#define DPIO_PHY_STATUS (VLV_DISPLAY_BASE + 0x6240)
#define DPLL_PORTD_READY_MASK (0xf)
#define DISPLAY_PHY_CONTROL (VLV_DISPLAY_BASE + 0x60100)
-#define PHY_COM_LANE_RESET_DEASSERT(phy, val) \
- ((phy == DPIO_PHY0) ? (val | 1) : (val | 2))
-#define PHY_COM_LANE_RESET_ASSERT(phy, val) \
- ((phy == DPIO_PHY0) ? (val & ~1) : (val & ~2))
+#define PHY_COM_LANE_RESET_DEASSERT(phy) (1 << (phy))
#define DISPLAY_PHY_STATUS (VLV_DISPLAY_BASE + 0x60104)
-#define PHY_POWERGOOD(phy) ((phy == DPIO_PHY0) ? (1<<31) : (1<<30))
+#define PHY_POWERGOOD(phy) (((phy) == DPIO_PHY0) ? (1<<31) : (1<<30))
/*
* The i830 generation, in LVDS mode, defines P1 as the bit number set within
#define DDL_CURSOR_PRECISION_64 (1<<31)
#define DDL_CURSOR_PRECISION_32 (0<<31)
#define DDL_CURSOR_SHIFT 24
-#define DDL_SPRITE1_PRECISION_64 (1<<23)
-#define DDL_SPRITE1_PRECISION_32 (0<<23)
-#define DDL_SPRITE1_SHIFT 16
-#define DDL_SPRITE0_PRECISION_64 (1<<15)
-#define DDL_SPRITE0_PRECISION_32 (0<<15)
-#define DDL_SPRITE0_SHIFT 8
+#define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite)))
+#define DDL_SPRITE_PRECISION_32(sprite) (0<<(15+8*(sprite)))
+#define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite))
#define DDL_PLANE_PRECISION_64 (1<<7)
#define DDL_PLANE_PRECISION_32 (0<<7)
#define DDL_PLANE_SHIFT 0
+#define DRAIN_LATENCY_MASK 0x7f
/* FIFO watermark sizes etc */
#define G4X_FIFO_LINE_SIZE 64