#include "language.h"
#include "symfile.h"
#include "objfiles.h"
-#include "event-loop.h"
+#ifdef UI_OUT
+#include "ui-out.h"
+#endif
+#include "event-top.h"
#include "parser-defs.h"
/* Functions exported for general use: */
void continue_command PARAMS ((char *, int));
+static void print_return_value (int struct_return, struct type *value_type);
+
static void finish_command_continuation PARAMS ((struct continuation_arg *));
static void until_next_command PARAMS ((int));
static void jump_command PARAMS ((char *, int));
static void step_1 PARAMS ((int, int, char *));
+static void step_once (int skip_subroutines, int single_inst, int count);
+static void step_1_continuation (struct continuation_arg *arg);
void nexti_command PARAMS ((char *, int));
want them to go away (PR 2207). This is probably reasonable. */
if (!args)
- sync_execution = 1;
+ {
+ if (event_loop_p && target_can_async_p ())
+ async_disable_stdin ();
+ }
else
{
char *cmd;
/* If we get a request for running in the bg but the target
doesn't support it, error out. */
- if (async_p && async_exec && !target_has_async)
+ if (event_loop_p && async_exec && !target_can_async_p ())
error ("Asynchronous execution not supported on this target.");
/* If we don't get a request of running in the bg, then we need
to simulate synchronous (fg) execution. */
- if (async_p && !async_exec && target_has_async)
+ if (event_loop_p && !async_exec && target_can_async_p ())
{
/* Simulate synchronous execution */
- sync_execution = 1;
+ async_disable_stdin ();
}
/* If there were other args, beside '&', process them. */
if (from_tty)
{
+#ifdef UI_OUT
+ ui_out_field_string (uiout, NULL, "Starting program");
+ ui_out_text (uiout, ": ");
+ if (exec_file)
+ ui_out_field_string (uiout, "execfile", exec_file);
+ ui_out_spaces (uiout, 1);
+ ui_out_field_string (uiout, "infargs", inferior_args);
+ ui_out_text (uiout, "\n");
+ ui_out_flush (uiout);
+#else
puts_filtered ("Starting program: ");
if (exec_file)
puts_filtered (exec_file);
puts_filtered (inferior_args);
puts_filtered ("\n");
gdb_flush (gdb_stdout);
+#endif
}
target_create_inferior (exec_file, inferior_args,
/* If we must run in the background, but the target can't do it,
error out. */
- if (async_p && async_exec && !target_has_async)
+ if (event_loop_p && async_exec && !target_can_async_p ())
error ("Asynchronous execution not supported on this target.");
/* If we are not asked to run in the bg, then prepare to run in the
foreground, synchronously. */
- if (async_p && !async_exec && target_has_async)
+ if (event_loop_p && !async_exec && target_can_async_p ())
{
/* Simulate synchronous execution */
- sync_execution = 1;
+ async_disable_stdin ();
}
/* If have argument (besides '&'), set proceed count of breakpoint
clear_proceed_status ();
- proceed ((CORE_ADDR) - 1, TARGET_SIGNAL_DEFAULT, 0);
+ proceed ((CORE_ADDR) -1, TARGET_SIGNAL_DEFAULT, 0);
}
\f
/* Step until outside of current statement. */
/* If we get a request for running in the bg but the target
doesn't support it, error out. */
- if (async_p && async_exec && !target_has_async)
+ if (event_loop_p && async_exec && !target_can_async_p ())
error ("Asynchronous execution not supported on this target.");
/* If we don't get a request of running in the bg, then we need
to simulate synchronous (fg) execution. */
- if (async_p && !async_exec && target_has_async)
