struct obstack notes;
-static char *save_symbol_name PARAMS ((const char *));
-static void fb_label_init PARAMS ((void));
-static long dollar_label_instance PARAMS ((long));
-static long fb_label_instance PARAMS ((long));
+static char *save_symbol_name (const char *);
+static void fb_label_init (void);
+static long dollar_label_instance (long);
+static long fb_label_instance (long);
-static void print_binary PARAMS ((FILE *, const char *, expressionS *));
-static void report_op_error PARAMS ((symbolS *, symbolS *, symbolS *));
+static void print_binary (FILE *, const char *, expressionS *);
+static void report_op_error (symbolS *, symbolS *, symbolS *);
/* Return a pointer to a new symbol. Die if we can't make a new
symbol. Fill in the symbol's values. Add symbol to end of symbol
output file, you can call symbol_create. */
symbolS *
-symbol_new (name, segment, valu, frag)
- const char *name;
- segT segment;
- valueT valu;
- fragS *frag;
+symbol_new (const char *name, segT segment, valueT valu, fragS *frag)
{
symbolS *symbolP = symbol_create (name, segment, valu, frag);
to the object file format. */
static char *
-save_symbol_name (name)
- const char *name;
+save_symbol_name (const char *name)
{
unsigned int name_length;
char *ret;
}
symbolS *
-symbol_create (name, segment, valu, frag)
- const char *name; /* It is copied, the caller can destroy/modify. */
- segT segment; /* Segment identifier (SEG_<something>). */
- valueT valu; /* Symbol value. */
- fragS *frag; /* Associated fragment. */
+symbol_create (const char *name, /* It is copied, the caller can destroy/modify. */
+ segT segment, /* Segment identifier (SEG_<something>). */
+ valueT valu, /* Symbol value. */
+ fragS *frag /* Associated fragment. */)
{
char *preserved_copy_of_name;
symbolS *symbolP;
/* Local symbol support. If we can get away with it, we keep only a
small amount of information for local symbols. */
-static symbolS *local_symbol_convert PARAMS ((struct local_symbol *));
+static symbolS *local_symbol_convert (struct local_symbol *);
/* Used for statistics. */
/* Create a local symbol and insert it into the local hash table. */
struct local_symbol *
-local_symbol_make (name, section, value, frag)
- const char *name;
- segT section;
- valueT value;
- fragS *frag;
+local_symbol_make (const char *name, segT section, valueT value, fragS *frag)
{
char *name_copy;
struct local_symbol *ret;
reclaim the space used by the local symbol. */
static symbolS *
-local_symbol_convert (locsym)
- struct local_symbol *locsym;
+local_symbol_convert (struct local_symbol *locsym)
{
symbolS *ret;
Gripes if we are redefining a symbol incompatibly (and ignores it). */
symbolS *
-colon (sym_name) /* Just seen "x:" - rattle symbols & frags. */
- const char *sym_name; /* Symbol name, as a cannonical string. */
- /* We copy this string: OK to alter later. */
+colon (/* Just seen "x:" - rattle symbols & frags. */
+ const char *sym_name /* Symbol name, as a cannonical string. */
+ /* We copy this string: OK to alter later. */)
{
register symbolS *symbolP; /* Symbol we are working with. */
/* Die if we can't insert the symbol. */
void
-symbol_table_insert (symbolP)
- symbolS *symbolP;
+symbol_table_insert (symbolS *symbolP)
{
register const char *error_string;
it into the symbol table. Return a pointer to it. */
symbolS *
-symbol_find_or_make (name)
- const char *name;
+symbol_find_or_make (const char *name)
{
register symbolS *symbolP;
}
symbolS *
-symbol_make (name)
- const char *name;
+symbol_make (const char *name)
{
symbolS *symbolP;
return (symbolP);
}
+symbolS *
+symbol_temp_new (segT seg, valueT ofs, fragS *frag)
+{
+ return symbol_new (FAKE_LABEL_NAME, seg, ofs, frag);
+}
+
+symbolS *
+symbol_temp_new_now (void)
+{
+ return symbol_temp_new (now_seg, frag_now_fix (), frag_now);
+}
+
+symbolS *
+symbol_temp_make (void)
+{
+ return symbol_make (FAKE_LABEL_NAME);
+}
+
/* Implement symbol table lookup.
