allocate memory using this method. */
extern void *frame_obstack_zalloc (unsigned long size);
-#define FRAME_OBSTACK_ZALLOC(TYPE) ((TYPE *) frame_obstack_zalloc (sizeof (TYPE)))
-#define FRAME_OBSTACK_CALLOC(NUMBER,TYPE) ((TYPE *) frame_obstack_zalloc ((NUMBER) * sizeof (TYPE)))
+#define FRAME_OBSTACK_ZALLOC(TYPE) \
+ ((TYPE *) frame_obstack_zalloc (sizeof (TYPE)))
+#define FRAME_OBSTACK_CALLOC(NUMBER,TYPE) \
+ ((TYPE *) frame_obstack_zalloc ((NUMBER) * sizeof (TYPE)))
/* Create a regcache, and copy the frame's registers into it. */
struct regcache *frame_save_as_regcache (struct frame_info *this_frame);