Add missing format for built-in floating-point types
[deliverable/binutils-gdb.git] / gdb / ada-lang.c
index b8cc982a434413774efa1f682fd7ac22b5ecccd1..be2f47a6bc964d0bda001e57c9e344612055a35e 100644 (file)
@@ -14004,16 +14004,16 @@ ada_language_arch_info (struct gdbarch *gdbarch,
     = arch_character_type (gdbarch, TARGET_CHAR_BIT, 0, "character");
   lai->primitive_type_vector [ada_primitive_type_float]
     = arch_float_type (gdbarch, gdbarch_float_bit (gdbarch),
-                      "float", NULL);
+                      "float", gdbarch_float_format (gdbarch));
   lai->primitive_type_vector [ada_primitive_type_double]
     = arch_float_type (gdbarch, gdbarch_double_bit (gdbarch),
-                      "long_float", NULL);
+                      "long_float", gdbarch_double_format (gdbarch));
   lai->primitive_type_vector [ada_primitive_type_long_long]
     = arch_integer_type (gdbarch, gdbarch_long_long_bit (gdbarch),
                         0, "long_long_integer");
   lai->primitive_type_vector [ada_primitive_type_long_double]
     = arch_float_type (gdbarch, gdbarch_long_double_bit (gdbarch),
-                      "long_long_float", NULL);
+                      "long_long_float", gdbarch_long_double_format (gdbarch));
   lai->primitive_type_vector [ada_primitive_type_natural]
     = arch_integer_type (gdbarch, gdbarch_int_bit (gdbarch),
                         0, "natural");
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