/* Data structures associated with breakpoints in GDB.
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
- 2002, 2003, 2004, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
+ 2002, 2003, 2004, 2007, 2008, 2009, 2010, 2011
+ Free Software Foundation, Inc.
This file is part of GDB.
struct value;
struct block;
+struct breakpoint_object;
+struct get_number_or_range_state;
-/* This is the maximum number of bytes a breakpoint instruction can take.
- Feel free to increase it. It's just used in a few places to size
- arrays that should be independent of the target architecture. */
+/* This is the maximum number of bytes a breakpoint instruction can
+ take. Feel free to increase it. It's just used in a few places to
+ size arrays that should be independent of the target
+ architecture. */
#define BREAKPOINT_MAX 16
\f
/* Type of breakpoint. */
-/* FIXME In the future, we should fold all other breakpoint-like things into
- here. This includes:
+/* FIXME In the future, we should fold all other breakpoint-like
+ things into here. This includes:
- * single-step (for machines where we have to simulate single stepping)
- (probably, though perhaps it is better for it to look as much as
- possible like a single-step to wait_for_inferior). */
+ * single-step (for machines where we have to simulate single
+ stepping) (probably, though perhaps it is better for it to look as
+ much as possible like a single-step to wait_for_inferior). */
enum bptype
{
- bp_none = 0, /* Eventpoint has been deleted. */
+ bp_none = 0, /* Eventpoint has been deleted */
bp_breakpoint, /* Normal breakpoint */
bp_hardware_breakpoint, /* Hardware assisted breakpoint */
bp_until, /* used by until command */
bp_longjmp, /* secret breakpoint to find longjmp() */
bp_longjmp_resume, /* secret breakpoint to escape longjmp() */
- /* Used by wait_for_inferior for stepping over subroutine calls, for
- stepping over signal handlers, and for skipping prologues. */
+ /* An internal breakpoint that is installed on the unwinder's
+ debug hook. */
+ bp_exception,
+ /* An internal breakpoint that is set at the point where an
+ exception will land. */
+ bp_exception_resume,
+
+ /* Used by wait_for_inferior for stepping over subroutine calls,
+ for stepping over signal handlers, and for skipping
+ prologues. */
bp_step_resume,
/* Used to detect when a watchpoint expression has gone out of
bp_watchpoint_scope,
/* The breakpoint at the end of a call dummy. */
- /* FIXME: What if the function we are calling longjmp()s out of the
- call, or the user gets out with the "return" command? We currently
- have no way of cleaning up the breakpoint in these (obscure) situations.
- (Probably can solve this by noticing longjmp, "return", etc., it's
- similar to noticing when a watchpoint on a local variable goes out
- of scope (with hardware support for watchpoints)). */
+ /* FIXME: What if the function we are calling longjmp()s out of
+ the call, or the user gets out with the "return" command? We
+ currently have no way of cleaning up the breakpoint in these
+ (obscure) situations. (Probably can solve this by noticing
+ longjmp, "return", etc., it's similar to noticing when a
+ watchpoint on a local variable goes out of scope (with hardware
+ support for watchpoints)). */
bp_call_dummy,
/* A breakpoint set on std::terminate, that is used to catch
/* Master copies of std::terminate breakpoints. */
bp_std_terminate_master,
+ /* Like bp_longjmp_master, but for exceptions. */
+ bp_exception_master,
+
bp_catchpoint,
bp_tracepoint,
bp_fast_tracepoint,
+ bp_static_tracepoint,
/* Event for JIT compiled code generation or deletion. */
bp_jit_event,
};
-/* States of enablement of breakpoint. */
+/* States of enablement of breakpoint. */
enum enable_state
{
- bp_disabled, /* The eventpoint is inactive, and cannot trigger. */
- bp_enabled, /* The eventpoint is active, and can trigger. */
- bp_call_disabled, /* The eventpoint has been disabled while a call
- into the inferior is "in flight", because some
- eventpoints interfere with the implementation of
- a call on some targets. The eventpoint will be
- automatically enabled and reset when the call
- "lands" (either completes, or stops at another
- eventpoint). */
- bp_startup_disabled,/* The eventpoint has been disabled during inferior
- startup. This is necessary on some targets where
- the main executable will get relocated during
- startup, making breakpoint addresses invalid.
