/* symbols.c -symbol table-
Copyright 1987, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004, 2005
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006
Free Software Foundation, Inc.
This file is part of GAS, the GNU Assembler.
symbolS *symbolP = symbol_create (name, segment, valu, frag);
/* Link to end of symbol chain. */
-#ifdef BFD_ASSEMBLER
{
extern int symbol_table_frozen;
if (symbol_table_frozen)
abort ();
}
-#endif
symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
return symbolP;
/* symbol must be born in some fixed state. This seems as good as any. */
memset (symbolP, 0, sizeof (symbolS));
-#ifdef BFD_ASSEMBLER
symbolP->bsym = bfd_make_empty_symbol (stdoutput);
if (symbolP->bsym == NULL)
- as_perror ("%s", "bfd_make_empty_symbol");
- symbolP->bsym->udata.p = (PTR) symbolP;
-#endif
+ as_fatal ("bfd_make_empty_symbol: %s", bfd_errmsg (bfd_get_error ()));
S_SET_NAME (symbolP, preserved_copy_of_name);
S_SET_SEGMENT (symbolP, segment);
symbol_clear_list_pointers (symbolP);
symbolP->sy_frag = frag;
-#ifndef BFD_ASSEMBLER
- symbolP->sy_number = ~0;
- symbolP->sy_name_offset = (unsigned int) ~0;
-#endif
obj_symbol_new_hook (symbolP);
return symbolP;
}
\f
-#ifdef BFD_ASSEMBLER
/* Local symbol support. If we can get away with it, we keep only a
small amount of information for local symbols. */
return ret;
}
-
-#else /* ! BFD_ASSEMBLER */
-
-#define LOCAL_SYMBOL_CHECK(s) 0
-#define local_symbol_convert(s) ((symbolS *) s)
-
-#endif /* ! BFD_ASSEMBLER */
\f
/* We have just seen "<name>:".
Creates a struct symbol unless it already exists.
/* Sun local labels go out of scope whenever a non-local symbol is
defined. */
- if (LOCAL_LABELS_DOLLAR)
- {
- int local;
-
-#ifdef BFD_ASSEMBLER
- local = bfd_is_local_label_name (stdoutput, sym_name);
-#else
- local = LOCAL_LABEL (sym_name);
-#endif
-
- if (! local)
- dollar_label_clear ();
- }
+ if (LOCAL_LABELS_DOLLAR
+ && !bfd_is_local_label_name (stdoutput, sym_name))
+ dollar_label_clear ();
#ifndef WORKING_DOT_WORD
if (new_broken_words)
if ((symbolP = symbol_find (sym_name)) != 0)
{
+ S_CLEAR_WEAKREFR (symbolP);
#ifdef RESOLVE_SYMBOL_REDEFINITION
if (RESOLVE_SYMBOL_REDEFINITION (symbolP))
return symbolP;
/* Now check for undefined symbols. */
if (LOCAL_SYMBOL_CHECK (symbolP))
{
-#ifdef BFD_ASSEMBLER
struct local_symbol *locsym = (struct local_symbol *) symbolP;
if (locsym->lsy_section != undefined_section
locsym->lsy_section = now_seg;
local_symbol_set_frag (locsym, frag_now);
locsym->lsy_value = frag_now_fix ();
-#endif
}
- else if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
+ else if (!(S_IS_DEFINED (symbolP) || symbol_equated_p (symbolP))
+ || S_IS_COMMON (symbolP)
+ || S_IS_VOLATILE (symbolP))
{
+ if (S_IS_VOLATILE (symbolP))
+ {
+ symbolP = symbol_clone (symbolP, 1);
+ S_SET_VALUE (symbolP, 0);
+ S_CLEAR_VOLATILE (symbolP);
+ }
if (S_GET_VALUE (symbolP) == 0)
{
symbolP->sy_frag = frag_now;
&& S_IS_EXTERNAL (symbolP))
|| S_GET_SEGMENT (symbolP) == bss_section)
&& (now_seg == data_section
+ || now_seg == bss_section
|| now_seg == S_GET_SEGMENT (symbolP)))
{
