static void ignore_command (char *, int);
-static int breakpoint_re_set_one (PTR);
+static int breakpoint_re_set_one (void *);
static void clear_command (char *, int);
static bpstat bpstat_alloc (struct breakpoint *, bpstat);
-static int breakpoint_cond_eval (PTR);
+static int breakpoint_cond_eval (void *);
-static void cleanup_executing_breakpoints (PTR);
+static void cleanup_executing_breakpoints (void *);
static void commands_command (char *, int);
}
args_for_catchpoint_enable;
-static int watchpoint_check (PTR);
+static int watchpoint_check (void *);
-static int cover_target_enable_exception_callback (PTR);
+static int cover_target_enable_exception_callback (void *);
static void maintenance_info_breakpoints (char *, int);
/* Stub for cleaning up our state if we error-out of a breakpoint command */
/* ARGSUSED */
static void
-cleanup_executing_breakpoints (PTR ignore)
+cleanup_executing_breakpoints (void *ignore)
{
executing_breakpoint_commands = 0;
}
make it pass through catch_errors. */
static int
-breakpoint_cond_eval (PTR exp)
+breakpoint_cond_eval (void *exp)
{
struct value *mark = value_mark ();
int i = !value_true (evaluate_expression ((struct expression *) exp));
/* Check watchpoint condition. */
static int
-watchpoint_check (PTR p)
+watchpoint_check (void *p)
{
bpstat bs = (bpstat) p;
struct breakpoint *b;
/* ARGSUSED */
void
-until_break_command (char *arg, int from_tty)
+until_break_command (char *arg, int from_tty, int anywhere)
{
struct symtabs_and_lines sals;
struct symtab_and_line sal;
resolve_sal_pc (&sal);
- breakpoint =
- set_momentary_breakpoint (sal,get_frame_id (deprecated_selected_frame),
- bp_until);
+ if (anywhere)
+ /* If the user told us to continue until a specified location,
+ we don't specify a frame at which we need to stop. */
+ breakpoint = set_momentary_breakpoint (sal, null_frame_id, bp_until);
+ else
+ /* Otherwise, specify the current frame, because we want to stop only
+ at the very same frame. */
+ breakpoint = set_momentary_breakpoint (sal,
+ get_frame_id (deprecated_selected_frame),
+ bp_until);
if (!event_loop_p || !target_can_async_p ())
old_chain = make_cleanup_delete_breakpoint (breakpoint);
add_continuation (until_break_command_continuation, arg1);
}
- /* Keep within the current frame */
-
+ /* Keep within the current frame, or in frames called by the current
+ one. */
if (prev_frame)
{
sal = find_pc_line (get_frame_pc (prev_frame), 0);
if (!event_loop_p || !target_can_async_p ())
do_cleanups (old_chain);
}
-\f
+
#if 0
/* These aren't used; I don't konw what they were for. */
/* Set a breakpoint at the catch clause for NAME. */
inside a catch_errors */
static int
-cover_target_enable_exception_callback (PTR arg)
+cover_target_enable_exception_callback (void *arg)
{
args_for_catchpoint_enable *args = arg;
struct symtab_and_line *sal;
Unused in this case. */
static int
-breakpoint_re_set_one (PTR bint)
+breakpoint_re_set_one (void *bint)
{
/* get past catch_errs */
struct breakpoint *b = (struct breakpoint *) bint;