mutex_lock(&dev_priv->rps.hw_lock);
if (IS_VALLEYVIEW(dev_priv->dev)) {
u32 freq;
- vlv_punit_read(dev_priv, PUNIT_REG_GPU_FREQ_STS, &freq);
+ freq = vlv_punit_read(dev_priv, PUNIT_REG_GPU_FREQ_STS);
ret = vlv_gpu_freq(dev_priv->mem_freq, (freq >> 8) & 0xff);
} else {
ret = dev_priv->rps.cur_delay * GT_FREQUENCY_MULTIPLIER;