+ if (event_loop_p && !async_exec && target_can_async_p ())
{
/* Simulate synchronous execution */
- sync_execution = 1;
+ async_disable_stdin ();
}
count = count_string ? parse_and_eval_address (count_string) : 1;
if (!single_inst || skip_subroutines) /* leave si command alone */
{
enable_longjmp_breakpoint ();
- cleanups = make_cleanup ((make_cleanup_func) disable_longjmp_breakpoint,
- 0);
+ if (!event_loop_p || !target_can_async_p ())
+ cleanups = make_cleanup ((make_cleanup_func) disable_longjmp_breakpoint,
+ 0);
+ else
+ make_exec_cleanup ((make_cleanup_func) disable_longjmp_breakpoint, 0);
}
- for (; count > 0; count--)
+ /* In synchronous case, all is well, just use the regular for loop. */
+ if (!event_loop_p || !target_can_async_p ())
+ {
+ for (; count > 0; count--)
+ {
+ clear_proceed_status ();
+
+ frame = get_current_frame ();
+ if (!frame) /* Avoid coredump here. Why tho? */
+ error ("No current frame");
+ step_frame_address = FRAME_FP (frame);
+ step_sp = read_sp ();
+
+ if (!single_inst)
+ {
+ find_pc_line_pc_range (stop_pc, &step_range_start, &step_range_end);
+ if (step_range_end == 0)
+ {
+ char *name;
+ if (find_pc_partial_function (stop_pc, &name, &step_range_start,
+ &step_range_end) == 0)
+ error ("Cannot find bounds of current function");
+
+ target_terminal_ours ();
+ printf_filtered ("\
+Single stepping until exit from function %s, \n\
+which has no line number information.\n", name);
+ }
+ }
+ else
+ {
+ /* Say we are stepping, but stop after one insn whatever it does. */
+ step_range_start = step_range_end = 1;
+ if (!skip_subroutines)
+ /* It is stepi.
+ Don't step over function calls, not even to functions lacking
+ line numbers. */
+ step_over_calls = 0;
+ }
+
+ if (skip_subroutines)
+ step_over_calls = 1;
+
+ step_multi = (count > 1);
+ proceed ((CORE_ADDR) -1, TARGET_SIGNAL_DEFAULT, 1);
+
+ if (!stop_step)
+ break;
+
+ /* FIXME: On nexti, this may have already been done (when we hit the
+ step resume break, I think). Probably this should be moved to
+ wait_for_inferior (near the top). */
+#if defined (SHIFT_INST_REGS)
+ SHIFT_INST_REGS ();
+#endif
+ }
+
+ if (!single_inst || skip_subroutines)
+ do_cleanups (cleanups);
+ return;
+ }
+ /* In case of asynchronous target things get complicated, do only
+ one step for now, before returning control to the event loop. Let
+ the continuation figure out how many other steps we need to do,
+ and handle them one at the time, through step_once(). */
+ else
+ {
+ if (event_loop_p && target_can_async_p ())
+ step_once (skip_subroutines, single_inst, count);
+ }
+}
+
+/* Called after we are done with one step operation, to check whether
+ we need to step again, before we print the prompt and return control
+ to the user. If count is > 1, we will need to do one more call to
+ proceed(), via step_once(). Basically it is like step_once and
+ step_1_continuation are co-recursive. */
+static void
+step_1_continuation (arg)
+ struct continuation_arg *arg;
+{
+ int count;
+ int skip_subroutines;
+ int single_inst;
+
+ skip_subroutines = arg->data.integer;
+ single_inst = arg->next->data.integer;
+ count = arg->next->next->data.integer;
+
+ if (stop_step)
+ {
+ /* FIXME: On nexti, this may have already been done (when we hit the
+ step resume break, I think). Probably this should be moved to
+ wait_for_inferior (near the top). */
+#if defined (SHIFT_INST_REGS)
