/* Data structures associated with breakpoints in GDB.
- Copyright (C) 1992, 93, 94, 95, 96, 98, 1999 Free Software Foundation, Inc.
+ Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
+ 2002, 2003, 2004, 2007 Free Software Foundation, Inc.
This file is part of GDB.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
#if !defined (BREAKPOINT_H)
#define BREAKPOINT_H 1
#include "gdb-events.h"
+struct value;
+struct block;
+
/* This is the maximum number of bytes a breakpoint instruction can take.
Feel free to increase it. It's just used in a few places to size
arrays that should be independent of the target architecture. */
stepping over signal handlers, and for skipping prologues. */
bp_step_resume,
- /* Used by wait_for_inferior for stepping over signal handlers. */
- bp_through_sigtramp,
-
/* Used to detect when a watchpoint expression has gone out of
scope. These breakpoints are usually not visible to the user.
bp_thread_event,
+ /* On the same principal, an overlay manager can arrange to call a
+ magic location in the inferior whenever there is an interesting
+ change in overlay status. GDB can update its overlay tables
+ and fiddle with breakpoints in overlays when this breakpoint
+ is hit. */
+
+ bp_overlay_event,
+
/* These breakpoints are used to implement the "catch load" command
on platforms whose dynamic linkers support such functionality. */
bp_catch_load,
/* States of enablement of breakpoint. */
-enum enable
+enum enable_state
{
- disabled, /* The eventpoint is inactive, and cannot trigger. */
- enabled, /* The eventpoint is active, and can trigger. */
- shlib_disabled, /* The eventpoint's address is in an unloaded solib.
+ bp_disabled, /* The eventpoint is inactive, and cannot trigger. */
+ bp_enabled, /* The eventpoint is active, and can trigger. */
+ bp_shlib_disabled, /* The eventpoint's address is in an unloaded solib.
The eventpoint will be automatically enabled
and reset when that solib is loaded. */
- call_disabled, /* The eventpoint has been disabled while a call
+ bp_call_disabled, /* The eventpoint has been disabled while a call
into the inferior is "in flight", because some
eventpoints interfere with the implementation of
a call on some targets. The eventpoint will be
automatically enabled and reset when the call
"lands" (either completes, or stops at another
eventpoint). */
- permanent /* There is a breakpoint instruction hard-wired into
+ bp_permanent /* There is a breakpoint instruction hard-wired into
the target's code. Don't try to write another
breakpoint instruction on top of it, or restore
its value. Step over it using the architecture's
enum bpdisp
{
- del, /* Delete it */
- del_at_next_stop, /* Delete at next stop, whether hit or not */
- disable, /* Disable it */
- donttouch /* Leave it alone */
+ disp_del, /* Delete it */
+ disp_del_at_next_stop, /* Delete at next stop, whether hit or not */
+ disp_disable, /* Disable it */
+ disp_donttouch /* Leave it alone */
};
enum target_hw_bp_type
hw_execute = 3 /* Execute HW breakpoint */
};
+
+/* Information used by targets to insert and remove breakpoints. */
+
+struct bp_target_info
+{
+ /* Address at which the breakpoint was placed. This is normally the
+ same as ADDRESS from the bp_location, except when adjustment
+ happens in gdbarch_breakpoint_from_pc. The most common form of
+ adjustment is stripping an alternate ISA marker from the PC which
+ is used to determine the type of breakpoint to insert. */
+ CORE_ADDR placed_address;
+
+ /* If the breakpoint lives in memory and reading that memory would
+ give back the breakpoint, instead of the original contents, then
+ the original contents are cached here. Only SHADOW_LEN bytes of
+ this buffer are valid, and only when the breakpoint is inserted. */
+ gdb_byte shadow_contents[BREAKPOINT_MAX];
+
+ /* The length of the data cached in SHADOW_CONTENTS. */
+ int shadow_len;
+
+ /* The size of the placed breakpoint, according to
+ gdbarch_breakpoint_from_pc, when the breakpoint was inserted. This is
+ generally the same as SHADOW_LEN, unless we did not need
+ to read from the target to implement the memory breakpoint
+ (e.g. if a remote stub handled the details). We may still
+ need the size to remove the breakpoint safely. */
+ int placed_size;
+};
+
+/* GDB maintains two types of information about each breakpoint (or
+ watchpoint, or other related event). The first type corresponds
+ to struct breakpoint; this is a relatively high-level structure
+ which contains the source location(s), stopping conditions, user
+ commands to execute when the breakpoint is hit, and so forth.
