/* Generic symbol-table support for the BFD library.
- Copyright (C) 1990-1991 Free Software Foundation, Inc.
+ Copyright 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
+ 2000, 2001, 2002, 2003, 2004, 2005, 2007, 2008, 2009, 2012
+ Free Software Foundation, Inc.
Written by Cygnus Support.
-This file is part of BFD, the Binary File Descriptor library.
+ This file is part of BFD, the Binary File Descriptor library.
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
/*
SECTION
Symbols
- BFD trys to maintain as much symbol information as it can when
+ BFD tries to maintain as much symbol information as it can when
it moves information from file to file. BFD passes information
to applications though the <<asymbol>> structure. When the
application requests the symbol table, BFD reads the table in
the native form and translates parts of it into the internal
- format. To maintain more than the infomation passed to
- applications some targets keep some information 'behind the
- sceans', in a structure only the particular back end knows
+ format. To maintain more than the information passed to
+ applications, some targets keep some information ``behind the
+ scenes'' in a structure only the particular back end knows
about. For example, the coff back end keeps the original
symbol table structure as well as the canonical structure when
a BFD is read in. On output, the coff back end can reconstruct
the output symbol table so that no information is lost, even
information unique to coff which BFD doesn't know or
- understand. If a coff symbol table was read, but was written
+ understand. If a coff symbol table were read, but were written
through an a.out back end, all the coff specific information
would be lost. The symbol table of a BFD
is not necessarily read in until a canonicalize request is
application with pointers to the canonical information. To
output symbols, the application provides BFD with a table of
pointers to pointers to <<asymbol>>s. This allows applications
- like the linker to output a symbol as read, since the 'behind
- the sceens' information will be still available.
+ like the linker to output a symbol as it was read, since the ``behind
+ the scenes'' information will be still available.
@menu
-* Reading Symbols::
-* Writing Symbols::
-* typedef asymbol::
-* symbol handling functions::
+@* Reading Symbols::
+@* Writing Symbols::
+@* Mini Symbols::
+@* typedef asymbol::
+@* symbol handling functions::
@end menu
-@node Reading Symbols, Writing Symbols, Symbols, Symbols
+INODE
+Reading Symbols, Writing Symbols, Symbols, Symbols
SUBSECTION
- Reading Symbols
+ Reading symbols
- There are two stages to reading a symbol table from a BFD;
+ There are two stages to reading a symbol table from a BFD:
allocating storage, and the actual reading process. This is an
- excerpt from an appliction which reads the symbol table:
+ excerpt from an application which reads the symbol table:
-| unsigned int storage_needed;
+| long storage_needed;
| asymbol **symbol_table;
-| unsigned int number_of_symbols;
-| unsigned int i;
-|
-| storage_needed = get_symtab_upper_bound (abfd);
-|
-| if (storage_needed == 0) {
-| return ;
-| }
-| symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
+| long number_of_symbols;
+| long i;
+|
+| storage_needed = bfd_get_symtab_upper_bound (abfd);
+|
+| if (storage_needed < 0)
+| FAIL
+|
+| if (storage_needed == 0)
+| return;
+|
+| symbol_table = xmalloc (storage_needed);
| ...
-| number_of_symbols =
-| bfd_canonicalize_symtab (abfd, symbol_table);
-|
-| for (i = 0; i < number_of_symbols; i++) {
-| process_symbol (symbol_table[i]);
-| }
-
- All storage for the symbols themselves is in an obstack
- connected to the BFD, and is freed when the BFD is closed.
+| number_of_symbols =
+| bfd_canonicalize_symtab (abfd, symbol_table);
+|
+| if (number_of_symbols < 0)
+| FAIL
+|
+| for (i = 0; i < number_of_symbols; i++)
+| process_symbol (symbol_table[i]);
+ All storage for the symbols themselves is in an objalloc
+ connected to the BFD; it is freed when the BFD is closed.
-@node Writing Symbols, typedef asymbol, Reading Symbols, Symbols
+INODE
+Writing Symbols, Mini Symbols, Reading Symbols, Symbols
SUBSECTION
- Writing Symbols
+ Writing symbols
Writing of a symbol table is automatic when a BFD open for
writing is closed. The application attaches a vector of
pointers to pointers to symbols to the BFD being written, and
fills in the symbol count. The close and cleanup code reads
through the table provided and performs all the necessary
- operations. The outputing code must always be provided with an
- 'owned' symbol; one which has come from another BFD, or one
- which has been created using <<bfd_make_empty_symbol>>. An
+ operations. The BFD output code must always be provided with an
+ ``owned'' symbol: one which has come from another BFD, or one
+ which has been created using <<bfd_make_empty_symbol>>. Here is an
example showing the creation of a symbol table with only one element:
+| #include "sysdep.h"
| #include "bfd.h"
-| main()
+| int main (void)
| {
| bfd *abfd;
| asymbol *ptrs[2];
| asymbol *new;
-|
-| abfd = bfd_openw("foo","a.out-sunos-big");
-| bfd_set_format(abfd, bfd_object);
-| new = bfd_make_empty_symbol(abfd);
+|
+| abfd = bfd_openw ("foo","a.out-sunos-big");
+| bfd_set_format (abfd, bfd_object);
+| new = bfd_make_empty_symbol (abfd);
| new->name = "dummy_symbol";
-| new->section = bfd_make_section_old_way(abfd, ".text");
+| new->section = bfd_make_section_old_way (abfd, ".text");
| new->flags = BSF_GLOBAL;
| new->value = 0x12345;
-|
+|
| ptrs[0] = new;
-| ptrs[1] = (asymbol *)0;
-|
-| bfd_set_symtab(abfd, ptrs, 1);
-| bfd_close(abfd);
+| ptrs[1] = 0;
+|
+| bfd_set_symtab (abfd, ptrs, 1);
+| bfd_close (abfd);
+| return 0;
| }
-|
-| ./makesym
+|
+| ./makesym
| nm foo
| 00012345 A dummy_symbol
- Many formats cannot represent arbitary symbol information; for
- instance the <<a.out>> object format does not allow an
- arbitary number of sections. A symbol pointing to a section
+ Many formats cannot represent arbitrary symbol information; for
+ instance, the <<a.out>> object format does not allow an
+ arbitrary number of sections. A symbol pointing to a section
which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
- be described.
+ be described.
-*/
+INODE
+Mini Symbols, typedef asymbol, Writing Symbols, Symbols
+SUBSECTION
+ Mini Symbols
+
+ Mini symbols provide read-only access to the symbol table.
+ They use less memory space, but require more time to access.
