/* symbols.c -symbol table-
Copyright 1987, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005
Free Software Foundation, Inc.
This file is part of GAS, the GNU Assembler.
You should have received a copy of the GNU General Public License
along with GAS; see the file COPYING. If not, write to the Free
- Software Foundation, 59 Temple Place - Suite 330, Boston, MA
- 02111-1307, USA. */
+ Software Foundation, 51 Franklin Street - Fifth Floor, Boston, MA
+ 02110-1301, USA. */
/* #define DEBUG_SYMS / * to debug symbol list maintenance. */
#define LOCAL_LABEL_CHAR '\002'
struct obstack notes;
+#ifdef USE_UNIQUE
+/* The name of an external symbol which is
+ used to make weak PE symbol names unique. */
+const char * an_external_name;
+#endif
-static char *save_symbol_name PARAMS ((const char *));
-static void fb_label_init PARAMS ((void));
-static long dollar_label_instance PARAMS ((long));
-static long fb_label_instance PARAMS ((long));
+static char *save_symbol_name (const char *);
+static void fb_label_init (void);
+static long dollar_label_instance (long);
+static long fb_label_instance (long);
-static void print_binary PARAMS ((FILE *, const char *, expressionS *));
+static void print_binary (FILE *, const char *, expressionS *);
+static void report_op_error (symbolS *, symbolS *, symbolS *);
/* Return a pointer to a new symbol. Die if we can't make a new
symbol. Fill in the symbol's values. Add symbol to end of symbol
output file, you can call symbol_create. */
symbolS *
-symbol_new (name, segment, valu, frag)
- const char *name;
- segT segment;
- valueT valu;
- fragS *frag;
+symbol_new (const char *name, segT segment, valueT valu, fragS *frag)
{
symbolS *symbolP = symbol_create (name, segment, valu, frag);
/* Link to end of symbol chain. */
-#ifdef BFD_ASSEMBLER
{
extern int symbol_table_frozen;
if (symbol_table_frozen)
abort ();
}
-#endif
symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
return symbolP;
to the object file format. */
static char *
-save_symbol_name (name)
- const char *name;
+save_symbol_name (const char *name)
{
unsigned int name_length;
char *ret;
obstack_grow (¬es, name, name_length);
ret = obstack_finish (¬es);
-#ifdef STRIP_UNDERSCORE
- if (ret[0] == '_')
- ++ret;
-#endif
-
#ifdef tc_canonicalize_symbol_name
ret = tc_canonicalize_symbol_name (ret);
#endif
}
symbolS *
-symbol_create (name, segment, valu, frag)
- const char *name; /* It is copied, the caller can destroy/modify. */
- segT segment; /* Segment identifier (SEG_<something>). */
- valueT valu; /* Symbol value. */
- fragS *frag; /* Associated fragment. */
+symbol_create (const char *name, /* It is copied, the caller can destroy/modify. */
+ segT segment, /* Segment identifier (SEG_<something>). */
+ valueT valu, /* Symbol value. */
+ fragS *frag /* Associated fragment. */)
{
char *preserved_copy_of_name;
symbolS *symbolP;
/* symbol must be born in some fixed state. This seems as good as any. */
memset (symbolP, 0, sizeof (symbolS));
-#ifdef BFD_ASSEMBLER
symbolP->bsym = bfd_make_empty_symbol (stdoutput);
if (symbolP->bsym == NULL)
as_perror ("%s", "bfd_make_empty_symbol");
symbolP->bsym->udata.p = (PTR) symbolP;
-#endif
S_SET_NAME (symbolP, preserved_copy_of_name);
S_SET_SEGMENT (symbolP, segment);
symbol_clear_list_pointers (symbolP);
symbolP->sy_frag = frag;
-#ifndef BFD_ASSEMBLER
- symbolP->sy_number = ~0;
- symbolP->sy_name_offset = (unsigned int) ~0;
-#endif
obj_symbol_new_hook (symbolP);
return symbolP;
}
\f
-#ifdef BFD_ASSEMBLER
/* Local symbol support. If we can get away with it, we keep only a
small amount of information for local symbols. */
-static struct local_symbol *local_symbol_make PARAMS ((const char *, segT,
- valueT, fragS *));
-static symbolS *local_symbol_convert PARAMS ((struct local_symbol *));
+static symbolS *local_symbol_convert (struct local_symbol *);
/* Used for statistics. */
/* Create a local symbol and insert it into the local hash table. */
static struct local_symbol *
-local_symbol_make (name, section, value, frag)
- const char *name;
- segT section;
- valueT value;
- fragS *frag;
+local_symbol_make (const char *name, segT section, valueT value, fragS *frag)
{
char *name_copy;
struct local_symbol *ret;
reclaim the space used by the local symbol. */
static symbolS *
-local_symbol_convert (locsym)
- struct local_symbol *locsym;
+local_symbol_convert (struct local_symbol *locsym)
{
symbolS *ret;
return ret;
}
-
-#else /* ! BFD_ASSEMBLER */
-
-#define LOCAL_SYMBOL_CHECK(s) 0
-#define local_symbol_convert(s) ((symbolS *) s)
-
-#endif /* ! BFD_ASSEMBLER */
\f
/* We have just seen "<name>:".
Creates a struct symbol unless it already exists.