/* Select which of the 2 cases this is. */
#else
char od_buf[100];
od_buf[0] = '\0';
-#ifdef BFD_ASSEMBLER
if (OUTPUT_FLAVOR == bfd_target_aout_flavour)
-#endif
sprintf (od_buf, "%d.%d.",
S_GET_OTHER (symbolP),
S_GET_DESC (symbolP));
if (!(frag_now == symbolP->sy_frag
&& S_GET_VALUE (symbolP) == frag_now_fix ()
&& S_GET_SEGMENT (symbolP) == now_seg))
- as_bad (_("symbol `%s' is already defined"), sym_name);
+ {
+ as_bad (_("symbol `%s' is already defined"), sym_name);
+ symbolP = symbol_clone (symbolP, 0);
+ }
}
}
-#ifdef BFD_ASSEMBLER
else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name))
{
symbolP = (symbolS *) local_symbol_make (sym_name, now_seg,
(valueT) frag_now_fix (),
frag_now);
}
-#endif /* BFD_ASSEMBLER */
else
{
symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (),
if (symbolP == NULL)
{
-#ifdef BFD_ASSEMBLER
if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name))
{
symbolP = md_undefined_symbol ((char *) name);
&zero_address_frag);
return symbolP;
}
-#endif
symbolP = symbol_make (name);
return (symbolP);
}
+symbolS *
+symbol_clone (symbolS *orgsymP, int replace)
+{
+ symbolS *newsymP;
+ asymbol *bsymorg, *bsymnew;
+
+ /* Running local_symbol_convert on a clone that's not the one currently
+ in local_hash would incorrectly replace the hash entry. Thus the
+ symbol must be converted here. Note that the rest of the function
+ depends on not encountering an unconverted symbol. */
+ if (LOCAL_SYMBOL_CHECK (orgsymP))
+ orgsymP = local_symbol_convert ((struct local_symbol *) orgsymP);
+ bsymorg = orgsymP->bsym;
+
+ know (S_IS_DEFINED (orgsymP));
+
+ newsymP = obstack_alloc (¬es, sizeof (*newsymP));
+ *newsymP = *orgsymP;
+ bsymnew = bfd_make_empty_symbol (bfd_asymbol_bfd (bsymorg));
+ if (bsymnew == NULL)
+ as_fatal ("bfd_make_empty_symbol: %s", bfd_errmsg (bfd_get_error ()));
+ newsymP->bsym = bsymnew;
+ bsymnew->name = bsymorg->name;
+ bsymnew->flags = bsymorg->flags;
+ bsymnew->section = bsymorg->section;
+ bfd_copy_private_symbol_data (bfd_asymbol_bfd (bsymorg), bsymorg,
+ bfd_asymbol_bfd (bsymnew), bsymnew);
+
+#ifdef obj_symbol_clone_hook
+ obj_symbol_clone_hook (newsymP, orgsymP);
+#endif
+
+#ifdef tc_symbol_clone_hook
+ tc_symbol_clone_hook (newsymP, orgsymP);
+#endif
+
+ if (replace)
+ {
+ if (symbol_rootP == orgsymP)
+ symbol_rootP = newsymP;
+ else if (orgsymP->sy_previous)
+ {
+ orgsymP->sy_previous->sy_next = newsymP;
+ orgsymP->sy_previous = NULL;
+ }
+ if (symbol_lastP == orgsymP)
+ symbol_lastP = newsymP;
+ else if (orgsymP->sy_next)
+ orgsymP->sy_next->sy_previous = newsymP;
+ orgsymP->sy_previous = orgsymP->sy_next = orgsymP;
+ debug_verify_symchain (symbol_rootP, symbol_lastP);
+
+ symbol_table_insert (newsymP);
+ }
+ else
+ newsymP->sy_previous = newsymP->sy_next = newsymP;
+
+ return newsymP;
+}
+
+/* Referenced symbols, if they are forward references, need to be cloned
+ (without replacing the original) so that the value of the referenced
+ symbols at the point of use . */
+
+#undef symbol_clone_if_forward_ref
+symbolS *
+symbol_clone_if_forward_ref (symbolS *symbolP, int is_forward)
+{
