{
TYPE_CODE_UNDEF, /* Not used; catches errors */
TYPE_CODE_PTR, /* Pointer type */
- TYPE_CODE_ARRAY, /* Array type with lower & upper bounds. */
+
+ /* Array type with lower & upper bounds.
+
+ Regardless of the language, GDB represents multidimensional
+ array types the way C does: as arrays of arrays. So an
+ instance of a GDB array type T can always be seen as a series
+ of instances of TYPE_TARGET_TYPE (T) laid out sequentially in
+ memory.
+
+ Row-major languages like C lay out multi-dimensional arrays so
+ that incrementing the rightmost index in a subscripting
+ expression results in the smallest change in the address of the
+ element referred to. Column-major languages like Fortran lay
+ them out so that incrementing the leftmost index results in the
+ smallest change.
+
+ This means that, in column-major languages, working our way
+ from type to target type corresponds to working through indices
+ from right to left, not left to right. */
+ TYPE_CODE_ARRAY,
+
TYPE_CODE_STRUCT, /* C struct or Pascal record */
TYPE_CODE_UNION, /* C union or Pascal variant part */
TYPE_CODE_ENUM, /* Enumeration type */
/* Integral types. */
- /* Explicit sizes. These are assumed to be 2's complement and in
- the architecture's byte order. The "int0" is for when an ISA
- needs to describe a register that has no size. The naming schema
- is based on C9X <intypes.h>. */
- /* FIXME: cagney/2004-07-26: As with floating-point, there should be
- explicit big, little and little-byte-big-word endian types that
- exist outside of the architecture vector. */
- struct type *builtin_int0;
- struct type *builtin_int8;
- struct type *builtin_uint8;
- struct type *builtin_int16;
- struct type *builtin_uint16;
- struct type *builtin_int32;
- struct type *builtin_uint32;
- struct type *builtin_int64;
- struct type *builtin_uint64;
- struct type *builtin_int128;
- struct type *builtin_uint128;
-
/* We use this for the '/c' print format, because c_char is just a
one-byte integral type, which languages less laid back than C
will print as ... well, a one-byte integral type. */
- struct type *true_char;
+ struct type *builtin_true_char;
/* Implicit size/sign (based on the the architecture's ABI). */
struct type *builtin_void;
extern struct type *builtin_type_vec128i;
/* Explicit floating-point formats. See "floatformat.h". */
+extern struct type *builtin_type_ieee_single[BFD_ENDIAN_UNKNOWN];
extern struct type *builtin_type_ieee_single_big;
extern struct type *builtin_type_ieee_single_little;
+extern struct type *builtin_type_ieee_double[BFD_ENDIAN_UNKNOWN];
extern struct type *builtin_type_ieee_double_big;
extern struct type *builtin_type_ieee_double_little;
extern struct type *builtin_type_ieee_double_littlebyte_bigword;
extern struct type *builtin_type_i960_ext;
extern struct type *builtin_type_m88110_ext;
extern struct type *builtin_type_m88110_harris_ext;
+extern struct type *builtin_type_arm_ext[BFD_ENDIAN_UNKNOWN];
extern struct type *builtin_type_arm_ext_big;
extern struct type *builtin_type_arm_ext_littlebyte_bigword;
+extern struct type *builtin_type_ia64_spill[BFD_ENDIAN_UNKNOWN];
extern struct type *builtin_type_ia64_spill_big;
extern struct type *builtin_type_ia64_spill_little;
+extern struct type *builtin_type_ia64_quad[BFD_ENDIAN_UNKNOWN];
extern struct type *builtin_type_ia64_quad_big;
extern struct type *builtin_type_ia64_quad_little;
extern void check_stub_method_group (struct type *, int);
-extern struct type *lookup_primitive_typename (char *);
-
extern char *gdb_mangle_name (struct type *, int, int);
extern struct type *lookup_typename (char *, struct block *, int);