+ SHIFT_INST_REGS ();
+#endif
+ step_once (skip_subroutines, single_inst, count - 1);
+ }
+ else
+ if (!single_inst || skip_subroutines)
+ do_exec_cleanups (ALL_CLEANUPS);
+}
+
+/* Do just one step operation. If count >1 we will have to set up a
+ continuation to be done after the target stops (after this one
+ step). This is useful to implement the 'step n' kind of commands, in
+ case of asynchronous targets. We had to split step_1 into two parts,
+ one to be done before proceed() and one afterwards. This function is
+ called in case of step n with n>1, after the first step operation has
+ been completed.*/
+static void
+step_once (int skip_subroutines, int single_inst, int count)
+{
+ struct continuation_arg *arg1;
+ struct continuation_arg *arg2;
+ struct continuation_arg *arg3;
+ struct frame_info *frame;
+
+ if (count > 0)
{
clear_proceed_status ();
step_over_calls = 1;
step_multi = (count > 1);
- proceed ((CORE_ADDR) - 1, TARGET_SIGNAL_DEFAULT, 1);
- if (!stop_step)
- break;
-
- /* FIXME: On nexti, this may have already been done (when we hit the
- step resume break, I think). Probably this should be moved to
- wait_for_inferior (near the top). */
-#if defined (SHIFT_INST_REGS)
- SHIFT_INST_REGS ();
-#endif
+ arg1 =
+ (struct continuation_arg *) xmalloc (sizeof (struct continuation_arg));
+ arg2 =
+ (struct continuation_arg *) xmalloc (sizeof (struct continuation_arg));
+ arg3 =
+ (struct continuation_arg *) xmalloc (sizeof (struct continuation_arg));
+ arg1->next = arg2;
+ arg1->data.integer = skip_subroutines;
+ arg2->next = arg3;
+ arg2->data.integer = single_inst;
+ arg3->next = NULL;
+ arg3->data.integer = count;
+ add_intermediate_continuation (step_1_continuation, arg1);
+ proceed ((CORE_ADDR) -1, TARGET_SIGNAL_DEFAULT, 1);
}
-
- if (!single_inst || skip_subroutines)
- do_cleanups (cleanups);
}
+
\f
/* Continue program at specified address. */
/* If we must run in the background, but the target can't do it,
error out. */
- if (async_p && async_exec && !target_has_async)
+ if (event_loop_p && async_exec && !target_can_async_p ())
error ("Asynchronous execution not supported on this target.");
/* If we are not asked to run in the bg, then prepare to run in the
foreground, synchronously. */
- if (async_p && !async_exec && target_has_async)
+ if (event_loop_p && !async_exec && target_can_async_p ())
{
/* Simulate synchronous execution */
- sync_execution = 1;
+ async_disable_stdin ();
}
if (!arg)
FIXME: Neither should "signal foo" but when I tried passing
(CORE_ADDR)-1 unconditionally I got a testsuite failure which I haven't
tried to track down yet. */
- proceed (oursig == TARGET_SIGNAL_0 ? (CORE_ADDR) - 1 : stop_pc, oursig, 0);
+ proceed (oursig == TARGET_SIGNAL_0 ? (CORE_ADDR) -1 : stop_pc, oursig, 0);
}
/* Call breakpoint_auto_delete on the current contents of the bpstat
The dummy's frame is automatically popped whenever that break is hit.
If that is the first time the program stops, run_stack_dummy
returns to its caller with that frame already gone and returns 0.
- Otherwise, run_stack-dummy returns 1 (the frame will eventually be popped
- when we do hit that breakpoint). */
+
+ Otherwise, run_stack-dummy returns a non-zero value.
+ If the called function receives a random signal, we do not allow the user
+ to continue executing it as this may not work. The dummy frame is poped
+ and we return 1.