- The eventpoint will be automatically enabled and
- reset once inferior startup is complete. */
- bp_permanent /* There is a breakpoint instruction hard-wired into
- the target's code. Don't try to write another
- breakpoint instruction on top of it, or restore
- its value. Step over it using the architecture's
- SKIP_INSN macro. */
+ bp_disabled, /* The eventpoint is inactive, and cannot
+ trigger. */
+ bp_enabled, /* The eventpoint is active, and can
+ trigger. */
+ bp_call_disabled, /* The eventpoint has been disabled while a
+ call into the inferior is "in flight",
+ because some eventpoints interfere with
+ the implementation of a call on some
+ targets. The eventpoint will be
+ automatically enabled and reset when the
+ call "lands" (either completes, or stops
+ at another eventpoint). */
+ bp_startup_disabled, /* The eventpoint has been disabled during
+ inferior startup. This is necessary on
+ some targets where the main executable
+ will get relocated during startup, making
+ breakpoint addresses invalid. The
+ eventpoint will be automatically enabled
+ and reset once inferior startup is
+ complete. */
+ bp_permanent /* There is a breakpoint instruction
+ hard-wired into the target's code. Don't
+ try to write another breakpoint
+ instruction on top of it, or restore its
+ value. Step over it using the
+ architecture's SKIP_INSN macro. */
};
-/* Disposition of breakpoint. Ie: what to do after hitting it. */
+/* Disposition of breakpoint. Ie: what to do after hitting it. */
enum bpdisp
{
disp_del, /* Delete it */
- disp_del_at_next_stop, /* Delete at next stop, whether hit or not */
+ disp_del_at_next_stop, /* Delete at next stop,
+ whether hit or not */
disp_disable, /* Disable it */
disp_donttouch /* Leave it alone */
};
int shadow_len;
/* The size of the placed breakpoint, according to
- gdbarch_breakpoint_from_pc, when the breakpoint was inserted. This is
- generally the same as SHADOW_LEN, unless we did not need
+ gdbarch_breakpoint_from_pc, when the breakpoint was inserted.
+ This is generally the same as SHADOW_LEN, unless we did not need
to read from the target to implement the memory breakpoint
- (e.g. if a remote stub handled the details). We may still
- need the size to remove the breakpoint safely. */
+ (e.g. if a remote stub handled the details). We may still need
+ the size to remove the breakpoint safely. */
int placed_size;
};
the same parent breakpoint. */
struct bp_location *next;
+ /* The reference count. */
+ int refc;
+
/* Type of this breakpoint location. */
enum bp_loc_type loc_type;
/* Each breakpoint location must belong to exactly one higher-level
- breakpoint. This and the DUPLICATE flag are more straightforward
- than reference counting. */
+ breakpoint. This pointer is NULL iff this bp_location is no
+ longer attached to a breakpoint. For example, when a breakpoint
+ is deleted, its locations may still be found in the
+ moribund_locations list, or if we had stopped for it, in
+ bpstats. */
struct breakpoint *owner;
/* Conditional. Break only if this expression's value is nonzero.
bp_loc_other. */
CORE_ADDR address;
- /* For hardware watchpoints, the size of data ad ADDRESS being watches. */
+ /* For hardware watchpoints, the size of the memory region being
+ watched. */
int length;
- /* Type of hardware watchpoint. */
+ /* Type of hardware watchpoint. */
enum target_hw_bp_type watchpoint_type;
/* For any breakpoint type with an address, this is the section
- associated with the address. Used primarily for overlay debugging. */
+ associated with the address. Used primarily for overlay
+ debugging. */
struct obj_section *section;
/* Address at which breakpoint was requested, either by the user or
will be called instead of the performing the default action for this
bptype. */
-struct breakpoint_ops
+struct breakpoint_ops
{
- /* Insert the breakpoint or activate the catchpoint. Should raise
- an exception if the operation failed. */
- void (*insert) (struct breakpoint *);
+ /* Insert the breakpoint or watchpoint or activate the catchpoint.