In: A symbol's name as a string: '\0' can't be part of a symbol name.
Out: NULL if the name was not in the symbol table, else the address
of a struct symbol associated with that name. */
symbolS *
-symbol_find (name)
- const char *name;
+symbol_find (const char *name)
{
#ifdef STRIP_UNDERSCORE
return (symbol_find_base (name, 1));
}
symbolS *
-symbol_find_exact (name)
- const char *name;
+symbol_find_exact (const char *name)
{
#ifdef BFD_ASSEMBLER
{
}
symbolS *
-symbol_find_base (name, strip_underscore)
- const char *name;
- int strip_underscore;
+symbol_find_base (const char *name, int strip_underscore)
{
if (strip_underscore && *name == '_')
name++;
/* Link symbol ADDME after symbol TARGET in the chain. */
void
-symbol_append (addme, target, rootPP, lastPP)
- symbolS *addme;
- symbolS *target;
- symbolS **rootPP;
- symbolS **lastPP;
+symbol_append (symbolS *addme, symbolS *target,
+ symbolS **rootPP, symbolS **lastPP)
{
if (LOCAL_SYMBOL_CHECK (addme))
abort ();
/* Set the chain pointers of SYMBOL to null. */
void
-symbol_clear_list_pointers (symbolP)
- symbolS *symbolP;
+symbol_clear_list_pointers (symbolS *symbolP)
{
if (LOCAL_SYMBOL_CHECK (symbolP))
abort ();
/* Remove SYMBOLP from the list. */
void
-symbol_remove (symbolP, rootPP, lastPP)
- symbolS *symbolP;
- symbolS **rootPP;
- symbolS **lastPP;
+symbol_remove (symbolS *symbolP, symbolS **rootPP, symbolS **lastPP)
{
if (LOCAL_SYMBOL_CHECK (symbolP))
abort ();
/* Link symbol ADDME before symbol TARGET in the chain. */
void
-symbol_insert (addme, target, rootPP, lastPP)
- symbolS *addme;
- symbolS *target;
- symbolS **rootPP;
- symbolS **lastPP ATTRIBUTE_UNUSED;
+symbol_insert (symbolS *addme, symbolS *target,
+ symbolS **rootPP, symbolS **lastPP ATTRIBUTE_UNUSED)
{
if (LOCAL_SYMBOL_CHECK (addme))
abort ();
#endif /* SYMBOLS_NEED_BACKPOINTERS */
void
-verify_symbol_chain (rootP, lastP)
- symbolS *rootP;
- symbolS *lastP;
+verify_symbol_chain (symbolS *rootP, symbolS *lastP)
{
symbolS *symbolP = rootP;
}
void
-verify_symbol_chain_2 (sym)
- symbolS *sym;
+verify_symbol_chain_2 (symbolS *sym)
{
symbolS *p = sym, *n = sym;
#ifdef SYMBOLS_NEED_BACKPOINTERS
}
static void
-report_op_error (symp, left, right)
- symbolS *symp;
- symbolS *left, *right;
+report_op_error (symbolS *symp, symbolS *left, symbolS *right)
{
char *file;
unsigned int line;
values. */
valueT
-resolve_symbol_value (symp)
- symbolS *symp;
+resolve_symbol_value (symbolS *symp)
{
int resolved;
valueT final_val = 0;
#ifdef BFD_ASSEMBLER
-static void resolve_local_symbol PARAMS ((const char *, PTR));
+static void resolve_local_symbol (const char *, PTR);
/* A static function passed to hash_traverse. */
static void
-resolve_local_symbol (key, value)
- const char *key ATTRIBUTE_UNUSED;
- PTR value;
+resolve_local_symbol (const char *key ATTRIBUTE_UNUSED, PTR value)
{
if (value != NULL)
resolve_symbol_value (value);
/* Resolve all local symbols. */
void
-resolve_local_symbol_values ()
+resolve_local_symbol_values (void)
{
#ifdef BFD_ASSEMBLER
hash_traverse (local_hash, resolve_local_symbol);
static unsigned long dollar_label_max;
int
-dollar_label_defined (label)
- long label;
+dollar_label_defined (long label)
{
long *i;
}
static long
-dollar_label_instance (label)
- long label;
+dollar_label_instance (long label)
{
long *i;
}
void
-dollar_label_clear ()
+dollar_label_clear (void)
{
memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count);
}
#define DOLLAR_LABEL_BUMP_BY 10
void
-define_dollar_label (label)
- long label;
+define_dollar_label (long label)
{
long *i;
of ^A. */
char * /* Return local label name. */
-dollar_label_name (n, augend)
- register long n; /* we just saw "n$:" : n a number. */
- register int augend; /* 0 for current instance, 1 for new instance. */
+dollar_label_name (register long n, /* we just saw "n$:" : n a number. */
+ register int augend /* 0 for current instance, 1 for new instance. */)
{
long i;
/* Returned to caller, then copied. Used for created names ("4f"). */
return symbol_name_build;
}
-/* Sombody else's idea of local labels. They are made by "n:" where n
+/* Somebody else's idea of local labels. They are made by "n:" where n
is any decimal digit. Refer to them with
"nb" for previous (backward) n:
or "nf" for next (forward) n:.
