/* Data structures associated with breakpoints in GDB.
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
- 2002, 2003, 2004, 2007, 2008 Free Software Foundation, Inc.
+ 2002, 2003, 2004, 2007, 2008, 2009 Free Software Foundation, Inc.
This file is part of GDB.
#include "value.h"
#include "vec.h"
-#include "gdb-events.h"
-
struct value;
struct block;
bp_overlay_event,
- /* These breakpoints are used to implement the "catch load" command
- on platforms whose dynamic linkers support such functionality. */
- bp_catch_load,
-
- /* These breakpoints are used to implement the "catch unload" command
- on platforms whose dynamic linkers support such functionality. */
- bp_catch_unload,
-
- /* These are not really breakpoints, but are catchpoints that
- implement the "catch fork", "catch vfork" and "catch exec" commands
- on platforms whose kernel support such functionality. (I.e.,
- kernels which can raise an event when a fork or exec occurs, as
- opposed to the debugger setting breakpoints on functions named
- "fork" or "exec".) */
- bp_catch_fork,
- bp_catch_vfork,
- bp_catch_exec,
+ bp_catchpoint,
+
+ bp_tracepoint,
};
/* States of enablement of breakpoint. */
/* Type of hardware watchpoint. */
enum target_hw_bp_type watchpoint_type;
- /* For any breakpoint type with an address, this is the BFD section
+ /* For any breakpoint type with an address, this is the section
associated with the address. Used primarily for overlay debugging. */
- asection *section;
+ struct obj_section *section;
/* Address at which breakpoint was requested, either by the user or
by GDB for internal breakpoints. This will usually be the same
/* Similarly, for the breakpoint at an overlay's LMA, if necessary. */
struct bp_target_info overlay_target_info;
+
+ /* In a non-stop mode, it's possible that we delete a breakpoint,
+ but as we do that, some still running thread hits that breakpoint.
+ For that reason, we need to keep locations belonging to deleted
+ breakpoints for a bit, so that don't report unexpected SIGTRAP.
+ We can't keep such locations forever, so we use a heuristic --
+ after we process certain number of inferior events since
+ breakpoint was deleted, we retire all locations of that breakpoint.
+ This variable keeps a number of events still to go, when
+ it becomes 0 this location is retired. */
+ int events_till_retirement;
};
/* This structure is a collection of function pointers that, if available,
struct breakpoint_ops
{
+ /* Insert the breakpoint or activate the catchpoint. Should raise
+ an exception if the operation failed. */
+ void (*insert) (struct breakpoint *);
+
+ /* Remove the breakpoint/catchpoint that was previously inserted
+ with the "insert" method above. Return non-zero if the operation
+ succeeded. */
+ int (*remove) (struct breakpoint *);
+
+ /* Return non-zero if the debugger should tell the user that this
+ breakpoint was hit. */
+ int (*breakpoint_hit) (struct breakpoint *);
+
/* The normal print routine for this breakpoint, called when we
hit it. */
enum print_stop_action (*print_it) (struct breakpoint *);
watch_triggered_yes
};
+typedef struct bp_location *bp_location_p;
+DEF_VEC_P(bp_location_p);
+
/* Note that the ->silent field is not currently used by any commands
(though the code is in there if it was to be, and set_raw_breakpoint
does set it to 0). I implemented it because I thought it would be
/* The largest block within which it is valid, or NULL if it is
valid anywhere (e.g. consists just of global symbols). */
struct block *exp_valid_block;
- /* Value of the watchpoint the last time we checked it. */
+ /* Value of the watchpoint the last time we checked it, or NULL
+ when we do not know the value yet or the value was not
+ readable. VAL is never lazy. */
struct value *val;
+ /* Nonzero if VAL is valid. If VAL_VALID is set but VAL is NULL,
+ then an error occurred reading the value. */
+ int val_valid;
/* Holds the address of the related watchpoint_scope breakpoint
when using watchpoints on local variables (might the concept
hardware. */
enum watchpoint_triggered watchpoint_triggered;
- /* Thread number for thread-specific breakpoint, or -1 if don't care */
+ /* Thread number for thread-specific breakpoint, or -1 if don't care. */
int thread;
+ /* Ada task number for task-specific breakpoint, or 0 if don't care. */
+ int task;
+
/* Count of the number of times this breakpoint was taken, dumped
with the info, but not used for anything else. Useful for
seeing how many times you hit a break prior to the program
aborting, so you can back up to just before the abort. */
int hit_count;
- /* Filename of a dynamically-linked library (dll), used for
- bp_catch_load and bp_catch_unload (malloc'd), or NULL if any
- library is significant. */
- char *dll_pathname;
-
- /* Filename of a dll whose state change (e.g., load or unload)
- triggered this catchpoint. This field is only valid immediately
- after this catchpoint has triggered. */
- char *triggered_dll_pathname;
-
/* Process id of a child process whose forking triggered this
catchpoint. This field is only valid immediately after this
catchpoint has triggered. */
- int forked_inferior_pid;
+ ptid_t forked_inferior_pid;
/* Filename of a program whose exec triggered this catchpoint.
