CORE_ADDR step_range_start = 0;
CORE_ADDR step_range_end = 0;
struct frame_id step_frame_id = { 0 };
- struct interp *command_interp = NULL;
+ struct thread_fsm *thread_fsm = NULL;
if (!non_stop)
{
step_frame_id = tp->control.step_frame_id;
exception_resume_breakpoint
= clone_momentary_breakpoint (tp->control.exception_resume_breakpoint);
- command_interp = tp->control.command_interp;
+ thread_fsm = tp->thread_fsm;
/* For now, delete the parent's sr breakpoint, otherwise,
parent/child sr breakpoints are considered duplicates,
tp->control.step_range_end = 0;
tp->control.step_frame_id = null_frame_id;
delete_exception_resume_breakpoint (tp);
- tp->control.command_interp = NULL;
+ tp->thread_fsm = NULL;
}
parent = inferior_ptid;
tp->control.step_frame_id = step_frame_id;
tp->control.exception_resume_breakpoint
= exception_resume_breakpoint;
- tp->control.command_interp = command_interp;
+ tp->thread_fsm = thread_fsm;
}
else
{
tp->control.proceed_to_finish = 0;
- tp->control.command_interp = NULL;
tp->control.stepping_command = 0;
/* Discard any remaining commands or status from previous stop. */
if (siggnal != GDB_SIGNAL_DEFAULT)
tp->suspend.stop_signal = siggnal;
- /* Record the interpreter that issued the execution command that
- caused this thread to resume. If the top level interpreter is
- MI/async, and the execution command was a CLI command
- (next/step/etc.), we'll want to print stop event output to the MI
- console channel (the stepped-to line, etc.), as if the user
- entered the execution command on a real GDB console. */
- tp->control.command_interp = command_interp ();
-
resume_ptid = user_visible_resume_ptid (tp->control.stepping_command);
/* If an exception is thrown from this point on, make sure to
struct thread_info *thr = ecs->event_thread;
if (thr != NULL && thr->thread_fsm != NULL)
- thread_fsm_clean_up (thr->thread_fsm);
+ thread_fsm_clean_up (thr->thread_fsm, thr);
if (!non_stop)
{
continue;
switch_to_thread (thr->ptid);
- thread_fsm_clean_up (thr->thread_fsm);
+ thread_fsm_clean_up (thr->thread_fsm, thr);
}
if (ecs->event_thread != NULL)
{
target_terminal_ours ();
observer_notify_sync_execution_done ();
+ ui_register_input_event_handler (ui);
}
}
}
}
+/* See infrun.h. */
+
+void
+all_uis_on_sync_execution_starting (void)
+{
+ struct switch_thru_all_uis state;
+
+ SWITCH_THRU_ALL_UIS (state)
+ {
+ if (current_ui->prompt_state == PROMPT_NEEDED)
+ async_disable_stdin ();
+ }
+}
+
/* A cleanup that restores the execution direction to the value saved
in *ARG. */
/* Events are always processed with the main UI as current UI. This
way, warnings, debug output, etc. are always consistently sent to
the main console. */
- make_cleanup (restore_ui_cleanup, current_ui);
+ make_cleanup_restore_current_ui ();
current_ui = main_ui;
/* End up with readline processing input, if necessary. */
struct thread_fsm *thread_fsm = thr->thread_fsm;
if (thread_fsm != NULL)
- should_stop = thread_fsm_should_stop (thread_fsm);
+ should_stop = thread_fsm_should_stop (thread_fsm, thr);
}
if (!should_stop)
}
gdb_flush (gdb_stdout);
- target_mourn_inferior ();
+ target_mourn_inferior (inferior_ptid);
stop_print_frame = 0;
stop_waiting (ecs);
return;
print_stack_frame (get_selected_frame (NULL), 0, source_flag, 1);
}
-/* Cleanup that restores a previous current uiout. */
-
-static void
-restore_current_uiout_cleanup (void *arg)
-{
- struct ui_out *saved_uiout = (struct ui_out *) arg;
-
- current_uiout = saved_uiout;
-}
-
/* See infrun.h. */
void
get_last_target_status (&last_ptid, &last);
- old_chain = make_cleanup (restore_current_uiout_cleanup, current_uiout);
+ old_chain = make_cleanup_restore_current_uiout ();
current_uiout = uiout;
print_stop_location (&last);
signal_print[GDB_SIGNAL_WAITING] = 0;
signal_stop[GDB_SIGNAL_CANCEL] = 0;
signal_print[GDB_SIGNAL_CANCEL] = 0;
+ signal_stop[GDB_SIGNAL_LIBRT] = 0;
+ signal_print[GDB_SIGNAL_LIBRT] = 0;
/* Update cached state. */
signal_cache_update (-1);