return info;
}
-static struct block_symbol
-ada_lookup_symbol_nonlocal (const struct language_defn *langdef,
- const char *name,
- const struct block *block,
- const domain_enum domain)
-{
- struct block_symbol sym;
-
- sym = ada_lookup_symbol (name, block_static_block (block), domain);
- if (sym.symbol != NULL)
- return sym;
-
- /* If we haven't found a match at this point, try the primitive
- types. In other languages, this search is performed before
- searching for global symbols in order to short-circuit that
- global-symbol search if it happens that the name corresponds
- to a primitive type. But we cannot do the same in Ada, because
- it is perfectly legitimate for a program to declare a type which
- has the same name as a standard type. If looking up a type in
- that situation, we have traditionally ignored the primitive type
- in favor of user-defined types. This is why, unlike most other
- languages, we search the primitive types this late and only after
- having searched the global symbols without success. */
-
- if (domain == VAR_DOMAIN)
- {
- struct gdbarch *gdbarch;
-
- if (block == NULL)
- gdbarch = target_gdbarch ();
- else
- gdbarch = block_gdbarch (block);
- sym.symbol = language_lookup_primitive_type_as_symbol (langdef, gdbarch, name);
- if (sym.symbol != NULL)
- return sym;
- }
-
- return {};
-}
-
/* True iff STR is a possible encoded suffix of a normal Ada name
that is to be ignored for matching purposes. Suffixes of parallel
ada_printstr, /* Function to print string constant */
emit_char, /* Function to print single char (not used) */
ada_print_typedef, /* Print a typedef using appropriate syntax */
- ada_value_print_inner, /* la_value_print_inner */
- ada_value_print, /* Print a top-level value */
NULL, /* name_of_this */
true, /* la_store_sym_names_in_linkage_form_p */
- ada_lookup_symbol_nonlocal, /* Looking up non-local symbols. */
ada_op_print_tab, /* expression operators for printing */
0, /* c-style arrays */
1, /* String lower bound */
(xstrprintf ("{%s} %s", name.c_str (), core_addr_to_string (addr)));
}
+ /* See language.h. */
+
+ void value_print (struct value *val, struct ui_file *stream,
+ const struct value_print_options *options) const override
+ {
+ return ada_value_print (val, stream, options);
+ }
+
+ /* See language.h. */
+
+ void value_print_inner
+ (struct value *val, struct ui_file *stream, int recurse,
+ const struct value_print_options *options) const override
+ {
+ return ada_value_print_inner (val, stream, recurse, options);
+ }
+
+ /* See language.h. */
+
+ struct block_symbol lookup_symbol_nonlocal
+ (const char *name, const struct block *block,
+ const domain_enum domain) const override
+ {
+ struct block_symbol sym;
+
+ sym = ada_lookup_symbol (name, block_static_block (block), domain);
+ if (sym.symbol != NULL)
+ return sym;
+
+ /* If we haven't found a match at this point, try the primitive
+ types. In other languages, this search is performed before
+ searching for global symbols in order to short-circuit that
+ global-symbol search if it happens that the name corresponds
+ to a primitive type. But we cannot do the same in Ada, because
+ it is perfectly legitimate for a program to declare a type which
+ has the same name as a standard type. If looking up a type in
+ that situation, we have traditionally ignored the primitive type
+ in favor of user-defined types. This is why, unlike most other
+ languages, we search the primitive types this late and only after
+ having searched the global symbols without success. */
+
+ if (domain == VAR_DOMAIN)
+ {
+ struct gdbarch *gdbarch;
+
+ if (block == NULL)
+ gdbarch = target_gdbarch ();
+ else
+ gdbarch = block_gdbarch (block);
+ sym.symbol
+ = language_lookup_primitive_type_as_symbol (this, gdbarch, name);
+ if (sym.symbol != NULL)
+ return sym;
+ }
+
+ return {};
+ }
+
protected:
/* See language.h. */