+ Return 0 for success, 1 if the breakpoint, watchpoint or catchpoint
+ type is not supported, -1 for failure. */
+ int (*insert_location) (struct bp_location *);
/* Remove the breakpoint/catchpoint that was previously inserted
- with the "insert" method above. Return non-zero if the operation
- succeeded. */
- int (*remove) (struct breakpoint *);
+ with the "insert" method above. Return 0 for success, 1 if the
+ breakpoint, watchpoint or catchpoint type is not supported,
+ -1 for failure. */
+ int (*remove_location) (struct bp_location *);
/* Return non-zero if the debugger should tell the user that this
breakpoint was hit. */
int (*breakpoint_hit) (struct breakpoint *);
+ /* Tell how many hardware resources (debug registers) are needed
+ for this breakpoint. If this function is not provided, then
+ the breakpoint or watchpoint needs one debug register. */
+ int (*resources_needed) (const struct bp_location *);
+
/* The normal print routine for this breakpoint, called when we
hit it. */
enum print_stop_action (*print_it) (struct breakpoint *);
- /* Display information about this breakpoint, for "info breakpoints". */
+ /* Display information about this breakpoint, for "info
+ breakpoints". */
void (*print_one) (struct breakpoint *, struct bp_location **);
- /* Display information about this breakpoint after setting it (roughly
- speaking; this is called from "mention"). */
+ /* Display information about this breakpoint after setting it
+ (roughly speaking; this is called from "mention"). */
void (*print_mention) (struct breakpoint *);
+
+ /* Print to FP the CLI command that recreates this breakpoint. */
+ void (*print_recreate) (struct breakpoint *, struct ui_file *fp);
};
enum watchpoint_triggered
detail to the breakpoints module. */
struct counted_command_line;
+/* Some targets (e.g., embedded PowerPC) need two debug registers to set
+ a watchpoint over a memory region. If this flag is true, GDB will use
+ only one register per watchpoint, thus assuming that all acesses that
+ modify a memory location happen at its starting address. */
+
+extern int target_exact_watchpoints;
+
/* Note that the ->silent field is not currently used by any commands
(though the code is in there if it was to be, and set_raw_breakpoint
does set it to 0). I implemented it because I thought it would be
struct breakpoint
{
struct breakpoint *next;
- /* Type of breakpoint. */
+ /* Type of breakpoint. */
enum bptype type;
/* Zero means disabled; remember the info but don't break here. */
enum enable_state enable_state;
- /* What to do with this breakpoint after we hit it. */
+ /* What to do with this breakpoint after we hit it. */
enum bpdisp disposition;
/* Number assigned to distinguish breakpoints. */
int number;
char *source_file;
/* Non-zero means a silent breakpoint (don't print frame info
- if we stop here). */
+ if we stop here). */
unsigned char silent;
/* Number of stops at this breakpoint that should
be continued automatically before really stopping. */
int ignore_count;
- /* Chain of command lines to execute when this breakpoint is hit. */
+ /* Chain of command lines to execute when this breakpoint is
+ hit. */
struct counted_command_line *commands;
/* Stack depth (address of frame). If nonzero, break only if fp
equals this. */
enum language language;
/* Input radix we used to set the breakpoint. */
int input_radix;
- /* String form of the breakpoint condition (malloc'd), or NULL if there
- is no condition. */
+ /* String form of the breakpoint condition (malloc'd), or NULL if
+ there is no condition. */
char *cond_string;
- /* String form of exp (malloc'd), or NULL if none. */
+ /* String form of exp to use for displaying to the user
+ (malloc'd), or NULL if none. */
char *exp_string;
+ /* String form to use for reparsing of EXP (malloc'd) or NULL. */
+ char *exp_string_reparse;
/* The expression we are watching, or NULL if not a watchpoint. */
struct expression *exp;
int val_valid;
/* Holds the address of the related watchpoint_scope breakpoint
- when using watchpoints on local variables (might the concept
- of a related breakpoint be useful elsewhere, if not just call
- it the watchpoint_scope breakpoint or something like that. FIXME). */
+ when using watchpoints on local variables (might the concept of
+ a related breakpoint be useful elsewhere, if not just call it
+ the watchpoint_scope breakpoint or something like that.
