static int restore_pc_queue PARAMS ((struct frame_saved_regs *fsr));
static int hppa_alignof PARAMS ((struct type *arg));
CORE_ADDR frame_saved_pc PARAMS ((FRAME frame));
+static int prologue_inst_adjust_sp PARAMS ((unsigned long));
+static int is_branch PARAMS ((unsigned long));
+static int inst_saves_gr PARAMS ((unsigned long));
+static int inst_saves_fr PARAMS ((unsigned long));
\f
/* Routines to extract various sized constants out of hppa
if (u->Save_RP)
return -20;
+ else if (u->stub_type != 0)
+ {
+ switch (u->stub_type)
+ {
+ case EXPORT:
+ return -24;
+ case PARAMETER_RELOCATION:
+ return -8;
+ default:
+ return 0;
+ }
+ }
else
return 0;
}
if (u == 0)
return frameless_look_for_prologue (frame);
- return (u->Total_frame_size == 0);
+ return (u->Total_frame_size == 0 && u->stub_type == 0);
}
CORE_ADDR
int flags;
int framesize;
- if (frame->next) /* Only do this for outermost frame */
+ if (frame->next && !fromleaf)
return;
+ /* If the next frame represents a frameless function invocation
+ then we have to do some adjustments that are normally done by
+ FRAME_CHAIN. (FRAME_CHAIN is not called in this case.) */
+ if (fromleaf)
+ {
+ /* Find the framesize of *this* frame without peeking at the PC
+ in the current frame structure (it isn't set yet). */
+ framesize = find_proc_framesize (FRAME_SAVED_PC (get_next_frame (frame)));
+
+ /* Now adjust our base frame accordingly. If we have a frame pointer
+ use it, else subtract the size of this frame from the current
+ frame. (we always want frame->frame to point at the lowest address
+ in the frame). */
+ if (framesize == -1)
+ frame->frame = read_register (FP_REGNUM);
+ else
+ frame->frame -= framesize;
+ return;
+ }
+
flags = read_register (FLAGS_REGNUM);
if (flags & 2) /* In system call? */
frame->pc = read_register (31) & ~0x3;
- /* The outermost frame is always derived from PC-framesize */
+ /* The outermost frame is always derived from PC-framesize
+
+ One might think frameless innermost frames should have
+ a frame->frame that is the same as the parent's frame->frame.
+ That is wrong; frame->frame in that case should be the *high*
+ address of the parent's frame. It's complicated as hell to
+ explain, but the parent *always* creates some stack space for
+ the child. So the child actually does have a frame of some
+ sorts, and its base is the high address in its parent's frame. */
framesize = find_proc_framesize(frame->pc);
if (framesize == -1)
frame->frame = read_register (FP_REGNUM);
else
frame->frame = read_register (SP_REGNUM) - framesize;
-
- if (!frameless_function_invocation (frame)) /* Frameless? */
- return; /* No, quit now */
-
- /* For frameless functions, we need to look at the caller's frame */
- framesize = find_proc_framesize(FRAME_SAVED_PC(frame));
- if (framesize != -1)
- frame->frame -= framesize;
}
\f
+/* Given a GDB frame, determine the address of the calling function's frame.
+ This will be used to create a new GDB frame struct, and then
+ INIT_EXTRA_FRAME_INFO and INIT_FRAME_PC will be called for the new frame.
+
+ This may involve searching through prologues for several functions
+ at boundaries where GCC calls HP C code, or where code which has
+ a frame pointer calls code without a frame pointer. */
+
+
FRAME_ADDR
frame_chain (frame)
struct frame_info *frame;
{
- int framesize;
+ int my_framesize, caller_framesize;
+ struct unwind_table_entry *u;
+
+ /* Get frame sizes for the current frame and the frame of the
+ caller. */
+ my_framesize = find_proc_framesize (frame->pc);
+ caller_framesize = find_proc_framesize (FRAME_SAVED_PC(frame));
+
+ /* If caller does not have a frame pointer, then its frame
+ can be found at current_frame - caller_framesize. */
+ if (caller_framesize != -1)
+ return frame->frame - caller_framesize;
+
+ /* Both caller and callee have frame pointers and are GCC compiled
+ (SAVE_SP bit in unwind descriptor is on for both functions.
