along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-/*doc*
-@section Symbols
-BFD trys to maintain as much symbol information as it can when it
-moves information from file to file. BFD passes information to
-applications though the @code{asymbol} structure. When the application
-requests the symbol table, BFD reads the table in the native form and
-translates parts of it into the internal format. To maintain more than
-the infomation passed to applications some targets keep
-some information 'behind the sceans', in a structure only the
-particular back end knows about. For example, the coff back end keeps
-the original symbol table structure as well as the canonical structure
-when a BFD is read in. On output, the coff back end can reconstruct
-the output symbol table so that no information is lost, even
-information unique to coff which BFD doesn't know or understand. If a
-coff symbol table was read, but was written through an a.out back end,
-all the coff specific information would be lost. (.. until BFD 2 :).
-
-The symbol table of a BFD is not necessarily read in until a
-canonicalize request is made. Then the BFD back end fills in a table
-provided by the application with pointers to the canonical
-information.
-
-To output symbols, the application provides BFD with a table of
-pointers to pointers to @code{asymbol}s. This allows applications like
-the linker to output a symbol as read, since the 'behind the sceens'
-information will be still available.
-
+/*
+SECTION
+ Symbols
+
+ BFD trys to maintain as much symbol information as it can when
+ it moves information from file to file. BFD passes information
+ to applications though the <<asymbol>> structure. When the
+ application requests the symbol table, BFD reads the table in
+ the native form and translates parts of it into the internal
+ format. To maintain more than the infomation passed to
+ applications some targets keep some information 'behind the
+ sceans', in a structure only the particular back end knows
+ about. For example, the coff back end keeps the original
+ symbol table structure as well as the canonical structure when
+ a BFD is read in. On output, the coff back end can reconstruct
+ the output symbol table so that no information is lost, even
+ information unique to coff which BFD doesn't know or
+ understand. If a coff symbol table was read, but was written
+ through an a.out back end, all the coff specific information
+ would be lost. The symbol table of a BFD
+ is not necessarily read in until a canonicalize request is
+ made. Then the BFD back end fills in a table provided by the
+ application with pointers to the canonical information. To
+ output symbols, the application provides BFD with a table of
+ pointers to pointers to <<asymbol>>s. This allows applications
+ like the linker to output a symbol as read, since the 'behind
+ the sceens' information will be still available.
@menu
-* Reading Symbols::
-* Writing Symbols::
-* typedef asymbol::
-* symbol handling functions::
+@* Reading Symbols::
+@* Writing Symbols::
+@* typedef asymbol::
+@* symbol handling functions::
@end menu
@node Reading Symbols, Writing Symbols, Symbols, Symbols
-@subsection Reading Symbols
-There are two stages to reading a symbol table from a BFD; allocating
-storage, and the actual reading process. This is an excerpt from an
-appliction which reads the symbol table:
-
-*+
- unsigned int storage_needed;
- asymbol **symbol_table;
- unsigned int number_of_symbols;
- unsigned int i;
-
- storage_needed = get_symtab_upper_bound (abfd);
+SUBSECTION
+ Reading Symbols
+
+ There are two stages to reading a symbol table from a BFD;
+ allocating storage, and the actual reading process. This is an
+ excerpt from an appliction which reads the symbol table:
+
+| unsigned int storage_needed;
+| asymbol **symbol_table;
+| unsigned int number_of_symbols;
+| unsigned int i;
+|
+| storage_needed = get_symtab_upper_bound (abfd);
+|
+| if (storage_needed == 0) {
+| return ;
+| }
+| symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
+| ...
+| number_of_symbols =
+| bfd_canonicalize_symtab (abfd, symbol_table);
+|
+| for (i = 0; i < number_of_symbols; i++) {
+| process_symbol (symbol_table[i]);
+| }
+
+ All storage for the symbols themselves is in an obstack
+ connected to the BFD, and is freed when the BFD is closed.
- if (storage_needed == 0) {
- return ;
- }
- symbol_table = (asymbol **) malloc (storage_needed);
- ...
- number_of_symbols =
- bfd_canonicalize_symtab (abfd, symbol_table);
-
- for (i = 0; i < number_of_symbols; i++) {
- process_symbol (symbol_table[i]);
- }
-*-
-
-All storage for the symbols themselves is in an obstack connected to
-the BFD, and is freed when the BFD is closed.