+ if (symbolP && !LOCAL_SYMBOL_CHECK (symbolP))
+ {
+ symbolS *add_symbol = symbolP->sy_value.X_add_symbol;
+ symbolS *op_symbol = symbolP->sy_value.X_op_symbol;
+
+ if (symbolP->sy_forward_ref)
+ is_forward = 1;
+
+ if (is_forward)
+ {
+ /* assign_symbol() clones volatile symbols; pre-existing expressions
+ hold references to the original instance, but want the current
+ value. Just repeat the lookup. */
+ if (add_symbol && S_IS_VOLATILE (add_symbol))
+ add_symbol = symbol_find_exact (S_GET_NAME (add_symbol));
+ if (op_symbol && S_IS_VOLATILE (op_symbol))
+ op_symbol = symbol_find_exact (S_GET_NAME (op_symbol));
+ }
+
+ /* Re-using sy_resolving here, as this routine cannot get called from
+ symbol resolution code. */
+ if (symbolP->bsym->section == expr_section && !symbolP->sy_resolving)
+ {
+ symbolP->sy_resolving = 1;
+ add_symbol = symbol_clone_if_forward_ref (add_symbol, is_forward);
+ op_symbol = symbol_clone_if_forward_ref (op_symbol, is_forward);
+ symbolP->sy_resolving = 0;
+ }
+
+ if (symbolP->sy_forward_ref
+ || add_symbol != symbolP->sy_value.X_add_symbol
+ || op_symbol != symbolP->sy_value.X_op_symbol)
+ symbolP = symbol_clone (symbolP, 0);
+
+ symbolP->sy_value.X_add_symbol = add_symbol;
+ symbolP->sy_value.X_op_symbol = op_symbol;
+ }
+
+ return symbolP;
+}
+
symbolS *
symbol_temp_new (segT seg, valueT ofs, fragS *frag)
{
symbolS *
symbol_find_exact (const char *name)
{
-#ifdef BFD_ASSEMBLER
- {
- struct local_symbol *locsym;
+ return symbol_find_exact_noref (name, 0);
+}
- locsym = (struct local_symbol *) hash_find (local_hash, name);
- if (locsym != NULL)
- return (symbolS *) locsym;
- }
-#endif
+symbolS *
+symbol_find_exact_noref (const char *name, int noref)
+{
+ struct local_symbol *locsym;
+ symbolS* sym;
+
+ locsym = (struct local_symbol *) hash_find (local_hash, name);
+ if (locsym != NULL)
+ return (symbolS *) locsym;
- return ((symbolS *) hash_find (sy_hash, name));
+ sym = ((symbolS *) hash_find (sy_hash, name));
+
+ /* Any references to the symbol, except for the reference in
+ .weakref, must clear this flag, such that the symbol does not
+ turn into a weak symbol. Note that we don't have to handle the
+ local_symbol case, since a weakrefd is always promoted out of the
+ local_symbol table when it is turned into a weak symbol. */
+ if (sym && ! noref)
+ S_CLEAR_WEAKREFD (sym);
+
+ return sym;
}
symbolS *
symbol_find (const char *name)
+{
+ return symbol_find_noref (name, 0);
+}
+
+symbolS *
+symbol_find_noref (const char *name, int noref)
{
#ifdef tc_canonicalize_symbol_name
{
*copy = '\0';
}
- return symbol_find_exact (name);
+ return symbol_find_exact_noref (name, noref);
}
/* Once upon a time, symbols were kept in a singly linked list. At
know (*rootPP == NULL);
know (*lastPP == NULL);
addme->sy_next = NULL;
-#ifdef SYMBOLS_NEED_BACKPOINTERS
addme->sy_previous = NULL;
-#endif
*rootPP = addme;
*lastPP = addme;
return;
if (target->sy_next != NULL)
{
-#ifdef SYMBOLS_NEED_BACKPOINTERS
target->sy_next->sy_previous = addme;
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
}
else
{
addme->sy_next = target->sy_next;