+ The previous frame pointer is found at the top of the current frame. */
+ if (caller_framesize == -1 && my_framesize == -1)
+ return read_memory_integer (frame->frame, 4);
+
+ /* Caller has a frame pointer, but callee does not. This is a little
+ more difficult as GCC and HP C lay out locals and callee register save
+ areas very differently.
+
+ The previous frame pointer could be in a register, or in one of
+ several areas on the stack.
+
+ Walk from the current frame to the innermost frame examining
+ unwind descriptors to determine if %r3 ever gets saved into the
+ stack. If so return whatever value got saved into the stack.
+ If it was never saved in the stack, then the value in %r3 is still
+ valid, so use it.
- framesize = find_proc_framesize(FRAME_SAVED_PC(frame));
+ We use information from unwind descriptors to determine if %r3
+ is saved into the stack (Entry_GR field has this information). */
- if (framesize != -1)
- return frame->frame - framesize;
+ while (frame)
+ {
+ u = find_unwind_entry (frame->pc);
+
+ if (!u)
+ {
+ /* We could find this information by examining prologues. I don't
+ think anyone has actually written any tools (not even "strip")
+ which leave them out of an executable, so maybe this is a moot
+ point. */
+ warning ("Unable to find unwind for PC 0x%x -- Help!", frame->pc);
+ return 0;
+ }
+
+ /* Entry_GR specifies the number of callee-saved general registers
+ saved in the stack. It starts at %r3, so %r3 would be 1. */
+ if (u->Entry_GR >= 1 || u->Save_SP)
+ break;
+ else
+ frame = frame->next;
+ }
+
+ if (frame)
+ {
+ /* We may have walked down the chain into a function with a frame
+ pointer. */
+ if (u->Save_SP)
+ return read_memory_integer (frame->frame, 4);
+ /* %r3 was saved somewhere in the stack. Dig it out. */
+ else
+ {
+ struct frame_info *fi;
+ struct frame_saved_regs saved_regs;
- return read_memory_integer (frame->frame, 4);
+ fi = get_frame_info (frame);
+ get_frame_saved_regs (fi, &saved_regs);
+ return read_memory_integer (saved_regs.regs[FP_REGNUM], 4);
+ }
+ }
+ else
+ {
+ /* The value in %r3 was never saved into the stack (thus %r3 still
+ holds the value of the previous frame pointer). */
+ return read_register (FP_REGNUM);
+ }
}
+
\f
/* To see if a frame chain is valid, see if the caller looks like it
was compiled with gcc. */
if (u == NULL)
return 1;
- if (u->Save_SP || u->Total_frame_size)
+ if (u->Save_SP || u->Total_frame_size || u->stub_type != 0)
return 1;
if (pc_in_linker_stub (thisframe->pc))
write_register (SAR_REGNUM,
read_memory_integer (fsr.regs[SAR_REGNUM], 4));
+ /* If the PC was explicitly saved, then just restore it. */
if (fsr.regs[PCOQ_TAIL_REGNUM])
write_register (PCOQ_TAIL_REGNUM,
read_memory_integer (fsr.regs[PCOQ_TAIL_REGNUM], 4));
+ /* Else use the value in %rp to set the new PC. */
+ else
+ target_write_pc (read_register (RP_REGNUM));
+
write_register (FP_REGNUM, read_memory_integer (fp, 4));
if (fsr.regs[IPSW_REGNUM]) /* call dummy */
CORE_ADDR pc = read_pc ();
CORE_ADDR new_pc = read_memory_integer (fsr->regs[PCOQ_HEAD_REGNUM], 4);
int pid;
- WAITTYPE w;
+ struct target_waitstatus w;
int insn_count;
/* Advance past break instruction in the call dummy. */
for (insn_count = 0; insn_count < 3; insn_count++)
