/* Generic symbol-table support for the BFD library.
- Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
+ Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 1997
+ Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
-Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*
SECTION
output symbols, the application provides BFD with a table of
pointers to pointers to <<asymbol>>s. This allows applications
like the linker to output a symbol as it was read, since the ``behind
- the scenes'' information will be still available.
+ the scenes'' information will be still available.
@menu
@* Reading Symbols::
@* Writing Symbols::
+@* Mini Symbols::
@* typedef asymbol::
@* symbol handling functions::
@end menu
allocating storage, and the actual reading process. This is an
excerpt from an application which reads the symbol table:
-| unsigned int storage_needed;
+| long storage_needed;
| asymbol **symbol_table;
-| unsigned int number_of_symbols;
-| unsigned int i;
-|
-| storage_needed = get_symtab_upper_bound (abfd);
-|
+| long number_of_symbols;
+| long i;
+|
+| storage_needed = bfd_get_symtab_upper_bound (abfd);
+|
+| if (storage_needed < 0)
+| FAIL
+|
| if (storage_needed == 0) {
| return ;
| }
-| symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
+| symbol_table = (asymbol **) xmalloc (storage_needed);
| ...
-| number_of_symbols =
-| bfd_canonicalize_symtab (abfd, symbol_table);
-|
+| number_of_symbols =
+| bfd_canonicalize_symtab (abfd, symbol_table);
+|
+| if (number_of_symbols < 0)
+| FAIL
+|
| for (i = 0; i < number_of_symbols; i++) {
| process_symbol (symbol_table[i]);
| }
- All storage for the symbols themselves is in an obstack
+ All storage for the symbols themselves is in an objalloc
connected to the BFD; it is freed when the BFD is closed.
INODE
-Writing Symbols, typedef asymbol, Reading Symbols, Symbols
+Writing Symbols, Mini Symbols, Reading Symbols, Symbols
SUBSECTION
Writing symbols
example showing the creation of a symbol table with only one element:
| #include "bfd.h"
-| main()
+| main()
| {
| bfd *abfd;
| asymbol *ptrs[2];
| asymbol *new;
-|
+|
| abfd = bfd_openw("foo","a.out-sunos-big");
| bfd_set_format(abfd, bfd_object);
| new = bfd_make_empty_symbol(abfd);
| new->section = bfd_make_section_old_way(abfd, ".text");
| new->flags = BSF_GLOBAL;
| new->value = 0x12345;
-|
+|
| ptrs[0] = new;
| ptrs[1] = (asymbol *)0;
-|
+|
| bfd_set_symtab(abfd, ptrs, 1);
| bfd_close(abfd);
| }
-|
-| ./makesym
+|
+| ./makesym
| nm foo
| 00012345 A dummy_symbol
instance, the <<a.out>> object format does not allow an
arbitary number of sections. A symbol pointing to a section
which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
- be described.
+ be described.
+
+INODE
+Mini Symbols, typedef asymbol, Writing Symbols, Symbols
+SUBSECTION
+ Mini Symbols
+
+ Mini symbols provide read-only access to the symbol table.
+ They use less memory space, but require more time to access.
+ They can be useful for tools like nm or objdump, which may
+ have to handle symbol tables of extremely large executables.
+
+ The <<bfd_read_minisymbols>> function will read the symbols
+ into memory in an internal form. It will return a <<void *>>
+ pointer to a block of memory, a symbol count, and the size of
+ each symbol. The pointer is allocated using <<malloc>>, and
+ should be freed by the caller when it is no longer needed.
+
+ The function <<bfd_minisymbol_to_symbol>> will take a pointer
+ to a minisymbol, and a pointer to a structure returned by
+ <<bfd_make_empty_symbol>>, and return a <<asymbol>> structure.
+ The return value may or may not be the same as the value from
+ <<bfd_make_empty_symbol>> which was passed in.
*/
/*
DOCDD
INODE
-typedef asymbol, symbol handling functions, Writing Symbols, Symbols
+typedef asymbol, symbol handling functions, Mini Symbols, Symbols
*/
/*
CODE_FRAGMENT
.
