{
const struct floatformat *format;
if (len * TARGET_CHAR_BIT == TARGET_FLOAT_BIT)
- format = TARGET_FLOAT_FORMAT;
+ format = TARGET_FLOAT_FORMAT[TARGET_BYTE_ORDER];
else if (len * TARGET_CHAR_BIT == TARGET_DOUBLE_BIT)
- format = TARGET_DOUBLE_FORMAT;
+ format = TARGET_DOUBLE_FORMAT[TARGET_BYTE_ORDER];
else if (len * TARGET_CHAR_BIT == TARGET_LONG_DOUBLE_BIT)
- format = TARGET_LONG_DOUBLE_FORMAT;
+ format = TARGET_LONG_DOUBLE_FORMAT[TARGET_BYTE_ORDER];
/* On i386 the 'long double' type takes 96 bits,
while the real number of used bits is only 80,
both in processor and in memory.
The code below accepts the real bit size. */
else if ((TARGET_LONG_DOUBLE_FORMAT != NULL)
&& (len * TARGET_CHAR_BIT ==
- TARGET_LONG_DOUBLE_FORMAT->totalsize))
- format = TARGET_LONG_DOUBLE_FORMAT;
+ TARGET_LONG_DOUBLE_FORMAT[0]->totalsize))
+ format = TARGET_LONG_DOUBLE_FORMAT[TARGET_BYTE_ORDER];
else
format = NULL;
if (format == NULL)
{
gdb_assert (TYPE_CODE (type) == TYPE_CODE_FLT);
if (TYPE_FLOATFORMAT (type) != NULL)
- return TYPE_FLOATFORMAT (type);
+ return TYPE_FLOATFORMAT (type)[TARGET_BYTE_ORDER];
else
return floatformat_from_length (TYPE_LENGTH (type));
}
specific code? stabs?) so handle that here as a special case. */
return extract_floating_by_length (addr, TYPE_LENGTH (type));
- floatformat_to_doublest (TYPE_FLOATFORMAT (type), addr, &retval);
+ floatformat_to_doublest (TYPE_FLOATFORMAT (type)[TARGET_BYTE_ORDER],
+ addr, &retval);
return retval;
}
specific code? stabs?) so handle that here as a special case. */
store_floating_by_length (addr, TYPE_LENGTH (type), val);
else
- floatformat_from_doublest (TYPE_FLOATFORMAT (type), &val, addr);
+ floatformat_from_doublest (TYPE_FLOATFORMAT (type)[TARGET_BYTE_ORDER],
+ &val, addr);
}
/* Convert a floating-point number of type FROM_TYPE from a