(target_node->type == ACPI_TYPE_LOCAL_METHOD_ALIAS)) {
/*
* Dereference an existing alias so that we don't create a chain
- * of aliases. With this code, we guarantee that an alias is
+ * of aliases. With this code, we guarantee that an alias is
* always exactly one level of indirection away from the
* actual aliased name.
*/
/*
* For objects that can never change (i.e., the NS node will
* permanently point to the same object), we can simply attach
- * the object to the new NS node. For other objects (such as
+ * the object to the new NS node. For other objects (such as
* Integers, buffers, etc.), we have to point the Alias node
* to the original Node.
*/
/*
* The new alias assumes the type of the target, and it points
- * to the same object. The reference count of the object has an
+ * to the same object. The reference count of the object has an
* additional reference to prevent deletion out from under either the
* target node or the alias Node
*/
/* Init object and attach to NS node */
- obj_desc->mutex.sync_level =
- (u8) walk_state->operands[1]->integer.value;
+ obj_desc->mutex.sync_level = (u8)walk_state->operands[1]->integer.value;
obj_desc->mutex.node =
(struct acpi_namespace_node *)walk_state->operands[0];