+ If we hit a breakpoint, we leave the frame in place and return 2 (the frame
+ will eventually be popped when we do hit the dummy end breakpoint). */
int
run_stack_dummy (addr, buffer)
char *buffer;
{
struct cleanup *old_cleanups = make_cleanup (null_cleanup, 0);
+ int saved_async = 0;
/* Now proceed, having reached the desired place. */
clear_proceed_status ();
disable_watchpoints_before_interactive_call_start ();
proceed_to_finish = 1; /* We want stop_registers, please... */
+
+ if (target_can_async_p ())
+ saved_async = target_async_mask (0);
+
proceed (addr, TARGET_SIGNAL_0, 0);
+
+ if (saved_async)
+ target_async_mask (saved_async);
+
enable_watchpoints_after_interactive_call_stop ();
discard_cleanups (old_cleanups);
- if (!stop_stack_dummy)
+ /* We can stop during an inferior call because a signal is received. */
+ if (stopped_by_random_signal)
return 1;
+
+ /* We may also stop prematurely because we hit a breakpoint in the
+ called routine. */
+ if (!stop_stack_dummy)
+ return 2;
- /* On return, the stack dummy has been popped already. */
+ /* On normal return, the stack dummy has been popped already. */
memcpy (buffer, stop_registers, REGISTER_BYTES);
return 0;
step_multi = 0; /* Only one call to proceed */
- proceed ((CORE_ADDR) - 1, TARGET_SIGNAL_DEFAULT, 1);
+ proceed ((CORE_ADDR) -1, TARGET_SIGNAL_DEFAULT, 1);
}
static void
/* If we must run in the background, but the target can't do it,
error out. */
- if (async_p && async_exec && !target_has_async)
+ if (event_loop_p && async_exec && !target_can_async_p ())
error ("Asynchronous execution not supported on this target.");
/* If we are not asked to run in the bg, then prepare to run in the
foreground, synchronously. */
- if (async_p && !async_exec && target_has_async)
+ if (event_loop_p && !async_exec && target_can_async_p ())
{
/* Simulate synchronous execution */
- sync_execution = 1;
+ async_disable_stdin ();
}
if (arg)
}
\f
+/* Print the result of a function at the end of a 'finish' command. */
+static void
+print_return_value (int structure_return, struct type *value_type)
+{
+ register value_ptr value;
+#ifdef UI_OUT
+ static struct ui_stream *stb = NULL;
+#endif /* UI_OUT */
+
+ if (!structure_return)
+ {
+ value = value_being_returned (value_type, stop_registers, structure_return);
+#ifdef UI_OUT
+ stb = ui_out_stream_new (uiout);
+ ui_out_text (uiout, "Value returned is ");
+ ui_out_field_fmt (uiout, "gdb-result-var", "$%d", record_latest_value (value));
+ ui_out_text (uiout, "= ");
+ value_print (value, stb->stream, 0, Val_no_prettyprint);
+ ui_out_field_stream (uiout, "return-value", stb);
+ ui_out_text (uiout, "\n");
+#else /* UI_OUT */
+ printf_filtered ("Value returned is $%d = ", record_latest_value (value));
+ value_print (value, gdb_stdout, 0, Val_no_prettyprint);
+ printf_filtered ("\n");
+#endif /* UI_OUT */
+ }
+ else
+ {
+ /* We cannot determine the contents of the structure because
+ it is on the stack, and we don't know where, since we did not
+ initiate the call, as opposed to the call_function_by_hand case */
+#ifdef VALUE_RETURNED_FROM_STACK
+ value = 0;
+#ifdef UI_OUT
+ ui_out_text (uiout, "Value returned has type: ");
+ ui_out_field_string (uiout, "return-type", TYPE_NAME (value_type));
+ ui_out_text (uiout, ".");
+ ui_out_text (uiout, " Cannot determine contents\n");
+#else /* UI_OUT */
+ printf_filtered ("Value returned has type: %s.", TYPE_NAME (value_type));
+ printf_filtered (" Cannot determine contents\n");
+#endif /* UI_OUT */
+#else
+ value = value_being_returned (value_type, stop_registers, structure_return);
+#ifdef UI_OUT
+ stb = ui_out_stream_new (uiout);
+ ui_out_text (uiout, "Value returned is ");