Gripes if we are redefining a symbol incompatibly (and ignores it). */
symbolS *
-colon (sym_name) /* Just seen "x:" - rattle symbols & frags. */
- const char *sym_name; /* Symbol name, as a cannonical string. */
- /* We copy this string: OK to alter later. */
+colon (/* Just seen "x:" - rattle symbols & frags. */
+ const char *sym_name /* Symbol name, as a cannonical string. */
+ /* We copy this string: OK to alter later. */)
{
register symbolS *symbolP; /* Symbol we are working with. */
/* Sun local labels go out of scope whenever a non-local symbol is
defined. */
- if (LOCAL_LABELS_DOLLAR)
- {
- int local;
-
-#ifdef BFD_ASSEMBLER
- local = bfd_is_local_label_name (stdoutput, sym_name);
-#else
- local = LOCAL_LABEL (sym_name);
-#endif
-
- if (! local)
- dollar_label_clear ();
- }
+ if (LOCAL_LABELS_DOLLAR
+ && !bfd_is_local_label_name (stdoutput, sym_name))
+ dollar_label_clear ();
#ifndef WORKING_DOT_WORD
if (new_broken_words)
fragS *frag_tmp;
char *frag_opcode;
- extern const int md_short_jump_size;
- extern const int md_long_jump_size;
+ if (now_seg == absolute_section)
+ {
+ as_bad (_("cannot define symbol `%s' in absolute section"), sym_name);
+ return NULL;
+ }
+
possible_bytes = (md_short_jump_size
+ new_broken_words * md_long_jump_size);
/* Now check for undefined symbols. */
if (LOCAL_SYMBOL_CHECK (symbolP))
{
-#ifdef BFD_ASSEMBLER
struct local_symbol *locsym = (struct local_symbol *) symbolP;
if (locsym->lsy_section != undefined_section
locsym->lsy_section = now_seg;
local_symbol_set_frag (locsym, frag_now);
locsym->lsy_value = frag_now_fix ();
-#endif
}
else if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
{
#else
char od_buf[100];
od_buf[0] = '\0';
-#ifdef BFD_ASSEMBLER
if (OUTPUT_FLAVOR == bfd_target_aout_flavour)
-#endif
- sprintf(od_buf, "%d.%d.",
- S_GET_OTHER (symbolP),
- S_GET_DESC (symbolP));
+ sprintf (od_buf, "%d.%d.",
+ S_GET_OTHER (symbolP),
+ S_GET_DESC (symbolP));
#endif
as_bad (_("symbol `%s' is already defined as \"%s\"/%s%ld"),
sym_name,
}
}
-#ifdef BFD_ASSEMBLER
else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name))
{
symbolP = (symbolS *) local_symbol_make (sym_name, now_seg,
(valueT) frag_now_fix (),
frag_now);
}
-#endif /* BFD_ASSEMBLER */
else
{
symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (),
if (mri_common_symbol != NULL)
{
/* This symbol is actually being defined within an MRI common
- section. This requires special handling. */
+ section. This requires special handling. */
if (LOCAL_SYMBOL_CHECK (symbolP))
symbolP = local_symbol_convert ((struct local_symbol *) symbolP);
symbolP->sy_value.X_op = O_symbol;
/* Die if we can't insert the symbol. */
void
-symbol_table_insert (symbolP)
- symbolS *symbolP;
+symbol_table_insert (symbolS *symbolP)
{
register const char *error_string;
it into the symbol table. Return a pointer to it. */
symbolS *
-symbol_find_or_make (name)
- const char *name;
+symbol_find_or_make (const char *name)
{
register symbolS *symbolP;
if (symbolP == NULL)
{
-#ifdef BFD_ASSEMBLER
if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name))
{
symbolP = md_undefined_symbol ((char *) name);
&zero_address_frag);
return symbolP;
}
-#endif
symbolP = symbol_make (name);
}
symbolS *
-symbol_make (name)
- CONST char *name;
+symbol_make (const char *name)
{
symbolS *symbolP;
return (symbolP);
}
+symbolS *
+symbol_temp_new (segT seg, valueT ofs, fragS *frag)
+{
+ return symbol_new (FAKE_LABEL_NAME, seg, ofs, frag);
+}
+
+symbolS *
+symbol_temp_new_now (void)
+{
+ return symbol_temp_new (now_seg, frag_now_fix (), frag_now);
+}
+
+symbolS *
+symbol_temp_make (void)
+{
+ return symbol_make (FAKE_LABEL_NAME);
+}
+
/* Implement symbol table lookup.
In: A symbol's name as a string: '\0' can't be part of a symbol name.
