/* Get info from stack frames;
convert between frames, blocks, functions and pc values.
- Copyright 1986, 1987, 1988, 1989, 1991, 1994 Free Software Foundation, Inc.
+ Copyright 1986, 1987, 1988, 1989, 1991, 1994, 1995, 1996, 1997
+ Free Software Foundation, Inc.
This file is part of GDB.
#if CALL_DUMMY_LOCATION == AT_ENTRY_POINT
/* Do not stop backtracing if the pc is in the call dummy
at the entry point. */
- if (PC_IN_CALL_DUMMY (addr, 0, 0))
+/* FIXME: Won't always work with zeros for the last two arguments */
+ if (PC_IN_CALL_DUMMY (addr, 0, 0))
return 0;
#endif
return (addr >= symfile_objfile -> ei.entry_file_lowpc &&
inside_main_func (pc)
CORE_ADDR pc;
{
-struct symbol *mainsym;
if (pc == 0)
return 1;
if (symfile_objfile == 0)
return 0;
- if (symfile_objfile -> ei.main_func_lowpc == 0 &&
- symfile_objfile -> ei.main_func_highpc == 0)
+ /* If the addr range is not set up at symbol reading time, set it up now.
+ This is for FRAME_CHAIN_VALID_ALTERNATE. I do this for coff, because
+ it is unable to set it up and symbol reading time. */
+
+ if (symfile_objfile -> ei.main_func_lowpc == INVALID_ENTRY_LOWPC &&
+ symfile_objfile -> ei.main_func_highpc == INVALID_ENTRY_HIGHPC)
{
+ struct symbol *mainsym;
+
mainsym = lookup_symbol ("main", NULL, VAR_NAMESPACE, NULL, NULL);
if (mainsym && SYMBOL_CLASS(mainsym) == LOC_BLOCK)
{
symfile_objfile->ei.main_func_lowpc = BLOCK_START (SYMBOL_BLOCK_VALUE (mainsym));
symfile_objfile->ei.main_func_highpc = BLOCK_END (SYMBOL_BLOCK_VALUE (mainsym));
}
-
}
return (symfile_objfile -> ei.main_func_lowpc <= pc &&
symfile_objfile -> ei.main_func_highpc > pc);
#if CALL_DUMMY_LOCATION == AT_ENTRY_POINT
/* Do not stop backtracing if the pc is in the call dummy
at the entry point. */
+/* FIXME: Won't always work with zeros for the last two arguments */
if (PC_IN_CALL_DUMMY (pc, 0, 0))
return 0;
#endif
struct frame_info *frame;
{
CORE_ADDR func_start, after_prologue;
- func_start = (get_pc_function_start (frame->pc) + FUNCTION_START_OFFSET);
+ func_start = get_pc_function_start (frame->pc);
if (func_start)
{
+ func_start += FUNCTION_START_OFFSET;
after_prologue = func_start;
#ifdef SKIP_PROLOGUE_FRAMELESS_P
/* This is faster, since only care whether there *is* a prologue,
#endif
return after_prologue == func_start;
}
+ else if (frame->pc == 0)
+ /* A frame with a zero PC is usually created by dereferencing a NULL
+ function pointer, normally causing an immediate core dump of the
+ inferior. Mark function as frameless, as the inferior has no chance
+ of setting up a stack frame. */
+ return 1;
else
/* If we can't find the start of the function, we don't really
know whether the function is frameless, but we should be able
#if defined SIGTRAMP_START
if (IN_SIGTRAMP (pc, (char *)NULL))
{
- cache_pc_function_low = SIGTRAMP_START;
- cache_pc_function_high = SIGTRAMP_END;
+ cache_pc_function_low = SIGTRAMP_START (pc);
+ cache_pc_function_high = SIGTRAMP_END (pc);
cache_pc_function_name = "<sigtramp>";
goto return_cached_value;
return 0;
}
- /* See if we're in a transfer table for Sun shared libs.
-
- Note the hack for Sun shared library transfer tables creates
- problems for single stepping through the return path from a shared
- library call if the return path includes trampoline code.