+ ui_out_field_fmt (uiout, "gdb-result-var", "$%d", record_latest_value (value));
+ ui_out_text (uiout, "= ");
+ value_print (value, stb->stream, 0, Val_no_prettyprint);
+ ui_out_field_stream (uiout, "return-value", stb);
+ ui_out_text (uiout, "\n");
+#else
+ printf_filtered ("Value returned is $%d = ", record_latest_value (value));
+ value_print (value, gdb_stdout, 0, Val_no_prettyprint);
+ printf_filtered ("\n");
+#endif
+#endif
+ }
+}
+
/* Stuff that needs to be done by the finish command after the target
has stopped. In asynchronous mode, we wait for the target to stop in
the call to poll or select in the event loop, so it is impossible to
{
register struct symbol *function;
struct breakpoint *breakpoint;
+ struct cleanup *cleanups;
- breakpoint = (struct breakpoint *) arg->data;
- function = (struct symbol *) (arg->next)->data;
+ breakpoint = (struct breakpoint *) arg->data.pointer;
+ function = (struct symbol *) arg->next->data.pointer;
+ cleanups = (struct cleanup *) arg->next->next->data.pointer;
if (bpstat_find_breakpoint (stop_bpstat, breakpoint) != NULL
&& function != 0)
{
struct type *value_type;
- register value_ptr val;
CORE_ADDR funcaddr;
int struct_return;
if (TYPE_CODE (value_type) == TYPE_CODE_VOID)
{
- do_exec_cleanups (ALL_CLEANUPS);
+ do_exec_cleanups (cleanups);
return;
}
funcaddr = BLOCK_START (SYMBOL_BLOCK_VALUE (function));
struct_return = using_struct_return (value_of_variable (function, NULL),
-
funcaddr,
check_typedef (value_type),
- BLOCK_GCC_COMPILED (SYMBOL_BLOCK_VALUE (function)));
-
- if (!struct_return)
- {
- val = value_being_returned (value_type, stop_registers, struct_return);
- printf_filtered ("Value returned is $%d = ", record_latest_value (val));
- value_print (val, gdb_stdout, 0, Val_no_prettyprint);
- printf_filtered ("\n");
- }
- else
- {
- /* We cannot determine the contents of the structure because
- it is on the stack, and we don't know where, since we did not
- initiate the call, as opposed to the call_function_by_hand case */
-#ifdef VALUE_RETURNED_FROM_STACK
- val = 0;
- printf_filtered ("Value returned has type: %s.",
- TYPE_NAME (value_type));
- printf_filtered (" Cannot determine contents\n");
-#else
- val = value_being_returned (value_type, stop_registers,
- struct_return);
- printf_filtered ("Value returned is $%d = ",
- record_latest_value (val));
- value_print (val, gdb_stdout, 0, Val_no_prettyprint);
- printf_filtered ("\n");
-#endif
+ BLOCK_GCC_COMPILED (SYMBOL_BLOCK_VALUE (function)));
- }
+ print_return_value (struct_return, value_type);
}
- do_exec_cleanups (ALL_CLEANUPS);
+ do_exec_cleanups (cleanups);
}
/* "finish": Set a temporary breakpoint at the place
register struct symbol *function;
struct breakpoint *breakpoint;
struct cleanup *old_chain;
- struct continuation_arg *arg1, *arg2;
+ struct continuation_arg *arg1, *arg2, *arg3;
int async_exec = 0;
/* If we must run in the background, but the target can't do it,
error out. */
- if (async_p && async_exec && !target_has_async)
+ if (event_loop_p && async_exec && !target_can_async_p ())
error ("Asynchronous execution not supported on this target.");
/* If we are not asked to run in the bg, then prepare to run in the
foreground, synchronously. */
- if (async_p && !async_exec && target_has_async)
+ if (event_loop_p && !async_exec && target_can_async_p ())
{
/* Simulate synchronous execution */
- sync_execution = 1;
+ async_disable_stdin ();
}
if (arg)
breakpoint = set_momentary_breakpoint (sal, frame, bp_finish);
- if (!async_p || !target_has_async)
- old_chain = make_cleanup ((make_cleanup_func) delete_breakpoint, breakpoint);
+ if (!event_loop_p || !target_can_async_p ())