+ They can be useful for tools like nm or objdump, which may
+ have to handle symbol tables of extremely large executables.
+
+ The <<bfd_read_minisymbols>> function will read the symbols
+ into memory in an internal form. It will return a <<void *>>
+ pointer to a block of memory, a symbol count, and the size of
+ each symbol. The pointer is allocated using <<malloc>>, and
+ should be freed by the caller when it is no longer needed.
+
+ The function <<bfd_minisymbol_to_symbol>> will take a pointer
+ to a minisymbol, and a pointer to a structure returned by
+ <<bfd_make_empty_symbol>>, and return a <<asymbol>> structure.
+ The return value may or may not be the same as the value from
+ <<bfd_make_empty_symbol>> which was passed in.
+*/
/*
-@node typedef asymbol, symbol handling functions, Writing Symbols, Symbols
+DOCDD
+INODE
+typedef asymbol, symbol handling functions, Mini Symbols, Symbols
*/
/*
/*
CODE_FRAGMENT
-.typedef struct symbol_cache_entry
+.
+.typedef struct bfd_symbol
.{
-. {* A pointer to the BFD which owns the symbol. This information
-. is necessary so that a back end can work out what additional
-. (invisible to the application writer) information is carried
-. with the symbol. *}
+. {* A pointer to the BFD which owns the symbol. This information
+. is necessary so that a back end can work out what additional
+. information (invisible to the application writer) is carried
+. with the symbol.
.
-. struct _bfd *the_bfd;
+. This field is *almost* redundant, since you can use section->owner
+. instead, except that some symbols point to the global sections
+. bfd_{abs,com,und}_section. This could be fixed by making
+. these globals be per-bfd (or per-target-flavor). FIXME. *}
+. struct bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
.
-. {* The text of the symbol. The name is left alone, and not copied - the
-. application may not alter it. *}
-. CONST char *name;
+. {* The text of the symbol. The name is left alone, and not copied; the
+. application may not alter it. *}
+. const char *name;
.
-. {* The value of the symbol.*}
+. {* The value of the symbol. This really should be a union of a
+. numeric value with a pointer, since some flags indicate that
+. a pointer to another symbol is stored here. *}
. symvalue value;
.
-. {* Attributes of a symbol: *}
+. {* Attributes of a symbol. *}
+.#define BSF_NO_FLAGS 0x00
+.
+. {* The symbol has local scope; <<static>> in <<C>>. The value
+. is the offset into the section of the data. *}
+.#define BSF_LOCAL (1 << 0)
+.
+. {* The symbol has global scope; initialized data in <<C>>. The
+. value is the offset into the section of the data. *}
+.#define BSF_GLOBAL (1 << 1)
.
-.#define BSF_NO_FLAGS 0x00
+. {* The symbol has global scope and is exported. The value is
+. the offset into the section of the data. *}
+.#define BSF_EXPORT BSF_GLOBAL {* No real difference. *}
.
-. {* The symbol has local scope; <<static>> in <<C>>. The value
-. is the offset into the section of the data. *}
-.#define BSF_LOCAL 0x01
+. {* A normal C symbol would be one of:
+. <<BSF_LOCAL>>, <<BSF_COMMON>>, <<BSF_UNDEFINED>> or
+. <<BSF_GLOBAL>>. *}
.
-. {* The symbol has global scope; initialized data in <<C>>. The
-. value is the offset into the section of the data. *}
-.#define BSF_GLOBAL 0x02
+. {* The symbol is a debugging record. The value has an arbitrary
+. meaning, unless BSF_DEBUGGING_RELOC is also set. *}
+.#define BSF_DEBUGGING (1 << 2)
.
-. {* Obsolete *}
-.#define BSF_IMPORT 0x04
+. {* The symbol denotes a function entry point. Used in ELF,
+. perhaps others someday. *}
+.#define BSF_FUNCTION (1 << 3)
.
-. {* The symbol has global scope, and is exported. The value is
-. the offset into the section of the data. *}
-.#define BSF_EXPORT 0x08
+. {* Used by the linker. *}
+.#define BSF_KEEP (1 << 5)
+.#define BSF_KEEP_G (1 << 6)
.
-. {* The symbol is undefined. <<extern>> in <<C>>. The value has
-. no meaning. *}
-.#define BSF_UNDEFINED_OBS 0x10
+. {* A weak global symbol, overridable without warnings by
+. a regular global symbol of the same name. *}
+.#define BSF_WEAK (1 << 7)
.
-. {* The symbol is common, initialized to zero; default in
-. <<C>>. The value is the size of the object in bytes. *}
-.#define BSF_FORT_COMM_OBS 0x20
+. {* This symbol was created to point to a section, e.g. ELF's
+. STT_SECTION symbols. *}
+.#define BSF_SECTION_SYM (1 << 8)
.
-. {* A normal C symbol would be one of:
-. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
-. <<BSF_EXPORT|BSD_GLOBAL>> *}
+. {* The symbol used to be a common symbol, but now it is
+. allocated. *}
+.#define BSF_OLD_COMMON (1 << 9)
.
-. {* The symbol is a debugging record. The value has an arbitary
-. meaning. *}
-.#define BSF_DEBUGGING 0x40
+. {* In some files the type of a symbol sometimes alters its
+. location in an output file - ie in coff a <<ISFCN>> symbol
+. which is also <<C_EXT>> symbol appears where it was
+. declared and not at the end of a section. This bit is set
+. by the target BFD part to convey this information. *}
+.#define BSF_NOT_AT_END (1 << 10)
.
-. {* Used by the linker *}
-.#define BSF_KEEP 0x10000
-.#define BSF_KEEP_G 0x80000
+. {* Signal that the symbol is the label of constructor section. *}
+.#define BSF_CONSTRUCTOR (1 << 11)
.
-. {* Unused *}
-.#define BSF_WEAK 0x100000
-.#define BSF_CTOR 0x200000
+. {* Signal that the symbol is a warning symbol. The name is a
+. warning. The name of the next symbol is the one to warn about;
+. if a reference is made to a symbol with the same name as the next
+. symbol, a warning is issued by the linker. *}
+.#define BSF_WARNING (1 << 12)
.
-. {* This symbol was created to point to a section *}
-.#define BSF_SECTION_SYM 0x400000
+. {* Signal that the symbol is indirect. This symbol is an indirect
+. pointer to the symbol with the same name as the next symbol. *}
+.#define BSF_INDIRECT (1 << 13)
.