Out: NULL if the name was not in the symbol table, else the address
of a struct symbol associated with that name. */
symbolS *
-symbol_find (name)
- CONST char *name;
+symbol_find_exact (const char *name)
{
-#ifdef STRIP_UNDERSCORE
- return (symbol_find_base (name, 1));
-#else /* STRIP_UNDERSCORE */
- return (symbol_find_base (name, 0));
-#endif /* STRIP_UNDERSCORE */
+ struct local_symbol *locsym;
+
+ locsym = (struct local_symbol *) hash_find (local_hash, name);
+ if (locsym != NULL)
+ return (symbolS *) locsym;
+
+ return ((symbolS *) hash_find (sy_hash, name));
}
symbolS *
-symbol_find_base (name, strip_underscore)
- CONST char *name;
- int strip_underscore;
+symbol_find (const char *name)
{
- if (strip_underscore && *name == '_')
- name++;
-
#ifdef tc_canonicalize_symbol_name
{
char *copy;
*copy = '\0';
}
-#ifdef BFD_ASSEMBLER
- {
- struct local_symbol *locsym;
-
- locsym = (struct local_symbol *) hash_find (local_hash, name);
- if (locsym != NULL)
- return (symbolS *) locsym;
- }
-#endif
-
- return ((symbolS *) hash_find (sy_hash, name));
+ return symbol_find_exact (name);
}
/* Once upon a time, symbols were kept in a singly linked list. At
/* Link symbol ADDME after symbol TARGET in the chain. */
void
-symbol_append (addme, target, rootPP, lastPP)
- symbolS *addme;
- symbolS *target;
- symbolS **rootPP;
- symbolS **lastPP;
+symbol_append (symbolS *addme, symbolS *target,
+ symbolS **rootPP, symbolS **lastPP)
{
if (LOCAL_SYMBOL_CHECK (addme))
abort ();
know (*rootPP == NULL);
know (*lastPP == NULL);
addme->sy_next = NULL;
-#ifdef SYMBOLS_NEED_BACKPOINTERS
addme->sy_previous = NULL;
-#endif
*rootPP = addme;
*lastPP = addme;
return;
if (target->sy_next != NULL)
{
-#ifdef SYMBOLS_NEED_BACKPOINTERS
target->sy_next->sy_previous = addme;
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
}
else
{
addme->sy_next = target->sy_next;
target->sy_next = addme;
-
-#ifdef SYMBOLS_NEED_BACKPOINTERS
addme->sy_previous = target;
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
debug_verify_symchain (symbol_rootP, symbol_lastP);
}
/* Set the chain pointers of SYMBOL to null. */
void
-symbol_clear_list_pointers (symbolP)
- symbolS *symbolP;
+symbol_clear_list_pointers (symbolS *symbolP)
{
if (LOCAL_SYMBOL_CHECK (symbolP))
abort ();
symbolP->sy_next = NULL;
-#ifdef SYMBOLS_NEED_BACKPOINTERS
symbolP->sy_previous = NULL;
-#endif
}
-#ifdef SYMBOLS_NEED_BACKPOINTERS
/* Remove SYMBOLP from the list. */
void
-symbol_remove (symbolP, rootPP, lastPP)
- symbolS *symbolP;
- symbolS **rootPP;
- symbolS **lastPP;
+symbol_remove (symbolS *symbolP, symbolS **rootPP, symbolS **lastPP)
{
if (LOCAL_SYMBOL_CHECK (symbolP))
abort ();
/* Link symbol ADDME before symbol TARGET in the chain. */
void
-symbol_insert (addme, target, rootPP, lastPP)
- symbolS *addme;
- symbolS *target;
- symbolS **rootPP;
- symbolS **lastPP ATTRIBUTE_UNUSED;
+symbol_insert (symbolS *addme, symbolS *target,
+ symbolS **rootPP, symbolS **lastPP ATTRIBUTE_UNUSED)
{
if (LOCAL_SYMBOL_CHECK (addme))
abort ();
debug_verify_symchain (*rootPP, *lastPP);
}
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
-
void
-verify_symbol_chain (rootP, lastP)
- symbolS *rootP;
- symbolS *lastP;
+verify_symbol_chain (symbolS *rootP, symbolS *lastP)
{
symbolS *symbolP = rootP;
for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
{
-#ifdef BFD_ASSEMBLER
assert (symbolP->bsym != NULL);
-#endif
-#ifdef SYMBOLS_NEED_BACKPOINTERS
assert (symbolP->sy_next->sy_previous == symbolP);
-#else
- /* Walk the list anyways, to make sure pointers are still good. */
- ;
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
}
assert (lastP == symbolP);
}
-void
-verify_symbol_chain_2 (sym)
- symbolS *sym;
+static void
+report_op_error (symbolS *symp, symbolS *left, symbolS *right)
{
- symbolS *p = sym, *n = sym;
-#ifdef SYMBOLS_NEED_BACKPOINTERS
- while (symbol_previous (p))
- p = symbol_previous (p);
-#endif
- while (symbol_next (n))
- n = symbol_next (n);
- verify_symbol_chain (p, n);
+ char *file;
+ unsigned int line;
+ segT seg_left = S_GET_SEGMENT (left);
+ segT seg_right = right ? S_GET_SEGMENT (right) : 0;
+
+ if (expr_symbol_where (symp, &file, &line))
+ {
+ if (seg_left == undefined_section)
+ as_bad_where (file, line,
+ _("undefined symbol `%s' in operation"),
+ S_GET_NAME (left));
+ if (seg_right == undefined_section)
+ as_bad_where (file, line,
+ _("undefined symbol `%s' in operation"),
+ S_GET_NAME (right));
+ if (seg_left != undefined_section
+ && seg_right != undefined_section)
+ {
+ if (right)
+ as_bad_where (file, line,
+ _("invalid sections for operation on `%s' and `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right));
+ else
+ as_bad_where (file, line,
+ _("invalid section for operation on `%s'"),
+ S_GET_NAME (left));
+ }
+
+ }
+ else
+ {
+ if (seg_left == undefined_section)
+ as_bad (_("undefined symbol `%s' in operation setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
+ if (seg_right == undefined_section)
+ as_bad (_("undefined symbol `%s' in operation setting `%s'"),
+ S_GET_NAME (right), S_GET_NAME (symp));
+ if (seg_left != undefined_section
+ && seg_right != undefined_section)
+ {
+ if (right)