target->sy_next = addme;
-
-#ifdef SYMBOLS_NEED_BACKPOINTERS
addme->sy_previous = target;
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
debug_verify_symchain (symbol_rootP, symbol_lastP);
}
if (LOCAL_SYMBOL_CHECK (symbolP))
abort ();
symbolP->sy_next = NULL;
-#ifdef SYMBOLS_NEED_BACKPOINTERS
symbolP->sy_previous = NULL;
-#endif
}
-#ifdef SYMBOLS_NEED_BACKPOINTERS
/* Remove SYMBOLP from the list. */
void
debug_verify_symchain (*rootPP, *lastPP);
}
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
-
void
verify_symbol_chain (symbolS *rootP, symbolS *lastP)
{
for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
{
-#ifdef BFD_ASSEMBLER
assert (symbolP->bsym != NULL);
-#endif
-#ifdef SYMBOLS_NEED_BACKPOINTERS
assert (symbolP->sy_next->sy_previous == symbolP);
-#else
- /* Walk the list anyways, to make sure pointers are still good. */
- ;
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
}
assert (lastP == symbolP);
&& seg_right != undefined_section)
{
if (right)
- as_bad_where (file, line,
- _("invalid sections for operation on `%s' and `%s' setting `%s'"),
- S_GET_NAME (left), S_GET_NAME (right), S_GET_NAME (symp));
+ as_bad (_("invalid sections for operation on `%s' and `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right), S_GET_NAME (symp));
else
- as_bad_where (file, line,
- _("invalid section for operation on `%s' setting `%s'"),
- S_GET_NAME (left), S_GET_NAME (symp));
+ as_bad (_("invalid section for operation on `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
}
}
}
valueT final_val = 0;
segT final_seg;
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (symp))
{
struct local_symbol *locsym = (struct local_symbol *) symp;
return final_val;
}
-#endif
if (symp->sy_resolved)
{
symp->sy_value.X_op_symbol = NULL;
do_symbol:
+ if (S_IS_WEAKREFR (symp))
+ {
+ assert (final_val == 0);
+ if (S_IS_WEAKREFR (add_symbol))
+ {
+ assert (add_symbol->sy_value.X_op == O_symbol
+ && add_symbol->sy_value.X_add_number == 0);
+ add_symbol = add_symbol->sy_value.X_add_symbol;
+ assert (! S_IS_WEAKREFR (add_symbol));
+ symp->sy_value.X_add_symbol = add_symbol;
+ }
+ }
+
if (symp->sy_mri_common)
{
/* This is a symbol inside an MRI common section. The
relocation to be against the symbol to which this symbol
is equated. */
if (! S_IS_DEFINED (add_symbol)
-#if defined (OBJ_COFF) && defined (TE_PE) && (defined(BFD_ASSEMBLER) || defined(S_IS_WEAK))
+#if defined (OBJ_COFF) && defined (TE_PE)
|| S_IS_WEAK (add_symbol)
#endif
|| S_IS_COMMON (add_symbol))
symp->sy_resolving = 0;
goto exit_dont_set_value;
}
- else if (finalize_syms && final_seg == expr_section
- && seg_left != expr_section)
+ else if (finalize_syms
+ && ((final_seg == expr_section && seg_left != expr_section)
+ || symbol_shadow_p (symp)))
{
/* If the symbol is an expression symbol, do similarly
as for undefined and common syms above. Handles
}
resolved = symbol_resolved_p (add_symbol);
+ if (S_IS_WEAKREFR (symp))
+ goto exit_dont_set_value;
break;
case O_uminus:
exit_dont_set_value:
/* Always set the segment, even if not finalizing the value.