{
+ /* FIXME: What if the inferior gets a signal right now? Want to
+ merge this into wait_for_inferior (as a special kind of
+ watchpoint? By setting a breakpoint at the end? Is there
+ any other choice? Is there *any* way to do this stuff with
+ ptrace() or some equivalent?). */
resume (1, 0);
- target_wait(&w);
+ target_wait (inferior_pid, &w);
- if (!WIFSTOPPED (w))
+ if (w.kind == TARGET_WAITKIND_SIGNALLED)
{
- stop_signal = WTERMSIG (w);
+ stop_signal = w.value.sig;
terminal_ours_for_output ();
- printf ("\nProgram terminated with signal %d, %s\n",
- stop_signal, safe_strsignal (stop_signal));
- fflush (stdout);
+ printf_unfiltered ("\nProgram terminated with signal %s, %s.\n",
+ target_signal_to_name (stop_signal),
+ target_signal_to_string (stop_signal));
+ gdb_flush (gdb_stdout);
return 0;
}
}
+ target_terminal_ours ();
fetch_inferior_registers (-1);
return 1;
}
CORE_ADDR
hppa_fix_call_dummy (dummy, pc, fun, nargs, args, type, gcc_p)
- REGISTER_TYPE *dummy;
+ char *dummy;
CORE_ADDR pc;
CORE_ADDR fun;
int nargs;
{
CORE_ADDR dyncall_addr, sr4export_addr;
struct minimal_symbol *msymbol;
+ int flags = read_register (FLAGS_REGNUM);
msymbol = lookup_minimal_symbol ("$$dyncall", (struct objfile *) NULL);
if (msymbol == NULL)
sr4export_addr = SYMBOL_VALUE_ADDRESS (msymbol);
- dummy[9] = deposit_21 (fun >> 11, dummy[9]);
- dummy[10] = deposit_14 (fun & MASK_11, dummy[10]);
- dummy[12] = deposit_21 (sr4export_addr >> 11, dummy[12]);
- dummy[13] = deposit_14 (sr4export_addr & MASK_11, dummy[13]);
+ store_unsigned_integer
+ (&dummy[9*REGISTER_SIZE],
+ REGISTER_SIZE,
+ deposit_21 (fun >> 11,
+ extract_unsigned_integer (&dummy[9*REGISTER_SIZE],
+ REGISTER_SIZE)));
+ store_unsigned_integer
+ (&dummy[10*REGISTER_SIZE],
+ REGISTER_SIZE,
+ deposit_14 (fun & MASK_11,
+ extract_unsigned_integer (&dummy[10*REGISTER_SIZE],
+ REGISTER_SIZE)));
+ store_unsigned_integer
+ (&dummy[12*REGISTER_SIZE],
+ REGISTER_SIZE,
+ deposit_21 (sr4export_addr >> 11,
+ extract_unsigned_integer (&dummy[12*REGISTER_SIZE],
+ REGISTER_SIZE)));
+ store_unsigned_integer
+ (&dummy[13*REGISTER_SIZE],
+ REGISTER_SIZE,
+ deposit_14 (sr4export_addr & MASK_11,
+ extract_unsigned_integer (&dummy[13*REGISTER_SIZE],
+ REGISTER_SIZE)));
write_register (22, pc);
- return dyncall_addr;
+ /* If we are in a syscall, then we should call the stack dummy
+ directly. $$dyncall is not needed as the kernel sets up the
+ space id registers properly based on the value in %r31. In
+ fact calling $$dyncall will not work because the value in %r22
+ will be clobbered on the syscall exit path. */
+ if (flags & 2)
+ return pc;
+ else
+ return dyncall_addr;
+
}
/* Get the PC from %r31 if currently in a syscall. Also mask out privilege
return read_register (PC_REGNUM) & ~0x3;
}
+/* Write out the PC. If currently in a syscall, then also write the new
+ PC value into %r31. */
+void
+target_write_pc (v)
+ CORE_ADDR v;
+{
+ int flags = read_register (FLAGS_REGNUM);
+
+ /* If in a syscall, then set %r31. Also make sure to get the
+ privilege bits set correctly. */
+ if (flags & 2)
+ write_register (31, (long) (v | 0x3));
+
+ write_register (PC_REGNUM, (long) v);
+ write_register (NPC_REGNUM, (long) v + 4);
+}
+