-. {* The symbol used to be a common symbol, but now it is
-. allocated. *}
-.#define BSF_OLD_COMMON 0x800000
+. {* BSF_FILE marks symbols that contain a file name. This is used
+. for ELF STT_FILE symbols. *}
+.#define BSF_FILE (1 << 14)
.
-. {* The default value for common data. *}
-.#define BFD_FORT_COMM_DEFAULT_VALUE 0
+. {* Symbol is from dynamic linking information. *}
+.#define BSF_DYNAMIC (1 << 15)
.
-. {* In some files the type of a symbol sometimes alters its
-. location in an output file - ie in coff a <<ISFCN>> symbol
-. which is also <<C_EXT>> symbol appears where it was
-. declared and not at the end of a section. This bit is set
-. by the target BFD part to convey this information. *}
+. {* The symbol denotes a data object. Used in ELF, and perhaps
+. others someday. *}
+.#define BSF_OBJECT (1 << 16)
.
-.#define BSF_NOT_AT_END 0x40000
+. {* This symbol is a debugging symbol. The value is the offset
+. into the section of the data. BSF_DEBUGGING should be set
+. as well. *}
+.#define BSF_DEBUGGING_RELOC (1 << 17)
.
-. {* Signal that the symbol is the label of constructor section. *}
-.#define BSF_CONSTRUCTOR 0x1000000
+. {* This symbol is thread local. Used in ELF. *}
+.#define BSF_THREAD_LOCAL (1 << 18)
.
-. {* Signal that the symbol is a warning symbol. If the symbol
-. is a warning symbol, then the value field (I know this is
-. tacky) will point to the asymbol which when referenced will
-. cause the warning. *}
-.#define BSF_WARNING 0x2000000
+. {* This symbol represents a complex relocation expression,
+. with the expression tree serialized in the symbol name. *}
+.#define BSF_RELC (1 << 19)
.
-. {* Signal that the symbol is indirect. The value of the symbol
-. is a pointer to an undefined asymbol which contains the
-. name to use instead. *}
-.#define BSF_INDIRECT 0x4000000
+. {* This symbol represents a signed complex relocation expression,
+. with the expression tree serialized in the symbol name. *}
+.#define BSF_SRELC (1 << 20)
+.
+. {* This symbol was created by bfd_get_synthetic_symtab. *}
+.#define BSF_SYNTHETIC (1 << 21)
+.
+. {* This symbol is an indirect code object. Unrelated to BSF_INDIRECT.
+. The dynamic linker will compute the value of this symbol by
+. calling the function that it points to. BSF_FUNCTION must
+. also be also set. *}
+.#define BSF_GNU_INDIRECT_FUNCTION (1 << 22)
+. {* This symbol is a globally unique data object. The dynamic linker
+. will make sure that in the entire process there is just one symbol
+. with this name and type in use. BSF_OBJECT must also be set. *}
+.#define BSF_GNU_UNIQUE (1 << 23)
.
. flagword flags;
.
-. {* A pointer to the section to which this symbol is
-. relative. This will always be non NULL, there are special
-. sections for undefined and absolute symbols *}
-. struct sec *section;
+. {* A pointer to the section to which this symbol is
+. relative. This will always be non NULL, there are special
+. sections for undefined and absolute symbols. *}
+. struct bfd_section *section;
.
-. {* Back end special data. This is being phased out in favour
-. of making this a union. *}
-. PTR udata;
+. {* Back end special data. *}
+. union
+. {
+. void *p;
+. bfd_vma i;
+. }
+. udata;
+.}
+.asymbol;
.
-.} asymbol;
*/
-#include "bfd.h"
#include "sysdep.h"
+#include "bfd.h"
#include "libbfd.h"
+#include "safe-ctype.h"
+#include "bfdlink.h"
#include "aout/stab_gnu.h"
-
+
/*
-@node symbol handling functions, , typedef asymbol, Symbols
+DOCDD
+INODE
+symbol handling functions, , typedef asymbol, Symbols
SUBSECTION
- Symbol Handling Functions
+ Symbol handling functions
*/
/*
FUNCTION
- get_symtab_upper_bound
+ bfd_get_symtab_upper_bound
DESCRIPTION
- Returns the number of bytes required in a vector of pointers
- to <<asymbols>> for all the symbols in the supplied BFD,
+ Return the number of bytes required to store a vector of pointers
+ to <<asymbols>> for all the symbols in the BFD @var{abfd},
including a terminal NULL pointer. If there are no symbols in
- the BFD, then 0 is returned.
-
-.#define get_symtab_upper_bound(abfd) \
-. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
+ the BFD, then return 0. If an error occurs, return -1.
+.#define bfd_get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
+.
*/
/*
FUNCTION
- bfd_canonicalize_symtab
+ bfd_is_local_label
+
+SYNOPSIS
+ bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
DESCRIPTION
- Supplied a BFD and a pointer to an uninitialized vector of
- pointers. This reads in the symbols from the BFD, and fills in
- the table with pointers to the symbols, and a trailing NULL.
- The routine returns the actual number of symbol pointers not
- including the NULL.
+ Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
+ a compiler generated local label, else return FALSE.
+*/
+bfd_boolean
+bfd_is_local_label (bfd *abfd, asymbol *sym)
+{
+ /* The BSF_SECTION_SYM check is needed for IA-64, where every label that
+ starts with '.' is local. This would accidentally catch section names
+ if we didn't reject them here. */
+ if ((sym->flags & (BSF_GLOBAL | BSF_WEAK | BSF_FILE | BSF_SECTION_SYM)) != 0)
+ return FALSE;
+ if (sym->name == NULL)
+ return FALSE;
+ return bfd_is_local_label_name (abfd, sym->name);
+}
-.#define bfd_canonicalize_symtab(abfd, location) \
-. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
-. (abfd, location))
+/*
+FUNCTION
+ bfd_is_local_label_name
+
+SYNOPSIS
+ bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
+DESCRIPTION
+ Return TRUE if a symbol with the name @var{name} in the BFD
+ @var{abfd} is a compiler generated local label, else return
+ FALSE. This just checks whether the name has the form of a
+ local label.
+
+.#define bfd_is_local_label_name(abfd, name) \
+. BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
+.
*/
+/*
+FUNCTION
+ bfd_is_target_special_symbol
+
+SYNOPSIS
+ bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);
+
+DESCRIPTION
+ Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something
+ special to the particular target represented by the BFD. Such symbols
+ should normally not be mentioned to the user.
+
+.#define bfd_is_target_special_symbol(abfd, sym) \
+. BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
+.