The segment is used to determine whether a symbol is defined. */
-#if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER)
- /* The old a.out backend does not handle S_SET_SEGMENT correctly
- for a stab symbol, so we use this bad hack. */
- if (final_seg != S_GET_SEGMENT (symp))
-#endif
S_SET_SEGMENT (symp, final_seg);
/* Don't worry if we can't resolve an expr_section symbol. */
return final_val;
}
-#ifdef BFD_ASSEMBLER
-
static void resolve_local_symbol (const char *, PTR);
/* A static function passed to hash_traverse. */
resolve_symbol_value (value);
}
-#endif
-
/* Resolve all local symbols. */
void
resolve_local_symbol_values (void)
{
-#ifdef BFD_ASSEMBLER
hash_traverse (local_hash, resolve_local_symbol);
-#endif
+}
+
+/* Obtain the current value of a symbol without changing any
+ sub-expressions used. */
+
+int
+snapshot_symbol (symbolS **symbolPP, valueT *valueP, segT *segP, fragS **fragPP)
+{
+ symbolS *symbolP = *symbolPP;
+
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ {
+ struct local_symbol *locsym = (struct local_symbol *) symbolP;
+
+ *valueP = locsym->lsy_value;
+ *segP = locsym->lsy_section;
+ *fragPP = local_symbol_get_frag (locsym);
+ }
+ else
+ {
+ expressionS expr = symbolP->sy_value;
+
+ if (!symbolP->sy_resolved && expr.X_op != O_illegal)
+ {
+ int resolved;
+
+ if (symbolP->sy_resolving)
+ return 0;
+ symbolP->sy_resolving = 1;
+ resolved = resolve_expression (&expr);
+ symbolP->sy_resolving = 0;
+ if (!resolved)
+ return 0;
+
+ switch (expr.X_op)
+ {
+ case O_constant:
+ case O_register:
+ if (!symbol_equated_p (symbolP))
+ break;
+ /* Fall thru. */
+ case O_symbol:
+ case O_symbol_rva:
+ symbolP = expr.X_add_symbol;
+ break;
+ default:
+ return 0;
+ }
+ }
+
+ /* Never change a defined symbol. */
+ if (symbolP->bsym->section == undefined_section
+ || symbolP->bsym->section == expr_section)
+ *symbolPP = symbolP;
+ *valueP = expr.X_add_number;
+ *segP = symbolP->bsym->section;
+ *fragPP = symbolP->sy_frag;
+
+ if (*segP == expr_section)
+ switch (expr.X_op)
+ {
+ case O_constant: *segP = absolute_section; break;
+ case O_register: *segP = reg_section; break;
+ default: break;
+ }
+ }
+
+ return 1;
}
/* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
valueT
S_GET_VALUE (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return resolve_symbol_value (s);
-#endif
if (!s->sy_resolved)
{
if (!finalize_syms)
return val;
}
+ if (S_IS_WEAKREFR (s))
+ return S_GET_VALUE (s->sy_value.X_add_symbol);
+
if (s->sy_value.X_op != O_constant)
{
- static symbolS *recur;
-
- /* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON
- may call S_GET_VALUE. We use a static symbol to avoid the
- immediate recursion. */
- if (recur == s)
- return (valueT) s->sy_value.X_add_number;
- recur = s;
if (! s->sy_resolved
|| s->sy_value.X_op != O_symbol
|| (S_IS_DEFINED (s) && ! S_IS_COMMON (s)))
as_bad (_("attempt to get value of unresolved symbol `%s'"),
S_GET_NAME (s));
- recur = NULL;
}
return (valueT) s->sy_value.X_add_number;
}
void
S_SET_VALUE (symbolS *s, valueT val)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
{
((struct local_symbol *) s)->lsy_value = val;
return;
}
-#endif
s->sy_value.X_op = O_constant;
s->sy_value.X_add_number = (offsetT) val;
s->sy_value.X_unsigned = 0;
+ S_CLEAR_WEAKREFR (s);
}
void
if (LOCAL_SYMBOL_CHECK (src))
src = local_symbol_convert ((struct local_symbol *) src);
-#ifdef BFD_ASSEMBLER
/* In an expression, transfer the settings of these flags.