/* return the alignment of a type in bytes. Structures have the maximum
alignment required by their fields. */
if (regnum == -1)
pa_print_registers (raw_regs, regnum, fpregs);
else if (regnum < FP0_REGNUM)
- printf ("%s %x\n", reg_names[regnum], *(long *)(raw_regs +
+ printf_unfiltered ("%s %x\n", reg_names[regnum], *(long *)(raw_regs +
REGISTER_BYTE (regnum)));
else
pa_print_fp_reg (regnum);
int i;
for (i = 0; i < 18; i++)
- printf ("%8.8s: %8x %8.8s: %8x %8.8s: %8x %8.8s: %8x\n",
+ printf_unfiltered ("%8.8s: %8x %8.8s: %8x %8.8s: %8x %8.8s: %8x\n",
reg_names[i],
*(int *)(raw_regs + REGISTER_BYTE (i)),
reg_names[i + 18],
{
unsigned char raw_buffer[MAX_REGISTER_RAW_SIZE];
unsigned char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE];
- REGISTER_TYPE val;
- /* Get the data in raw format, then convert also to virtual format. */
+ /* Get the data in raw format. */
read_relative_register_raw_bytes (i, raw_buffer);
- REGISTER_CONVERT_TO_VIRTUAL (i, raw_buffer, virtual_buffer);
- fputs_filtered (reg_names[i], stdout);
- print_spaces_filtered (15 - strlen (reg_names[i]), stdout);
+ /* Convert raw data to virtual format if necessary. */
+#ifdef REGISTER_CONVERTIBLE
+ if (REGISTER_CONVERTIBLE (i))
+ {
+ REGISTER_CONVERT_TO_VIRTUAL (i, REGISTER_VIRTUAL_TYPE (i),
+ raw_buffer, virtual_buffer);
+ }
+ else
+#endif
+ memcpy (virtual_buffer, raw_buffer,
+ REGISTER_VIRTUAL_SIZE (i));
- val_print (REGISTER_VIRTUAL_TYPE (i), virtual_buffer, 0, stdout, 0,
+ fputs_filtered (reg_names[i], gdb_stdout);
+ print_spaces_filtered (15 - strlen (reg_names[i]), gdb_stdout);
+
+ val_print (REGISTER_VIRTUAL_TYPE (i), virtual_buffer, 0, gdb_stdout, 0,
1, 0, Val_pretty_default);
printf_filtered ("\n");
}
return pc;
}
+/* For the given instruction (INST), return any adjustment it makes
+ to the stack pointer or zero for no adjustment.
+
+ This only handles instructions commonly found in prologues. */
+
+static int
+prologue_inst_adjust_sp (inst)
+ unsigned long inst;
+{
+ /* This must persist across calls. */
+ static int save_high21;
+
+ /* The most common way to perform a stack adjustment ldo X(sp),sp */
+ if ((inst & 0xffffc000) == 0x37de0000)
+ return extract_14 (inst);
+
+ /* stwm X,D(sp) */
+ if ((inst & 0xffe00000) == 0x6fc00000)
+ return extract_14 (inst);
+
+ /* addil high21,%r1; ldo low11,(%r1),%r30)
+ save high bits in save_high21 for later use. */
+ if ((inst & 0xffe00000) == 0x28200000)
+ {
+ save_high21 = extract_21 (inst);
+ return 0;
+ }
+
+ if ((inst & 0xffff0000) == 0x343e0000)
+ return save_high21 + extract_14 (inst);
+
+ /* fstws as used by the HP compilers. */
+ if ((inst & 0xffffffe0) == 0x2fd01220)
+ return extract_5_load (inst);
+
+ /* No adjustment. */
+ return 0;
+}
+
+/* Return nonzero if INST is a branch of some kind, else return zero. */
+
+static int
+is_branch (inst)
+ unsigned long inst;
+{
+ switch (inst >> 26)
+ {
+ case 0x20:
+ case 0x21:
+ case 0x22:
+ case 0x23:
+ case 0x28:
+ case 0x29:
+ case 0x2a:
+ case 0x2b:
+ case 0x30:
+ case 0x31:
+ case 0x32:
+ case 0x33:
+ case 0x38:
+ case 0x39:
+ case 0x3a:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+/* Return the register number for a GR which is saved by INST or
+ zero it INST does not save a GR.