+ as_bad_where (file, line,
+ _("invalid sections for operation on `%s' and `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right), S_GET_NAME (symp));
+ else
+ as_bad_where (file, line,
+ _("invalid section for operation on `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
+ }
+ }
}
/* Resolve the value of a symbol. This is called during the final
values. */
valueT
-resolve_symbol_value (symp)
- symbolS *symp;
+resolve_symbol_value (symbolS *symp)
{
int resolved;
- valueT final_val;
+ valueT final_val = 0;
segT final_seg;
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (symp))
{
struct local_symbol *locsym = (struct local_symbol *) symp;
return final_val;
}
-#endif
if (symp->sy_resolved)
{
offsetT left, right;
segT seg_left, seg_right;
operatorT op;
+ int move_seg_ok;
symp->sy_resolving = 1;
relocation to detect this case, and convert the
relocation to be against the symbol to which this symbol
is equated. */
- if (! S_IS_DEFINED (add_symbol) || S_IS_COMMON (add_symbol))
+ if (! S_IS_DEFINED (add_symbol)
+#if defined (OBJ_COFF) && defined (TE_PE)
+ || S_IS_WEAK (add_symbol)
+#endif
+ || S_IS_COMMON (add_symbol))
{
if (finalize_syms)
{
left = resolve_symbol_value (add_symbol);
seg_left = S_GET_SEGMENT (add_symbol);
+ /* By reducing these to the relevant dyadic operator, we get
+ !S -> S == 0 permitted on anything,
+ -S -> 0 - S only permitted on absolute
+ ~S -> S ^ ~0 only permitted on absolute */
+ if (op != O_logical_not && seg_left != absolute_section
+ && finalize_syms)
+ report_op_error (symp, add_symbol, NULL);
+
+ if (final_seg == expr_section || final_seg == undefined_section)
+ final_seg = absolute_section;
+
if (op == O_uminus)
left = -left;
else if (op == O_logical_not)
left = ~left;
final_val += left + symp->sy_frag->fr_address;
- if (final_seg == expr_section || final_seg == undefined_section)
- final_seg = seg_left;
resolved = symbol_resolved_p (add_symbol);
break;
}
}
+ move_seg_ok = 1;
/* Equality and non-equality tests are permitted on anything.
Subtraction, and other comparison operators are permitted if
both operands are in the same section. Otherwise, both
operands must be absolute. We already handled the case of
addition or subtraction of a constant above. This will
probably need to be changed for an object file format which
- supports arbitrary expressions, such as IEEE-695.
-
- Don't emit messages unless we're finalizing the symbol value,
- otherwise we may get the same message multiple times. */
- if ((op == O_eq || op == O_ne)
- || ((op == O_subtract
- || op == O_lt || op == O_le || op == O_ge || op == O_gt)
- && seg_left == seg_right
- && (seg_left != undefined_section
- || add_symbol == op_symbol))
- || (seg_left == absolute_section
- && seg_right == absolute_section))
- {
- if (final_seg == expr_section || final_seg == undefined_section)
- final_seg = absolute_section;
- }
- else if (finalize_syms)
+ supports arbitrary expressions, such as IEEE-695. */
+ if (!(seg_left == absolute_section
+ && seg_right == absolute_section)
+ && !(op == O_eq || op == O_ne)
+ && !((op == O_subtract
+ || op == O_lt || op == O_le || op == O_ge || op == O_gt)
+ && seg_left == seg_right
+ && (seg_left != undefined_section
+ || add_symbol == op_symbol)))
{
- char *file;
- unsigned int line;
-
- if (expr_symbol_where (symp, &file, &line))
- {
- if (seg_left == undefined_section)
- as_bad_where (file, line,
- _("undefined symbol `%s' in operation"),
- S_GET_NAME (symp->sy_value.X_add_symbol));
- if (seg_right == undefined_section)
- as_bad_where (file, line,
- _("undefined symbol `%s' in operation"),
- S_GET_NAME (symp->sy_value.X_op_symbol));
- if (seg_left != undefined_section
- && seg_right != undefined_section)
- as_bad_where (file, line,
- _("invalid section for operation"));
- }
+ /* Don't emit messages unless we're finalizing the symbol value,
+ otherwise we may get the same message multiple times. */
+ if (finalize_syms)
+ report_op_error (symp, add_symbol, op_symbol);
+ /* However do not move the symbol into the absolute section
+ if it cannot currently be resolved - this would confuse
+ other parts of the assembler into believing that the
+ expression had been evaluated to zero. */
else
- {
- if (seg_left == undefined_section)
- as_bad (_("undefined symbol `%s' in operation setting `%s'"),
- S_GET_NAME (symp->sy_value.X_add_symbol),
- S_GET_NAME (symp));
- if (seg_right == undefined_section)
- as_bad (_("undefined symbol `%s' in operation setting `%s'"),
- S_GET_NAME (symp->sy_value.X_op_symbol),
- S_GET_NAME (symp));
- if (seg_left != undefined_section
- && seg_right != undefined_section)
- as_bad (_("invalid section for operation setting `%s'"),
- S_GET_NAME (symp));
- }
- /* Prevent the error propagating. */
- if (final_seg == expr_section || final_seg == undefined_section)
- final_seg = absolute_section;
+ move_seg_ok = 0;
}
+ if (move_seg_ok
+ && (final_seg == expr_section || final_seg == undefined_section))
+ final_seg = absolute_section;
+
/* Check for division by zero. */
if ((op == O_divide || op == O_modulus) && right == 0)
{
exit_dont_set_value:
/* Always set the segment, even if not finalizing the value.