@node Writing Symbols, typedef asymbol, Reading Symbols, Symbols
-@subsection Writing Symbols
-Writing of a symbol table is automatic when a BFD open for writing
-is closed. The application attatches a vector of pointers to pointers to symbols
-to the BFD being written, and fills in the symbol count. The close and
-cleanup code reads through the table provided and performs all the
-necessary operations. The outputing code must always be provided with
-an 'owned' symbol; one which has come from another BFD, or one which
-has been created using @code{bfd_make_empty_symbol}.
-
-An example showing the creation of a symbol table with only one
-element:
-
-*+
-#include "bfd.h"
-main()
-{
- bfd *abfd;
- asymbol *ptrs[2];
- asymbol *new;
-
- abfd = bfd_openw("foo","a.out-sunos-big");
- bfd_set_format(abfd, bfd_object);
- new = bfd_make_empty_symbol(abfd);
- new->name = "dummy_symbol";
- new->section = (asection *)0;
- new->flags = BSF_ABSOLUTE | BSF_GLOBAL;
- new->value = 0x12345;
-
- ptrs[0] = new;
- ptrs[1] = (asymbol *)0;
-
- bfd_set_symtab(abfd, ptrs, 1);
- bfd_close(abfd);
-}
+SUBSECTION
+ Writing Symbols
+
+ Writing of a symbol table is automatic when a BFD open for
+ writing is closed. The application attaches a vector of
+ pointers to pointers to symbols to the BFD being written, and
+ fills in the symbol count. The close and cleanup code reads
+ through the table provided and performs all the necessary
+ operations. The outputing code must always be provided with an
+ 'owned' symbol; one which has come from another BFD, or one
+ which has been created using <<bfd_make_empty_symbol>>. An
+ example showing the creation of a symbol table with only one element:
+
+| #include "bfd.h"
+| main()
+| {
+| bfd *abfd;
+| asymbol *ptrs[2];
+| asymbol *new;
+|
+| abfd = bfd_openw("foo","a.out-sunos-big");
+| bfd_set_format(abfd, bfd_object);
+| new = bfd_make_empty_symbol(abfd);
+| new->name = "dummy_symbol";
+| new->section = bfd_make_section_old_way(abfd, ".text");
+| new->flags = BSF_GLOBAL;
+| new->value = 0x12345;
+|
+| ptrs[0] = new;
+| ptrs[1] = (asymbol *)0;
+|
+| bfd_set_symtab(abfd, ptrs, 1);
+| bfd_close(abfd);
+| }
+|
+| ./makesym
+| nm foo
+| 00012345 A dummy_symbol
+
+ Many formats cannot represent arbitary symbol information; for
+ instance the <<a.out>> object format does not allow an
+ arbitary number of sections. A symbol pointing to a section
+ which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
+ be described.
-./makesym
-nm foo
-00012345 A dummy_symbol
-
-
-*-
-
-Many formats cannot represent arbitary symbol information; for
-instance the @code{a.out} object format does not allow an arbitary
-number of sections. A symbol pointing to a section which is not one of
-@code{.text}, @code{.data} or @code{.bss} cannot be described.
*/
-/*doc*
+/*
@node typedef asymbol, symbol handling functions, Writing Symbols, Symbols
*/
-/*proto*
-@subsection typedef asymbol
-An @code{asymbol} has the form:
-
-*+++
-
-$typedef struct symbol_cache_entry
-${
-A pointer to the BFD which owns the symbol. This information is
-necessary so that a back end can work out what additional (invisible to
-the application writer) information is carried with the symbol.
-
-$ struct _bfd *the_bfd;
-
-The text of the symbol. The name is left alone, and not copied - the
-application may not alter it.
-
-$ CONST char *name;
-
-The value of the symbol.
-
-$ symvalue value;
-
-Attributes of a symbol:
-
-$#define BSF_NO_FLAGS 0x00
-
-The symbol has local scope; @code{static} in @code{C}. The value is
-the offset into the section of the data.
-
-$#define BSF_LOCAL 0x01
-
-The symbol has global scope; initialized data in @code{C}. The value
-is the offset into the section of the data.
