}
}
+/* Assuming that B is a watchpoint: returns true if the current thread
+ and its running state are safe to evaluate or update watchpoint B.
+ Watchpoints on local expressions need to be evaluated in the
+ context of the thread that was current when the watchpoint was
+ created, and, that thread needs to be stopped to be able to select
+ the correct frame context. Watchpoints on global expressions can
+ be evaluated on any thread, and in any state. It is presently left
+ to the target allowing memory accesses when threads are
+ running. */
+
+static int
+watchpoint_in_thread_scope (struct breakpoint *b)
+{
+ return (ptid_equal (b->watchpoint_thread, null_ptid)
+ || (ptid_equal (inferior_ptid, b->watchpoint_thread)
+ && !is_executing (inferior_ptid)));
+}
+
/* Assuming that B is a watchpoint:
- Reparse watchpoint expression, if REPARSE is non-zero
- Evaluate expression and store the result in B->val
struct bp_location *loc;
int frame_saved;
bpstat bs;
- struct program_space *frame_pspace;
+
+ /* If this is a local watchpoint, we only want to check if the
+ watchpoint frame is in scope if the current thread is the thread
+ that was used to create the watchpoint. */
+ if (!watchpoint_in_thread_scope (b))
+ return;
/* We don't free locations. They are stored in bp_location array and
update_global_locations will eventually delete them and remove
select_frame (fi);
}
- frame_pspace = get_frame_program_space (get_selected_frame (NULL));
-
if (within_current_scope && reparse)
{
char *s;
don't try to insert watchpoint. We don't automatically delete
such watchpoint, though, since failure to parse expression
is different from out-of-scope watchpoint. */
- if (within_current_scope && b->exp)
+ if ( !target_has_execution)
+ {
+ /* Without execution, memory can't change. No use to try and
+ set watchpoint locations. The watchpoint will be reset when
+ the target gains execution, through breakpoint_re_set. */
+ }
+ else if (within_current_scope && b->exp)
{
struct value *val_chain, *v, *result, *next;
+ struct program_space *frame_pspace;
fetch_watchpoint_value (b->exp, &v, &result, &val_chain);
}
}
+ frame_pspace = get_frame_program_space (get_selected_frame (NULL));
+
/* Look at each value on the value chain. */
for (v = val_chain; v; v = next)
{
return 0;
}
+int
+hardware_watchpoint_inserted_in_range (struct address_space *aspace,
+ CORE_ADDR addr, ULONGEST len)
+{
+ struct breakpoint *bpt;
+
+ ALL_BREAKPOINTS (bpt)
+ {
+ struct bp_location *loc;
+
+ if (bpt->type != bp_hardware_watchpoint
+ && bpt->type != bp_access_watchpoint)
+ continue;
+
+ if (!breakpoint_enabled (bpt))
+ continue;
+
+ for (loc = bpt->loc; loc; loc = loc->next)
+ if (loc->pspace->aspace == aspace && loc->inserted)
+ {
+ CORE_ADDR l, h;
+
+ /* Check for intersection. */
+ l = max (loc->address, addr);
+ h = min (loc->address + loc->length, addr + len);
+ if (l < h)
+ return 1;
+ }
+ }
+ return 0;
+}
+
/* breakpoint_thread_match (PC, PTID) returns true if the breakpoint at
PC is valid for process/thread PTID. */
b = bs->breakpoint_at->owner;
+ /* If this is a local watchpoint, we only want to check if the
+ watchpoint frame is in scope if the current thread is the thread
+ that was used to create the watchpoint. */
+ if (!watchpoint_in_thread_scope (b))
+ return WP_VALUE_NOT_CHANGED;
+
if (b->exp_valid_block == NULL)
within_current_scope = 1;
else
{
struct breakpoint *b = bl->owner;
+ /* By definition, the inferior does not report stops at
+ tracepoints. */
+ if (b->type == bp_tracepoint)
+ return 0;
+
if (b->type != bp_watchpoint
&& b->type != bp_hardware_watchpoint
&& b->type != bp_read_watchpoint
for (bs = root_bs->next; bs != NULL; bs = bs->next)
if (!bs->stop
&& bs->breakpoint_at->owner
- && (bs->breakpoint_at->owner->type == bp_hardware_watchpoint
- || bs->breakpoint_at->owner->type == bp_read_watchpoint
- || bs->breakpoint_at->owner->type == bp_access_watchpoint))
+ && is_hardware_watchpoint (bs->breakpoint_at->owner))
{
- /* remove/insert can invalidate bs->breakpoint_at, if this
- location is no longer used by the watchpoint. Prevent
- further code from trying to use it. */
+ update_watchpoint (bs->breakpoint_at->owner, 0 /* don't reparse. */);
+ /* Updating watchpoints invalidates bs->breakpoint_at.