#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
static void
-fb_label_init ()
+fb_label_init (void)
{
memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
}
/* Add one to the instance number of this fb label. */
void
-fb_label_instance_inc (label)
- long label;
+fb_label_instance_inc (long label)
{
long *i;
}
static long
-fb_label_instance (label)
- long label;
+fb_label_instance (long label)
{
long *i;
place of ^B. */
char * /* Return local label name. */
-fb_label_name (n, augend)
- long n; /* We just saw "n:", "nf" or "nb" : n a number. */
- long augend; /* 0 for nb, 1 for n:, nf. */
+fb_label_name (long n, /* We just saw "n:", "nf" or "nb" : n a number. */
+ long augend /* 0 for nb, 1 for n:, nf. */)
{
long i;
/* Returned to caller, then copied. Used for created names ("4f"). */
unaltered. This is used for error messages. */
char *
-decode_local_label_name (s)
- char *s;
+decode_local_label_name (char *s)
{
char *p;
char *symbol_decode;
/* Get the value of a symbol. */
valueT
-S_GET_VALUE (s)
- symbolS *s;
+S_GET_VALUE (symbolS *s)
{
#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
/* Set the value of a symbol. */
void
-S_SET_VALUE (s, val)
- symbolS *s;
- valueT val;
+S_SET_VALUE (symbolS *s, valueT val)
{
#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
}
void
-copy_symbol_attributes (dest, src)
- symbolS *dest, *src;
+copy_symbol_attributes (symbolS *dest, symbolS *src)
{
if (LOCAL_SYMBOL_CHECK (dest))
dest = local_symbol_convert ((struct local_symbol *) dest);
#ifdef BFD_ASSEMBLER
int
-S_IS_FUNCTION (s)
- symbolS *s;
+S_IS_FUNCTION (symbolS *s)
{
flagword flags;
}
int
-S_IS_EXTERNAL (s)
- symbolS *s;
+S_IS_EXTERNAL (symbolS *s)
{
flagword flags;
}
int
-S_IS_WEAK (s)
- symbolS *s;
+S_IS_WEAK (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
}
int
-S_IS_COMMON (s)
- symbolS *s;
+S_IS_COMMON (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
}
int
-S_IS_DEFINED (s)
- symbolS *s;
+S_IS_DEFINED (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_section != undefined_section;
symbols or eliminated from expressions, because they may be
overridden by the linker. */
int
-S_FORCE_RELOC (s, strict)
- symbolS *s;
- int strict;
+S_FORCE_RELOC (symbolS *s, int strict)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_section == undefined_section;
}
int
-S_IS_DEBUG (s)
- symbolS *s;
+S_IS_DEBUG (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
}
int
-S_IS_LOCAL (s)
- symbolS *s;
+S_IS_LOCAL (symbolS *s)
{
flagword flags;
const char *name;
}
int
-S_IS_EXTERN (s)
- symbolS *s;
+S_IS_EXTERN (symbolS *s)
{
return S_IS_EXTERNAL (s);
}
int
-S_IS_STABD (s)
- symbolS *s;
+S_IS_STABD (symbolS *s)
{
return S_GET_NAME (s) == 0;
}
const char *
-S_GET_NAME (s)
- symbolS *s;
+S_GET_NAME (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_name;
}
segT
-S_GET_SEGMENT (s)
- symbolS *s;
+S_GET_SEGMENT (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return ((struct local_symbol *) s)->lsy_section;
}
void
-S_SET_SEGMENT (s, seg)
- symbolS *s;
- segT seg;
+S_SET_SEGMENT (symbolS *s, segT seg)
{
/* Don't reassign section symbols. The direct reason is to prevent seg
faults assigning back to const global symbols such as *ABS*, but it
}
void
-S_SET_EXTERNAL (s)
- symbolS *s;
+S_SET_EXTERNAL (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
}
void
-S_CLEAR_EXTERNAL (s)
- symbolS *s;
+S_CLEAR_EXTERNAL (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
}
void
-S_SET_WEAK (s)
- symbolS *s;
+S_SET_WEAK (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
}
void
-S_SET_THREAD_LOCAL (s)
- symbolS *s;