-.typedef struct symbol_cache_entry
+.typedef struct symbol_cache_entry
.{
. {* A pointer to the BFD which owns the symbol. This information
. is necessary so that a back end can work out what additional
. {* Signal that the symbol is the label of constructor section. *}
.#define BSF_CONSTRUCTOR 0x800
.
-. {* Signal that the symbol is a warning symbol. If the symbol
-. is a warning symbol, then the value field (I know this is
-. tacky) will point to the asymbol which when referenced will
-. cause the warning. *}
+. {* Signal that the symbol is a warning symbol. The name is a
+. warning. The name of the next symbol is the one to warn about;
+. if a reference is made to a symbol with the same name as the next
+. symbol, a warning is issued by the linker. *}
.#define BSF_WARNING 0x1000
.
-. {* Signal that the symbol is indirect. The value of the symbol
-. is a pointer to an undefined asymbol which contains the
-. name to use instead. *}
+. {* Signal that the symbol is indirect. This symbol is an indirect
+. pointer to the symbol with the same name as the next symbol. *}
.#define BSF_INDIRECT 0x2000
.
. {* BSF_FILE marks symbols that contain a file name. This is used
. for ELF STT_FILE symbols. *}
.#define BSF_FILE 0x4000
.
+. {* Symbol is from dynamic linking information. *}
+.#define BSF_DYNAMIC 0x8000
+.
+. {* The symbol denotes a data object. Used in ELF, and perhaps
+. others someday. *}
+.#define BSF_OBJECT 0x10000
+.
. flagword flags;
.
-. {* A pointer to the section to which this symbol is
+. {* A pointer to the section to which this symbol is
. relative. This will always be non NULL, there are special
-. sections for undefined and absolute symbols *}
+. sections for undefined and absolute symbols. *}
. struct sec *section;
.
-. {* Back end special data. This is being phased out in favour
-. of making this a union. *}
-. PTR udata;
+. {* Back end special data. *}
+. union
+. {
+. PTR p;
+. bfd_vma i;
+. } udata;
.
.} asymbol;
*/
#include "bfd.h"
#include "sysdep.h"
-
#include "libbfd.h"
+#include "bfdlink.h"
#include "aout/stab_gnu.h"
-
+
+static char coff_section_type PARAMS ((const char *));
+
/*
DOCDD
INODE
/*
FUNCTION
- get_symtab_upper_bound
+ bfd_get_symtab_upper_bound
DESCRIPTION
Return the number of bytes required to store a vector of pointers
to <<asymbols>> for all the symbols in the BFD @var{abfd},
including a terminal NULL pointer. If there are no symbols in
- the BFD, then return 0.
+ the BFD, then return 0. If an error occurs, return -1.
+
+.#define bfd_get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
+
+*/
+
+/*
+FUNCTION
+ bfd_is_local_label
+
+SYNOPSIS
+ boolean bfd_is_local_label(bfd *abfd, asymbol *sym);
+
+DESCRIPTION
+ Return true if the given symbol @var{sym} in the BFD @var{abfd} is
+ a compiler generated local label, else return false.
+*/
+
+boolean
+bfd_is_local_label (abfd, sym)
+ bfd *abfd;
+ asymbol *sym;
+{
+ if ((sym->flags & (BSF_GLOBAL | BSF_WEAK)) != 0)
+ return false;
+ if (sym->name == NULL)
+ return false;
+ return bfd_is_local_label_name (abfd, sym->name);
+}
+
+/*
+FUNCTION
+ bfd_is_local_label_name
-.#define get_symtab_upper_bound(abfd) \
-. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
+SYNOPSIS
+ boolean bfd_is_local_label_name(bfd *abfd, const char *name);
+
+DESCRIPTION
+ Return true if a symbol with the name @var{name} in the BFD
+ @var{abfd} is a compiler generated local label, else return
+ false. This just checks whether the name has the form of a
+ local label.
+.#define bfd_is_local_label_name(abfd, name) \
+. BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
*/
/*
DESCRIPTION
Read the symbols from the BFD @var{abfd}, and fills in
the vector @var{location} with pointers to the symbols and
- a trailing NULL.