+
+ Note we only care about full 32bit register stores (that's the only
+ kind of stores the prologue will use). */
+
+static int
+inst_saves_gr (inst)
+ unsigned long inst;
+{
+ /* Does it look like a stw? */
+ if ((inst >> 26) == 0x1a)
+ return extract_5R_store (inst);
+
+ /* Does it look like a stwm? */
+ if ((inst >> 26) == 0x1b)
+ return extract_5R_store (inst);
+
+ return 0;
+}
+
+/* Return the register number for a FR which is saved by INST or
+ zero it INST does not save a FR.
+
+ Note we only care about full 64bit register stores (that's the only
+ kind of stores the prologue will use). */
+
+static int
+inst_saves_fr (inst)
+ unsigned long inst;
+{
+ if ((inst & 0xfc1fffe0) == 0x2c101220)
+ return extract_5r_store (inst);
+ return 0;
+}
+
/* Advance PC across any function entry prologue instructions
- to reach some "real" code. */
+ to reach some "real" code.
-/* skip (stw rp, -20(0,sp)); copy 4,1; copy sp, 4; stwm 1,framesize(sp)
- for gcc, or (stw rp, -20(0,sp); stwm 1, framesize(sp) for hcc */
+ Use information in the unwind table to determine what exactly should
+ be in the prologue. */
CORE_ADDR
skip_prologue(pc)
CORE_ADDR pc;
{
char buf[4];
- unsigned long inst;
- int status;
+ unsigned long inst, stack_remaining, save_gr, save_fr, save_rp, save_sp;
+ int status, i;
+ struct unwind_table_entry *u;
- status = target_read_memory (pc, buf, 4);
- inst = extract_unsigned_integer (buf, 4);
- if (status != 0)
- return pc;
+ u = find_unwind_entry (pc);
+ if (!u)
+ return 0;
+
+ /* This is how much of a frame adjustment we need to account for. */
+ stack_remaining = u->Total_frame_size << 3;
+
+ /* Magic register saves we want to know about. */
+ save_rp = u->Save_RP;
+ save_sp = u->Save_SP;
+
+ /* Turn the Entry_GR field into a bitmask. */
+ save_gr = 0;
+ for (i = 3; i < u->Entry_GR + 3; i++)
+ {
+ /* Frame pointer gets saved into a special location. */
+ if (u->Save_SP && i == FP_REGNUM)
+ continue;
+
+ save_gr |= (1 << i);
+ }
+
+ /* Turn the Entry_FR field into a bitmask too. */
+ save_fr = 0;
+ for (i = 12; i < u->Entry_FR + 12; i++)
+ save_fr |= (1 << i);
+
+ /* Loop until we find everything of interest or hit a branch.
+
+ For unoptimized GCC code and for any HP CC code this will never ever
+ examine any user instructions.
+
+ For optimzied GCC code we're faced with problems. GCC will schedule
+ its prologue and make prologue instructions available for delay slot
+ filling. The end result is user code gets mixed in with the prologue
+ and a prologue instruction may be in the delay slot of the first branch
+ or call.
- if (inst == 0x6BC23FD9) /* stw rp,-20(sp) */
+ Some unexpected things are expected with debugging optimized code, so
+ we allow this routine to walk past user instructions in optimized
+ GCC code. */
+ while (save_gr || save_fr || save_rp || save_sp || stack_remaining > 0)
{
- if (read_memory_integer (pc + 4, 4) == 0x8040241) /* copy r4,r1 */
- pc += 16;
- else if ((read_memory_integer (pc + 4, 4) & ~MASK_14) == 0x68810000) /* stw r1,(r4) */
- pc += 8;
+ status = target_read_memory (pc, buf, 4);
+ inst = extract_unsigned_integer (buf, 4);
+
+ /* Yow! */
+ if (status != 0)
+ return pc;
+
+ /* Note the interesting effects of this instruction. */
+ stack_remaining -= prologue_inst_adjust_sp (inst);
+
+ /* There is only one instruction used for saving RP into the stack. */
+ if (inst == 0x6bc23fd9)
+ save_rp = 0;
+
+ /* This is the only way we save SP into the stack. At this time
+ the HP compilers never bother to save SP into the stack. */
+ if ((inst & 0xffffc000) == 0x6fc10000)
+ save_sp = 0;
+
+ /* Account for general and floating-point register saves. */
+ save_gr &= ~(1 << inst_saves_gr (inst));
+ save_fr &= ~(1 << inst_saves_fr (inst));
+
+ /* Quit if we hit any kind of branch. This can happen if a prologue
+ instruction is in the delay slot of the first call/branch. */
+ if (is_branch (inst))
+ break;
+
+ /* Bump the PC. */
+ pc += 4;
}
- else if (read_memory_integer (pc, 4) == 0x8040241) /* copy r4,r1 */
- pc += 12;
- else if ((read_memory_integer (pc, 4) & ~MASK_14) == 0x68810000) /* stw r1,(r4) */
- pc += 4;
return pc;
}
+/* Put here the code to store, into a struct frame_saved_regs,
+ the addresses of the saved registers of frame described by FRAME_INFO.
