloc_size != 0)
+ return false;
+ reloc_count = bfd_canonicalize_reloc (abfd, info->stabsec, reloc_vector,
+ symbols);
+ if (reloc_count < 0)
+ {
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+ return false;
+ }
+ if (reloc_count > 0)
+ {
+ arelent **pr;
+
+ for (pr = reloc_vector; *pr != NULL; pr++)
+ {
+ arelent *r;
+ unsigned long val;
+ asymbol *sym;
+
+ r = *pr;
+ if (r->howto->rightshift != 0
+ || r->howto->size != 2
+ || r->howto->bitsize != 32
+ || r->howto->pc_relative
+ || r->howto->bitpos != 0
+ || r->howto->dst_mask != 0xffffffff)
+ {
+ (*_bfd_error_handler)
+ ("Unsupported .stab relocation");
+ bfd_set_error (bfd_error_invalid_operation);
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+ return false;
+ }
+
+ val = bfd_get_32 (abfd, info->stabs + r->address);
+ val &= r->howto->src_mask;
+ sym = *r->sym_ptr_ptr;
+ val += sym->value + sym->section->vma + r->addend;
+ bfd_put_32 (abfd, val, info->stabs + r->address);
+ }
+ }
+
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+
+ *pinfo = info;
+ }
- if (flags & BSF_FORT_COMM) return 'C';
- if (flags & BSF_UNDEFINED) return 'U';
- if (flags & BSF_ABSOLUTE) return 'a';
-
-
- if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {
- if (symbol->section == (asection *)NULL)
- return '*';
- else if ( !strcmp(symbol->section->name, ".text") )
- return (flags & BSF_GLOBAL) ? 'T' : 't';
- else if ( !strcmp(symbol->section->name, ".data") )
- return (flags & BSF_GLOBAL) ? 'D' : 'd';
- else if ( !strcmp(symbol->section->name, ".bss") )
- return (flags & BSF_GLOBAL) ? 'B' : 'b';
- else
- return (flags & BSF_GLOBAL) ? 'O' : 'o';
+ /* We are passed a section relative offset. The offsets in the
+ stabs information are absolute. */
+ offset += bfd_get_section_vma (abfd, section);
+
+ /* Stabs entries use a 12 byte format:
+ 4 byte string table index
+ 1 byte stab type
+ 1 byte stab other field
+ 2 byte stab desc field
+ 4 byte stab value
+ FIXME: This will have to change for a 64 bit object format.
+
+ The stabs symbols are divided into compilation units. For the
+ first entry in each unit, the type of 0, the value is the length
+ of the string table for this unit, and the desc field is the
+ number of stabs symbols for this unit. */
+
+#define STRDXOFF (0)
+#define TYPEOFF (4)
+#define OTHEROFF (5)
+#define DESCOFF (6)
+#define VALOFF (8)
+#define STABSIZE (12)
+
+ /* It would be nice if we could skip ahead to the stabs symbols for
+ the next compilation unit to quickly scan through the compilation
+ units. Unfortunately, since each line number gets a separate
+ stabs entry, it is entirely plausible that a large source file
+ will overflow the 16 bit count of stabs entries. */
+ fnaddr = 0;
+ directory_name = NULL;
+ main_file_name = NULL;
+ current_file_name = NULL;
+ line_file_name = NULL;
+ fnname = NULL;
+ low_func_vma = 0;
+ low_line_vma = 0;
+
+ stabend = info->stabs + stabsize;
+
+ if (info->cached_stab == NULL || offset < info->cached_offset)
+ {
+ stab = info->stabs;
+ str = info->strs;
+ stroff = 0;
+ }
+ else
+ {
+ stab = info->cached_stab;
+ str = info->cached_str;
+ stroff = info->cached_stroff;
}
- /* We don't have to handle these cases just yet, but we will soon:
- N_SETV: 'v';
- N_SETA: 'l';
- N_SETT: 'x';
- N_SETD: 'z';
- N_SETB: 's';
- N_INDR: 'i';
- */
-
- return '?';
-}
+ info->cached_offset = offset;
+
+ for (; stab < stabend; stab += STABSIZE)
+ {
+ boolean done;
+ bfd_vma val;
+ char *name;
+
+ done = false;
+
+ switch (stab[TYPEOFF])
+ {
+ case 0:
+ /* This is the first entry in a compilation unit. */
+ if ((bfd_size_type) ((info->strs + strsize) - str) < stroff)
+ {
+ done = true;
+ break;
+ }
+ str += stroff;
+ stroff = bfd_get_32 (abfd, stab + VALOFF);
+ break;
+
+ case N_SO:
+ /* The main file name. */
+
+ val = bfd_get_32 (abfd, stab + VALOFF);
+ if (val > offset)
+ {
+ done = true;
+ break;
+ }
+
+ name = str + bfd_get_32 (abfd, stab + STRDXOFF);