This field is only valid immediately after this catchpoint has
no location initially so had no context to parse
the condition in. */
int condition_not_parsed;
+
+ /* Number of times this tracepoint should single-step
+ and collect additional data. */
+ long step_count;
+
+ /* Number of times this tracepoint should be hit before
+ disabling/ending. */
+ int pass_count;
+
+ /* Chain of action lines to execute when this tracepoint is hit. */
+ struct action_line *actions;
};
typedef struct breakpoint *breakpoint_p;
BPSTAT_WHAT_KEEP_CHECKING. */
BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
- /* Clear longjmp_resume breakpoint, then handle as BPSTAT_WHAT_SINGLE. */
- BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE,
-
/* Clear step resume breakpoint, and keep checking. */
BPSTAT_WHAT_STEP_RESUME,
keep checking. */
BPSTAT_WHAT_CHECK_SHLIBS,
- /* Check the dynamic linker's data structures for new libraries, then
- resume out of the dynamic linker's callback, stop and print. */
- BPSTAT_WHAT_CHECK_SHLIBS_RESUME_FROM_HOOK,
-
/* This is just used to keep track of how many enums there are. */
BPSTAT_WHAT_LAST
};
Return 1 otherwise. */
extern int bpstat_num (bpstat *, int *);
-/* Perform actions associated with having stopped at *BSP. Actually, we just
- use this for breakpoint commands. Perhaps other actions will go here
- later, but this is executed at a late time (from the command loop). */
-extern void bpstat_do_actions (bpstat *);
+/* Perform actions associated with the stopped inferior. Actually, we
+ just use this for breakpoint commands. Perhaps other actions will
+ go here later, but this is executed at a late time (from the
+ command loop). */
+extern void bpstat_do_actions (void);
/* Modify BS so that the actions will not be performed. */
extern void bpstat_clear_actions (bpstat);
-/* Given a bpstat that records zero or more triggered eventpoints, this
- function returns another bpstat which contains only the catchpoints
- on that first list, if any.
- */
-extern void bpstat_get_triggered_catchpoints (bpstat, bpstat *);
-
/* Implementation: */
/* Values used to tell the printing routine how to behave for this bpstat. */
{
inf_starting,
inf_running,
- inf_exited
+ inf_exited,
+ inf_execd
};
/* The possible return values for breakpoint_here_p.