+ This includes special registers such as pc and fp saved in special
+ ways in the stack frame. sp is even more special:
+ the address we return for it IS the sp for the next frame. */
+
+void
+hppa_frame_find_saved_regs (frame_info, frame_saved_regs)
+ struct frame_info *frame_info;
+ struct frame_saved_regs *frame_saved_regs;
+{
+ CORE_ADDR pc;
+ struct unwind_table_entry *u;
+ unsigned long inst, stack_remaining, save_gr, save_fr, save_rp, save_sp;
+ int status, i, reg;
+ char buf[4];
+ int fp_loc = -1;
+
+ /* Zero out everything. */
+ memset (frame_saved_regs, '\0', sizeof (struct frame_saved_regs));
+
+ /* Call dummy frames always look the same, so there's no need to
+ examine the dummy code to determine locations of saved registers;
+ instead, let find_dummy_frame_regs fill in the correct offsets
+ for the saved registers. */
+ if ((frame_info->pc >= frame_info->frame
+ && frame_info->pc <= (frame_info->frame + CALL_DUMMY_LENGTH
+ + 32 * 4 + (NUM_REGS - FP0_REGNUM) * 8
+ + 6 * 4)))
+ find_dummy_frame_regs (frame_info, frame_saved_regs);
+
+ /* Get the starting address of the function referred to by the PC
+ saved in frame_info. */
+ pc = get_pc_function_start (frame_info->pc);
+
+ /* Yow! */
+ u = find_unwind_entry (pc);
+ if (!u)
+ return;
+
+ /* This is how much of a frame adjustment we need to account for. */
+ stack_remaining = u->Total_frame_size << 3;
+
+ /* Magic register saves we want to know about. */
+ save_rp = u->Save_RP;
+ save_sp = u->Save_SP;
+
+ /* Turn the Entry_GR field into a bitmask. */
+ save_gr = 0;
+ for (i = 3; i < u->Entry_GR + 3; i++)
+ {
+ /* Frame pointer gets saved into a special location. */
+ if (u->Save_SP && i == FP_REGNUM)
+ continue;
+
+ save_gr |= (1 << i);
+ }
+
+ /* Turn the Entry_FR field into a bitmask too. */
+ save_fr = 0;
+ for (i = 12; i < u->Entry_FR + 12; i++)
+ save_fr |= (1 << i);
+
+ /* Loop until we find everything of interest or hit a branch.
+
+ For unoptimized GCC code and for any HP CC code this will never ever
+ examine any user instructions.
+
+ For optimzied GCC code we're faced with problems. GCC will schedule
+ its prologue and make prologue instructions available for delay slot
+ filling. The end result is user code gets mixed in with the prologue
+ and a prologue instruction may be in the delay slot of the first branch
+ or call.