-
-$#define BSF_GLOBAL 0x02
-
-Obsolete
-
-$#define BSF_IMPORT 0x04
-
-The symbol has global scope, and is exported. The value is the offset
-into the section of the data.
-
-$#define BSF_EXPORT 0x08
-
-The symbol is undefined. @code{extern} in @code{C}. The value has no meaning.
-
-$#define BSF_UNDEFINED 0x10
-
-The symbol is common, initialized to zero; default in @code{C}. The
-value is the size of the object in bytes.
-
-$#define BSF_FORT_COMM 0x20
-
-A normal @code{C} symbol would be one of:
-@code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL}
-
-The symbol is a debugging record. The value has an arbitary meaning.
-
-$#define BSF_DEBUGGING 0x40
-
-The symbol has no section attached, any value is the actual value and
-is not a relative offset to a section.
-
-$#define BSF_ABSOLUTE 0x80
-
-Used by the linker
-
-$#define BSF_KEEP 0x10000
-$#define BSF_KEEP_G 0x80000
-
-Unused
-
-$#define BSF_WEAK 0x100000
-$#define BSF_CTOR 0x200000
-$#define BSF_FAKE 0x400000
+/*
+SUBSECTION
+ typedef asymbol
-The symbol used to be a common symbol, but now it is allocated.
+ An <<asymbol>> has the form:
-$#define BSF_OLD_COMMON 0x800000
-
-The default value for common data.
-
-$#define BFD_FORT_COMM_DEFAULT_VALUE 0
-
-In some files the type of a symbol sometimes alters its location
-in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT}
-symbol appears where it was declared and not at the end of a section.
-This bit is set by the target BFD part to convey this information.
-
-$#define BSF_NOT_AT_END 0x40000
-
-Signal that the symbol is the label of constructor section.
-
-$#define BSF_CONSTRUCTOR 0x1000000
-
-Signal that the symbol is a warning symbol. If the symbol is a warning
-symbol, then the value field (I know this is tacky) will point to the
-asymbol which when referenced will cause the warning.
-
-$#define BSF_WARNING 0x2000000
-
-Signal that the symbol is indirect. The value of the symbol is a
-pointer to an undefined asymbol which contains the name to use
-instead.
-
-$#define BSF_INDIRECT 0x4000000
-
-$ flagword flags;
-
-Aointer to the section to which this symbol is relative, or 0 if the
-symbol is absolute or undefined. Note that it is not sufficient to set
-this location to 0 to mark a symbol as absolute - the flag
-@code{BSF_ABSOLUTE} must be set also.
-
-$ struct sec *section;
-
-Back end special data. This is being phased out in favour of making
-this a union.
-
-$ PTR udata;
-$} asymbol;
-*---
+*/
+/*
+CODE_FRAGMENT
+
+.typedef struct symbol_cache_entry
+.{
+. {* A pointer to the BFD which owns the symbol. This information
+. is necessary so that a back end can work out what additional
+. (invisible to the application writer) information is carried
+. with the symbol. *}
+.
+. struct _bfd *the_bfd;
+.
+. {* The text of the symbol. The name is left alone, and not copied - the
+. application may not alter it. *}
+. CONST char *name;
+.
+. {* The value of the symbol.*}
+. symvalue value;
+.
+. {* Attributes of a symbol: *}
+.
+.#define BSF_NO_FLAGS 0x00
+.
+. {* The symbol has local scope; <<static>> in <<C>>. The value
+. is the offset into the section of the data. *}
+.#define BSF_LOCAL 0x01
+.
+. {* The symbol has global scope; initialized data in <<C>>. The
+. value is the offset into the section of the data. *}
+.#define BSF_GLOBAL 0x02
+.
+. {* Obsolete *}
+.#define BSF_IMPORT 0x04
+.
+. {* The symbol has global scope, and is exported. The value is
+. the offset into the section of the data. *}
+.#define BSF_EXPORT 0x08
+.
+. {* The symbol is undefined. <<extern>> in <<C>>. The value has
+. no meaning. *}
+.#define BSF_UNDEFINED_OBS 0x10
+.
+. {* The symbol is common, initialized to zero; default in
+. <<C>>. The value is the size of the object in bytes. *}
+.#define BSF_FORT_COMM_OBS 0x20
+.