+
+ The second type of information corresponds to struct bp_location.
+ Each breakpoint has one or (eventually) more locations associated
+ with it, which represent target-specific and machine-specific
+ mechanisms for stopping the program. For instance, a watchpoint
+ expression may require multiple hardware watchpoints in order to
+ catch all changes in the value of the expression being watched. */
+
+enum bp_loc_type
+{
+ bp_loc_software_breakpoint,
+ bp_loc_hardware_breakpoint,
+ bp_loc_hardware_watchpoint,
+ bp_loc_other /* Miscellaneous... */
+};
+
+struct bp_location
+{
+ /* Chain pointer to the next breakpoint location. */
+ struct bp_location *next;
+
+ /* Type of this breakpoint location. */
+ enum bp_loc_type loc_type;
+
+ /* Each breakpoint location must belong to exactly one higher-level
+ breakpoint. This and the DUPLICATE flag are more straightforward
+ than reference counting. */
+ struct breakpoint *owner;
+
+ /* Nonzero if this breakpoint is now inserted. */
+ char inserted;
+
+ /* Nonzero if this is not the first breakpoint in the list
+ for the given address. */
+ char duplicate;
+
+ /* If we someday support real thread-specific breakpoints, then
+ the breakpoint location will need a thread identifier. */
+
+ /* Data for specific breakpoint types. These could be a union, but
+ simplicity is more important than memory usage for breakpoints. */
+
+ /* Note that zero is a perfectly valid code address on some platforms
+ (for example, the mn10200 (OBSOLETE) and mn10300 simulators). NULL
+ is not a special value for this field. Valid for all types except
+ bp_loc_other. */
+ CORE_ADDR address;
+
+ /* For any breakpoint type with an address, this is the BFD section
+ associated with the address. Used primarily for overlay debugging. */
+ asection *section;
+
+ /* Address at which breakpoint was requested, either by the user or
+ by GDB for internal breakpoints. This will usually be the same
+ as ``address'' (above) except for cases in which
+ ADJUST_BREAKPOINT_ADDRESS has computed a different address at
+ which to place the breakpoint in order to comply with a
+ processor's architectual constraints. */
+ CORE_ADDR requested_address;
+
+ /* Details of the placed breakpoint, when inserted. */
+ struct bp_target_info target_info;
+
+ /* Similarly, for the breakpoint at an overlay's LMA, if necessary. */
+ struct bp_target_info overlay_target_info;
+};
+
+/* This structure is a collection of function pointers that, if available,
+ will be called instead of the performing the default action for this
+ bptype. */
+
+struct breakpoint_ops
+{
+ /* The normal print routine for this breakpoint, called when we
+ hit it. */
+ enum print_stop_action (*print_it) (struct breakpoint *);
+
+ /* Display information about this breakpoint, for "info breakpoints". */
+ void (*print_one) (struct breakpoint *, CORE_ADDR *);
+
+ /* Display information about this breakpoint after setting it (roughly
+ speaking; this is called from "mention"). */
+ void (*print_mention) (struct breakpoint *);
+};
+
/* Note that the ->silent field is not currently used by any commands
(though the code is in there if it was to be, and set_raw_breakpoint
does set it to 0). I implemented it because I thought it would be
/* Type of breakpoint. */
enum bptype type;
/* Zero means disabled; remember the info but don't break here. */
- enum enable enable;
+ enum enable_state enable_state;
/* What to do with this breakpoint after we hit it. */
enum bpdisp disposition;
/* Number assigned to distinguish breakpoints. */
int number;
- /* Address to break at, or NULL if not a breakpoint. */
- CORE_ADDR address;
+ /* Location(s) associated with this high-level breakpoint. */
+ struct bp_location *loc;
- /* Line number of this address. Only matters if address is
- non-NULL. */
+ /* Line number of this address. */
int line_number;
- /* Source file name of this address. Only matters if address is
- non-NULL. */
+ /* Source file name of this address. */
char *source_file;
/* Number of stops at this breakpoint that should
be continued automatically before really stopping. */
int ignore_count;
- /* "Real" contents of byte where breakpoint has been inserted.