The segment is used to determine whether a symbol is defined. */
-#if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER)
- /* The old a.out backend does not handle S_SET_SEGMENT correctly
- for a stab symbol, so we use this bad hack. */
- if (final_seg != S_GET_SEGMENT (symp))
-#endif
S_SET_SEGMENT (symp, final_seg);
/* Don't worry if we can't resolve an expr_section symbol. */
return final_val;
}
-#ifdef BFD_ASSEMBLER
-
-static void resolve_local_symbol PARAMS ((const char *, PTR));
+static void resolve_local_symbol (const char *, PTR);
/* A static function passed to hash_traverse. */
static void
-resolve_local_symbol (key, value)
- const char *key ATTRIBUTE_UNUSED;
- PTR value;
+resolve_local_symbol (const char *key ATTRIBUTE_UNUSED, PTR value)
{
if (value != NULL)
resolve_symbol_value (value);
}
-#endif
-
/* Resolve all local symbols. */
void
-resolve_local_symbol_values ()
+resolve_local_symbol_values (void)
{
-#ifdef BFD_ASSEMBLER
hash_traverse (local_hash, resolve_local_symbol);
-#endif
}
/* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
static unsigned long dollar_label_max;
int
-dollar_label_defined (label)
- long label;
+dollar_label_defined (long label)
{
long *i;
}
static long
-dollar_label_instance (label)
- long label;
+dollar_label_instance (long label)
{
long *i;
}
void
-dollar_label_clear ()
+dollar_label_clear (void)
{
memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count);
}
#define DOLLAR_LABEL_BUMP_BY 10
void
-define_dollar_label (label)
- long label;
+define_dollar_label (long label)
{
long *i;
of ^A. */
char * /* Return local label name. */
-dollar_label_name (n, augend)
- register long n; /* we just saw "n$:" : n a number. */
- register int augend; /* 0 for current instance, 1 for new instance. */
+dollar_label_name (register long n, /* we just saw "n$:" : n a number. */
+ register int augend /* 0 for current instance, 1 for new instance. */)
{
long i;
/* Returned to caller, then copied. Used for created names ("4f"). */
return symbol_name_build;
}
-/* Sombody else's idea of local labels. They are made by "n:" where n
+/* Somebody else's idea of local labels. They are made by "n:" where n
is any decimal digit. Refer to them with
"nb" for previous (backward) n:
or "nf" for next (forward) n:.
#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
static void
-fb_label_init ()
+fb_label_init (void)
{
memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
}
/* Add one to the instance number of this fb label. */
void
-fb_label_instance_inc (label)
- long label;
+fb_label_instance_inc (long label)
{
long *i;
}
static long
-fb_label_instance (label)
- long label;
+fb_label_instance (long label)
{
long *i;
place of ^B. */
char * /* Return local label name. */
-fb_label_name (n, augend)
- long n; /* We just saw "n:", "nf" or "nb" : n a number. */
- long augend; /* 0 for nb, 1 for n:, nf. */
+fb_label_name (long n, /* We just saw "n:", "nf" or "nb" : n a number. */
+ long augend /* 0 for nb, 1 for n:, nf. */)
{
long i;
/* Returned to caller, then copied. Used for created names ("4f"). */
char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
know (n >= 0);
- know (augend == 0 || augend == 1);
+#ifdef TC_MMIX
+ know ((unsigned long) augend <= 2 /* See mmix_fb_label. */);
+#else
+ know ((unsigned long) augend <= 1);
+#endif
p = symbol_name_build;
#ifdef LOCAL_LABEL_PREFIX
*p++ = LOCAL_LABEL_PREFIX;
unaltered. This is used for error messages. */
char *
-decode_local_label_name (s)
- char *s;
+decode_local_label_name (char *s)
{
char *p;
char *symbol_decode;
/* Get the value of a symbol. */
valueT
-S_GET_VALUE (s)
- symbolS *s;
+S_GET_VALUE (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return resolve_symbol_value (s);
-#endif
if (!s->sy_resolved)
{
static symbolS *recur;
/* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON
- may call S_GET_VALUE. We use a static symbol to avoid the
- immediate recursion. */
+ may call S_GET_VALUE. We use a static symbol to avoid the
+ immediate recursion. */
if (recur == s)
return (valueT) s->sy_value.X_add_number;
recur = s;
/* Set the value of a symbol. */
void
-S_SET_VALUE (s, val)
- symbolS *s;
- valueT val;
+S_SET_VALUE (symbolS *s, valueT val)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
{
((struct local_symbol *) s)->lsy_value = val;
return;
}
-#endif
s->sy_value.X_op = O_constant;
s->sy_value.X_add_number = (offsetT) val;
}
void
-copy_symbol_attributes (dest, src)
- symbolS *dest, *src;
+copy_symbol_attributes (symbolS *dest, symbolS *src)
{
if (LOCAL_SYMBOL_CHECK (dest))
dest = local_symbol_convert ((struct local_symbol *) dest);
if (LOCAL_SYMBOL_CHECK (src))
src = local_symbol_convert ((struct local_symbol *) src);
-#ifdef BFD_ASSEMBLER
/* In an expression, transfer the settings of these flags.
