int sti_mixer_set_plane_depth(struct sti_mixer *mixer, struct sti_plane *plane)
{
- int plane_id, depth = plane->zorder;
+ int plane_id, depth = plane->drm_plane.state->normalized_zpos;
unsigned int i;
u32 mask, val;
- if ((depth < 1) || (depth > GAM_MIXER_NB_DEPTH_LEVEL))
- return 1;
-
switch (plane->desc) {
case STI_GDP_0:
plane_id = GAM_DEPTH_GDP0_ID;
break;
}
- mask |= GAM_DEPTH_MASK_ID << (3 * (depth - 1));
- plane_id = plane_id << (3 * (depth - 1));
+ mask |= GAM_DEPTH_MASK_ID << (3 * depth);
+ plane_id = plane_id << (3 * depth);
DRM_DEBUG_DRIVER("%s %s depth=%d\n", sti_mixer_to_str(mixer),
sti_plane_to_str(plane), depth);