/* Data structures associated with breakpoints in GDB.
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
- 2002, 2003, 2004, 2007 Free Software Foundation, Inc.
+ 2002, 2003, 2004, 2007, 2008 Free Software Foundation, Inc.
This file is part of GDB.
bp_catch_fork,
bp_catch_vfork,
bp_catch_exec,
-
- /* These are catchpoints to implement "catch catch" and "catch throw"
- commands for C++ exception handling. */
- bp_catch_catch,
- bp_catch_throw
-
-
};
/* States of enablement of breakpoint. */
bp_loc_other. */
CORE_ADDR address;
+ /* For hardware watchpoints, the size of data ad ADDRESS being watches. */
+ int length;
+
+ /* Type of hardware watchpoint. */
+ enum target_hw_bp_type watchpoint_type;
+
/* For any breakpoint type with an address, this is the BFD section
associated with the address. Used primarily for overlay debugging. */
asection *section;
/* Similarly, for the breakpoint at an overlay's LMA, if necessary. */
struct bp_target_info overlay_target_info;
+
+ /* In a non-stop mode, it's possible that we delete a breakpoint,
+ but as we do that, some still running thread hits that breakpoint.
+ For that reason, we need to keep locations belonging to deleted
+ breakpoints for a bit, so that don't report unexpected SIGTRAP.
+ We can't keep such locations forever, so we use a heuristic --
+ after we process certain number of inferior events since
+ breakpoint was deleted, we retire all locations of that breakpoint.
+ This variable keeps a number of events still to go, when
+ it becomes 0 this location is retired. */
+ int events_till_retirement;
};
/* This structure is a collection of function pointers that, if available,
watch_triggered_yes
};
+typedef struct bp_location *bp_location_p;
+DEF_VEC_P(bp_location_p);
+
/* Note that the ->silent field is not currently used by any commands
(though the code is in there if it was to be, and set_raw_breakpoint
does set it to 0). I implemented it because I thought it would be
/* The largest block within which it is valid, or NULL if it is
valid anywhere (e.g. consists just of global symbols). */
struct block *exp_valid_block;
- /* Value of the watchpoint the last time we checked it. */
+ /* Value of the watchpoint the last time we checked it, or NULL
+ when we do not know the value yet or the value was not
+ readable. VAL is never lazy. */
struct value *val;
-
- /* Holds the value chain for a hardware watchpoint expression. */
- struct value *val_chain;
+ /* Nonzero if VAL is valid. If VAL_VALID is set but VAL is NULL,
+ then an error occurred reading the value. */
+ int val_valid;
/* Holds the address of the related watchpoint_scope breakpoint
when using watchpoints on local variables (might the concept
BPSTAT_WHAT_KEEP_CHECKING. */
BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
- /* Clear longjmp_resume breakpoint, then handle as BPSTAT_WHAT_SINGLE. */
- BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE,
-
/* Clear step resume breakpoint, and keep checking. */
BPSTAT_WHAT_STEP_RESUME,
just to things like whether watchpoints are set. */
extern int bpstat_should_step (void);
-/* Nonzero if there are enabled hardware watchpoints. */
-extern int bpstat_have_active_hw_watchpoints (void);
-
/* Print a message indicating what happened. Returns nonzero to
say that only the source line should be printed after this (zero
return means print the frame as well as the source line). */
extern int breakpoint_inserted_here_p (CORE_ADDR);
+extern int regular_breakpoint_inserted_here_p (CORE_ADDR);
+
extern int software_breakpoint_inserted_here_p (CORE_ADDR);
extern int breakpoint_thread_match (CORE_ADDR, ptid_t);
extern void breakpoint_re_set_thread (struct breakpoint *);
-extern int ep_is_exception_catchpoint (struct breakpoint *);
-
extern struct breakpoint *set_momentary_breakpoint
(struct symtab_and_line, struct frame_id, enum bptype);
+extern struct breakpoint *set_momentary_breakpoint_at_pc
+ (CORE_ADDR pc, enum bptype type);
+
extern void set_ignore_count (int, int, int);
extern void set_default_breakpoint (int, CORE_ADDR, struct symtab *, int);
extern struct cleanup *make_cleanup_delete_breakpoint (struct breakpoint *);
-extern struct cleanup *make_exec_cleanup_delete_breakpoint (struct breakpoint *);
-
extern void delete_breakpoint (struct breakpoint *);
extern void breakpoint_auto_delete (bpstat);
extern void rwatch_command_wrapper (char *, int);
extern void tbreak_command (char *, int);
-extern int insert_breakpoints (void);
+extern void set_breakpoint (char *address, char *condition,
+ int hardwareflag, int tempflag,
+ int thread, int ignore_count,
+ int pending);
+
+extern void insert_breakpoints (void);
extern int remove_breakpoints (void);
inferior_ptid. */
extern int detach_breakpoints (int);
-extern void enable_longjmp_breakpoint (void);
-extern void disable_longjmp_breakpoint (void);
+extern void set_longjmp_breakpoint (void);
+extern void delete_longjmp_breakpoint (int thread);
+
extern void enable_overlay_breakpoints (void);
extern void disable_overlay_breakpoints (void);
-extern void set_longjmp_resume_breakpoint (CORE_ADDR, struct frame_id);
/* These functions respectively disable or reenable all currently
enabled watchpoints. When disabled, the watchpoints are marked
call_disabled. When reenabled, they are marked enabled.
target. */
int watchpoints_triggered (struct target_waitstatus *);
+/* Update BUF, which is LEN bytes read from the target address MEMADDR,
+ by replacing any memory breakpoints with their shadowed contents. */
+void breakpoint_restore_shadows (gdb_byte *buf, ULONGEST memaddr,
+ LONGEST len);
+
+extern int breakpoints_always_inserted_mode (void);
+
+/* Called each time new event from target is processed.
+ Retires previously deleted breakpoint locations that
+ in our opinion won't ever trigger. */
+extern void breakpoint_retire_moribund (void);
+
#endif /* !defined (BREAKPOINT_H) */