The user can override later, of course. */
#define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT)
dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS;
-#endif
#ifdef OBJ_COPY_SYMBOL_ATTRIBUTES
OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src);
#endif
}
-#ifdef BFD_ASSEMBLER
-
int
-S_IS_FUNCTION (s)
- symbolS *s;
+S_IS_FUNCTION (symbolS *s)
{
flagword flags;
}
int
-S_IS_EXTERNAL (s)
- symbolS *s;
+S_IS_EXTERNAL (symbolS *s)
{
flagword flags;
}
int
-S_IS_WEAK (s)
- symbolS *s;
+S_IS_WEAK (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
}
int
-S_IS_COMMON (s)
- symbolS *s;
+S_IS_COMMON (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
}
int
-S_IS_DEFINED (s)
- symbolS *s;
+S_IS_DEFINED (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_section != undefined_section;
return s->bsym->section != undefined_section;
}
+
+#ifndef EXTERN_FORCE_RELOC
+#define EXTERN_FORCE_RELOC IS_ELF
+#endif
+
+/* Return true for symbols that should not be reduced to section
+ symbols or eliminated from expressions, because they may be
+ overridden by the linker. */
+int
+S_FORCE_RELOC (symbolS *s, int strict)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section == undefined_section;
+
+ return ((strict
+ && ((s->bsym->flags & BSF_WEAK) != 0
+ || (EXTERN_FORCE_RELOC
+ && (s->bsym->flags & BSF_GLOBAL) != 0)))
+ || s->bsym->section == undefined_section
+ || bfd_is_com_section (s->bsym->section));
+}
+
int
-S_IS_DEBUG (s)
- symbolS *s;
+S_IS_DEBUG (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
}
int
-S_IS_LOCAL (s)
- symbolS *s;
+S_IS_LOCAL (symbolS *s)
{
flagword flags;
const char *name;
return 1;
if (flag_strip_local_absolute
- && (flags & BSF_GLOBAL) == 0
+ /* Keep BSF_FILE symbols in order to allow debuggers to identify
+ the source file even when the object file is stripped. */
+ && (flags & (BSF_GLOBAL | BSF_FILE)) == 0
&& bfd_get_section (s->bsym) == absolute_section)
return 1;
}
int
-S_IS_EXTERN (s)
- symbolS *s;
-{
- return S_IS_EXTERNAL (s);
-}
-
-int
-S_IS_STABD (s)
- symbolS *s;
+S_IS_STABD (symbolS *s)
{
return S_GET_NAME (s) == 0;
}
-CONST char *
-S_GET_NAME (s)
- symbolS *s;
+const char *
+S_GET_NAME (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_name;
}
segT
-S_GET_SEGMENT (s)
- symbolS *s;
+S_GET_SEGMENT (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_section;
}
void
-S_SET_SEGMENT (s, seg)
- symbolS *s;
- segT seg;
+S_SET_SEGMENT (symbolS *s, segT seg)
{
/* Don't reassign section symbols. The direct reason is to prevent seg
faults assigning back to const global symbols such as *ABS*, but it
}
void
-S_SET_EXTERNAL (s)
- symbolS *s;
+S_SET_EXTERNAL (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
{
char * file;
unsigned int line;
-
+
/* Do not reassign section symbols. */
as_where (& file, & line);
as_warn_where (file, line,
}
s->bsym->flags |= BSF_GLOBAL;
s->bsym->flags &= ~(BSF_LOCAL | BSF_WEAK);
+
+#ifdef USE_UNIQUE
+ if (! an_external_name && S_GET_NAME(s)[0] != '.')
+ an_external_name = S_GET_NAME (s);
+#endif
}
void
-S_CLEAR_EXTERNAL (s)
- symbolS *s;
+S_CLEAR_EXTERNAL (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
}
void
-S_SET_WEAK (s)
- symbolS *s;
+S_SET_WEAK (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
}
void
-S_SET_NAME (s, name)
- symbolS *s;
- char *name;
+S_SET_THREAD_LOCAL (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ if (bfd_is_com_section (s->bsym->section)
+ && (s->bsym->flags & BSF_THREAD_LOCAL) != 0)
+ return;
+ s->bsym->flags |= BSF_THREAD_LOCAL;
+ if ((s->bsym->flags & BSF_FUNCTION) != 0)
+ as_bad (_("Accessing function `%s' as thread-local object"),
+ S_GET_NAME (s));
+ else if (! bfd_is_und_section (s->bsym->section)
+ && (s->bsym->section->flags & SEC_THREAD_LOCAL) == 0)
+ as_bad (_("Accessing `%s' as thread-local object"),
+ S_GET_NAME (s));
+}
+
+void
+S_SET_NAME (symbolS *s, const char *name)
{
if (LOCAL_SYMBOL_CHECK (s))
{
}
s->bsym->name = name;
}
-#endif /* BFD_ASSEMBLER */
-
-#ifdef SYMBOLS_NEED_BACKPOINTERS
/* Return the previous symbol in a chain. */
symbolS *
-symbol_previous (s)
- symbolS *s;
+symbol_previous (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
abort ();
return s->sy_previous;
}
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
-
/* Return the next symbol in a chain. */
symbolS *
-symbol_next (s)
- symbolS *s;
+symbol_next (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
abort ();
/* Return a pointer to the value of a symbol as an expression. */
expressionS *
-symbol_get_value_expression (s)
- symbolS *s;
+symbol_get_value_expression (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the value of a symbol to an expression. */
void
-symbol_set_value_expression (s, exp)
- symbolS *s;
- const expressionS *exp;
+symbol_set_value_expression (symbolS *s, const expressionS *exp)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
