rmem[3] == 0xff && rmem[4] == 0xff && rmem[5] == 0xff)
return WIIMOTE_EXT_NONE;
+ if (rmem[4] == 0x00 && rmem[5] == 0x00)
+ return WIIMOTE_EXT_NUNCHUK;
if (rmem[4] == 0x04 && rmem[5] == 0x02)
return WIIMOTE_EXT_BALANCE_BOARD;
/* map MP with correct pass-through mode */
switch (exttype) {
+ case WIIMOTE_EXT_NUNCHUK:
+ wmem = 0x05;
+ break;
default:
wmem = 0x04;
break;
static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_NONE] = "None",
[WIIMOTE_EXT_UNKNOWN] = "Unknown",
+ [WIIMOTE_EXT_NUNCHUK] = "Nintendo Wii Nunchuk",
[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
};