+ a trailing NULL.
Return the actual number of symbol pointers, not
including the NULL.
asymbol **location;
unsigned int symcount;
{
- if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
- bfd_error = invalid_operation;
- return false;
- }
+ if ((abfd->format != bfd_object) || (bfd_read_p (abfd)))
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return false;
+ }
bfd_get_outsymbols (abfd) = location;
bfd_get_symcount (abfd) = symcount;
stream @var{file}.
*/
void
-DEFUN(bfd_print_symbol_vandf,(file, symbol),
-FILE *file AND
-asymbol *symbol)
+bfd_print_symbol_vandf (arg, symbol)
+ PTR arg;
+ asymbol *symbol;
{
+ FILE *file = (FILE *) arg;
flagword type = symbol->flags;
- if (symbol->section != (asection *)NULL)
- {
- fprintf_vma(file, symbol->value+symbol->section->vma);
- }
- else
- {
- fprintf_vma(file, symbol->value);
- }
- fprintf(file," %c%c%c%c%c%c%c",
- (type & BSF_LOCAL) ? 'l':' ',
- (type & BSF_GLOBAL) ? 'g' : ' ',
- (type & BSF_WEAK) ? 'w' : ' ',
- (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
- (type & BSF_WARNING) ? 'W' : ' ',
- (type & BSF_INDIRECT) ? 'I' : ' ',
- (type & BSF_DEBUGGING) ? 'd' :' ');
-
+ if (symbol->section != (asection *) NULL)
+ {
+ fprintf_vma (file, symbol->value + symbol->section->vma);
+ }
+ else
+ {
+ fprintf_vma (file, symbol->value);
+ }
+
+ /* This presumes that a symbol can not be both BSF_DEBUGGING and
+ BSF_DYNAMIC, nor more than one of BSF_FUNCTION, BSF_FILE, and
+ BSF_OBJECT. */
+ fprintf (file, " %c%c%c%c%c%c%c",
+ ((type & BSF_LOCAL)
+ ? (type & BSF_GLOBAL) ? '!' : 'l'
+ : (type & BSF_GLOBAL) ? 'g' : ' '),
+ (type & BSF_WEAK) ? 'w' : ' ',
+ (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
+ (type & BSF_WARNING) ? 'W' : ' ',
+ (type & BSF_INDIRECT) ? 'I' : ' ',
+ (type & BSF_DEBUGGING) ? 'd' : (type & BSF_DYNAMIC) ? 'D' : ' ',
+ ((type & BSF_FUNCTION)
+ ? 'F'
+ : ((type & BSF_FILE)
+ ? 'f'
+ : ((type & BSF_OBJECT) ? 'O' : ' '))));
}
/* Map section names to POSIX/BSD single-character symbol types.
This table is probably incomplete. It is sorted for convenience of
adding entries. Since it is so short, a linear search is used. */
-static CONST struct section_to_type stt[] = {
+static CONST struct section_to_type stt[] =
+{
{"*DEBUG*", 'N'},
{".bss", 'b'},
+ {"zerovars", 'b'}, /* MRI .bss */
{".data", 'd'},
- {".sbss", 's'}, /* Small BSS (uninitialized data) */
- {".scommon", 'c'}, /* Small common */
- {".sdata", 'g'}, /* Small initialized data */
+ {"vars", 'd'}, /* MRI .data */
+ {".rdata", 'r'}, /* Read only data. */
+ {".rodata", 'r'}, /* Read only data. */
+ {".sbss", 's'}, /* Small BSS (uninitialized data). */
+ {".scommon", 'c'}, /* Small common. */
+ {".sdata", 'g'}, /* Small initialized data. */
{".text", 't'},
+ {"code", 't'}, /* MRI .text */
{0, 0}
};
/* Return the single-character symbol type corresponding to
- section S, or '?' for an unknown COFF section. */
+ section S, or '?' for an unknown COFF section.