+
+ /* An empty string indicates the end of the compilation
+ unit. */
+ if (*name == '\0')
+ {
+ /* If there are functions in different sections, they
+ may have addresses larger than val, but we don't want
+ to forget the file name. When there are functions in
+ different cases, there is supposed to be an N_FUN at
+ the end of the function indicating where it ends. */
+ if (low_func_vma < val || fnname == NULL)
+ main_file_name = NULL;
+ break;
+ }
+
+ /* We know that we have to get to at least this point in the
+ stabs entries for this offset. */
+ info->cached_stab = stab;
+ info->cached_str = str;
+ info->cached_stroff = stroff;
+
+ current_file_name = name;
+
+ /* Look ahead to the next symbol. Two consecutive N_SO
+ symbols are a directory and a file name. */
+ if (stab + STABSIZE >= stabend
+ || *(stab + STABSIZE + TYPEOFF) != N_SO)
+ directory_name = NULL;
+ else
+ {
+ stab += STABSIZE;
+ directory_name = current_file_name;
+ current_file_name = str + bfd_get_32 (abfd, stab + STRDXOFF);
+ }
+
+ main_file_name = current_file_name;
+
+ break;
+
+ case N_SOL:
+ /* The name of an include file. */
+ current_file_name = str + bfd_get_32 (abfd, stab + STRDXOFF);
+ break;
+
+ case N_SLINE:
+ case N_DSLINE:
+ case N_BSLINE:
+ /* A line number. The value is relative to the start of the
+ current function. */
+ val = fnaddr + bfd_get_32 (abfd, stab + VALOFF);
+ if (val >= low_line_vma && val <= offset)
+ {
+ *pline = bfd_get_16 (abfd, stab + DESCOFF);
+ low_line_vma = val;
+ line_file_name = current_file_name;
+ }
+ break;
+
+ case N_FUN:
+ /* A function name. */
+ val = bfd_get_32 (abfd, stab + VALOFF);
+ name = str + bfd_get_32 (abfd, stab + STRDXOFF);
+
+ /* An empty string here indicates the end of a function, and
+ the value is relative to fnaddr. */
+
+ if (*name == '\0')
+ {
+ val += fnaddr;
+ if (val >= low_func_vma && val < offset)
+ fnname = NULL;
+ }
+ else
+ {
+ if (val >= low_func_vma && val <= offset)
+ {
+ fnname = name;
+ low_func_vma = val;
+ }
+
+ fnaddr = val;
+ }
+
+ break;
+ }
+
+ if (done)
+ break;
+ }
+
+ if (main_file_name == NULL)
+ {
+ /* No information found. */
+ return true;
+ }
-/* Create a table of debugging stab-codes and corresponding names. */
+ *pfound = true;
+
+ if (*pline != 0)
+ main_file_name = line_file_name;
+
+ if (main_file_name != NULL)
+ {
+ if (main_file_name[0] == '/' || directory_name == NULL)
+ *pfilename = main_file_name;
+ else
+ {
+ size_t dirlen;
+
+ dirlen = strlen (directory_name);
+ if (info->filename == NULL
+ || strncmp (info->filename, directory_name, dirlen) != 0
+ || strcmp (info->filename + dirlen, main_file_name) != 0)
+ {
+ if (info->filename != NULL)
+ free (info->filename);
+ info->filename = (char *) bfd_malloc (dirlen +
+ strlen (main_file_name)
+ + 1);
+ if (info->filename == NULL)
+ return false;
+ strcpy (info->filename, directory_name);
+ strcpy (info->filename + dirlen, main_file_name);
+ }
+
+ *pfilename = info->filename;
+ }
+ }
-#define __define_stab(NAME, CODE, STRING) {NAME, STRING},
-struct {enum __stab_debug_code code; char *string;} bfd_stab_names[]
- = {
-#include "stab.def"
- };
-#undef __define_stab
+ if (fnname != NULL)
+ {
+ char *s;
-/*proto* bfd_stab_name
-Returns a string for the stab with the given code, or NULL if not found.
+ /* This will typically be something like main:F(0,1), so we want
+ to clobber the colon. It's OK to change the name, since the
+ string is in our own local storage anyhow. */
-*; PROTO(char *, bfd_stab_name, (int code));
-*/
-char *
-DEFUN(bfd_stab_name,(code),
-int code)
-{
- register int i;
- for (i = sizeof(bfd_stab_names) / sizeof(bfd_stab_names[0]) - 1; i >= 0; i--)
- if (bfd_stab_names[i].code == (enum __stab_debug_code) code)
- return bfd_stab_names[i].string;
- return NULL;
+ s = strchr (fnname, ':');
+ if (s != NULL)
+ *s = '\0';
+
+ *pfnname = fnname;
+ }
+
+ return true;
}