+ old_chain = make_cleanup_delete_breakpoint (breakpoint);
else
- make_exec_cleanup ((make_cleanup_func) delete_breakpoint, breakpoint);
+ old_chain = make_exec_cleanup_delete_breakpoint (breakpoint);
/* Find the function we will return from. */
execution, set things up for the rest of the finish command to be
completed later on, when gdb has detected that the target has
stopped, in fetch_inferior_event. */
- if (async_p && target_has_async)
+ if (event_loop_p && target_can_async_p ())
{
arg1 =
(struct continuation_arg *) xmalloc (sizeof (struct continuation_arg));
arg2 =
(struct continuation_arg *) xmalloc (sizeof (struct continuation_arg));
+ arg3 =
+ (struct continuation_arg *) xmalloc (sizeof (struct continuation_arg));
arg1->next = arg2;
- arg2->next = NULL;
- arg1->data = (PTR) breakpoint;
- arg2->data = (PTR) function;
+ arg2->next = arg3;
+ arg3->next = NULL;
+ arg1->data.pointer = breakpoint;
+ arg2->data.pointer = function;
+ arg3->data.pointer = old_chain;
add_continuation (finish_command_continuation, arg1);
}
proceed_to_finish = 1; /* We want stop_registers, please... */
- proceed ((CORE_ADDR) - 1, TARGET_SIGNAL_DEFAULT, 0);
+ proceed ((CORE_ADDR) -1, TARGET_SIGNAL_DEFAULT, 0);
/* Do this only if not running asynchronously or if the target
cannot do async execution. Otherwise, complete this command when
the target actually stops, in fetch_inferior_event. */
- if (!async_p || !target_has_async)
+ if (!event_loop_p || !target_can_async_p ())
{
/* Did we stop at our breakpoint? */
&& function != 0)
{
struct type *value_type;
- register value_ptr val;
CORE_ADDR funcaddr;
int struct_return;
check_typedef (value_type),
BLOCK_GCC_COMPILED (SYMBOL_BLOCK_VALUE (function)));
- if (!struct_return)
- {
- val =
- value_being_returned (value_type, stop_registers, struct_return);
- printf_filtered ("Value returned is $%d = ",
- record_latest_value (val));
- value_print (val, gdb_stdout, 0, Val_no_prettyprint);
- printf_filtered ("\n");
- }
- else
- {
- /* We cannot determine the contents of the structure
- because it is on the stack, and we don't know
- where, since we did not initiate the call, as
- opposed to the call_function_by_hand case */
-#ifdef VALUE_RETURNED_FROM_STACK
- val = 0;
- printf_filtered ("Value returned has type: %s.",
- TYPE_NAME (value_type));
- printf_filtered (" Cannot determine contents\n");
-#else
- val = value_being_returned (value_type, stop_registers,
- struct_return);
- printf_filtered ("Value returned is $%d = ",
- record_latest_value (val));
- value_print (val, gdb_stdout, 0, Val_no_prettyprint);
- printf_filtered ("\n");
-#endif
- }
+ print_return_value (struct_return, value_type);
}
do_cleanups (old_chain);
}
target_post_attach (inferior_pid);
normal_stop ();
+
+ if (attach_hook)
+ attach_hook ();
}
/*
#if defined(SOLIB_RESTART)
SOLIB_RESTART ();
#endif
+ if (detach_hook)
+ detach_hook ();
}
/* Stop the execution of the target while running in async mode, in
the backgound. */
+#ifdef UI_OUT
+void
+interrupt_target_command_wrapper (args, from_tty)
+ char *args;
+ int from_tty;
+{
+ interrupt_target_command (args, from_tty);
+}
+#endif
static void
interrupt_target_command (args, from_tty)
char *args;
int from_tty;
{
- if (async_p && target_has_async)
+ if (event_loop_p && target_can_async_p ())
{
dont_repeat (); /* Not for the faint of heart */
target_stop ();
add_info ("registers", nofp_registers_info,
"List of integer registers and their contents, for selected stack frame.\n\
Register name as argument means describe only that register.");
+ add_info_alias ("r", "registers", 1);
if (xdb_commands)
add_com ("lr", class_info, nofp_registers_info,