+*/
/*
FUNCTION
- bfd_set_symtab
+ bfd_canonicalize_symtab
DESCRIPTION
- Provided a table of pointers to symbols and a count, writes to
- the output BFD the symbols when closed.
+ Read the symbols from the BFD @var{abfd}, and fills in
+ the vector @var{location} with pointers to the symbols and
+ a trailing NULL.
+ Return the actual number of symbol pointers, not
+ including the NULL.
+
+.#define bfd_canonicalize_symtab(abfd, location) \
+. BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
+.
+*/
+
+/*
+FUNCTION
+ bfd_set_symtab
SYNOPSIS
- boolean bfd_set_symtab (bfd *, asymbol **, unsigned int );
+ bfd_boolean bfd_set_symtab
+ (bfd *abfd, asymbol **location, unsigned int count);
+
+DESCRIPTION
+ Arrange that when the output BFD @var{abfd} is closed,
+ the table @var{location} of @var{count} pointers to symbols
+ will be written.
*/
-boolean
-bfd_set_symtab (abfd, location, symcount)
- bfd *abfd;
- asymbol **location;
- unsigned int symcount;
+bfd_boolean
+bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int symcount)
{
- if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
- bfd_error = invalid_operation;
- return false;
- }
+ if (abfd->format != bfd_object || bfd_read_p (abfd))
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return FALSE;
+ }
bfd_get_outsymbols (abfd) = location;
bfd_get_symcount (abfd) = symcount;
- return true;
+ return TRUE;
}
/*
FUNCTION
bfd_print_symbol_vandf
-DESCRIPTION
- Prints the value and flags of the symbol supplied to the stream file.
-
SYNOPSIS
- void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
+ void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
+
+DESCRIPTION
+ Print the value and flags of the @var{symbol} supplied to the
+ stream @var{file}.
*/
void
-DEFUN(bfd_print_symbol_vandf,(file, symbol),
-PTR file AND
-asymbol *symbol)
+bfd_print_symbol_vandf (bfd *abfd, void *arg, asymbol *symbol)
{
+ FILE *file = (FILE *) arg;
+
flagword type = symbol->flags;
- if (symbol->section != (asection *)NULL)
- {
- fprintf_vma(file, symbol->value+symbol->section->vma);
- }
- else
- {
- fprintf_vma(file, symbol->value);
- }
- fprintf(file," %c%c%c%c%c%c%c%c",
- (type & BSF_LOCAL) ? 'l':' ',
- (type & BSF_GLOBAL) ? 'g' : ' ',
- (type & BSF_IMPORT) ? 'i' : ' ',
- (type & BSF_EXPORT) ? 'e' : ' ',
- (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
- (type & BSF_WARNING) ? 'W' : ' ',
- (type & BSF_INDIRECT) ? 'I' : ' ',
- (type & BSF_DEBUGGING) ? 'd' :' ');
-}
+ if (symbol->section != NULL)
+ bfd_fprintf_vma (abfd, file, symbol->value + symbol->section->vma);
+ else
+ bfd_fprintf_vma (abfd, file, symbol->value);
+ /* This presumes that a symbol can not be both BSF_DEBUGGING and
+ BSF_DYNAMIC, nor more than one of BSF_FUNCTION, BSF_FILE, and
+ BSF_OBJECT. */
+ fprintf (file, " %c%c%c%c%c%c%c",
+ ((type & BSF_LOCAL)
+ ? (type & BSF_GLOBAL) ? '!' : 'l'
+ : (type & BSF_GLOBAL) ? 'g'
+ : (type & BSF_GNU_UNIQUE) ? 'u' : ' '),
+ (type & BSF_WEAK) ? 'w' : ' ',
+ (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
+ (type & BSF_WARNING) ? 'W' : ' ',
+ (type & BSF_INDIRECT) ? 'I' : (type & BSF_GNU_INDIRECT_FUNCTION) ? 'i' : ' ',
+ (type & BSF_DEBUGGING) ? 'd' : (type & BSF_DYNAMIC) ? 'D' : ' ',
+ ((type & BSF_FUNCTION)
+ ? 'F'
+ : ((type & BSF_FILE)
+ ? 'f'
+ : ((type & BSF_OBJECT) ? 'O' : ' '))));
+}
/*
FUNCTION
bfd_make_empty_symbol
DESCRIPTION
- This function creates a new <<asymbol>> structure for the BFD,
- and returns a pointer to it.
+ Create a new <<asymbol>> structure for the BFD @var{abfd}
+ and return a pointer to it.
- This routine is necessary, since each back end has private
+ This routine is necessary because each back end has private
information surrounding the <<asymbol>>. Building your own
<<asymbol>> and pointing to it will not create the private
information, and will cause problems later on.
.#define bfd_make_empty_symbol(abfd) \
-. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
+. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
+.
+*/
+
+/*
+FUNCTION
+ _bfd_generic_make_empty_symbol
+
+SYNOPSIS
+ asymbol *_bfd_generic_make_empty_symbol (bfd *);
+
+DESCRIPTION
+ Create a new <<asymbol>> structure for the BFD @var{abfd}
+ and return a pointer to it. Used by core file routines,
+ binary back-end and anywhere else where no private info
+ is needed.
*/
+asymbol *
+_bfd_generic_make_empty_symbol (bfd *abfd)
+{
+ bfd_size_type amt = sizeof (asymbol);
+ asymbol *new_symbol = (asymbol *) bfd_zalloc (abfd, amt);
+ if (new_symbol)
+ new_symbol->the_bfd = abfd;
+ return new_symbol;
+}
+
+/*
+FUNCTION
+ bfd_make_debug_symbol
+
+DESCRIPTION
+ Create a new <<asymbol>> structure for the BFD @var{abfd},
+ to be used as a debugging symbol. Further details of its use have
+ yet to be worked out.
+
+.#define bfd_make_debug_symbol(abfd,ptr,size) \
+. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
+.
+*/
+
+struct section_to_type
+{
+ const char *section;
+ char type;
+};
+
+/* Map section names to POSIX/BSD single-character symbol types.
