by the bytecode interpreter. Return NULL if there was
any error during parsing. */
-static struct agent_expr *
+static agent_expr_up
parse_cond_to_aexpr (CORE_ADDR scope, struct expression *cond)
{
- struct agent_expr *aexpr = NULL;
-
- if (!cond)
+ if (cond == NULL)
return NULL;
+ agent_expr_up aexpr;
+
/* We don't want to stop processing, so catch any errors
that may show up. */
TRY
/* If we got here, it means the condition could not be parsed to a valid
bytecode expression and thus can't be evaluated on the target's side.
It's no use iterating through the conditions. */
- return NULL;
}
END_CATCH
struct bp_location *loc;
/* Release conditions left over from a previous insert. */
- VEC_free (agent_expr_p, bl->target_info.conditions);
+ bl->target_info.conditions.clear ();
/* This is only meaningful if the target is
evaluating conditions and if the user has
{
if (modified)
{
- struct agent_expr *aexpr;
-
/* Re-parse the conditions since something changed. In that
case we already freed the condition bytecodes (see
force_breakpoint_reinsertion). We just
need to parse the condition to bytecodes again. */
- aexpr = parse_cond_to_aexpr (bl->address, loc->cond.get ());
- loc->cond_bytecode = aexpr;
+ loc->cond_bytecode = parse_cond_to_aexpr (bl->address,
+ loc->cond.get ());
}
/* If we have a NULL bytecode expression, it means something
if (!loc->cond_bytecode)
return;
- free_agent_expr (loc->cond_bytecode);
- loc->cond_bytecode = NULL;
+ loc->cond_bytecode.reset ();
}
}
}
&& loc->pspace->num == bl->pspace->num
&& loc->owner->enable_state == bp_enabled
&& loc->enabled)
- /* Add the condition to the vector. This will be used later to send the
- conditions to the target. */
- VEC_safe_push (agent_expr_p, bl->target_info.conditions,
- loc->cond_bytecode);
+ {
+ /* Add the condition to the vector. This will be used later
+ to send the conditions to the target. */
+ bl->target_info.conditions.push_back (loc->cond_bytecode.get ());
+ }
}
return;
bytecode suitable for evaluation by the bytecode interpreter.
Return NULL if there was any error during parsing. */
-static struct agent_expr *
+static agent_expr_up
parse_cmd_to_aexpr (CORE_ADDR scope, char *cmd)
{
struct cleanup *old_cleanups = 0;
struct expression **argvec;
- struct agent_expr *aexpr = NULL;
const char *cmdrest;
const char *format_start, *format_end;
struct format_piece *fpieces;
int nargs;
struct gdbarch *gdbarch = get_current_arch ();
- if (!cmd)
+ if (cmd == NULL)
return NULL;
cmdrest = cmd;
++cmdrest;
}
+ agent_expr_up aexpr;
+
/* We don't want to stop processing, so catch any errors
that may show up. */
TRY
/* If we got here, it means the command could not be parsed to a valid
bytecode expression and thus can't be evaluated on the target's side.
It's no use iterating through the other commands. */
- aexpr = NULL;
}
END_CATCH
int modified = bl->needs_update;
struct bp_location *loc;
- /* Release commands left over from a previous insert. */
- VEC_free (agent_expr_p, bl->target_info.tcommands);
+ /* Clear commands left over from a previous insert. */
+ bl->target_info.tcommands.clear ();
if (!target_can_run_breakpoint_commands ())
return;
{
if (modified)
{
- struct agent_expr *aexpr;
-
/* Re-parse the commands since something changed. In that
case we already freed the command bytecodes (see
force_breakpoint_reinsertion). We just
need to parse the command to bytecodes again. */
- aexpr = parse_cmd_to_aexpr (bl->address,
- loc->owner->extra_string);
- loc->cmd_bytecode = aexpr;
+ loc->cmd_bytecode
+ = parse_cmd_to_aexpr (bl->address,
+ loc->owner->extra_string);
}
/* If we have a NULL bytecode expression, it means something
if (loc->cmd_bytecode == NULL)
return;
- free_agent_expr (loc->cmd_bytecode);
- loc->cmd_bytecode = NULL;
+ loc->cmd_bytecode.reset ();
}
}
}
&& loc->pspace->num == bl->pspace->num
&& loc->owner->enable_state == bp_enabled
&& loc->enabled)
- /* Add the command to the vector. This will be used later
- to send the commands to the target. */
- VEC_safe_push (agent_expr_p, bl->target_info.tcommands,
- loc->cmd_bytecode);
+ {
+ /* Add the command to the vector. This will be used later
+ to send the commands to the target. */
+ bl->target_info.tcommands.push_back (loc->cmd_bytecode.get ());
+ }
}
bl->target_info.persist = 0;
b->thread = thread;
b->disposition = disp_donttouch;
b->pspace = current_program_space;
- w->exp = gdb::move (exp);
+ w->exp = std::move (exp);
w->exp_valid_block = exp_valid_block;
w->cond_exp_valid_block = cond_exp_valid_block;
if (just_location)
/* Free the agent expression bytecode as well. We will compute
it later on. */
- if (loc->cond_bytecode)
- {
- free_agent_expr (loc->cond_bytecode);
- loc->cond_bytecode = NULL;
- }
+ loc->cond_bytecode.reset ();
}
}
/* Called whether new breakpoints are created, or existing breakpoints
static void
bp_location_dtor (struct bp_location *self)
{
- if (self->cond_bytecode)
- free_agent_expr (self->cond_bytecode);
xfree (self->function_name);
-
- VEC_free (agent_expr_p, self->target_info.conditions);
- VEC_free (agent_expr_p, self->target_info.tcommands);
}
static const struct bp_location_ops bp_location_ops =
int
insert_single_step_breakpoints (struct gdbarch *gdbarch)
{
- struct frame_info *frame = get_current_frame ();
+ struct regcache *regcache = get_current_regcache ();
VEC (CORE_ADDR) * next_pcs;
- next_pcs = gdbarch_software_single_step (gdbarch, frame);
+ next_pcs = gdbarch_software_single_step (gdbarch, regcache);
if (next_pcs != NULL)
{
int i;
CORE_ADDR pc;
+ struct frame_info *frame = get_current_frame ();
struct address_space *aspace = get_frame_address_space (frame);
for (i = 0; VEC_iterate (CORE_ADDR, next_pcs, i, pc); i++)