+S_SET_THREAD_LOCAL (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
}
void
-S_SET_NAME (s, name)
- symbolS *s;
- char *name;
+S_SET_NAME (symbolS *s, char *name)
{
if (LOCAL_SYMBOL_CHECK (s))
{
/* Return the previous symbol in a chain. */
symbolS *
-symbol_previous (s)
- symbolS *s;
+symbol_previous (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
abort ();
/* Return the next symbol in a chain. */
symbolS *
-symbol_next (s)
- symbolS *s;
+symbol_next (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
abort ();
/* Return a pointer to the value of a symbol as an expression. */
expressionS *
-symbol_get_value_expression (s)
- symbolS *s;
+symbol_get_value_expression (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the value of a symbol to an expression. */
void
-symbol_set_value_expression (s, exp)
- symbolS *s;
- const expressionS *exp;
+symbol_set_value_expression (symbolS *s, const expressionS *exp)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
s->sy_value = *exp;
}
+/* Set the value of SYM to the current position in the current segment. */
+
+void
+symbol_set_value_now (symbolS *sym)
+{
+ S_SET_SEGMENT (sym, now_seg);
+ S_SET_VALUE (sym, frag_now_fix ());
+ symbol_set_frag (sym, frag_now);
+}
+
/* Set the frag of a symbol. */
void
-symbol_set_frag (s, f)
- symbolS *s;
- fragS *f;
+symbol_set_frag (symbolS *s, fragS *f)
{
#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
/* Return the frag of a symbol. */
fragS *
-symbol_get_frag (s)
- symbolS *s;
+symbol_get_frag (symbolS *s)
{
#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
/* Mark a symbol as having been used. */
void
-symbol_mark_used (s)
- symbolS *s;
+symbol_mark_used (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Clear the mark of whether a symbol has been used. */
void
-symbol_clear_used (s)
- symbolS *s;
+symbol_clear_used (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Return whether a symbol has been used. */
int
-symbol_used_p (s)
- symbolS *s;
+symbol_used_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 1;
/* Mark a symbol as having been used in a reloc. */
void
-symbol_mark_used_in_reloc (s)
- symbolS *s;
+symbol_mark_used_in_reloc (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Clear the mark of whether a symbol has been used in a reloc. */
void
-symbol_clear_used_in_reloc (s)
- symbolS *s;
+symbol_clear_used_in_reloc (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Return whether a symbol has been used in a reloc. */
int
-symbol_used_in_reloc_p (s)
- symbolS *s;
+symbol_used_in_reloc_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Mark a symbol as an MRI common symbol. */
void
-symbol_mark_mri_common (s)
- symbolS *s;
+symbol_mark_mri_common (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Clear the mark of whether a symbol is an MRI common symbol. */
void
-symbol_clear_mri_common (s)
- symbolS *s;
+symbol_clear_mri_common (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Return whether a symbol is an MRI common symbol. */
int
-symbol_mri_common_p (s)
- symbolS *s;
+symbol_mri_common_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Mark a symbol as having been written. */
void
-symbol_mark_written (s)
- symbolS *s;
+symbol_mark_written (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Clear the mark of whether a symbol has been written. */
void
-symbol_clear_written (s)
- symbolS *s;
+symbol_clear_written (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return;
/* Return whether a symbol has been written. */
int
-symbol_written_p (s)
- symbolS *s;