+ Prevent further code from trying to use it. */
bs->breakpoint_at = NULL;
need_remove_insert = 1;
}
if (need_remove_insert)
- {
- remove_breakpoints ();
- insert_breakpoints ();
- }
+ update_global_location_list (1);
return root_bs->next;
}
these types to be a duplicate of an actual breakpoint at address zero:
bp_watchpoint
- bp_hardware_watchpoint
- bp_read_watchpoint
- bp_access_watchpoint
- bp_catchpoint */
+ bp_catchpoint
+
+*/
static int
breakpoint_address_is_meaningful (struct breakpoint *bpt)
{
enum bptype type = bpt->type;
- return (type != bp_watchpoint
- && type != bp_hardware_watchpoint
- && type != bp_read_watchpoint
- && type != bp_access_watchpoint
- && type != bp_catchpoint);
+ return (type != bp_watchpoint && type != bp_catchpoint);
+}
+
+/* Assuming LOC1 and LOC2's owners are hardware watchpoints, returns
+ true if LOC1 and LOC2 represent the same watchpoint location. */
+
+static int
+watchpoint_locations_match (struct bp_location *loc1, struct bp_location *loc2)
+{
+ return (loc1->owner->type == loc2->owner->type
+ && loc1->pspace->aspace == loc2->pspace->aspace
+ && loc1->address == loc2->address
+ && loc1->length == loc2->length);
}
/* Returns true if {ASPACE1,ADDR1} and {ASPACE2,ADDR2} represent the
&& addr1 == addr2);
}
+/* Assuming LOC1 and LOC2's types' have meaningful target addresses
+ (breakpoint_address_is_meaningful), returns true if LOC1 and LOC2
+ represent the same location. */
+
+static int
+breakpoint_locations_match (struct bp_location *loc1, struct bp_location *loc2)
+{
+ int hw_point1 = is_hardware_watchpoint (loc1->owner);
+ int hw_point2 = is_hardware_watchpoint (loc2->owner);
+
+ if (hw_point1 != hw_point2)
+ return 0;
+ else if (hw_point1)
+ return watchpoint_locations_match (loc1, loc2);
+ else
+ return breakpoint_address_match (loc1->pspace->aspace, loc1->address,
+ loc2->pspace->aspace, loc2->address);
+}
+
static void
breakpoint_adjustment_warning (CORE_ADDR from_addr, CORE_ADDR to_addr,
int bnum, int have_bnum)
if (expanded.nelts == 1)
{
- /* We had one sal, we got one sal. Without futher
- processing, just return the original sal. */
+ /* We had one sal, we got one sal. Return that sal, adjusting it
+ past the function prologue if necessary. */
xfree (expanded.sals);
expanded.nelts = 1;
expanded.sals = xmalloc (sizeof (struct symtab_and_line));
sal.pc = original_pc;
expanded.sals[0] = sal;
+ skip_prologue_sal (&expanded.sals[0]);
do_cleanups (old_chain);
return expanded;
}
if (tok == tmptok)
error (_("Junk after task keyword."));
if (!valid_task_id (*task))
- error (_("Unknown task %d\n"), *task);
+ error (_("Unknown task %d."), *task);
}
else
error (_("Junk at end of arguments."));
{
struct gdbarch *gdbarch = get_current_arch ();
struct breakpoint *b, *scope_breakpoint = NULL;
- struct symtab_and_line sal;
struct expression *exp;
struct block *exp_valid_block;