+
+ Check for any leading string which matches, so .text5 returns
+ 't' as well as .text */
static char
coff_section_type (s)
- char *s;
+ const char *s;
{
CONST struct section_to_type *t;
- for (t = &stt[0]; t->section; t++)
- if (!strcmp (s, t->section))
+ for (t = &stt[0]; t->section; t++)
+ if (!strncmp (s, t->section, strlen (t->section)))
return t->type;
+
return '?';
}
int bfd_decode_symclass(asymbol *symbol);
*/
int
-DEFUN(bfd_decode_symclass,(symbol),
-asymbol *symbol)
+bfd_decode_symclass (symbol)
+ asymbol *symbol;
{
char c;
if (bfd_is_com_section (symbol->section))
return 'C';
- if (symbol->section == &bfd_und_section)
+ if (bfd_is_und_section (symbol->section))
return 'U';
- if (symbol->section == &bfd_ind_section)
+ if (bfd_is_ind_section (symbol->section))
return 'I';
- if (!(symbol->flags & (BSF_GLOBAL|BSF_LOCAL)))
+ if (symbol->flags & BSF_WEAK)
+ return 'W';
+ if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
return '?';
- if (symbol->section == &bfd_abs_section)
+ if (bfd_is_abs_section (symbol->section))
c = 'a';
else if (symbol->section)
c = coff_section_type (symbol->section->name);
return c;
/* We don't have to handle these cases just yet, but we will soon:
- N_SETV: 'v';
- N_SETA: 'l';
+ N_SETV: 'v';
+ N_SETA: 'l';
N_SETT: 'x';
N_SETD: 'z';
N_SETB: 's';
*/
void
-DEFUN(bfd_symbol_info,(symbol, ret),
- asymbol *symbol AND
- symbol_info *ret)
+bfd_symbol_info (symbol, ret)
+ asymbol *symbol;
+ symbol_info *ret;
{
ret->type = bfd_decode_symclass (symbol);
if (ret->type != 'U')
- ret->value = symbol->value+symbol->section->vma;
+ ret->value = symbol->value + symbol->section->vma;
else
ret->value = 0;
ret->name = symbol->name;
}
void
-bfd_symbol_is_absolute()
+bfd_symbol_is_absolute ()
+{
+ abort ();
+}
+
+/*
+FUNCTION
+ bfd_copy_private_symbol_data
+
+SYNOPSIS
+ boolean bfd_copy_private_symbol_data(bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
+
+DESCRIPTION
+ Copy private symbol information from @var{isym} in the BFD
+ @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
+ Return <<true>> on success, <<false>> on error. Possible error
+ returns are:
+
+ o <<bfd_error_no_memory>> -
+ Not enough memory exists to create private data for @var{osec}.
+
+.#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
+. BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
+. (ibfd, isymbol, obfd, osymbol))
+
+*/
+
+/* The generic version of the function which returns mini symbols.
+ This is used when the backend does not provide a more efficient
+ version. It just uses BFD asymbol structures as mini symbols. */
+
+long
+_bfd_generic_read_minisymbols (abfd, dynamic, minisymsp, sizep)
+ bfd *abfd;
+ boolean dynamic;
+ PTR *minisymsp;
+ unsigned int *sizep;
+{
+ long storage;
+ asymbol **syms = NULL;
+ long symcount;
+
+ if (dynamic)
+ storage = bfd_get_dynamic_symtab_upper_bound (abfd);
+ else
+ storage = bfd_get_symtab_upper_bound (abfd);
+ if (storage < 0)
+ goto error_return;
+
+ syms = (asymbol **) bfd_malloc ((size_t) storage);
+ if (syms == NULL)
+ goto error_return;
+
+ if (dynamic)
+ symcount = bfd_canonicalize_dynamic_symtab (abfd, syms);
+ else
+ symcount = bfd_canonicalize_symtab (abfd, syms);
+ if (symcount < 0)
+ goto error_return;
+
+ *minisymsp = (PTR) syms;
+ *sizep = sizeof (asymbol *);
+ return symcount;
+
+ error_return:
+ if (syms != NULL)
+ free (syms);
+ return -1;
+}
+
+/* The generic version of the function which converts a minisymbol to