+. {* A normal C symbol would be one of:
+. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
+. <<BSF_EXPORT|BSD_GLOBAL>> *}
+.
+. {* The symbol is a debugging record. The value has an arbitary
+. meaning. *}
+.#define BSF_DEBUGGING 0x40
+.
+. {* Used by the linker *}
+.#define BSF_KEEP 0x10000
+.#define BSF_KEEP_G 0x80000
+.
+. {* Unused *}
+.#define BSF_WEAK 0x100000
+.#define BSF_CTOR 0x200000
+.
+. {* This symbol was created to point to a section *}
+.#define BSF_SECTION_SYM 0x400000
+.
+. {* The symbol used to be a common symbol, but now it is
+. allocated. *}
+.#define BSF_OLD_COMMON 0x800000
+.
+. {* The default value for common data. *}
+.#define BFD_FORT_COMM_DEFAULT_VALUE 0
+.
+. {* In some files the type of a symbol sometimes alters its
+. location in an output file - ie in coff a <<ISFCN>> symbol
+. which is also <<C_EXT>> symbol appears where it was
+. declared and not at the end of a section. This bit is set
+. by the target BFD part to convey this information. *}
+.
+.#define BSF_NOT_AT_END 0x40000
+.
+. {* Signal that the symbol is the label of constructor section. *}
+.#define BSF_CONSTRUCTOR 0x1000000
+.
+. {* Signal that the symbol is a warning symbol. If the symbol
+. is a warning symbol, then the value field (I know this is
+. tacky) will point to the asymbol which when referenced will
+. cause the warning. *}
+.#define BSF_WARNING 0x2000000
+.
+. {* Signal that the symbol is indirect. The value of the symbol
+. is a pointer to an undefined asymbol which contains the
+. name to use instead. *}
+.#define BSF_INDIRECT 0x4000000
+.
+. flagword flags;
+.
+. {* A pointer to the section to which this symbol is
+. relative. This will always be non NULL, there are special
+. sections for undefined and absolute symbols *}
+. struct sec *section;
+.
+. {* Back end special data. This is being phased out in favour
+. of making this a union. *}
+. PTR udata;
+.
+.} asymbol;
*/
-#include "sysdep.h"
#include "bfd.h"
+#include "sysdep.h"
#include "libbfd.h"
+#include "aout/stab_gnu.h"
-/*doc*
-@node symbol handling functions, Symbols, typedef asymbol, Symbols
-@subsection Symbol Handling Functions
-
+/*
+@node symbol handling functions, , typedef asymbol, Symbols
+SUBSECTION
+ Symbol Handling Functions
*/
-/*proto* get_symtab_upper_bound
-Returns the number of bytes required in a vector of pointers to
-@code{asymbols} for all the symbols in the supplied BFD, including a
-terminal NULL pointer. If there are no symbols in the BFD, then 0 is
-returned.
-*+
-#define get_symtab_upper_bound(abfd) \
- BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
-*-
+/*
+FUNCTION
+ get_symtab_upper_bound
+
+DESCRIPTION
+ Returns the number of bytes required in a vector of pointers
+ to <<asymbols>> for all the symbols in the supplied BFD,
+ including a terminal NULL pointer. If there are no symbols in
+ the BFD, then 0 is returned.
+
+.#define get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
*/
-/*proto* bfd_canonicalize_symtab
-Supplied a BFD and a pointer to an uninitialized vector of pointers.
-This reads in the symbols from the BFD, and fills in the table with
-pointers to the symbols, and a trailing NULL. The routine returns the
-actual number of symbol pointers not including the NULL.
+/*
+FUNCTION
+ bfd_canonicalize_symtab
+
+DESCRIPTION
+ Supplied a BFD and a pointer to an uninitialized vector of
+ pointers. This reads in the symbols from the BFD, and fills in
+ the table with pointers to the symbols, and a trailing NULL.
+ The routine returns the actual number of symbol pointers not
+ including the NULL.
-*+
-#define bfd_canonicalize_symtab(abfd, location) \
- BFD_SEND (abfd, _bfd_canonicalize_symtab,\
- (abfd, location))
-*-
+.#define bfd_canonicalize_symtab(abfd, location) \
+. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
+. (abfd, location))
+
*/
-/*proto* bfd_set_symtab
-Provided a table of pointers to to symbols and a count, writes to the
-output BFD the symbols when closed.
