#include "inode-map.h"
#include "volumes.h"
-#define BITS_PER_BITMAP (PAGE_SIZE * 8)
+#define BITS_PER_BITMAP (PAGE_SIZE * 8UL)
#define MAX_CACHE_BYTES_PER_GIG SZ_32K
struct btrfs_trim_range {
u64 offset)
{
u64 bitmap_start;
- u32 bytes_per_bitmap;
+ u64 bytes_per_bitmap;
bytes_per_bitmap = BITS_PER_BITMAP * ctl->unit;
bitmap_start = offset - ctl->start;
- bitmap_start = div_u64(bitmap_start, bytes_per_bitmap);
+ bitmap_start = div64_u64(bitmap_start, bytes_per_bitmap);
bitmap_start *= bytes_per_bitmap;
bitmap_start += ctl->start;
u64 bitmap_bytes;
u64 extent_bytes;
u64 size = block_group->key.offset;
- u32 bytes_per_bg = BITS_PER_BITMAP * ctl->unit;
- u32 max_bitmaps = div_u64(size + bytes_per_bg - 1, bytes_per_bg);
+ u64 bytes_per_bg = BITS_PER_BITMAP * ctl->unit;
+ u64 max_bitmaps = div64_u64(size + bytes_per_bg - 1, bytes_per_bg);
- max_bitmaps = max_t(u32, max_bitmaps, 1);
+ max_bitmaps = max_t(u64, max_bitmaps, 1);
ASSERT(ctl->total_bitmaps <= max_bitmaps);
* sure we don't go over our overall goal of MAX_CACHE_BYTES_PER_GIG as
* we add more bitmaps.
*/
- bitmap_bytes = (ctl->total_bitmaps + 1) * PAGE_SIZE;
+ bitmap_bytes = (ctl->total_bitmaps + 1) * ctl->unit;
if (bitmap_bytes >= max_bytes) {
ctl->extents_thresh = 0;
/*
* If this block group has some small extents we don't want to
* use up all of our free slots in the cache with them, we want
- * to reserve them to larger extents, however if we have plent
+ * to reserve them to larger extents, however if we have plenty
* of cache left then go ahead an dadd them, no sense in adding
* the overhead of a bitmap if we don't have to.
*/
if (tmp->offset + tmp->bytes < offset)
break;
if (offset + bytes < tmp->offset) {
- n = rb_prev(&info->offset_index);
+ n = rb_prev(&tmp->offset_index);
continue;
}
info = tmp;
if (offset + bytes < tmp->offset)
break;
if (tmp->offset + tmp->bytes < offset) {
- n = rb_next(&info->offset_index);
+ n = rb_next(&tmp->offset_index);
continue;
}
info = tmp;