* Device Access
*/
-static inline u32 vsp1_lut_read(struct vsp1_lut *lut, u32 reg)
-{
- return vsp1_read(lut->entity.vsp1, reg);
-}
-
static inline void vsp1_lut_write(struct vsp1_lut *lut, u32 reg, u32 data)
{
vsp1_write(lut->entity.vsp1, reg, data);