s->sy_value = *exp;
}
+/* Return a pointer to the X_add_number component of a symbol. */
+
+offsetT *
+symbol_X_add_number (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return (offsetT *) &((struct local_symbol *) s)->lsy_value;
+
+ return &s->sy_value.X_add_number;
+}
+
+/* Set the value of SYM to the current position in the current segment. */
+
+void
+symbol_set_value_now (symbolS *sym)
+{
+ S_SET_SEGMENT (sym, now_seg);
+ S_SET_VALUE (sym, frag_now_fix ());
+ symbol_set_frag (sym, frag_now);
+}
+
/* Set the frag of a symbol. */
void
-symbol_set_frag (s, f)
- symbolS *s;
- fragS *f;
+symbol_set_frag (symbolS *s, fragS *f)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
{
local_symbol_set_frag ((struct local_symbol *) s, f);
return;
}
-#endif
s->sy_frag = f;
}
/* Return the frag of a symbol. */
fragS *
-symbol_get_frag (s)
- symbolS *s;
+symbol_get_frag (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return local_symbol_get_frag ((struct local_symbol *) s);
-#endif
return s->sy_frag;
}
/* Mark a symbol as having been used. */
void
-symbol_mark_used (s)
- symbolS *s;
+symbol_mark_used (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Clear the mark of whether a symbol has been used. */
void
-symbol_clear_used (s)
- symbolS *s;
+symbol_clear_used (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Return whether a symbol has been used. */
int
-symbol_used_p (s)
- symbolS *s;
+symbol_used_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 1;
/* Mark a symbol as having been used in a reloc. */
void
-symbol_mark_used_in_reloc (s)
- symbolS *s;
+symbol_mark_used_in_reloc (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Clear the mark of whether a symbol has been used in a reloc. */
void
-symbol_clear_used_in_reloc (s)
- symbolS *s;
+symbol_clear_used_in_reloc (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Return whether a symbol has been used in a reloc. */
int
-symbol_used_in_reloc_p (s)
- symbolS *s;
+symbol_used_in_reloc_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Mark a symbol as an MRI common symbol. */
void
-symbol_mark_mri_common (s)
- symbolS *s;
+symbol_mark_mri_common (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Clear the mark of whether a symbol is an MRI common symbol. */
void
-symbol_clear_mri_common (s)
- symbolS *s;
+symbol_clear_mri_common (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Return whether a symbol is an MRI common symbol. */
int
-symbol_mri_common_p (s)
- symbolS *s;
+symbol_mri_common_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Mark a symbol as having been written. */
void
-symbol_mark_written (s)
- symbolS *s;
+symbol_mark_written (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Clear the mark of whether a symbol has been written. */
void
-symbol_clear_written (s)
- symbolS *s;
+symbol_clear_written (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Return whether a symbol has been written. */
int
-symbol_written_p (s)
- symbolS *s;
+symbol_written_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Mark a symbol has having been resolved. */
void
-symbol_mark_resolved (s)
- symbolS *s;
+symbol_mark_resolved (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
{
local_symbol_mark_resolved ((struct local_symbol *) s);
return;
}
-#endif
s->sy_resolved = 1;
}
/* Return whether a symbol has been resolved. */
int
-symbol_resolved_p (s)
- symbolS *s;
+symbol_resolved_p (symbolS *s)
{
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
return local_symbol_resolved_p ((struct local_symbol *) s);
-#endif
return s->sy_resolved;
}
/* Return whether a symbol is a section symbol. */
int
-symbol_section_p (s)
- symbolS *s ATTRIBUTE_UNUSED;
+symbol_section_p (symbolS *s ATTRIBUTE_UNUSED)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
-#ifdef BFD_ASSEMBLER
return (s->bsym->flags & BSF_SECTION_SYM) != 0;
-#else
- /* FIXME. */
- return 0;
-#endif
}
/* Return whether a symbol is equated to another symbol. */
int
-symbol_equated_p (s)
- symbolS *s;
+symbol_equated_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
treated specially when writing out relocs. */
int
-symbol_equated_reloc_p (s)
- symbolS *s;
+symbol_equated_reloc_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
resolve_symbol_value to flag expression syms that have been
equated. */
return (s->sy_value.X_op == O_symbol
+#if defined (OBJ_COFF) && defined (TE_PE)
+ && ! S_IS_WEAK (s)
+#endif
&& ((s->sy_resolved && s->sy_value.X_op_symbol != NULL)
|| ! S_IS_DEFINED (s)
|| S_IS_COMMON (s)));
/* Return whether a symbol has a constant value. */
int
-symbol_constant_p (s)
- symbolS *s;
+symbol_constant_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 1;
return s->sy_value.X_op == O_constant;
}
-#ifdef BFD_ASSEMBLER
-