+ FIXME). */
struct breakpoint *related_breakpoint;
/* Holds the frame address which identifies the frame this
hardware. */
enum watchpoint_triggered watchpoint_triggered;
- /* Thread number for thread-specific breakpoint, or -1 if don't care. */
+ /* Thread number for thread-specific breakpoint,
+ or -1 if don't care. */
int thread;
- /* Ada task number for task-specific breakpoint, or 0 if don't care. */
+ /* Ada task number for task-specific breakpoint,
+ or 0 if don't care. */
int task;
/* Count of the number of times this breakpoint was taken, dumped
triggered. */
char *exec_pathname;
- /* Syscall numbers used for the 'catch syscall' feature.
- If no syscall has been specified for filtering, its value is NULL.
- Otherwise, it holds a list of all syscalls to be caught.
- The list elements are allocated with xmalloc. */
+ /* Syscall numbers used for the 'catch syscall' feature. If no
+ syscall has been specified for filtering, its value is NULL.
+ Otherwise, it holds a list of all syscalls to be caught. The
+ list elements are allocated with xmalloc. */
VEC(int) *syscalls_to_be_caught;
/* Methods associated with this breakpoint. */
/* The number of the tracepoint on the target. */
int number_on_target;
+
+ /* The static tracepoint marker id, if known. */
+ char *static_trace_marker_id;
+
+ /* LTTng/UST allow more than one marker with the same ID string,
+ although it unadvised because it confuses tools. When setting
+ static tracepoints by marker ID, this will record the index in
+ the array of markers we found for the given marker ID for which
+ this static tracepoint corresponds. When resetting
+ breakpoints, we will use this index to try to find the same
+ marker again. */
+ int static_trace_marker_id_idx;
+
+ /* With a Python scripting enabled GDB, store a reference to the
+ Python object that has been associated with this breakpoint.
+ This is always NULL for a GDB that is not script enabled. It
+ can sometimes be NULL for enabled GDBs as not all breakpoint
+ types are tracked by the Python scripting API. */
+ struct breakpoint_object *py_bp_object;
+
+ /* Whether this watchpoint is exact (see target_exact_watchpoints). */
+ int exact;
};
typedef struct breakpoint *breakpoint_p;
typedef struct bpstats *bpstat;
-/* Frees any storage that is part of a bpstat.
- Does not walk the 'next' chain. */
-extern void bpstat_free (bpstat);
-
/* Clears a chain of bpstat, freeing storage
of each. */
extern void bpstat_clear (bpstat *);
CORE_ADDR pc, ptid_t ptid);
\f
/* This bpstat_what stuff tells wait_for_inferior what to do with a
- breakpoint (a challenging task). */
+ breakpoint (a challenging task).
+
+ The enum values order defines priority-like order of the actions.
+ Once you've decided that some action is appropriate, you'll never
+ go back and decide something of a lower priority is better. Each
+ of these actions is mutually exclusive with the others. That
+ means, that if you find yourself adding a new action class here and
+ wanting to tell GDB that you have two simultaneous actions to
+ handle, something is wrong, and you probably don't actually need a
+ new action type.