- Valid only when breakpoints are in the program. Under the complete
- control of the target insert_breakpoint and remove_breakpoint routines.
- No other code should assume anything about the value(s) here. */
- char shadow_contents[BREAKPOINT_MAX];
- /* Nonzero if this breakpoint is now inserted. Only matters if address
- is non-NULL. */
- char inserted;
- /* Nonzero if this is not the first breakpoint in the list
- for the given address. Only matters if address is non-NULL. */
- char duplicate;
/* Chain of command lines to execute when this breakpoint is hit. */
struct command_line *commands;
/* Stack depth (address of frame). If nonzero, break only if fp
equals this. */
- CORE_ADDR frame;
+ struct frame_id frame_id;
/* Conditional. Break only if this expression's value is nonzero. */
struct expression *cond;
- /* String we used to set the breakpoint (malloc'd). Only matters if
- address is non-NULL. */
+ /* String we used to set the breakpoint (malloc'd). */
char *addr_string;
/* Language we used to set the breakpoint. */
enum language language;
valid anywhere (e.g. consists just of global symbols). */
struct block *exp_valid_block;
/* Value of the watchpoint the last time we checked it. */
- value_ptr val;
+ struct value *val;
/* Holds the value chain for a hardware watchpoint expression. */
- value_ptr val_chain;
+ struct value *val_chain;
/* Holds the address of the related watchpoint_scope breakpoint
when using watchpoints on local variables (might the concept
it the watchpoint_scope breakpoint or something like that. FIXME). */
struct breakpoint *related_breakpoint;
- /* Holds the frame address which identifies the frame this watchpoint
- should be evaluated in, or NULL if the watchpoint should be evaluated
- on the outermost frame. */
- CORE_ADDR watchpoint_frame;
+ /* Holds the frame address which identifies the frame this
+ watchpoint should be evaluated in, or `null' if the watchpoint
+ should be evaluated on the outermost frame. */
+ struct frame_id watchpoint_frame;
/* Thread number for thread-specific breakpoint, or -1 if don't care */
int thread;
char *dll_pathname;
/* Filename of a dll whose state change (e.g., load or unload)
- triggered this catchpoint. This field is only vaid immediately
+ triggered this catchpoint. This field is only valid immediately
after this catchpoint has triggered. */
char *triggered_dll_pathname;
/* Process id of a child process whose forking triggered this
- catchpoint. This field is only vaid immediately after this
+ catchpoint. This field is only valid immediately after this
catchpoint has triggered. */
int forked_inferior_pid;
/* Filename of a program whose exec triggered this catchpoint.
- This field is only vaid immediately after this catchpoint has
+ This field is only valid immediately after this catchpoint has
triggered. */
char *exec_pathname;
- asection *section;
+ /* Methods associated with this breakpoint. */
+ struct breakpoint_ops *ops;
+
+ /* Was breakpoint issued from a tty? Saved for the use of pending breakpoints. */
+ int from_tty;
+
+ /* Flag value for pending breakpoint.
+ first bit : 0 non-temporary, 1 temporary.
+ second bit : 0 normal breakpoint, 1 hardware breakpoint. */
+ int flag;
+
+ /* Is breakpoint pending on shlib loads? */
+ int pending;
};
\f
/* The following stuff is an abstract data type "bpstat" ("breakpoint
is part of the bpstat is copied as well. */
extern bpstat bpstat_copy (bpstat);
-extern bpstat bpstat_stop_status (CORE_ADDR *, int);
+extern bpstat bpstat_stop_status (CORE_ADDR pc, ptid_t ptid,
+ int stopped_by_watchpoint);
\f
/* This bpstat_what stuff tells wait_for_inferior what to do with a
breakpoint (a challenging task). */
/* Clear step resume breakpoint, and keep checking. */
BPSTAT_WHAT_STEP_RESUME,
- /* Clear through_sigtramp breakpoint, muck with trap_expected, and keep
- checking. */
- BPSTAT_WHAT_THROUGH_SIGTRAMP,
-
/* Check the dynamic linker's data structures for new libraries, then
keep checking. */
BPSTAT_WHAT_CHECK_SHLIBS,
return means print the frame as well as the source line). */
extern enum print_stop_action bpstat_print (bpstat);
-/* Return the breakpoint number of the first breakpoint we are stopped
+/* Put in *NUM the breakpoint number of the first breakpoint we are stopped
at. *BSP upon return is a bpstat which points to the remaining
breakpoints stopped at (but which is not guaranteed to be good for
anything but further calls to bpstat_num).