+ This table is probably incomplete. It is sorted for convenience of
+ adding entries. Since it is so short, a linear search is used. */
+static const struct section_to_type stt[] =
+{
+ {".bss", 'b'},
+ {"code", 't'}, /* MRI .text */
+ {".data", 'd'},
+ {"*DEBUG*", 'N'},
+ {".debug", 'N'}, /* MSVC's .debug (non-standard debug syms) */
+ {".drectve", 'i'}, /* MSVC's .drective section */
+ {".edata", 'e'}, /* MSVC's .edata (export) section */
+ {".fini", 't'}, /* ELF fini section */
+ {".idata", 'i'}, /* MSVC's .idata (import) section */
+ {".init", 't'}, /* ELF init section */
+ {".pdata", 'p'}, /* MSVC's .pdata (stack unwind) section */
+ {".rdata", 'r'}, /* Read only data. */
+ {".rodata", 'r'}, /* Read only data. */
+ {".sbss", 's'}, /* Small BSS (uninitialized data). */
+ {".scommon", 'c'}, /* Small common. */
+ {".sdata", 'g'}, /* Small initialized data. */
+ {".text", 't'},
+ {"vars", 'd'}, /* MRI .data */
+ {"zerovars", 'b'}, /* MRI .bss */
+ {0, 0}
+};
+
+/* Return the single-character symbol type corresponding to
+ section S, or '?' for an unknown COFF section.
+
+ Check for any leading string which matches, so .text5 returns
+ 't' as well as .text */
+
+static char
+coff_section_type (const char *s)
+{
+ const struct section_to_type *t;
+
+ for (t = &stt[0]; t->section; t++)
+ if (!strncmp (s, t->section, strlen (t->section)))
+ return t->type;
+
+ return '?';
+}
+
+/* Return the single-character symbol type corresponding to section
+ SECTION, or '?' for an unknown section. This uses section flags to
+ identify sections.
+
+ FIXME These types are unhandled: c, i, e, p. If we handled these also,
+ we could perhaps obsolete coff_section_type. */
+
+static char
+decode_section_type (const struct bfd_section *section)
+{
+ if (section->flags & SEC_CODE)
+ return 't';
+ if (section->flags & SEC_DATA)
+ {
+ if (section->flags & SEC_READONLY)
+ return 'r';
+ else if (section->flags & SEC_SMALL_DATA)
+ return 'g';
+ else
+ return 'd';
+ }
+ if ((section->flags & SEC_HAS_CONTENTS) == 0)
+ {
+ if (section->flags & SEC_SMALL_DATA)
+ return 's';
+ else
+ return 'b';
+ }
+ if (section->flags & SEC_DEBUGGING)
+ return 'N';
+ if ((section->flags & SEC_HAS_CONTENTS) && (section->flags & SEC_READONLY))
+ return 'n';
+
+ return '?';
+}
+
/*
FUNCTION
bfd_decode_symclass
DESCRIPTION
- Return a lower-case character corresponding to the symbol
- class of symbol.
+ Return a character corresponding to the symbol
+ class of @var{symbol}, or '?' for an unknown class.
SYNOPSIS
- int bfd_decode_symclass(asymbol *symbol);
+ int bfd_decode_symclass (asymbol *symbol);
*/
int
-DEFUN(bfd_decode_symclass,(symbol),
-asymbol *symbol)
+bfd_decode_symclass (asymbol *symbol)
{
- flagword flags = symbol->flags;
-
- if (symbol->section == &bfd_com_section) return 'C';
- if (symbol->section == &bfd_und_section) return 'U';
-
- if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {
- if ( symbol->section == &bfd_abs_section)
- return (flags & BSF_GLOBAL) ? 'A' : 'a';
- else if ( !strcmp(symbol->section->name, ".text") )
- return (flags & BSF_GLOBAL) ? 'T' : 't';
- else if ( !strcmp(symbol->section->name, ".data") )
- return (flags & BSF_GLOBAL) ? 'D' : 'd';
- else if ( !strcmp(symbol->section->name, ".bss") )
- return (flags & BSF_GLOBAL) ? 'B' : 'b';
- else
- return (flags & BSF_GLOBAL) ? 'O' : 'o';
+ char c;
+
+ if (symbol->section && bfd_is_com_section (symbol->section))
+ return 'C';
+ if (bfd_is_und_section (symbol->section))
+ {
+ if (symbol->flags & BSF_WEAK)
+ {
+ /* If weak, determine if it's specifically an object
+ or non-object weak. */
+ if (symbol->flags & BSF_OBJECT)
+ return 'v';
+ else
+ return 'w';
+ }
+ else
+ return 'U';
+ }
+ if (bfd_is_ind_section (symbol->section))
+ return 'I';
+ if (symbol->flags & BSF_GNU_INDIRECT_FUNCTION)
+ return 'i';
+ if (symbol->flags & BSF_WEAK)
+ {
+ /* If weak, determine if it's specifically an object
+ or non-object weak. */
+ if (symbol->flags & BSF_OBJECT)
+ return 'V';
+ else
+ return 'W';
+ }
+ if (symbol->flags & BSF_GNU_UNIQUE)
+ return 'u';
+ if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
+ return '?';
+
+ if (bfd_is_abs_section (symbol->section))
+ c = 'a';
+ else if (symbol->section)
+ {
+ c = coff_section_type (symbol->section->name);
+ if (c == '?')
+ c = decode_section_type (symbol->section);
}
+ else
+ return '?';
+ if (symbol->flags & BSF_GLOBAL)
+ c = TOUPPER (c);
+ return c;
/* We don't have to handle these cases just yet, but we will soon:
- N_SETV: 'v';
- N_SETA: 'l';
+ N_SETV: 'v';
+ N_SETA: 'l';
N_SETT: 'x';
N_SETD: 'z';
N_SETB: 's';
N_INDR: 'i';
*/
-
- return '?';
}
+/*
+FUNCTION
+ bfd_is_undefined_symclass
+
+DESCRIPTION
+ Returns non-zero if the class symbol returned by
+ bfd_decode_symclass represents an undefined symbol.
+ Returns zero otherwise.
+
+SYNOPSIS
+ bfd_boolean bfd_is_undefined_symclass (int symclass);
+*/
-bfd_symbol_is_absolute()
+bfd_boolean
+bfd_is_undefined_symclass (int symclass)
{
-
- abort();
+ return symclass == 'U' || symclass == 'w' || symclass == 'v';
+}
+
+/*
+FUNCTION
+ bfd_symbol_info
+
+DESCRIPTION
+ Fill in the basic info about symbol that nm needs.
+ Additional info may be added by the back-ends after
+ calling this function.
+
+SYNOPSIS
+ void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
+*/
+
+void
+bfd_symbol_info (asymbol *symbol, symbol_info *ret)
+{
+ ret->type = bfd_decode_symclass (symbol);
+
+ if (bfd_is_undefined_symclass (ret->type))
+ ret->value = 0;
+ else
+ ret->value = symbol->value + symbol->section->vma;
+
+ ret->name = symbol->name;
+}
+
+/*
+FUNCTION
+ bfd_copy_private_symbol_data
+
+SYNOPSIS
+ bfd_boolean bfd_copy_private_symbol_data
+ (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
+
+DESCRIPTION
+ Copy private symbol information from @var{isym} in the BFD
+ @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
+ Return <<TRUE>> on success, <<FALSE>> on error. Possible error
+ returns are:
+
+ o <<bfd_error_no_memory>> -
+ Not enough memory exists to create private data for @var{osec}.