+
+ Note that a step resume breakpoint overrides another breakpoint of
+ signal handling (see comment in wait_for_inferior at where we set
+ the step_resume breakpoint). */
enum bpstat_what_main_action
{
else). */
BPSTAT_WHAT_KEEP_CHECKING,
- /* Rather than distinguish between noisy and silent stops here, it
- might be cleaner to have bpstat_print make that decision (also
- taking into account stop_print_frame and source_only). But the
- implications are a bit scary (interaction with auto-displays, etc.),
- so I won't try it. */
-
- /* Stop silently. */
- BPSTAT_WHAT_STOP_SILENT,
-
- /* Stop and print. */
- BPSTAT_WHAT_STOP_NOISY,
-
/* Remove breakpoints, single step once, then put them back in and
- go back to what we were doing. It's possible that this should be
- removed from the main_action and put into a separate field, to more
- cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */
+ go back to what we were doing. It's possible that this should
+ be removed from the main_action and put into a separate field,
+ to more cleanly handle
+ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */
BPSTAT_WHAT_SINGLE,
/* Set longjmp_resume breakpoint, remove all other breakpoints,
- and continue. The "remove all other breakpoints" part is required
- if we are also stepping over another breakpoint as well as doing
- the longjmp handling. */
+ and continue. The "remove all other breakpoints" part is
+ required if we are also stepping over another breakpoint as
+ well as doing the longjmp handling. */
BPSTAT_WHAT_SET_LONGJMP_RESUME,
/* Clear longjmp_resume breakpoint, then handle as
BPSTAT_WHAT_KEEP_CHECKING. */
BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
- /* Clear step resume breakpoint, and keep checking. */
- BPSTAT_WHAT_STEP_RESUME,
+ /* Rather than distinguish between noisy and silent stops here, it
+ might be cleaner to have bpstat_print make that decision (also
+ taking into account stop_print_frame and source_only). But the
+ implications are a bit scary (interaction with auto-displays,
+ etc.), so I won't try it. */
- /* Check the dynamic linker's data structures for new libraries, then
- keep checking. */
- BPSTAT_WHAT_CHECK_SHLIBS,
+ /* Stop silently. */
+ BPSTAT_WHAT_STOP_SILENT,
- /* Check for new JITed code. */
- BPSTAT_WHAT_CHECK_JIT,
+ /* Stop and print. */
+ BPSTAT_WHAT_STOP_NOISY,
- /* This is just used to keep track of how many enums there are. */
- BPSTAT_WHAT_LAST
+ /* Clear step resume breakpoint, and keep checking. */
+ BPSTAT_WHAT_STEP_RESUME,
};
/* An enum indicating the kind of "stack dummy" stop. This is a bit
{
enum bpstat_what_main_action main_action;
- /* Did we hit a call dummy breakpoint? This only goes with a main_action
- of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of
- continuing from a call dummy without popping the frame is not a
- useful one). */
+ /* Did we hit a call dummy breakpoint? This only goes with a
+ main_action of BPSTAT_WHAT_STOP_SILENT or
+ BPSTAT_WHAT_STOP_NOISY (the concept of continuing from a call
+ dummy without popping the frame is not a useful one). */
enum stop_stack_kind call_dummy;
+
+ /* Used for BPSTAT_WHAT_SET_LONGJMP_RESUME and
+ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME. True if we are handling a
+ longjmp, false if we are handling an exception. */
+ int is_longjmp;
};
/* The possible return values for print_bpstat, print_it_normal,
- print_it_done, print_it_noop. */
+ print_it_done, print_it_noop. */
enum print_stop_action
{
PRINT_UNKNOWN = -1,
/* Tell what to do about this bpstat. */
struct bpstat_what bpstat_what (bpstat);
\f
-/* Find the bpstat associated with a breakpoint. NULL otherwise. */
+/* Find the bpstat associated with a breakpoint. NULL otherwise. */
bpstat bpstat_find_breakpoint (bpstat, struct breakpoint *);
/* Nonzero if a signal that we got in wait() was due to circumstances
return means print the frame as well as the source line). */
extern enum print_stop_action bpstat_print (bpstat);
-/* Put in *NUM the breakpoint number of the first breakpoint we are stopped
- at. *BSP upon return is a bpstat which points to the remaining
- breakpoints stopped at (but which is not guaranteed to be good for
- anything but further calls to bpstat_num).