struct value *val, *mark;
int toklen;
char *cond_start = NULL;
char *cond_end = NULL;
- struct expression *cond = NULL;
int i, other_type_used, target_resources_ok = 0;
enum bptype bp_type;
int mem_cnt = 0;
int thread = -1;
- init_sal (&sal); /* initialize to zeroes */
-
/* Make sure that we actually have parameters to parse. */
if (arg != NULL && arg[0] != '\0')
{
}
}
- sal.pspace = current_program_space;
-
/* Parse the rest of the arguments. */
innermost_block = NULL;
exp_start = arg;
toklen = end_tok - tok;
if (toklen >= 1 && strncmp (tok, "if", toklen) == 0)
{
+ struct expression *cond;
+
tok = cond_start = end_tok + 1;
cond = parse_exp_1 (&tok, 0, 0);
+ xfree (cond);
cond_end = tok;
}
if (*tok)
}
/* Now set up the breakpoint. */
- b = set_raw_breakpoint (gdbarch, sal, bp_type);
+ b = set_raw_breakpoint_without_location (NULL, bp_type);
set_breakpoint_count (breakpoint_count + 1);
b->number = breakpoint_count;
b->thread = thread;
b->exp_string = savestring (exp_start, exp_end - exp_start);
b->val = val;
b->val_valid = 1;
- b->loc->cond = cond;
if (cond_start)
b->cond_string = savestring (cond_start, cond_end - cond_start);
else
b->cond_string = 0;
if (frame)
- b->watchpoint_frame = get_frame_id (frame);
+ {
+ b->watchpoint_frame = get_frame_id (frame);
+ b->watchpoint_thread = inferior_ptid;
+ }
else
- b->watchpoint_frame = null_frame_id;
+ {
+ b->watchpoint_frame = null_frame_id;
+ b->watchpoint_thread = null_ptid;
+ }
if (scope_breakpoint != NULL)
{
}
value_free_to_mark (mark);
+
+ /* Finally update the new watchpoint. This creates the locations
+ that should be inserted. */
+ update_watchpoint (b, 1);
+
mention (b);
update_global_location_list (1);
}
struct bp_location **locp, *loc;
struct cleanup *cleanups;
- /* The first bp_location being the only one non-DUPLICATE for the current run
- of the same ADDRESS. */
- struct bp_location *loc_first;
+ /* Used in the duplicates detection below. When iterating over all
+ bp_locations, points to the first bp_location of a given address.
+ Breakpoints and watchpoints of different types are never
+ duplicates of each other. Keep one pointer for each type of
+ breakpoint/watchpoint, so we only need to loop over all locations
+ once. */
+ struct bp_location *bp_loc_first; /* breakpoint */
+ struct bp_location *wp_loc_first; /* hardware watchpoint */
+ struct bp_location *awp_loc_first; /* access watchpoint */
+ struct bp_location *rwp_loc_first; /* read watchpoint */
/* Saved former bp_location array which we compare against the newly built
bp_location from the current state of ALL_BREAKPOINTS. */
{
struct bp_location *loc2 = *loc2p;
- if (breakpoint_address_match (loc2->pspace->aspace,
- loc2->address,
- old_loc->pspace->aspace,
- old_loc->address))
+ if (breakpoint_locations_match (loc2, old_loc))
{
/* For the sake of should_be_inserted.
