bl->target_info.persist = 1;
}
+/* Return the kind of breakpoint on address *ADDR. Get the kind
+ of breakpoint according to ADDR except single-step breakpoint.
+ Get the kind of single-step breakpoint according to the current
+ registers state. */
+
+static int
+breakpoint_kind (struct bp_location *bl, CORE_ADDR *addr)
+{
+ if (bl->owner->type == bp_single_step)
+ {
+ struct thread_info *thr = find_thread_global_id (bl->owner->thread);
+ struct regcache *regcache;
+
+ regcache = get_thread_regcache (thr->ptid);
+
+ return gdbarch_breakpoint_kind_from_current_state (bl->gdbarch,
+ regcache, addr);
+ }
+ else
+ return gdbarch_breakpoint_kind_from_pc (bl->gdbarch, addr);
+}
+
/* Insert a low-level "breakpoint" of some type. BL is the breakpoint
location. Any error messages are printed to TMP_ERROR_STREAM; and
DISABLED_BREAKS, and HW_BREAKPOINT_ERROR are used to report problems.
{
int val;
+ bl->overlay_target_info.kind
+ = breakpoint_kind (bl, &addr);
+ bl->overlay_target_info.placed_address = addr;
val = target_insert_breakpoint (bl->gdbarch,
&bl->overlay_target_info);
if (val)
}
else
{
- struct switch_thru_all_uis state;
-
/* This seems like the only logical thing to do because
if we temporarily ignored the watchpoint, then when
we reenter the block in which it is valid it contains
already. So we have no choice but print the information
here. */
- SWITCH_THRU_ALL_UIS (state)
+ SWITCH_THRU_ALL_UIS ()
{
struct ui_out *uiout = current_uiout;
case 0:
/* Error from catch_errors. */
{
- struct switch_thru_all_uis state;
-
- SWITCH_THRU_ALL_UIS (state)
+ SWITCH_THRU_ALL_UIS ()
{
printf_filtered (_("Watchpoint %d deleted.\n"),
b->base.number);
static int
bkpt_insert_location (struct bp_location *bl)
{
+ CORE_ADDR addr = bl->target_info.reqstd_address;
+
+ bl->target_info.kind = breakpoint_kind (bl, &addr);
+ bl->target_info.placed_address = addr;
+
if (bl->loc_type == bp_loc_hardware_breakpoint)
return target_insert_hw_breakpoint (bl->gdbarch, &bl->target_info);
else