+
+.#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
+. BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
+. (ibfd, isymbol, obfd, osymbol))
+.
+*/
+
+/* The generic version of the function which returns mini symbols.
+ This is used when the backend does not provide a more efficient
+ version. It just uses BFD asymbol structures as mini symbols. */
+
+long
+_bfd_generic_read_minisymbols (bfd *abfd,
+ bfd_boolean dynamic,
+ void **minisymsp,
+ unsigned int *sizep)
+{
+ long storage;
+ asymbol **syms = NULL;
+ long symcount;
+
+ if (dynamic)
+ storage = bfd_get_dynamic_symtab_upper_bound (abfd);
+ else
+ storage = bfd_get_symtab_upper_bound (abfd);
+ if (storage < 0)
+ goto error_return;
+ if (storage == 0)
+ return 0;
+
+ syms = (asymbol **) bfd_malloc (storage);
+ if (syms == NULL)
+ goto error_return;
+
+ if (dynamic)
+ symcount = bfd_canonicalize_dynamic_symtab (abfd, syms);
+ else
+ symcount = bfd_canonicalize_symtab (abfd, syms);
+ if (symcount < 0)
+ goto error_return;
+
+ *minisymsp = syms;
+ *sizep = sizeof (asymbol *);
+ return symcount;
+
+ error_return:
+ bfd_set_error (bfd_error_no_symbols);
+ if (syms != NULL)
+ free (syms);
+ return -1;
+}
+
+/* The generic version of the function which converts a minisymbol to
+ an asymbol. We don't worry about the sym argument we are passed;
+ we just return the asymbol the minisymbol points to. */
+
+asymbol *
+_bfd_generic_minisymbol_to_symbol (bfd *abfd ATTRIBUTE_UNUSED,
+ bfd_boolean dynamic ATTRIBUTE_UNUSED,
+ const void *minisym,
+ asymbol *sym ATTRIBUTE_UNUSED)
+{
+ return *(asymbol **) minisym;
}
+/* Look through stabs debugging information in .stab and .stabstr
+ sections to find the source file and line closest to a desired
+ location. This is used by COFF and ELF targets. It sets *pfound
+ to TRUE if it finds some information. The *pinfo field is used to
+ pass cached information in and out of this routine; this first time
+ the routine is called for a BFD, *pinfo should be NULL. The value
+ placed in *pinfo should be saved with the BFD, and passed back each
+ time this function is called. */
+
+/* We use a cache by default. */
+
+#define ENABLE_CACHING
+
+/* We keep an array of indexentry structures to record where in the
+ stabs section we should look to find line number information for a
+ particular address. */
+
+struct indexentry
+{
+ bfd_vma val;
+ bfd_byte *stab;
+ bfd_byte *str;
+ char *directory_name;
+ char *file_name;
+ char *function_name;
+};
+
+/* Compare two indexentry structures. This is called via qsort. */
+
+static int
+cmpindexentry (const void *a, const void *b)
+{
+ const struct indexentry *contestantA = (const struct indexentry *) a;
+ const struct indexentry *contestantB = (const struct indexentry *) b;
+
+ if (contestantA->val < contestantB->val)
+ return -1;
+ else if (contestantA->val > contestantB->val)
+ return 1;
+ else
+ return 0;
+}
+
+/* A pointer to this structure is stored in *pinfo. */
+
+struct stab_find_info
+{
+ /* The .stab section. */
+ asection *stabsec;
+ /* The .stabstr section. */
+ asection *strsec;
+ /* The contents of the .stab section. */
+ bfd_byte *stabs;
+ /* The contents of the .stabstr section. */
+ bfd_byte *strs;
+
+ /* A table that indexes stabs by memory address. */
+ struct indexentry *indextable;
+ /* The number of entries in indextable. */
+ int indextablesize;
+
+#ifdef ENABLE_CACHING
+ /* Cached values to restart quickly. */
+ struct indexentry *cached_indexentry;
+ bfd_vma cached_offset;
+ bfd_byte *cached_stab;
+ char *cached_file_name;
+#endif
+
+ /* Saved ptr to malloc'ed filename. */
+ char *filename;
+};
+
+bfd_boolean
+_bfd_stab_section_find_nearest_line (bfd *abfd,
+ asymbol **symbols,
+ asection *section,
+ bfd_vma offset,
+ bfd_boolean *pfound,
+ const char **pfilename,
+ const char **pfnname,
+ unsigned int *pline,
+ void **pinfo)
+{
+ struct stab_find_info *info;
+ bfd_size_type stabsize, strsize;
+ bfd_byte *stab, *str;
+ bfd_byte *last_stab = NULL;
+ bfd_size_type stroff;
+ struct indexentry *indexentry;
+ char *file_name;
+ char *directory_name;
+ int saw_fun;
+ bfd_boolean saw_line, saw_func;
+
+ *pfound = FALSE;
+ *pfilename = bfd_get_filename (abfd);
+ *pfnname = NULL;
+ *pline = 0;
+
+ /* Stabs entries use a 12 byte format:
+ 4 byte string table index
+ 1 byte stab type
+ 1 byte stab other field
+ 2 byte stab desc field
+ 4 byte stab value
+ FIXME: This will have to change for a 64 bit object format.