Duplicates check below will fix up this later. */
}
}
- /* Rescan breakpoints at the same address and section,
- marking the first one as "first" and any others as "duplicates".
- This is so that the bpt instruction is only inserted once.
- If we have a permanent breakpoint at the same place as BPT, make
- that one the official one, and the rest as duplicates. Permanent
- breakpoints are sorted first for the same address. */
+ /* Rescan breakpoints at the same address and section, marking the
+ first one as "first" and any others as "duplicates". This is so
+ that the bpt instruction is only inserted once. If we have a
+ permanent breakpoint at the same place as BPT, make that one the
+ official one, and the rest as duplicates. Permanent breakpoints
+ are sorted first for the same address.
- loc_first = NULL;
+ Do the same for hardware watchpoints, but also considering the
+ watchpoint's type (regular/access/read) and length. */
+
+ bp_loc_first = NULL;
+ wp_loc_first = NULL;
+ awp_loc_first = NULL;
+ rwp_loc_first = NULL;
ALL_BP_LOCATIONS (loc, locp)
{
struct breakpoint *b = loc->owner;
+ struct bp_location **loc_first_p;
if (b->enable_state == bp_disabled
|| b->enable_state == bp_call_disabled
_("allegedly permanent breakpoint is not "
"actually inserted"));
- if (loc_first == NULL
- || (overlay_debugging && loc->section != loc_first->section)
- || !breakpoint_address_match (loc->pspace->aspace, loc->address,
- loc_first->pspace->aspace,
- loc_first->address))
+ if (b->type == bp_hardware_watchpoint)
+ loc_first_p = &wp_loc_first;
+ else if (b->type == bp_read_watchpoint)
+ loc_first_p = &rwp_loc_first;
+ else if (b->type == bp_access_watchpoint)
+ loc_first_p = &awp_loc_first;
+ else
+ loc_first_p = &bp_loc_first;
+
+ if (*loc_first_p == NULL
+ || (overlay_debugging && loc->section != (*loc_first_p)->section)
+ || !breakpoint_locations_match (loc, *loc_first_p))
{
- loc_first = loc;
+ *loc_first_p = loc;
loc->duplicate = 0;
continue;
}
loc->duplicate = 1;
- if (loc_first->owner->enable_state == bp_permanent && loc->inserted
- && b->enable_state != bp_permanent)
+ if ((*loc_first_p)->owner->enable_state == bp_permanent && loc->inserted
+ && b->enable_state != bp_permanent)
internal_error (__FILE__, __LINE__,
_("another breakpoint was inserted on top of "
"a permanent breakpoint"));
{
}
+/* Invalidate last known value of any hardware watchpoint if
+ the memory which that value represents has been written to by
+ GDB itself. */
+
+static void
+invalidate_bp_value_on_memory_change (CORE_ADDR addr, int len,
+ const bfd_byte *data)
+{
+ struct breakpoint *bp;
+
+ ALL_BREAKPOINTS (bp)
+ if (bp->enable_state == bp_enabled
+ && bp->type == bp_hardware_watchpoint
+ && bp->val_valid && bp->val)
+ {
+ struct bp_location *loc;
+
+ for (loc = bp->loc; loc != NULL; loc = loc->next)
+ if (loc->loc_type == bp_loc_hardware_watchpoint
+ && loc->address + loc->length > addr
+ && addr + len > loc->address)
+ {
+ value_free (bp->val);
+ bp->val = NULL;
+ bp->val_valid = 0;
+ }
+ }
+}
+
/* Use default_breakpoint_'s, or nothing if they aren't valid. */
struct symtabs_and_lines
observer_attach_solib_unloaded (disable_breakpoints_in_unloaded_shlib);
observer_attach_inferior_exit (clear_syscall_counts);
+ observer_attach_memory_changed (invalidate_bp_value_on_memory_change);
breakpoint_chain = 0;
/* Don't bother to call set_breakpoint_count. $bpnum isn't useful