The user can override later, of course. */
#define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT)
dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS;
-#endif
#ifdef OBJ_COPY_SYMBOL_ATTRIBUTES
OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src);
#endif
}
-#ifdef BFD_ASSEMBLER
-
int
S_IS_FUNCTION (symbolS *s)
{
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
+ /* Conceptually, a weakrefr is weak if the referenced symbol is. We
+ could probably handle a WEAKREFR as always weak though. E.g., if
+ the referenced symbol has lost its weak status, there's no reason
+ to keep handling the weakrefr as if it was weak. */
+ if (S_IS_WEAKREFR (s))
+ return S_IS_WEAK (s->sy_value.X_add_symbol);
return (s->bsym->flags & BSF_WEAK) != 0;
}
+int
+S_IS_WEAKREFR (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_weakrefr != 0;
+}
+
+int
+S_IS_WEAKREFD (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_weakrefd != 0;
+}
+
int
S_IS_COMMON (symbolS *s)
{
return S_GET_NAME (s) == 0;
}
+int
+S_IS_VOLATILE (const symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_volatile;
+}
+
+int
+S_IS_FORWARD_REF (const symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_forward_ref;
+}
+
const char *
S_GET_NAME (symbolS *s)
{
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
+#ifdef obj_set_weak_hook
+ obj_set_weak_hook (s);
+#endif
s->bsym->flags |= BSF_WEAK;
s->bsym->flags &= ~(BSF_GLOBAL | BSF_LOCAL);
}
+void
+S_SET_WEAKREFR (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_weakrefr = 1;
+ /* If the alias was already used, make sure we mark the target as
+ used as well, otherwise it might be dropped from the symbol
+ table. This may have unintended side effects if the alias is
+ later redirected to another symbol, such as keeping the unused
+ previous target in the symbol table. Since it will be weak, it's
+ not a big deal. */
+ if (s->sy_used)
+ symbol_mark_used (s->sy_value.X_add_symbol);
+}
+
+void
+S_CLEAR_WEAKREFR (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_weakrefr = 0;
+}
+
+void
+S_SET_WEAKREFD (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_weakrefd = 1;
+ S_SET_WEAK (s);
+}
+
+void
+S_CLEAR_WEAKREFD (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ if (s->sy_weakrefd)
+ {
+ s->sy_weakrefd = 0;
+ /* If a weakref target symbol is weak, then it was never
+ referenced directly before, not even in a .global directive,
+ so decay it to local. If it remains undefined, it will be
+ later turned into a global, like any other undefined
+ symbol. */
+ if (s->bsym->flags & BSF_WEAK)
+ {
+#ifdef obj_clear_weak_hook
+ obj_clear_weak_hook (s);
+#endif
+ s->bsym->flags &= ~BSF_WEAK;
+ s->bsym->flags |= BSF_LOCAL;
+ }
+ }
+}
+
void
S_SET_THREAD_LOCAL (symbolS *s)
{
}
s->bsym->name = name;
}
-#endif /* BFD_ASSEMBLER */
-#ifdef SYMBOLS_NEED_BACKPOINTERS
+void
+S_SET_VOLATILE (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_volatile = 1;
+}
+
+void
+S_CLEAR_VOLATILE (symbolS *s)
+{
+ if (!LOCAL_SYMBOL_CHECK (s))
+ s->sy_volatile = 0;
+}
+
+void
+S_SET_FORWARD_REF (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_forward_ref = 1;
+}
/* Return the previous symbol in a chain. */
return s->sy_previous;
}
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
-
/* Return the next symbol in a chain. */
symbolS *
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
s->sy_value = *exp;
+ S_CLEAR_WEAKREFR (s);
}
/* Return a pointer to the X_add_number component of a symbol. */
offsetT *
symbol_X_add_number (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return (offsetT *) &((struct local_symbol *) s)->lsy_value;
-#endif
return &s->sy_value.X_add_number;
}
void
symbol_set_frag (symbolS *s, fragS *f)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