/* Return the BFD symbol for a symbol. */
asymbol *
-symbol_get_bfdsym (s)
- symbolS *s;
+symbol_get_bfdsym (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the BFD symbol for a symbol. */
void
-symbol_set_bfdsym (s, bsym)
- symbolS *s;
- asymbol *bsym;
+symbol_set_bfdsym (symbolS *s, asymbol *bsym)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
- s->bsym = bsym;
+ /* Usually, it is harmless to reset a symbol to a BFD section
+ symbol. For example, obj_elf_change_section sets the BFD symbol
+ of an old symbol with the newly created section symbol. But when
+ we have multiple sections with the same name, the newly created
+ section may have the same name as an old section. We check if the
+ old symbol has been already marked as a section symbol before
+ resetting it. */
+ if ((s->bsym->flags & BSF_SECTION_SYM) == 0)
+ s->bsym = bsym;
+ /* else XXX - What do we do now ? */
}
-#endif /* BFD_ASSEMBLER */
-
#ifdef OBJ_SYMFIELD_TYPE
/* Get a pointer to the object format information for a symbol. */
OBJ_SYMFIELD_TYPE *
-symbol_get_obj (s)
- symbolS *s;
+symbol_get_obj (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the object format information for a symbol. */
void
-symbol_set_obj (s, o)
- symbolS *s;
- OBJ_SYMFIELD_TYPE *o;
+symbol_set_obj (symbolS *s, OBJ_SYMFIELD_TYPE *o)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Get a pointer to the processor information for a symbol. */
TC_SYMFIELD_TYPE *
-symbol_get_tc (s)
- symbolS *s;
+symbol_get_tc (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the processor information for a symbol. */
void
-symbol_set_tc (s, o)
- symbolS *s;
- TC_SYMFIELD_TYPE *o;
+symbol_set_tc (symbolS *s, TC_SYMFIELD_TYPE *o)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
#endif /* TC_SYMFIELD_TYPE */
void
-symbol_begin ()
+symbol_begin (void)
{
symbol_lastP = NULL;
symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
sy_hash = hash_new ();
-#ifdef BFD_ASSEMBLER
local_hash = hash_new ();
-#endif
memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol));
-#ifdef BFD_ASSEMBLER
#if defined (EMIT_SECTION_SYMBOLS) || !defined (RELOC_REQUIRES_SYMBOL)
abs_symbol.bsym = bfd_abs_section.symbol;
-#endif
-#else
- /* Can't initialise a union. Sigh. */
- S_SET_SEGMENT (&abs_symbol, absolute_section);
#endif
abs_symbol.sy_value.X_op = O_constant;
abs_symbol.sy_frag = &zero_address_frag;
/* Maximum indent level.
Available for modification inside a gdb session. */
-int max_indent_level = 8;
-
-#if 0
-
-static void
-indent ()
-{
- printf ("%*s", indent_level * 4, "");
-}
-
-#endif
+static int max_indent_level = 8;
void
-print_symbol_value_1 (file, sym)
- FILE *file;
- symbolS *sym;
+print_symbol_value_1 (FILE *file, symbolS *sym)
{
const char *name = S_GET_NAME (sym);
if (!name || !name[0])
if (LOCAL_SYMBOL_CHECK (sym))
{
-#ifdef BFD_ASSEMBLER
struct local_symbol *locsym = (struct local_symbol *) sym;
if (local_symbol_get_frag (locsym) != &zero_address_frag
&& local_symbol_get_frag (locsym) != NULL)
if (local_symbol_resolved_p (locsym))
fprintf (file, " resolved");
fprintf (file, " local");
-#endif
}
else
{
fprintf (file, " used");
if (S_IS_LOCAL (sym))
fprintf (file, " local");
- if (S_IS_EXTERN (sym))
+ if (S_IS_EXTERNAL (sym))
fprintf (file, " extern");
if (S_IS_DEBUG (sym))
fprintf (file, " debug");
segT s = S_GET_SEGMENT (sym);
if (s != undefined_section
- && s != expr_section)
+ && s != expr_section)
fprintf (file, " %lx", (long) S_GET_VALUE (sym));
}
else if (indent_level < max_indent_level
{
indent_level++;
fprintf (file, "\n%*s<", indent_level * 4, "");
-#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (sym))
fprintf (file, "constant %lx",
(long) ((struct local_symbol *) sym)->lsy_value);
else
-#endif
print_expr_1 (file, &sym->sy_value);
fprintf (file, ">");
indent_level--;
}
void
-print_symbol_value (sym)
- symbolS *sym;
+print_symbol_value (symbolS *sym)
{
indent_level = 0;
print_symbol_value_1 (stderr, sym);
}
static void
-print_binary (file, name, exp)
- FILE *file;
- const char *name;
- expressionS *exp;
+print_binary (FILE *file, const char *name, expressionS *exp)
{
indent_level++;
fprintf (file, "%s\n%*s<", name, indent_level * 4, "");
}
void
-print_expr_1 (file, exp)
- FILE *file;
- expressionS *exp;
+print_expr_1 (FILE *file, expressionS *exp)
{
fprintf (file, "expr %lx ", (long) exp);
switch (exp->X_op)
}
void
-print_expr (exp)
- expressionS *exp;
+print_expr (expressionS *exp)
{
print_expr_1 (stderr, exp);
fprintf (stderr, "\n");
}
void
-symbol_print_statistics (file)
- FILE *file;
+symbol_print_statistics (FILE *file)
{
hash_print_statistics (file, "symbol table", sy_hash);
-#ifdef BFD_ASSEMBLER
hash_print_statistics (file, "mini local symbol table", local_hash);
fprintf (file, "%lu mini local symbols created, %lu converted\n",
local_symbol_count, local_symbol_conversion_count);
-#endif
}