+
+ The stabs symbols are divided into compilation units. For the
+ first entry in each unit, the type of 0, the value is the length
+ of the string table for this unit, and the desc field is the
+ number of stabs symbols for this unit. */
+
+#define STRDXOFF (0)
+#define TYPEOFF (4)
+#define OTHEROFF (5)
+#define DESCOFF (6)
+#define VALOFF (8)
+#define STABSIZE (12)
+
+ info = (struct stab_find_info *) *pinfo;
+ if (info != NULL)
+ {
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* No stabs debugging information. */
+ return TRUE;
+ }
+
+ stabsize = (info->stabsec->rawsize
+ ? info->stabsec->rawsize
+ : info->stabsec->size);
+ strsize = (info->strsec->rawsize
+ ? info->strsec->rawsize
+ : info->strsec->size);
+ }
+ else
+ {
+ long reloc_size, reloc_count;
+ arelent **reloc_vector;
+ int i;
+ char *name;
+ char *function_name;
+ bfd_size_type amt = sizeof *info;
+
+ info = (struct stab_find_info *) bfd_zalloc (abfd, amt);
+ if (info == NULL)
+ return FALSE;
+
+ /* FIXME: When using the linker --split-by-file or
+ --split-by-reloc options, it is possible for the .stab and
+ .stabstr sections to be split. We should handle that. */
+
+ info->stabsec = bfd_get_section_by_name (abfd, ".stab");
+ info->strsec = bfd_get_section_by_name (abfd, ".stabstr");
+
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* Try SOM section names. */
+ info->stabsec = bfd_get_section_by_name (abfd, "$GDB_SYMBOLS$");
+ info->strsec = bfd_get_section_by_name (abfd, "$GDB_STRINGS$");
+
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* No stabs debugging information. Set *pinfo so that we
+ can return quickly in the info != NULL case above. */
+ *pinfo = info;
+ return TRUE;
+ }
+ }
+
+ stabsize = (info->stabsec->rawsize
+ ? info->stabsec->rawsize
+ : info->stabsec->size);
+ strsize = (info->strsec->rawsize
+ ? info->strsec->rawsize
+ : info->strsec->size);
+
+ info->stabs = (bfd_byte *) bfd_alloc (abfd, stabsize);
+ info->strs = (bfd_byte *) bfd_alloc (abfd, strsize);
+ if (info->stabs == NULL || info->strs == NULL)
+ return FALSE;
+
+ if (! bfd_get_section_contents (abfd, info->stabsec, info->stabs,
+ 0, stabsize)
+ || ! bfd_get_section_contents (abfd, info->strsec, info->strs,
+ 0, strsize))
+ return FALSE;
+
+ /* If this is a relocatable object file, we have to relocate
+ the entries in .stab. This should always be simple 32 bit
+ relocations against symbols defined in this object file, so
+ this should be no big deal. */
+ reloc_size = bfd_get_reloc_upper_bound (abfd, info->stabsec);
+ if (reloc_size < 0)
+ return FALSE;
+ reloc_vector = (arelent **) bfd_malloc (reloc_size);
+ if (reloc_vector == NULL && reloc_size != 0)
+ return FALSE;
+ reloc_count = bfd_canonicalize_reloc (abfd, info->stabsec, reloc_vector,
+ symbols);
+ if (reloc_count < 0)
+ {
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+ return FALSE;
+ }
+ if (reloc_count > 0)
+ {
+ arelent **pr;
+
+ for (pr = reloc_vector; *pr != NULL; pr++)
+ {
+ arelent *r;
+ unsigned long val;
+ asymbol *sym;
+
+ r = *pr;
+ /* Ignore R_*_NONE relocs. */
+ if (r->howto->dst_mask == 0)
+ continue;
+
+ if (r->howto->rightshift != 0
+ || r->howto->size != 2
+ || r->howto->bitsize != 32
+ || r->howto->pc_relative
+ || r->howto->bitpos != 0
+ || r->howto->dst_mask != 0xffffffff)
+ {
+ (*_bfd_error_handler)
+ (_("Unsupported .stab relocation"));
+ bfd_set_error (bfd_error_invalid_operation);
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+ return FALSE;
+ }
+
+ val = bfd_get_32 (abfd, info->stabs + r->address);
+ val &= r->howto->src_mask;
+ sym = *r->sym_ptr_ptr;
+ val += sym->value + sym->section->vma + r->addend;
+ bfd_put_32 (abfd, (bfd_vma) val, info->stabs + r->address);
+ }
+ }
+
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+
+ /* First time through this function, build a table matching
+ function VM addresses to stabs, then sort based on starting
+ VM address. Do this in two passes: once to count how many
+ table entries we'll need, and a second to actually build the
+ table. */
+
+ info->indextablesize = 0;
+ saw_fun = 1;
+ for (stab = info->stabs; stab < info->stabs + stabsize; stab += STABSIZE)
+ {
+ if (stab[TYPEOFF] == (bfd_byte) N_SO)
+ {
+ /* N_SO with null name indicates EOF */
+ if (bfd_get_32 (abfd, stab + STRDXOFF) == 0)
+ continue;
+
+ /* if we did not see a function def, leave space for one. */
+ if (saw_fun == 0)
+ ++info->indextablesize;
+
+ saw_fun = 0;
+
+ /* two N_SO's in a row is a filename and directory. Skip */
+ if (stab + STABSIZE < info->stabs + stabsize
+ && *(stab + STABSIZE + TYPEOFF) == (bfd_byte) N_SO)
+ {
+ stab += STABSIZE;
+ }
+ }
+ else if (stab[TYPEOFF] == (bfd_byte) N_FUN)
+ {
+ saw_fun = 1;
+ ++info->indextablesize;
+ }
+ }
+
+ if (saw_fun == 0)
+ ++info->indextablesize;
+
+ if (info->indextablesize == 0)
+ return TRUE;
+ ++info->indextablesize;
+
+ amt = info->indextablesize;
+ amt *= sizeof (struct indexentry);
+ info->indextable = (struct indexentry *) bfd_alloc (abfd, amt);
+ if (info->indextable == NULL)
+ return FALSE;
+
+ file_name = NULL;
+ directory_name = NULL;
+ saw_fun = 1;
+
+ for (i = 0, stroff = 0, stab = info->stabs, str = info->strs;
+ i < info->indextablesize && stab < info->stabs + stabsize;
+ stab += STABSIZE)
+ {
+ switch (stab[TYPEOFF])
+ {
+ case 0:
+ /* This is the first entry in a compilation unit. */
+ if ((bfd_size_type) ((info->strs + strsize) - str) < stroff)
+ break;
+ str += stroff;
+ stroff = bfd_get_32 (abfd, stab + VALOFF);
+ break;
+
+ case N_SO:
+ /* The main file name. */
+
+ /* The following code creates a new indextable entry with
+ a NULL function name if there were no N_FUNs in a file.