+ an asymbol. We don't worry about the sym argument we are passed;
+ we just return the asymbol the minisymbol points to. */
+
+/*ARGSUSED*/
+asymbol *
+_bfd_generic_minisymbol_to_symbol (abfd, dynamic, minisym, sym)
+ bfd *abfd;
+ boolean dynamic;
+ const PTR minisym;
+ asymbol *sym;
{
- abort();
+ return *(asymbol **) minisym;
}
+/* Look through stabs debugging information in .stab and .stabstr
+ sections to find the source file and line closest to a desired
+ location. This is used by COFF and ELF targets. It sets *pfound
+ to true if it finds some information. The *pinfo field is used to
+ pass cached information in and out of this routine; this first time
+ the routine is called for a BFD, *pinfo should be NULL. The value
+ placed in *pinfo should be saved with the BFD, and passed back each
+ time this function is called. */
+
+/* A pointer to this structure is stored in *pinfo. */
+
+struct stab_find_info
+{
+ /* The .stab section. */
+ asection *stabsec;
+ /* The .stabstr section. */
+ asection *strsec;
+ /* The contents of the .stab section. */
+ bfd_byte *stabs;
+ /* The contents of the .stabstr section. */
+ bfd_byte *strs;
+ /* An malloc buffer to hold the file name. */
+ char *filename;
+ /* Cached values to restart quickly. */
+ bfd_vma cached_offset;
+ bfd_byte *cached_stab;
+ bfd_byte *cached_str;
+ bfd_size_type cached_stroff;
+};
+
+boolean
+_bfd_stab_section_find_nearest_line (abfd, symbols, section, offset, pfound,
+ pfilename, pfnname, pline, pinfo)
+ bfd *abfd;
+ asymbol **symbols;
+ asection *section;
+ bfd_vma offset;
+ boolean *pfound;
+ const char **pfilename;
+ const char **pfnname;
+ unsigned int *pline;
+ PTR *pinfo;
+{
+ struct stab_find_info *info;
+ bfd_size_type stabsize, strsize;
+ bfd_byte *stab, *stabend, *str;
+ bfd_size_type stroff;
+ bfd_vma fnaddr;
+ char *directory_name, *main_file_name, *current_file_name, *line_file_name;
+ char *fnname;
+ bfd_vma low_func_vma, low_line_vma;
+
+ *pfound = false;
+ *pfilename = bfd_get_filename (abfd);
+ *pfnname = NULL;
+ *pline = 0;
+
+ info = (struct stab_find_info *) *pinfo;
+ if (info != NULL)
+ {
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* No stabs debugging information. */
+ return true;
+ }
+
+ stabsize = info->stabsec->_raw_size;
+ strsize = info->strsec->_raw_size;
+ }
+ else
+ {
+ long reloc_size, reloc_count;
+ arelent **reloc_vector;
+
+ info = (struct stab_find_info *) bfd_zalloc (abfd, sizeof *info);
+ if (info == NULL)
+ return false;
+
+ /* FIXME: When using the linker --split-by-file or
+ --split-by-reloc options, it is possible for the .stab and
+ .stabstr sections to be split. We should handle that. */
+
+ info->stabsec = bfd_get_section_by_name (abfd, ".stab");
+ info->strsec = bfd_get_section_by_name (abfd, ".stabstr");
+
+ if (info->stabsec == NULL || info->strsec == NULL)
+ {
+ /* No stabs debugging information. Set *pinfo so that we
+ can return quickly in the info != NULL case above. */
+ *pinfo = (PTR) info;
+ return true;
+ }
+
+ stabsize = info->stabsec->_raw_size;
+ strsize = info->strsec->_raw_size;
+
+ info->stabs = (bfd_byte *) bfd_alloc (abfd, stabsize);
+ info->strs = (bfd_byte *) bfd_alloc (abfd, strsize);
+ if (info->stabs == NULL || info->strs == NULL)
+ return false;
+
+ if (! bfd_get_section_contents (abfd, info->stabsec, info->stabs, 0,
+ stabsize)
+ || ! bfd_get_section_contents (abfd, info->strsec, info->strs, 0,