+/* Put in *NUM the breakpoint number of the first breakpoint we are
+ stopped at. *BSP upon return is a bpstat which points to the
+ remaining breakpoints stopped at (but which is not guaranteed to be
+ good for anything but further calls to bpstat_num).
+
Return 0 if passed a bpstat which does not indicate any breakpoints.
Return -1 if stopped at a breakpoint that has been deleted since
we set it.
/* Implementation: */
-/* Values used to tell the printing routine how to behave for this bpstat. */
+/* Values used to tell the printing routine how to behave for this
+ bpstat. */
enum bp_print_how
{
/* This is used when we want to do a normal printing of the reason
- for stopping. The output will depend on the type of eventpoint
- we are dealing with. This is the default value, most commonly
- used. */
+ for stopping. The output will depend on the type of eventpoint
+ we are dealing with. This is the default value, most commonly
+ used. */
print_it_normal,
- /* This is used when nothing should be printed for this bpstat entry. */
+ /* This is used when nothing should be printed for this bpstat
+ entry. */
print_it_noop,
/* This is used when everything which needs to be printed has
already been printed. But we still want to print the frame. */
struct bpstats
{
- /* Linked list because there can be two breakpoints at the same
- place, and a bpstat reflects the fact that both have been hit. */
+ /* Linked list because there can be more than one breakpoint at
+ the same place, and a bpstat reflects the fact that all have
+ been hit. */
bpstat next;
- /* Breakpoint that we are at. */
- const struct bp_location *breakpoint_at;
+
+ /* Location that caused the stop. Locations are refcounted, so
+ this will never be NULL. Note that this location may end up
+ detached from a breakpoint, but that does not necessary mean
+ that the struct breakpoint is gone. E.g., consider a
+ watchpoint with a condition that involves an inferior function
+ call. Watchpoint locations are recreated often (on resumes,
+ hence on infcalls too). Between creating the bpstat and after
+ evaluating the watchpoint condition, this location may hence
+ end up detached from its original owner watchpoint, even though
+ the watchpoint is still listed. If it's condition evaluates as
+ true, we still want this location to cause a stop, and we will
+ still need to know which watchpoint it was originally attached.
+ What this means is that we should not (in most cases) follow
+ the `bpstat->bp_location->owner' link, but instead use the
+ `breakpoint_at' field below. */
+ struct bp_location *bp_location_at;
+
+ /* Breakpoint that caused the stop. This is nullified if the
+ breakpoint ends up being deleted. See comments on
+ `bp_location_at' above for why do we need this field instead of
+ following the location's owner. */
+ struct breakpoint *breakpoint_at;
+
/* The associated command list. */
struct counted_command_line *commands;
+
/* Commands left to be done. This points somewhere in
base_command. */
struct command_line *commands_left;
+
/* Old value associated with a watchpoint. */
struct value *old_val;
/* Prototypes for breakpoint-related functions. */
-extern enum breakpoint_here breakpoint_here_p (struct address_space *, CORE_ADDR);
+extern enum breakpoint_here breakpoint_here_p (struct address_space *,
+ CORE_ADDR);
extern int moribund_breakpoint_here_p (struct address_space *, CORE_ADDR);
extern int breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
-extern int regular_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
+extern int regular_breakpoint_inserted_here_p (struct address_space *,
+ CORE_ADDR);
-extern int software_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
+extern int software_breakpoint_inserted_here_p (struct address_space *,
+ CORE_ADDR);
/* Returns true if there's a hardware watchpoint or access watchpoint
inserted in the range defined by ADDR and LEN. */
CORE_ADDR addr,