+ Note that a N_SO without a file name is an EOF and
+ there could be 2 N_SO following it with the new filename
+ and directory. */
+ if (saw_fun == 0)
+ {
+ info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF);
+ info->indextable[i].stab = last_stab;
+ info->indextable[i].str = str;
+ info->indextable[i].directory_name = directory_name;
+ info->indextable[i].file_name = file_name;
+ info->indextable[i].function_name = NULL;
+ ++i;
+ }
+ saw_fun = 0;
+
+ file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
+ if (*file_name == '\0')
+ {
+ directory_name = NULL;
+ file_name = NULL;
+ saw_fun = 1;
+ }
+ else
+ {
+ last_stab = stab;
+ if (stab + STABSIZE >= info->stabs + stabsize
+ || *(stab + STABSIZE + TYPEOFF) != (bfd_byte) N_SO)
+ {
+ directory_name = NULL;
+ }
+ else
+ {
+ /* Two consecutive N_SOs are a directory and a
+ file name. */
+ stab += STABSIZE;
+ directory_name = file_name;
+ file_name = ((char *) str
+ + bfd_get_32 (abfd, stab + STRDXOFF));
+ }
+ }
+ break;
+
+ case N_SOL:
+ /* The name of an include file. */
+ file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
+ break;
+
+ case N_FUN:
+ /* A function name. */
+ saw_fun = 1;
+ name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
+
+ if (*name == '\0')
+ name = NULL;
+
+ function_name = name;
+
+ if (name == NULL)
+ continue;
+
+ info->indextable[i].val = bfd_get_32 (abfd, stab + VALOFF);
+ info->indextable[i].stab = stab;
+ info->indextable[i].str = str;
+ info->indextable[i].directory_name = directory_name;
+ info->indextable[i].file_name = file_name;
+ info->indextable[i].function_name = function_name;
+ ++i;
+ break;
+ }
+ }
+
+ if (saw_fun == 0)
+ {
+ info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF);
+ info->indextable[i].stab = last_stab;
+ info->indextable[i].str = str;
+ info->indextable[i].directory_name = directory_name;
+ info->indextable[i].file_name = file_name;
+ info->indextable[i].function_name = NULL;
+ ++i;
+ }
+
+ info->indextable[i].val = (bfd_vma) -1;
+ info->indextable[i].stab = info->stabs + stabsize;
+ info->indextable[i].str = str;
+ info->indextable[i].directory_name = NULL;
+ info->indextable[i].file_name = NULL;
+ info->indextable[i].function_name = NULL;
+ ++i;
+
+ info->indextablesize = i;
+ qsort (info->indextable, (size_t) i, sizeof (struct indexentry),
+ cmpindexentry);
+
+ *pinfo = info;
+ }
+
+ /* We are passed a section relative offset. The offsets in the
+ stabs information are absolute. */
+ offset += bfd_get_section_vma (abfd, section);
+
+#ifdef ENABLE_CACHING
+ if (info->cached_indexentry != NULL
+ && offset >= info->cached_offset
+ && offset < (info->cached_indexentry + 1)->val)
+ {
+ stab = info->cached_stab;
+ indexentry = info->cached_indexentry;
+ file_name = info->cached_file_name;
+ }
+ else
+#endif
+ {
+ long low, high;
+ long mid = -1;
+
+ /* Cache non-existent or invalid. Do binary search on
+ indextable. */
+ indexentry = NULL;
+
+ low = 0;
+ high = info->indextablesize - 1;
+ while (low != high)
+ {
+ mid = (high + low) / 2;
+ if (offset >= info->indextable[mid].val
+ && offset < info->indextable[mid + 1].val)
+ {
+ indexentry = &info->indextable[mid];
+ break;
+ }
+
+ if (info->indextable[mid].val > offset)
+ high = mid;
+ else
+ low = mid + 1;
+ }
+
+ if (indexentry == NULL)
+ return TRUE;
+
+ stab = indexentry->stab + STABSIZE;
+ file_name = indexentry->file_name;
+ }
+
+ directory_name = indexentry->directory_name;
+ str = indexentry->str;
+
+ saw_line = FALSE;
+ saw_func = FALSE;
+ for (; stab < (indexentry+1)->stab; stab += STABSIZE)
+ {
+ bfd_boolean done;
+ bfd_vma val;
+
+ done = FALSE;
+
+ switch (stab[TYPEOFF])
+ {
+ case N_SOL:
+ /* The name of an include file. */
+ val = bfd_get_32 (abfd, stab + VALOFF);
+ if (val <= offset)
+ {
+ file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
+ *pline = 0;
+ }
+ break;
+
+ case N_SLINE:
+ case N_DSLINE:
+ case N_BSLINE:
+ /* A line number. If the function was specified, then the value
+ is relative to the start of the function. Otherwise, the
+ value is an absolute address. */
+ val = ((indexentry->function_name ? indexentry->val : 0)
+ + bfd_get_32 (abfd, stab + VALOFF));
+ /* If this line starts before our desired offset, or if it's
+ the first line we've been able to find, use it. The
+ !saw_line check works around a bug in GCC 2.95.3, which emits
+ the first N_SLINE late. */
+ if (!saw_line || val <= offset)
+ {
+ *pline = bfd_get_16 (abfd, stab + DESCOFF);
+
+#ifdef ENABLE_CACHING
+ info->cached_stab = stab;
+ info->cached_offset = val;
+ info->cached_file_name = file_name;
+ info->cached_indexentry = indexentry;
+#endif
+ }
+ if (val > offset)
+ done = TRUE;
+ saw_line = TRUE;
+ break;
+
+ case N_FUN:
+ case N_SO:
+ if (saw_func || saw_line)
+ done = TRUE;
+ saw_func = TRUE;
+ break;
+ }
+
+ if (done)
+ break;
+ }
+
+ *pfound = TRUE;
+
+ if (file_name == NULL || IS_ABSOLUTE_PATH (file_name)
+ || directory_name == NULL)
+ *pfilename = file_name;
+ else
+ {
+ size_t dirlen;
+
+ dirlen = strlen (directory_name);
+ if (info->filename == NULL
+ || filename_ncmp (info->filename, directory_name, dirlen) != 0
+ || filename_cmp (info->filename + dirlen, file_name) != 0)
+ {
+ size_t len;
+
+ /* Don't free info->filename here. objdump and other
+ apps keep a copy of a previously returned file name
+ pointer. */
+ len = strlen (file_name) + 1;
+ info->filename = (char *) bfd_alloc (abfd, dirlen + len);
+ if (info->filename == NULL)
+ return FALSE;
+ memcpy (info->filename, directory_name, dirlen);
+ memcpy (info->filename + dirlen, file_name, len);
+ }
+
+ *pfilename = info->filename;
+ }
+
+ if (indexentry->function_name != NULL)
+ {
+ char *s;
+
+ /* This will typically be something like main:F(0,1), so we want
+ to clobber the colon. It's OK to change the name, since the
+ string is in our own local storage anyhow. */
+ s = strchr (indexentry->function_name, ':');
+ if (s != NULL)
+ *s = '\0';
+
+ *pfnname = indexentry->function_name;
+ }
+
+ return TRUE;
+}