+ strsize))
+ return false;
+
+ /* If this is a relocateable object file, we have to relocate
+ the entries in .stab. This should always be simple 32 bit
+ relocations against symbols defined in this object file, so
+ this should be no big deal. */
+ reloc_size = bfd_get_reloc_upper_bound (abfd, info->stabsec);
+ if (reloc_size < 0)
+ return false;
+ reloc_vector = (arelent **) bfd_malloc (reloc_size);
+ if (reloc_vector == NULL && reloc_size != 0)
+ return false;
+ reloc_count = bfd_canonicalize_reloc (abfd, info->stabsec, reloc_vector,
+ symbols);
+ if (reloc_count < 0)
+ {
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+ return false;
+ }
+ if (reloc_count > 0)
+ {
+ arelent **pr;
+
+ for (pr = reloc_vector; *pr != NULL; pr++)
+ {
+ arelent *r;
+ unsigned long val;
+ asymbol *sym;
+
+ r = *pr;
+ if (r->howto->rightshift != 0
+ || r->howto->size != 2
+ || r->howto->bitsize != 32
+ || r->howto->pc_relative
+ || r->howto->bitpos != 0
+ || r->howto->dst_mask != 0xffffffff)
+ {
+ (*_bfd_error_handler)
+ ("Unsupported .stab relocation");
+ bfd_set_error (bfd_error_invalid_operation);
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+ return false;
+ }
+
+ val = bfd_get_32 (abfd, info->stabs + r->address);
+ val &= r->howto->src_mask;
+ sym = *r->sym_ptr_ptr;
+ val += sym->value + sym->section->vma + r->addend;
+ bfd_put_32 (abfd, val, info->stabs + r->address);
+ }
+ }
+
+ if (reloc_vector != NULL)
+ free (reloc_vector);
+
+ *pinfo = (PTR) info;
+ }
+
+ /* We are passed a section relative offset. The offsets in the
+ stabs information are absolute. */
+ offset += bfd_get_section_vma (abfd, section);
+
+ /* Stabs entries use a 12 byte format:
+ 4 byte string table index
+ 1 byte stab type
+ 1 byte stab other field
+ 2 byte stab desc field
+ 4 byte stab value
+ FIXME: This will have to change for a 64 bit object format.
+
+ The stabs symbols are divided into compilation units. For the
+ first entry in each unit, the type of 0, the value is the length
+ of the string table for this unit, and the desc field is the
+ number of stabs symbols for this unit. */
+
+#define STRDXOFF (0)
+#define TYPEOFF (4)
+#define OTHEROFF (5)
+#define DESCOFF (6)
+#define VALOFF (8)
+#define STABSIZE (12)
+
+ /* It would be nice if we could skip ahead to the stabs symbols for
+ the next compilation unit to quickly scan through the compilation
+ units. Unfortunately, since each line number gets a separate
+ stabs entry, it is entirely plausible that a large source file
+ will overflow the 16 bit count of stabs entries. */
+ fnaddr = 0;
+ directory_name = NULL;
+ main_file_name = NULL;
+ current_file_name = NULL;
+ line_file_name = NULL;
+ fnname = NULL;
+ low_func_vma = 0;
+ low_line_vma = 0;
+
+ stabend = info->stabs + stabsize;
+
+ if (info->cached_stab == NULL || offset < info->cached_offset)
+ {
+ stab = info->stabs;
+ str = info->strs;
+ stroff = 0;
+ }
+ else
+ {
+ stab = info->cached_stab;
+ str = info->cached_str;
+ stroff = info->cached_stroff;
+ }
+
+ info->cached_offset = offset;
+
+ for (; stab < stabend; stab += STABSIZE)
+ {
+ boolean done;
+ bfd_vma val;
+ char *name;
+
+ done = false;
+
+ switch (stab[TYPEOFF])
+ {
+ case 0:
+ /* This is the first entry in a compilation unit. */
+ if ((bfd_size_type) ((info->strs + strsize) - str) < stroff)
+ {
+ done = true;
+ break;
+ }
+ str += stroff;
+ stroff = bfd_get_32 (abfd, stab + VALOFF);
+ break;
+
+ case N_SO:
+ /* The main file name. */
+
+ val = bfd_get_32 (abfd, stab + VALOFF);
+ if (val > offset)
+ {
+ done = true;
+ break;
+ }
+
+ name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
+
+ /* An empty string indicates the end of the compilation
+ unit. */
+ if (*name == '\0')
+ {
+ /* If there are functions in different sections, they
+ may have addresses larger than val, but we don't want
+ to forget the file name. When there are functions in
+ different cases, there is supposed to be an N_FUN at
+ the end of the function indicating where it ends. */
+ if (low_func_vma < val || fnname == NULL)
+ main_file_name = NULL;
+ break;
+ }
+
+ /* We know that we have to get to at least this point in the
+ stabs entries for this offset. */
+ info->cached_stab = stab;
+ info->cached_str = str;
+ info->cached_stroff = stroff;
+
+ current_file_name = name;
+
+ /* Look ahead to the next symbol. Two consecutive N_SO
+ symbols are a directory and a file name. */
+ if (stab + STABSIZE >= stabend
+ || *(stab + STABSIZE + TYPEOFF) != N_SO)
+ directory_name = NULL;
+ else
+ {
+ stab += STABSIZE;
+ directory_name = current_file_name;
+ current_file_name = ((char *) str
+ + bfd_get_32 (abfd, stab + STRDXOFF));
+ }
+
+ main_file_name = current_file_name;
+
+ break;
+
+ case N_SOL:
+ /* The name of an include file. */
+ current_file_name = ((char *) str
+ + bfd_get_32 (abfd, stab + STRDXOFF));
+ break;
+
+ case N_SLINE:
+ case N_DSLINE:
+ case N_BSLINE:
+ /* A line number. The value is relative to the start of the
+ current function. */
+ val = fnaddr + bfd_get_32 (abfd, stab + VALOFF);
+ if (val >= low_line_vma && val <= offset)
+ {
+ *pline = bfd_get_16 (abfd, stab + DESCOFF);
+ low_line_vma = val;
+ line_file_name = current_file_name;
+ }
+ break;
+
+ case N_FUN:
+ /* A function name. */
+ val = bfd_get_32 (abfd, stab + VALOFF);
+ name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
+
+ /* An empty string here indicates the end of a function, and
+ the value is relative to fnaddr. */
+
+ if (*name == '\0')
+ {
+ val += fnaddr;
+ if (val >= low_func_vma && val < offset)
+ fnname = NULL;
+ }
+ else
+ {
+ if (val >= low_func_vma && val <= offset)
+ {
+ fnname = name;
+ low_func_vma = val;
+ }
+
+ fnaddr = val;
+ }
+
+ break;
+ }
+
+ if (done)
+ break;
+ }
+
+ if (main_file_name == NULL)
+ {
+ /* No information found. */
+ return true;
+ }
+
+ *pfound = true;
+
+ if (*pline != 0)
+ main_file_name = line_file_name;
+
+ if (main_file_name != NULL)
+ {
+ if (main_file_name[0] == '/' || directory_name == NULL)
+ *pfilename = main_file_name;
+ else
+ {
+ size_t dirlen;
+
+ dirlen = strlen (directory_name);
+ if (info->filename == NULL
+ || strncmp (info->filename, directory_name, dirlen) != 0
+ || strcmp (info->filename + dirlen, main_file_name) != 0)
+ {
+ if (info->filename != NULL)
+ free (info->filename);
+ info->filename = (char *) bfd_malloc (dirlen +
+ strlen (main_file_name)
+ + 1);
+ if (info->filename == NULL)
+ return false;
+ strcpy (info->filename, directory_name);
+ strcpy (info->filename + dirlen, main_file_name);
+ }
+
+ *pfilename = info->filename;
+ }
+ }
+
+ if (fnname != NULL)
+ {
+ char *s;
+
+ /* This will typically be something like main:F(0,1), so we want
+ to clobber the colon. It's OK to change the name, since the
+ string is in our own local storage anyhow. */
+
+ s = strchr (fnname, ':');
+ if (s != NULL)
+ *s = '\0';
+
+ *pfnname = fnname;
+ }
+
+ return true;
+}