struct ast_bo *bo;
int src_offset, dst_offset;
int bpp = (afbdev->afb.base.bits_per_pixel + 7)/8;
- int ret;
+ int ret = -EBUSY;
bool unmap = false;
bool store_for_later = false;
int x2, y2;
* then the BO is being moved and we should
* store up the damage until later.
*/
- ret = ast_bo_reserve(bo, true);
+ if (!in_interrupt())
+ ret = ast_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
return;