{
local_symbol_set_frag ((struct local_symbol *) s, f);
return;
}
-#endif
s->sy_frag = f;
+ S_CLEAR_WEAKREFR (s);
}
/* Return the frag of a symbol. */
fragS *
symbol_get_frag (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return local_symbol_get_frag ((struct local_symbol *) s);
-#endif
return s->sy_frag;
}
if (LOCAL_SYMBOL_CHECK (s))
return;
s->sy_used = 1;
+ if (S_IS_WEAKREFR (s))
+ symbol_mark_used (s->sy_value.X_add_symbol);
}
/* Clear the mark of whether a symbol has been used. */
void
symbol_mark_resolved (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
{
local_symbol_mark_resolved ((struct local_symbol *) s);
return;
}
-#endif
s->sy_resolved = 1;
}
int
symbol_resolved_p (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return local_symbol_resolved_p ((struct local_symbol *) s);
-#endif
return s->sy_resolved;
}
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
-#ifdef BFD_ASSEMBLER
return (s->bsym->flags & BSF_SECTION_SYM) != 0;
-#else
- /* FIXME. */
- return 0;
-#endif
}
/* Return whether a symbol is equated to another symbol. */
resolve_symbol_value to flag expression syms that have been
equated. */
return (s->sy_value.X_op == O_symbol
-#if defined (OBJ_COFF) && defined (TE_PE) && (defined(BFD_ASSEMBLER) || defined(S_IS_WEAK))
+#if defined (OBJ_COFF) && defined (TE_PE)
&& ! S_IS_WEAK (s)
#endif
&& ((s->sy_resolved && s->sy_value.X_op_symbol != NULL)
return s->sy_value.X_op == O_constant;
}
-#ifdef BFD_ASSEMBLER
+/* Return whether a symbol was cloned and thus removed from the global
+ symbol list. */
+
+int
+symbol_shadow_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_next == s;
+}
/* Return the BFD symbol for a symbol. */
/* else XXX - What do we do now ? */
}
-#endif /* BFD_ASSEMBLER */
-
#ifdef OBJ_SYMFIELD_TYPE
/* Get a pointer to the object format information for a symbol. */
symbol_lastP = NULL;
symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
sy_hash = hash_new ();
-#ifdef BFD_ASSEMBLER
local_hash = hash_new ();
-#endif
memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol));
-#ifdef BFD_ASSEMBLER
#if defined (EMIT_SECTION_SYMBOLS) || !defined (RELOC_REQUIRES_SYMBOL)
abs_symbol.bsym = bfd_abs_section.symbol;
-#endif
-#else
- /* Can't initialise a union. Sigh. */
- S_SET_SEGMENT (&abs_symbol, absolute_section);
#endif
abs_symbol.sy_value.X_op = O_constant;
abs_symbol.sy_frag = &zero_address_frag;
if (LOCAL_SYMBOL_CHECK (sym))
{
-#ifdef BFD_ASSEMBLER
struct local_symbol *locsym = (struct local_symbol *) sym;
if (local_symbol_get_frag (locsym) != &zero_address_frag
&& local_symbol_get_frag (locsym) != NULL)
if (local_symbol_resolved_p (locsym))
fprintf (file, " resolved");
fprintf (file, " local");
-#endif
}
else
{
fprintf (file, " local");
if (S_IS_EXTERNAL (sym))
fprintf (file, " extern");
+ if (S_IS_WEAK (sym))
+ fprintf (file, " weak");
if (S_IS_DEBUG (sym))
fprintf (file, " debug");
if (S_IS_DEFINED (sym))
fprintf (file, " defined");
}
+ if (S_IS_WEAKREFR (sym))
+ fprintf (file, " weakrefr");
+ if (S_IS_WEAKREFD (sym))
+ fprintf (file, " weakrefd");
fprintf (file, " %s", segment_name (S_GET_SEGMENT (sym)));
if (symbol_resolved_p (sym))
{
{
indent_level++;
fprintf (file, "\n%*s<", indent_level * 4, "");
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (sym))
fprintf (file, "constant %lx",
(long) ((struct local_symbol *) sym)->lsy_value);
else
-#endif
print_expr_1 (file, &sym->sy_value);
fprintf (file, ">");
indent_level--;
symbol_print_statistics (FILE *file)
{
hash_print_statistics (file, "symbol table", sy_hash);
-#ifdef BFD_ASSEMBLER
hash_print_statistics (file, "mini local symbol table", local_hash);
fprintf (file, "%lu mini local symbols created, %lu converted\n",
local_symbol_count, local_symbol_conversion_count);
-#endif
}