extern enum breakpoint_here breakpoint_here_p (CORE_ADDR);
+extern int moribund_breakpoint_here_p (CORE_ADDR);
+
extern int breakpoint_inserted_here_p (CORE_ADDR);
extern int regular_breakpoint_inserted_here_p (CORE_ADDR);
extern void until_break_command (char *, int, int);
extern void breakpoint_re_set (void);
-
+extern void breakpoint_re_set_objfile (struct objfile *);
extern void breakpoint_re_set_thread (struct breakpoint *);
-extern int ep_is_exception_catchpoint (struct breakpoint *);
-
extern struct breakpoint *set_momentary_breakpoint
(struct symtab_and_line, struct frame_id, enum bptype);
+extern struct breakpoint *set_momentary_breakpoint_at_pc
+ (CORE_ADDR pc, enum bptype type);
+
+extern struct breakpoint *clone_momentary_breakpoint (struct breakpoint *bpkt);
+
extern void set_ignore_count (int, int, int);
extern void set_default_breakpoint (int, CORE_ADDR, struct symtab *, int);
extern struct cleanup *make_cleanup_delete_breakpoint (struct breakpoint *);
-extern struct cleanup *make_exec_cleanup_delete_breakpoint (struct breakpoint *);
-
extern void delete_breakpoint (struct breakpoint *);
extern void breakpoint_auto_delete (bpstat);
-extern void breakpoint_clear_ignore_counts (void);
-
extern void break_command (char *, int);
extern void hbreak_command_wrapper (char *, int);
extern void set_breakpoint (char *address, char *condition,
int hardwareflag, int tempflag,
int thread, int ignore_count,
- int pending);
+ int pending,
+ int enabled);
extern void insert_breakpoints (void);
inferior_ptid. */
extern int detach_breakpoints (int);
-extern void enable_longjmp_breakpoint (void);
-extern void disable_longjmp_breakpoint (void);
+extern void set_longjmp_breakpoint (void);
+extern void delete_longjmp_breakpoint (int thread);
+
extern void enable_overlay_breakpoints (void);
extern void disable_overlay_breakpoints (void);
-extern void set_longjmp_resume_breakpoint (CORE_ADDR, struct frame_id);
/* These functions respectively disable or reenable all currently
enabled watchpoints. When disabled, the watchpoints are marked
call_disabled. When reenabled, they are marked enabled.
extern void enable_breakpoint (struct breakpoint *);
+/* Clear the "inserted" flag in all breakpoints. */
+extern void mark_breakpoints_out (void);
+
extern void make_breakpoint_permanent (struct breakpoint *);
extern struct breakpoint *create_solib_event_breakpoint (CORE_ADDR);
/* This function returns TRUE if ep is a catchpoint. */
extern int ep_is_catchpoint (struct breakpoint *);
-/* This function returns TRUE if ep is a catchpoint of a
- shared library (aka dynamically-linked library) event,
- such as a library load or unload. */
-extern int ep_is_shlib_catchpoint (struct breakpoint *);
-
/* Enable breakpoints and delete when hit. Called with ARG == NULL
deletes all breakpoints. */
extern void delete_command (char *arg, int from_tty);
target. */
int watchpoints_triggered (struct target_waitstatus *);
+/* Update BUF, which is LEN bytes read from the target address MEMADDR,
+ by replacing any memory breakpoints with their shadowed contents. */
+void breakpoint_restore_shadows (gdb_byte *buf, ULONGEST memaddr,
+ LONGEST len);
+
+extern int breakpoints_always_inserted_mode (void);
+
+/* Called each time new event from target is processed.
+ Retires previously deleted breakpoint locations that
+ in our opinion won't ever trigger. */
+extern void breakpoint_retire_moribund (void);
+
+/* Tell a breakpoint to be quiet. */
+extern void make_breakpoint_silent (struct breakpoint *);
+
+/* Return a tracepoint with the given number if found. */
+extern struct breakpoint *get_tracepoint (int num);
+
+/* Find a tracepoint by parsing a number in the supplied string. */
+extern struct breakpoint *get_tracepoint_by_number (char **arg, int multi_p,
+ int optional_p);
+
+/* Return a vector of all tracepoints currently defined. The vector
+ is newly allocated; the caller should free when done with it. */
+extern VEC(breakpoint_p) *all_tracepoints (void);
+
#endif /* !defined (BREAKPOINT_H) */