#include "elf/arm.h"
#include "gdb_assert.h"
+#include "vec.h"
static int arm_debug;
#define MSYMBOL_IS_SPECIAL(msym) \
(((long) MSYMBOL_INFO (msym) & 0x80000000) != 0)
+/* Per-objfile data used for mapping symbols. */
+static const struct objfile_data *arm_objfile_data_key;
+
+struct arm_mapping_symbol
+{
+ bfd_vma value;
+ char type;
+};
+typedef struct arm_mapping_symbol arm_mapping_symbol_s;
+DEF_VEC_O(arm_mapping_symbol_s);
+
+struct arm_per_objfile
+{
+ VEC(arm_mapping_symbol_s) **section_maps;
+};
+
/* The list of available "set arm ..." and "show arm ..." commands. */
static struct cmd_list_element *setarmcmdlist = NULL;
static struct cmd_list_element *showarmcmdlist = NULL;
return (cpsr & CPSR_T) != 0;
}
+/* Callback for VEC_lower_bound. */
+
+static inline int
+arm_compare_mapping_symbols (const struct arm_mapping_symbol *lhs,
+ const struct arm_mapping_symbol *rhs)
+{
+ return lhs->value < rhs->value;
+}
+
/* Determine if the program counter specified in MEMADDR is in a Thumb
function. This function should be called for addresses unrelated to
any executing frame; otherwise, prefer arm_frame_is_thumb. */
static int
arm_pc_is_thumb (CORE_ADDR memaddr)
{
+ struct obj_section *sec;
struct minimal_symbol *sym;
/* If bit 0 of the address is set, assume this is a Thumb address. */
if (strcmp (arm_force_mode_string, "thumb") == 0)
return 1;
+ /* If there are mapping symbols, consult them. */
+ sec = find_pc_section (memaddr);
+ if (sec != NULL)
+ {
+ struct arm_per_objfile *data;
+ VEC(arm_mapping_symbol_s) *map;
+ struct arm_mapping_symbol map_key = { memaddr - sec->addr, 0 };
+ unsigned int idx;
+
+ data = objfile_data (sec->objfile, arm_objfile_data_key);
+ if (data != NULL)
+ {
+ map = data->section_maps[sec->the_bfd_section->index];
+ if (!VEC_empty (arm_mapping_symbol_s, map))
+ {
+ struct arm_mapping_symbol *map_sym;
+
+ idx = VEC_lower_bound (arm_mapping_symbol_s, map, &map_key,
+ arm_compare_mapping_symbols);
+
+ /* VEC_lower_bound finds the earliest ordered insertion
+ point. If the following symbol starts at this exact
+ address, we use that; otherwise, the preceding
+ mapping symbol covers this address. */
+ if (idx < VEC_length (arm_mapping_symbol_s, map))
+ {
+ map_sym = VEC_index (arm_mapping_symbol_s, map, idx);
+ if (map_sym->value == map_key.value)
+ return map_sym->type == 't';
+ }
+
+ if (idx > 0)
+ {
+ map_sym = VEC_index (arm_mapping_symbol_s, map, idx - 1);
+ return map_sym->type == 't';
+ }
+ }
+ }
+ }
+
/* Thumb functions have a "special" bit set in minimal symbols. */
sym = lookup_minimal_symbol_by_pc (memaddr);
if (sym)
struct symbol *sym;
/* Found a function. */
- sym = lookup_symbol (func_name, NULL, VAR_DOMAIN, NULL, NULL);
+ sym = lookup_symbol (func_name, NULL, VAR_DOMAIN, NULL);
if (sym && SYMBOL_LANGUAGE (sym) != language_asm)
{
/* Don't use this trick for assembly source files. */
MSYMBOL_SET_SPECIAL (msym);
}
+static void
+arm_objfile_data_cleanup (struct objfile *objfile, void *arg)
+{
+ struct arm_per_objfile *data = arg;
+ unsigned int i;
+
+ for (i = 0; i < objfile->obfd->section_count; i++)
+ VEC_free (arm_mapping_symbol_s, data->section_maps[i]);
+}
+
+static void
+arm_record_special_symbol (struct gdbarch *gdbarch, struct objfile *objfile,
+ asymbol *sym)
+{
+ const char *name = bfd_asymbol_name (sym);
+ struct arm_per_objfile *data;
+ VEC(arm_mapping_symbol_s) **map_p;
+ struct arm_mapping_symbol new_map_sym;
+
+ gdb_assert (name[0] == '$');
+ if (name[1] != 'a' && name[1] != 't' && name[1] != 'd')
+ return;
+
+ data = objfile_data (objfile, arm_objfile_data_key);
+ if (data == NULL)
+ {
+ data = OBSTACK_ZALLOC (&objfile->objfile_obstack,
+ struct arm_per_objfile);
+ set_objfile_data (objfile, arm_objfile_data_key, data);
+ data->section_maps = OBSTACK_CALLOC (&objfile->objfile_obstack,
+ objfile->obfd->section_count,
+ VEC(arm_mapping_symbol_s) *);
+ }
+ map_p = &data->section_maps[bfd_get_section (sym)->index];
+
+ new_map_sym.value = sym->value;
+ new_map_sym.type = name[1];
+
+ /* Assume that most mapping symbols appear in order of increasing
+ value. If they were randomly distributed, it would be faster to
+ always push here and then sort at first use. */
+ if (!VEC_empty (arm_mapping_symbol_s, *map_p))
+ {
+ struct arm_mapping_symbol *prev_map_sym;
+
+ prev_map_sym = VEC_last (arm_mapping_symbol_s, *map_p);
+ if (prev_map_sym->value >= sym->value)
+ {
+ unsigned int idx;
+ idx = VEC_lower_bound (arm_mapping_symbol_s, *map_p, &new_map_sym,
+ arm_compare_mapping_symbols);
+ VEC_safe_insert (arm_mapping_symbol_s, *map_p, idx, &new_map_sym);
+ return;
+ }
+ }
+
+ VEC_safe_push (arm_mapping_symbol_s, *map_p, &new_map_sym);
+}
+
static void
arm_write_pc (struct regcache *regcache, CORE_ADDR pc)
{
set_gdbarch_print_float_info (gdbarch, arm_print_float_info);
/* Internal <-> external register number maps. */
- set_gdbarch_dwarf_reg_to_regnum (gdbarch, arm_dwarf_reg_to_regnum);
set_gdbarch_dwarf2_reg_to_regnum (gdbarch, arm_dwarf_reg_to_regnum);
set_gdbarch_register_sim_regno (gdbarch, arm_register_sim_regno);
set_gdbarch_elf_make_msymbol_special (gdbarch, arm_elf_make_msymbol_special);
set_gdbarch_coff_make_msymbol_special (gdbarch,
arm_coff_make_msymbol_special);
+ set_gdbarch_record_special_symbol (gdbarch, arm_record_special_symbol);
/* Virtual tables. */
set_gdbarch_vbit_in_delta (gdbarch, 1);
gdbarch_register (bfd_arch_arm, arm_gdbarch_init, arm_dump_tdep);
+ arm_objfile_data_key
+ = register_objfile_data_with_cleanup (arm_objfile_data_cleanup);
+
/* Register an ELF OS ABI sniffer for ARM binaries. */
gdbarch_register_osabi_sniffer (bfd_arch_arm,
bfd_target_elf_flavour,