{
v4l2_std_id *id = arg;
int found = 0;
- int i, err;
+ int i;
DEB_EE(("VIDIOC_S_STD\n"));
case VIDIOC_OVERLAY:
{
int on = *(int *)arg;
- int err = 0;
DEB_D(("VIDIOC_OVERLAY on:%d\n",on));
if (on != 0) {
case VIDIOCGMBUF:
{
struct video_mbuf *mbuf = arg;
- struct videobuf_queue *q;
int i;
/* fixme: number of capture buffers and sizes for v4l apps */