+symbol_written_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Mark a symbol has having been resolved. */
void
-symbol_mark_resolved (s)
- symbolS *s;
+symbol_mark_resolved (symbolS *s)
{
#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
/* Return whether a symbol has been resolved. */
int
-symbol_resolved_p (s)
- symbolS *s;
+symbol_resolved_p (symbolS *s)
{
#ifdef BFD_ASSEMBLER
if (LOCAL_SYMBOL_CHECK (s))
/* Return whether a symbol is a section symbol. */
int
-symbol_section_p (s)
- symbolS *s ATTRIBUTE_UNUSED;
+symbol_section_p (symbolS *s ATTRIBUTE_UNUSED)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Return whether a symbol is equated to another symbol. */
int
-symbol_equated_p (s)
- symbolS *s;
+symbol_equated_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
treated specially when writing out relocs. */
int
-symbol_equated_reloc_p (s)
- symbolS *s;
+symbol_equated_reloc_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 0;
/* Return whether a symbol has a constant value. */
int
-symbol_constant_p (s)
- symbolS *s;
+symbol_constant_p (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
return 1;
/* Return the BFD symbol for a symbol. */
asymbol *
-symbol_get_bfdsym (s)
- symbolS *s;
+symbol_get_bfdsym (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the BFD symbol for a symbol. */
void
-symbol_set_bfdsym (s, bsym)
- symbolS *s;
- asymbol *bsym;
+symbol_set_bfdsym (symbolS *s, asymbol *bsym)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Get a pointer to the object format information for a symbol. */
OBJ_SYMFIELD_TYPE *
-symbol_get_obj (s)
- symbolS *s;
+symbol_get_obj (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the object format information for a symbol. */
void
-symbol_set_obj (s, o)
- symbolS *s;
- OBJ_SYMFIELD_TYPE *o;
+symbol_set_obj (symbolS *s, OBJ_SYMFIELD_TYPE *o)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Get a pointer to the processor information for a symbol. */
TC_SYMFIELD_TYPE *
-symbol_get_tc (s)
- symbolS *s;
+symbol_get_tc (symbolS *s)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
/* Set the processor information for a symbol. */
void
-symbol_set_tc (s, o)
- symbolS *s;
- TC_SYMFIELD_TYPE *o;
+symbol_set_tc (symbolS *s, TC_SYMFIELD_TYPE *o)
{
if (LOCAL_SYMBOL_CHECK (s))
s = local_symbol_convert ((struct local_symbol *) s);
#endif /* TC_SYMFIELD_TYPE */
void
-symbol_begin ()
+symbol_begin (void)
{
symbol_lastP = NULL;
symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
#if 0
static void
-indent ()
+indent (void)
{
printf ("%*s", indent_level * 4, "");
}
#endif
void
-print_symbol_value_1 (file, sym)
- FILE *file;
- symbolS *sym;
+print_symbol_value_1 (FILE *file, symbolS *sym)
{
const char *name = S_GET_NAME (sym);
if (!name || !name[0])
}
void
-print_symbol_value (sym)
- symbolS *sym;
+print_symbol_value (symbolS *sym)
{
indent_level = 0;
print_symbol_value_1 (stderr, sym);
}
static void
-print_binary (file, name, exp)
- FILE *file;
- const char *name;
- expressionS *exp;
+print_binary (FILE *file, const char *name, expressionS *exp)
{
indent_level++;
fprintf (file, "%s\n%*s<", name, indent_level * 4, "");
}
void
-print_expr_1 (file, exp)
- FILE *file;
- expressionS *exp;
+print_expr_1 (FILE *file, expressionS *exp)
{
fprintf (file, "expr %lx ", (long) exp);
switch (exp->X_op)
}
void
-print_expr (exp)
- expressionS *exp;
+print_expr (expressionS *exp)
{
print_expr_1 (stderr, exp);
fprintf (stderr, "\n");
}
void
-symbol_print_statistics (file)
- FILE *file;
+symbol_print_statistics (FILE *file)
{
hash_print_statistics (file, "symbol table", sy_hash);
#ifdef BFD_ASSEMBLER