- Return 0 if passed a bpstat which does not indicate any breakpoints. */
-extern int bpstat_num (bpstat *);
+ Return 0 if passed a bpstat which does not indicate any breakpoints.
+ Return -1 if stopped at a breakpoint that has been deleted since
+ we set it.
+ Return 1 otherwise. */
+extern int bpstat_num (bpstat *, int *);
/* Perform actions associated with having stopped at *BSP. Actually, we just
use this for breakpoint commands. Perhaps other actions will go here
/* Commands left to be done. */
struct command_line *commands;
/* Old value associated with a watchpoint. */
- value_ptr old_val;
+ struct value *old_val;
/* Nonzero if this breakpoint tells us to print the frame. */
char print;
/* Prototypes for breakpoint-related functions. */
-/* Forward declarations for prototypes */
-struct frame_info;
-
extern enum breakpoint_here breakpoint_here_p (CORE_ADDR);
extern int breakpoint_inserted_here_p (CORE_ADDR);
-extern int frame_in_dummy (struct frame_info *);
+extern int software_breakpoint_inserted_here_p (CORE_ADDR);
-extern int breakpoint_thread_match (CORE_ADDR, int);
+extern int breakpoint_thread_match (CORE_ADDR, ptid_t);
-extern void until_break_command (char *, int);
+extern void until_break_command (char *, int, int);
extern void breakpoint_re_set (void);
extern int ep_is_exception_catchpoint (struct breakpoint *);
extern struct breakpoint *set_momentary_breakpoint
- (struct symtab_and_line, struct frame_info *, enum bptype);
+ (struct symtab_and_line, struct frame_id, enum bptype);
extern void set_ignore_count (int, int, int);
be detached and allowed to run free.
It is an error to use this function on the process whose id is
- inferior_pid. */
+ inferior_ptid. */
extern int detach_breakpoints (int);
extern void enable_longjmp_breakpoint (void);
-
extern void disable_longjmp_breakpoint (void);
+extern void enable_overlay_breakpoints (void);
+extern void disable_overlay_breakpoints (void);
-extern void set_longjmp_resume_breakpoint (CORE_ADDR, struct frame_info *);
+extern void set_longjmp_resume_breakpoint (CORE_ADDR, struct frame_id);
/* These functions respectively disable or reenable all currently
enabled watchpoints. When disabled, the watchpoints are marked
call_disabled. When reenabled, they are marked enabled.
- The intended client of these functions is infcmd.c\run_stack_dummy.
+ The intended client of these functions is call_function_by_hand.
The inferior must be stopped, and all breakpoints removed, when
these functions are used.
cause the inferior to stop in places where this frame is visible,
and that can cause execution control to become very confused.
- Note that if a user sets breakpoints in an interactively call
+ Note that if a user sets breakpoints in an interactively called
function, the call_disabled watchpoints will have been reenabled
when the first such breakpoint is reached. However, on targets
that are unable to unwind through the call dummy frame, watches
extern void enable_watchpoints_after_interactive_call_stop (void);
+/* For script interpreters that need to define breakpoint commands
+ after they've already read the commands into a struct command_line. */
+extern enum command_control_type commands_from_control_command
+ (char *arg, struct command_line *cmd);
extern void clear_breakpoint_hit_counts (void);
remove fails. */
extern int remove_hw_watchpoints (void);
+/* Manage a software single step breakpoint (or two). Insert may be called
+ twice before remove is called. */
+extern void insert_single_step_breakpoint (CORE_ADDR);
+extern void remove_single_step_breakpoints (void);
+
+/* Manage manual breakpoints, separate from the normal chain of
+ breakpoints. These functions are used in murky target-specific
+ ways. Please do not add more uses! */
+extern void *deprecated_insert_raw_breakpoint (CORE_ADDR);
+extern int deprecated_remove_raw_breakpoint (void *);
+
#endif /* !defined (BREAKPOINT_H) */