fputs_filtered (str.c_str (), stream);
return;
}
- else if (TYPE_CODE (type) == TYPE_CODE_RANGE)
+ else if (TYPE_CODE (type) == TYPE_CODE_RANGE
+ && (TYPE_CODE (TYPE_TARGET_TYPE (type)) == TYPE_CODE_ENUM
+ || TYPE_CODE (TYPE_TARGET_TYPE (type)) == TYPE_CODE_BOOL
+ || TYPE_CODE (TYPE_TARGET_TYPE (type)) == TYPE_CODE_CHAR))
{
+ /* For enum-valued ranges, we want to recurse, because we'll end
+ up printing the constant's name rather than its numeric
+ value. Character and fixed-point types are also printed
+ differently, so recuse for those as well. */
struct type *target_type = TYPE_TARGET_TYPE (type);
if (TYPE_LENGTH (type) != TYPE_LENGTH (target_type))