+/*
+FUNCTION
+ bfd_set_symtab
+
+DESCRIPTION
+ Provided a table of pointers to symbols and a count, writes to
+ the output BFD the symbols when closed.
-*; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int ));
+SYNOPSIS
+ boolean bfd_set_symtab (bfd *, asymbol **, unsigned int );
*/
boolean
return true;
}
-/*proto* bfd_print_symbol_vandf
-Prints the value and flags of the symbol supplied to the stream file.
+/*
+FUNCTION
+ bfd_print_symbol_vandf
+
+DESCRIPTION
+ Prints the value and flags of the symbol supplied to the stream file.
-*; PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol));
+SYNOPSIS
+ void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
*/
void
DEFUN(bfd_print_symbol_vandf,(file, symbol),
{
fprintf_vma(file, symbol->value);
}
- fprintf(file," %c%c%c%c%c%c%c%c%c%c",
+ fprintf(file," %c%c%c%c%c%c%c%c",
(type & BSF_LOCAL) ? 'l':' ',
(type & BSF_GLOBAL) ? 'g' : ' ',
(type & BSF_IMPORT) ? 'i' : ' ',
(type & BSF_EXPORT) ? 'e' : ' ',
- (type & BSF_UNDEFINED) ? 'u' : ' ',
- (type & BSF_FORT_COMM) ? 'c' : ' ',
(type & BSF_CONSTRUCTOR) ? 'C' : ' ',
(type & BSF_WARNING) ? 'W' : ' ',
(type & BSF_INDIRECT) ? 'I' : ' ',
}
-/*proto* bfd_make_empty_symbol
-This function creates a new @code{asymbol} structure for the BFD, and
-returns a pointer to it.
+/*
+FUNCTION
+ bfd_make_empty_symbol
-This routine is necessary, since each back end has private information
-surrounding the @code{asymbol}. Building your own @code{asymbol} and
-pointing to it will not create the private information, and will cause
-problems later on.
-*+
-#define bfd_make_empty_symbol(abfd) \
- BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
-*-
+DESCRIPTION
+ This function creates a new <<asymbol>> structure for the BFD,
+ and returns a pointer to it.
+
+ This routine is necessary, since each back end has private
+ information surrounding the <<asymbol>>. Building your own
+ <<asymbol>> and pointing to it will not create the private
+ information, and will cause problems later on.
+
+.#define bfd_make_empty_symbol(abfd) \
+. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
*/
+
+/*
+FUNCTION
+ bfd_decode_symclass
+
+DESCRIPTION
+ Return a lower-case character corresponding to the symbol
+ class of symbol.
+
+SYNOPSIS
+ int bfd_decode_symclass(asymbol *symbol);
+*/
+int
+DEFUN(bfd_decode_symclass,(symbol),
+asymbol *symbol)
+{
+ flagword flags = symbol->flags;
+
+ if (symbol->section == &bfd_com_section) return 'C';
+ if (symbol->section == &bfd_und_section) return 'U';
+
+ if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {
+ if ( symbol->section == &bfd_abs_section)
+ return (flags & BSF_GLOBAL) ? 'A' : 'a';
+ else if ( !strcmp(symbol->section->name, ".text") )
+ return (flags & BSF_GLOBAL) ? 'T' : 't';
+ else if ( !strcmp(symbol->section->name, ".data") )
+ return (flags & BSF_GLOBAL) ? 'D' : 'd';
+ else if ( !strcmp(symbol->section->name, ".bss") )
+ return (flags & BSF_GLOBAL) ? 'B' : 'b';
+ else
+ return (flags & BSF_GLOBAL) ? 'O' : 'o';
+ }
+
+ /* We don't have to handle these cases just yet, but we will soon:
+ N_SETV: 'v';
+ N_SETA: 'l';
+ N_SETT: 'x';
+ N_SETD: 'z';
+ N_SETB: 's';
+ N_INDR: 'i';
+ */
+
+ return '?';
+}
+
+
+bfd_symbol_is_absolute()
+{
+
+ abort();
+}
+