/* Perform an inferior function call, for GDB, the GNU debugger.
- Copyright (C) 1986-2016 Free Software Foundation, Inc.
+ Copyright (C) 1986-2017 Free Software Foundation, Inc.
This file is part of GDB.
Unfortunately, on certain older platforms, the debug info doesn't
indicate reliably how each function was defined. A function type's
- TYPE_FLAG_PROTOTYPED flag may be clear, even if the function was
- defined in prototype style. When calling a function whose
- TYPE_FLAG_PROTOTYPED flag is clear, GDB consults this flag to
- decide what to do.
+ TYPE_PROTOTYPED flag may be clear, even if the function was defined
+ in prototype style. When calling a function whose TYPE_PROTOTYPED
+ flag is clear, GDB consults this flag to decide what to do.
For modern targets, it is proper to assume that, if the prototype
flag is clear, that can be trusted: `float' arguments should be
switch (TYPE_CODE (type))
{
case TYPE_CODE_REF:
+ case TYPE_CODE_RVALUE_REF:
{
struct value *new_value;
- if (TYPE_CODE (arg_type) == TYPE_CODE_REF)
+ if (TYPE_IS_REFERENCE (arg_type))
return value_cast_pointers (type, arg, 0);
/* Cast the value to the reference's target type, and then
if the value was not previously in memory - in some cases
we should clearly be allowing this, but how? */
new_value = value_cast (TYPE_TARGET_TYPE (type), arg);
- new_value = value_ref (new_value);
+ new_value = value_ref (new_value, TYPE_CODE (type));
return new_value;
}
case TYPE_CODE_INT:
if (stop_stack_dummy == STOP_STACK_DUMMY)
{
- struct cleanup *old_chain;
-
/* Done. */
thread_fsm_set_finished (self);
f->return_value = get_call_return_value (&f->return_meta_info);
/* Break out of wait_sync_command_done. */
- old_chain = make_cleanup (restore_ui_cleanup, current_ui);
- current_ui = f->waiting_ui;
+ scoped_restore save_ui = make_scoped_restore (¤t_ui, f->waiting_ui);
target_terminal_ours ();
f->waiting_ui->prompt_state = PROMPT_NEEDED;
-
- /* This restores the previous UI. */
- do_cleanups (old_chain);
}
return 1;
fetch_inferior_event. */
current_ui->async = 0;
+ delete_file_handler (current_ui->input_fd);
+
call_thread->control.in_infcall = 1;
clear_proceed_status (0);
state again here. In other cases, stdin will be re-enabled by
inferior_event_handler, when an exception is thrown. */
current_ui->prompt_state = saved_prompt_state;
+ if (current_ui->prompt_state == PROMPT_BLOCKED)
+ delete_file_handler (current_ui->input_fd);
+ else
+ ui_register_input_event_handler (current_ui);
current_ui->async = saved_ui_async;
/* At this point the current thread may have changed. Refresh
inferior. That way it breaks when it returns. */
{
- struct breakpoint *bpt, *longjmp_b;
- struct symtab_and_line sal;
-
- init_sal (&sal); /* initialize to zeroes */
+ symtab_and_line sal;
sal.pspace = current_program_space;
sal.pc = bp_addr;
sal.section = find_pc_overlay (sal.pc);
+
/* Sanity. The exact same SP value is returned by
PUSH_DUMMY_CALL, saved as the dummy-frame TOS, and used by
dummy_id to form the frame ID's stack address. */
- bpt = set_momentary_breakpoint (gdbarch, sal, dummy_id, bp_call_dummy);
+ breakpoint *bpt = set_momentary_breakpoint (gdbarch, sal,
+ dummy_id, bp_call_dummy);
/* set_momentary_breakpoint invalidates FRAME. */
frame = NULL;
bpt->disposition = disp_del;
gdb_assert (bpt->related_breakpoint == bpt);
- longjmp_b = set_longjmp_breakpoint_for_call_dummy ();
+ breakpoint *longjmp_b = set_longjmp_breakpoint_for_call_dummy ();
if (longjmp_b)
{
/* Link BPT into the chain of LONGJMP_B. */