+
+ Some unexpected things are expected with debugging optimized code, so
+ we allow this routine to walk past user instructions in optimized
+ GCC code. */
+ while (save_gr || save_fr || save_rp || save_sp || stack_remaining > 0)
+ {
+ status = target_read_memory (pc, buf, 4);
+ inst = extract_unsigned_integer (buf, 4);
+
+ /* Yow! */
+ if (status != 0)
+ return;
+
+ /* Note the interesting effects of this instruction. */
+ stack_remaining -= prologue_inst_adjust_sp (inst);
+
+ /* There is only one instruction used for saving RP into the stack. */
+ if (inst == 0x6bc23fd9)
+ {
+ save_rp = 0;
+ frame_saved_regs->regs[RP_REGNUM] = frame_info->frame - 20;
+ }
+
+ /* This is the only way we save SP into the stack. At this time
+ the HP compilers never bother to save SP into the stack. */
+ if ((inst & 0xffffc000) == 0x6fc10000)
+ {
+ save_sp = 0;
+ frame_saved_regs->regs[SP_REGNUM] = frame_info->frame;
+ }
+
+ /* Account for general and floating-point register saves. */
+ reg = inst_saves_gr (inst);
+ if (reg >= 3 && reg <= 18
+ && (!u->Save_SP || reg != FP_REGNUM))
+ {
+ save_gr &= ~(1 << reg);
+
+ /* stwm with a positive displacement is a *post modify*. */
+ if ((inst >> 26) == 0x1b
+ && extract_14 (inst) >= 0)
+ frame_saved_regs->regs[reg] = frame_info->frame;
+ else
+ {
+ /* Handle code with and without frame pointers. */
+ if (u->Save_SP)
+ frame_saved_regs->regs[reg]
+ = frame_info->frame + extract_14 (inst);
+ else
+ frame_saved_regs->regs[reg]
+ = frame_info->frame + (u->Total_frame_size << 3)
+ + extract_14 (inst);
+ }
+ }
+
+
+ /* GCC handles callee saved FP regs a little differently.
+
+ It emits an instruction to put the value of the start of
+ the FP store area into %r1. It then uses fstds,ma with
+ a basereg of %r1 for the stores.
+
+ HP CC emits them at the current stack pointer modifying
+ the stack pointer as it stores each register. */
+
+ /* ldo X(%r3),%r1 or ldo X(%r30),%r1. */
+ if ((inst & 0xffffc000) == 0x34610000
+ || (inst & 0xffffc000) == 0x37c10000)
+ fp_loc = extract_14 (inst);
+
+ reg = inst_saves_fr (inst);
+ if (reg >= 12 && reg <= 21)
+ {
+ /* Note +4 braindamage below is necessary because the FP status
+ registers are internally 8 registers rather than the expected
+ 4 registers. */
+ save_fr &= ~(1 << reg);
+ if (fp_loc == -1)
+ {
+ /* 1st HP CC FP register store. After this instruction
+ we've set enough state that the GCC and HPCC code are
+ both handled in the same manner. */
+ frame_saved_regs->regs[reg + FP4_REGNUM + 4] = frame_info->frame;
+ fp_loc = 8;
+ }
+ else
+ {
+ frame_saved_regs->regs[reg + FP0_REGNUM + 4]
+ = frame_info->frame + fp_loc;
+ fp_loc += 8;
+ }
+ }
+
+ /* Quit if we hit any kind of branch. This can happen if a prologue
+ instruction is in the delay slot of the first call/branch. */
+ if (is_branch (inst))
+ break;
+
+ /* Bump the PC. */
+ pc += 4;
+ }
+}
+
#ifdef MAINTENANCE_CMDS
static void
if (!xxx.u)
{
- printf ("Can't find unwind table entry for PC 0x%x\n", address);
+ printf_unfiltered ("Can't find unwind table entry for PC 0x%x\n", address);
return;
}
- printf ("%08x\n%08X\n%08X\n%08X\n", xxx.foo[0], xxx.foo[1], xxx.foo[2],
+ printf_unfiltered ("%08x\n%08X\n%08X\n%08X\n", xxx.foo[0], xxx.foo[1], xxx.foo[2],
xxx.foo[3]);
}
+#endif /* MAINTENANCE_CMDS */
void
_initialize_hppa_tdep ()
{
+#ifdef MAINTENANCE_CMDS
add_cmd ("unwind", class_maintenance, unwind_command,
"Print unwind table entry at given address.",
&maintenanceprintlist);
-}
-
#endif /* MAINTENANCE_CMDS */
+}