ULONGEST len);
-extern int breakpoint_thread_match (struct address_space *, CORE_ADDR, ptid_t);
+extern int breakpoint_thread_match (struct address_space *,
+ CORE_ADDR, ptid_t);
extern void until_break_command (char *, int, int);
extern void hbreak_command_wrapper (char *, int);
extern void thbreak_command_wrapper (char *, int);
extern void rbreak_command_wrapper (char *, int);
-extern void watch_command_wrapper (char *, int);
-extern void awatch_command_wrapper (char *, int);
-extern void rwatch_command_wrapper (char *, int);
+extern void watch_command_wrapper (char *, int, int);
+extern void awatch_command_wrapper (char *, int, int);
+extern void rwatch_command_wrapper (char *, int, int);
extern void tbreak_command (char *, int);
extern int create_breakpoint (struct gdbarch *gdbarch, char *arg,
char *cond_string, int thread,
int parse_condition_and_thread,
- int tempflag, int hardwareflag, int traceflag,
+ int tempflag, enum bptype wanted_type,
int ignore_count,
enum auto_boolean pending_break_support,
struct breakpoint_ops *ops,
int from_tty,
- int enabled);
+ int enabled,
+ int internal);
extern void insert_breakpoints (void);
/* This function can be used to physically insert eventpoints from the
specified traced inferior process, without modifying the breakpoint
- package's state. This can be useful for those targets which support
- following the processes of a fork() or vfork() system call, when both
- of the resulting two processes are to be followed. */
+ package's state. This can be useful for those targets which
+ support following the processes of a fork() or vfork() system call,
+ when both of the resulting two processes are to be followed. */
extern int reattach_breakpoints (int);
/* This function can be used to update the breakpoint package's state
- A step-resume breakpoint, if any, is explicitly removed from the
breakpoint list.
- All eventpoints without a symbolic address are removed from the
- breakpoint list. */
+ breakpoint list. */
extern void update_breakpoints_after_exec (void);
/* This function can be used to physically remove hardware breakpoints
this PSPACE anymore. */
extern void breakpoint_program_space_exit (struct program_space *pspace);
-extern void set_longjmp_breakpoint (int thread);
+extern void set_longjmp_breakpoint (struct thread_info *tp,
+ struct frame_id frame);
extern void delete_longjmp_breakpoint (int thread);
extern void enable_overlay_breakpoints (void);
extern void enable_breakpoints_after_startup (void);
/* For script interpreters that need to define breakpoint commands
- after they've already read the commands into a struct command_line. */
+ after they've already read the commands into a struct
+ command_line. */
extern enum command_control_type commands_from_control_command
(char *arg, struct command_line *cmd);
extern void clear_breakpoint_hit_counts (void);
-extern int get_number (char **);
-
-extern int get_number_or_range (char **);
-
extern struct breakpoint *get_breakpoint (int num);
-/* The following are for displays, which aren't really breakpoints, but
- here is as good a place as any for them. */
+/* The following are for displays, which aren't really breakpoints,
+ but here is as good a place as any for them. */
extern void disable_current_display (void);
extern void breakpoint_set_commands (struct breakpoint *b,
struct command_line *commands);
+extern void breakpoint_set_silent (struct breakpoint *b, int silent);
+
+extern void breakpoint_set_thread (struct breakpoint *b, int thread);
+
+extern void breakpoint_set_task (struct breakpoint *b, int task);
+
/* Clear the "inserted" flag in all breakpoints. */
extern void mark_breakpoints_out (void);
extern struct breakpoint *create_thread_event_breakpoint (struct gdbarch *,
CORE_ADDR);
+extern void remove_jit_event_breakpoints (void);
+
extern void remove_solib_event_breakpoints (void);
extern void remove_thread_event_breakpoints (void);