-
- I don't really understand the reasoning behind the magic handling
- for mst_trampoline symbols. */
-
-#ifdef INHIBIT_SUNSOLIB_TRANSFER_TABLE_HACK
- cache_pc_function_low = SYMBOL_VALUE_ADDRESS (msymbol);
-#else
- if (msymbol -> type == mst_text || msymbol -> type == mst_file_text)
- cache_pc_function_low = SYMBOL_VALUE_ADDRESS (msymbol);
- else
- /* It is a transfer table for Sun shared libraries. */
- cache_pc_function_low = pc - FUNCTION_START_OFFSET;
-#endif
-
+ cache_pc_function_low = SYMBOL_VALUE_ADDRESS (msymbol);
cache_pc_function_name = SYMBOL_NAME (msymbol);
/* Use the lesser of the next minimal symbol, or the end of the section, as
}
#endif /* SIGCONTEXT_PC_OFFSET */
+#ifdef USE_GENERIC_DUMMY_FRAMES
+
+/*
+ * GENERIC DUMMY FRAMES
+ *
+ * The following code serves to maintain the dummy stack frames for
+ * inferior function calls (ie. when gdb calls into the inferior via
+ * call_function_by_hand). This code saves the machine state before
+ * the call in host memory, so we must maintain an independant stack
+ * and keep it consistant etc. I am attempting to make this code
+ * generic enough to be used by many targets.
+ *
+ * The cheapest and most generic way to do CALL_DUMMY on a new target
+ * is probably to define CALL_DUMMY to be empty, CALL_DUMMY_LENGTH to zero,
+ * and CALL_DUMMY_LOCATION to AT_ENTRY. Then you must remember to define
+ * PUSH_RETURN_ADDRESS, because no call instruction will be being
+ * executed by the target.
+ */
+
+static struct dummy_frame *dummy_frame_stack = NULL;
+
+/* Function: find_dummy_frame(pc, fp, sp)
+ Search the stack of dummy frames for one matching the given PC, FP and SP.
+ This is the work-horse for pc_in_call_dummy and read_register_dummy */
+
+char *
+generic_find_dummy_frame (pc, fp)
+ CORE_ADDR pc;
+ CORE_ADDR fp;
+{
+ struct dummy_frame * dummyframe;
+
+ if (pc != entry_point_address ())
+ return 0;
+
+ for (dummyframe = dummy_frame_stack; dummyframe != NULL;
+ dummyframe = dummyframe->next)
+ if (fp == dummyframe->fp || fp == dummyframe->sp)
+ /* The frame in question lies between the saved fp and sp, inclusive */
+ return dummyframe->regs;
+
+ return 0;
+}
+
+/* Function: pc_in_call_dummy (pc, fp)
+ Return true if this is a dummy frame created by gdb for an inferior call */
+
+int
+generic_pc_in_call_dummy (pc, fp)
+ CORE_ADDR pc;
+ CORE_ADDR fp;
+{
+ /* if find_dummy_frame succeeds, then PC is in a call dummy */
+ return (generic_find_dummy_frame (pc, fp) != 0);
+}
+
+/* Function: read_register_dummy
+ Find a saved register from before GDB calls a function in the inferior */
+
+CORE_ADDR
+generic_read_register_dummy (pc, fp, regno)
+ CORE_ADDR pc;
+ CORE_ADDR fp;
+ int regno;
+{
+ char *dummy_regs = generic_find_dummy_frame (pc, fp);
+
+ if (dummy_regs)
+ return extract_address (&dummy_regs[REGISTER_BYTE (regno)],
+ REGISTER_RAW_SIZE(regno));
+ else
+ return 0;
+}
+
+/* Save all the registers on the dummy frame stack. Most ports save the
+ registers on the target stack. This results in lots of unnecessary memory
+ references, which are slow when debugging via a serial line. Instead, we
+ save all the registers internally, and never write them to the stack. The
+ registers get restored when the called function returns to the entry point,
+ where a breakpoint is laying in wait. */
+
+void
+generic_push_dummy_frame ()
+{
+ struct dummy_frame *dummy_frame;
+ CORE_ADDR fp = (get_current_frame ())->frame;
+
+ /* check to see if there are stale dummy frames,
+ perhaps left over from when a longjump took us out of a
+ function that was called by the debugger */
+
+ dummy_frame = dummy_frame_stack;
+ while (dummy_frame)
+ if (dummy_frame->fp INNER_THAN fp) /* stale -- destroy! */
+ {
+ dummy_frame_stack = dummy_frame->next;
+ free (dummy_frame);
+ dummy_frame = dummy_frame_stack;
+ }
+ else
+ dummy_frame = dummy_frame->next;
+
+ dummy_frame = xmalloc (sizeof (struct dummy_frame));
+ dummy_frame->pc = read_register (PC_REGNUM);
+ dummy_frame->sp = read_register (SP_REGNUM);
+ dummy_frame->fp = fp;
+ read_register_bytes (0, dummy_frame->regs, REGISTER_BYTES);
+ dummy_frame->next = dummy_frame_stack;
+ dummy_frame_stack = dummy_frame;
+}
+
+/* Function: pop_dummy_frame
+ Restore the machine state from a saved dummy stack frame. */
+
+void
+generic_pop_dummy_frame ()
+{
+ struct dummy_frame *dummy_frame = dummy_frame_stack;
+
+ /* FIXME: what if the first frame isn't the right one, eg..
