sym = fixp->fx_addsy;
while (sym->sy_value.X_op == O_symbol
&& (! S_IS_DEFINED (sym) || S_IS_COMMON (sym)))
- sym = sym->sy_value.X_add_symbol;
+ {
+ symbolS *n;
+
+ /* We must avoid looping, as that can occur with a badly
+ written program. */
+ n = sym->sy_value.X_add_symbol;
+ if (n == sym)
+ break;
+ fixp->fx_offset += sym->sy_value.X_add_number;
+ sym = n;
+ }
fixp->fx_addsy = sym;
reloc = tc_gen_reloc (sec, fixp);