extern void disable_breakpoints_in_shlibs (void);
-/* This function returns TRUE if ep is a catchpoint. */
+/* This function returns TRUE if ep is a catchpoint. */
extern int ep_is_catchpoint (struct breakpoint *);
/* Enable breakpoints and delete when hit. Called with ARG == NULL
- deletes all breakpoints. */
+ deletes all breakpoints. */
extern void delete_command (char *arg, int from_tty);
-/* Pull all H/W watchpoints from the target. Return non-zero if the
- remove fails. */
+/* Pull all H/W watchpoints from the target. Return non-zero if the
+ remove fails. */
extern int remove_hw_watchpoints (void);
-/* Manage a software single step breakpoint (or two). Insert may be called
- twice before remove is called. */
+/* Manage a software single step breakpoint (or two). Insert may be
+ called twice before remove is called. */
extern void insert_single_step_breakpoint (struct gdbarch *,
- struct address_space *, CORE_ADDR);
+ struct address_space *,
+ CORE_ADDR);
+extern int single_step_breakpoints_inserted (void);
extern void remove_single_step_breakpoints (void);
+extern void cancel_single_step_breakpoints (void);
/* Manage manual breakpoints, separate from the normal chain of
breakpoints. These functions are used in murky target-specific
ways. Please do not add more uses! */
extern void *deprecated_insert_raw_breakpoint (struct gdbarch *,
- struct address_space *, CORE_ADDR);
+ struct address_space *,
+ CORE_ADDR);
extern int deprecated_remove_raw_breakpoint (struct gdbarch *, void *);
/* Check if any hardware watchpoints have triggered, according to the
in our opinion won't ever trigger. */
extern void breakpoint_retire_moribund (void);
+/* Set break condition of breakpoint B to EXP. */
+extern void set_breakpoint_condition (struct breakpoint *b, char *exp,
+ int from_tty);
+
/* Checks if we are catching syscalls or not.
Returns 0 if not, greater than 0 if we are. */
extern int catch_syscall_enabled (void);
Returns 0 if not, greater than 0 if we are. */
extern int catching_syscall_number (int syscall_number);
-/* Tell a breakpoint to be quiet. */
-extern void make_breakpoint_silent (struct breakpoint *);
-
/* Return a tracepoint with the given number if found. */
extern struct breakpoint *get_tracepoint (int num);
extern struct breakpoint *get_tracepoint_by_number_on_target (int num);
/* Find a tracepoint by parsing a number in the supplied string. */
-extern struct breakpoint *get_tracepoint_by_number (char **arg, int multi_p,
- int optional_p);
+extern struct breakpoint *
+ get_tracepoint_by_number (char **arg,
+ struct get_number_or_range_state *state,
+ int optional_p);
/* Return a vector of all tracepoints currently defined. The vector
is newly allocated; the caller should free when done with it. */
extern VEC(breakpoint_p) *all_tracepoints (void);
-extern int breakpoint_is_tracepoint (const struct breakpoint *b);
+extern int is_tracepoint (const struct breakpoint *b);
+
+/* Return a vector of all static tracepoints defined at ADDR. The
+ vector is newly allocated; the caller should free when done with
+ it. */
+extern VEC(breakpoint_p) *static_tracepoints_here (CORE_ADDR addr);
/* Function that can be passed to read_command_line to validate
that each command is suitable for tracepoint command list. */
extern void start_rbreak_breakpoints (void);
extern void end_rbreak_breakpoints (void);
+/* Breakpoint iterator function.
+
+ Calls a callback function once for each breakpoint, so long as the
+ callback function returns false. If the callback function returns
+ true, the iteration will end and the current breakpoint will be
+ returned. This can be useful for implementing a search for a
+ breakpoint with arbitrary attributes, or for applying an operation
+ to every breakpoint. */
+extern struct breakpoint *iterate_over_breakpoints (int (*) (struct breakpoint *,
+ void *), void *);
+
+extern int user_breakpoint_p (struct breakpoint *);
+
#endif /* !defined (BREAKPOINT_H) */