+ because one call-by-hand function has done a longjmp into another one? */
+
+ if (!dummy_frame)
+ error ("Can't pop dummy frame!");
+ dummy_frame_stack = dummy_frame->next;
+ write_register_bytes (0, dummy_frame->regs, REGISTER_BYTES);
+ free (dummy_frame);
+}
+
+/* Function: frame_chain_valid
+ Returns true for a user frame or a call_function_by_hand dummy frame,
+ and false for the CRT0 start-up frame. Purpose is to terminate backtrace */
+
+int
+generic_frame_chain_valid (fp, fi)
+ CORE_ADDR fp;
+ struct frame_info *fi;
+{
+ if (PC_IN_CALL_DUMMY(FRAME_SAVED_PC(fi), fp, fp))
+ return 1; /* don't prune CALL_DUMMY frames */
+ else /* fall back to default algorithm (see frame.h) */
+ return (fp != 0
+ && fi->frame INNER_THAN fp
+ && !inside_entry_file (FRAME_SAVED_PC(fi)));
+}
+
+/* Function: get_saved_register
+ Find register number REGNUM relative to FRAME and put its (raw,
+ target format) contents in *RAW_BUFFER.
+
+ Set *OPTIMIZED if the variable was optimized out (and thus can't be
+ fetched). Note that this is never set to anything other than zero
+ in this implementation.
+
+ Set *LVAL to lval_memory, lval_register, or not_lval, depending on
+ whether the value was fetched from memory, from a register, or in a
+ strange and non-modifiable way (e.g. a frame pointer which was
+ calculated rather than fetched). We will use not_lval for values
+ fetched from generic dummy frames.
+
+ Set *ADDRP to the address, either in memory on as a REGISTER_BYTE
+ offset into the registers array. If the value is stored in a dummy
+ frame, set *ADDRP to zero.
+
+ To use this implementation, define a function called
+ "get_saved_register" in your target code, which simply passes all
+ of its arguments to this function.
+
+ The argument RAW_BUFFER must point to aligned memory. */
+
+void
+generic_get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
+ char *raw_buffer;
+ int *optimized;
+ CORE_ADDR *addrp;
+ struct frame_info *frame;
+ int regnum;
+ enum lval_type *lval;
+{
+ CORE_ADDR addr;
+ struct frame_saved_regs fsr;
+
+ if (!target_has_registers)
+ error ("No registers.");
+
+ /* Normal systems don't optimize out things with register numbers. */
+ if (optimized != NULL)
+ *optimized = 0;
+
+ if (addrp) /* default assumption: not found in memory */
+ *addrp = 0;
+
+ /* Note: since the current frame's registers could only have been
+ saved by frames INTERIOR TO the current frame, we skip examining
+ the current frame itself: otherwise, we would be getting the
+ previous frame's registers which were saved by the current frame. */
+
+ while (frame && ((frame = frame->next) != NULL))
+ {
+ if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
+ {
+ if (lval) /* found it in a CALL_DUMMY frame */
+ *lval = not_lval;
+ if (raw_buffer)
+ memcpy (raw_buffer,
+ generic_find_dummy_frame (frame->pc, frame->frame) +
+ REGISTER_BYTE (regnum),
+ REGISTER_RAW_SIZE (regnum));
+ return;
+ }
+
+ FRAME_FIND_SAVED_REGS(frame, fsr);
+ if (fsr.regs[regnum] != 0)
+ {
+ if (lval) /* found it saved on the stack */
+ *lval = lval_memory;
+ if (regnum == SP_REGNUM)
+ {
+ if (raw_buffer) /* SP register treated specially */
+ store_address (raw_buffer, REGISTER_RAW_SIZE (regnum),
+ fsr.regs[regnum]);
+ }
+ else
+ {
+ if (addrp) /* any other register */
+ *addrp = fsr.regs[regnum];
+ if (raw_buffer)
+ read_memory (fsr.regs[regnum], raw_buffer,
+ REGISTER_RAW_SIZE (regnum));
+ }
+ return;
+ }
+ }
+
+ /* If we get thru the loop to this point, it means the register was
+ not saved in any frame. Return the actual live-register value. */
+
+ if (lval) /* found it in a live register */
+ *lval = lval_register;
+ if (addrp)
+ *addrp = REGISTER_BYTE (regnum);
+ if (raw_buffer)
+ read_register_gen (regnum, raw_buffer);
+}
+#endif /* USE_GENERIC_DUMMY_FRAMES */
+
void
_initialize_blockframe ()
{