#include "terminal.h"
#include "solist.h"
#include "event-loop.h"
+#include "thread-fsm.h"
/* Prototypes for local functions */
}
}
+/* See infrun.h. */
+
+void
+mark_infrun_async_event_handler (void)
+{
+ mark_async_event_handler (infrun_async_inferior_event_token);
+}
+
/* When set, stop the 'step' command if we enter a function which has
no line number information. The normal behavior is that we step
over such function. */
struct thread_info *th, *tmp;
struct inferior *inf = current_inferior ();
int pid = ptid_get_pid (ptid);
+ ptid_t process_ptid;
/* This is an exec event that we actually wish to pay attention to.
Refresh our symbol table to the newly exec'd program, remove any
update_breakpoints_after_exec ();
/* What is this a.out's name? */
+ process_ptid = pid_to_ptid (pid);
printf_unfiltered (_("%s is executing new program: %s\n"),
- target_pid_to_str (inferior_ptid),
+ target_pid_to_str (process_ptid),
execd_pathname);
/* We've followed the inferior through an exec. Therefore, the
if (follow_exec_mode_string == follow_exec_mode_new)
{
- struct program_space *pspace;
-
/* The user wants to keep the old inferior and program spaces
around. Create a new fresh one, and switch to it. */
- inf = add_inferior (current_inferior ()->pid);
- pspace = add_program_space (maybe_new_address_space ());
- inf->pspace = pspace;
- inf->aspace = pspace->aspace;
-
+ /* Do exit processing for the original inferior before adding
+ the new inferior so we don't have two active inferiors with
+ the same ptid, which can confuse find_inferior_ptid. */
exit_inferior_num_silent (current_inferior ()->num);
+ inf = add_inferior_with_spaces ();
+ inf->pid = pid;
+ target_follow_exec (inf, execd_pathname);
+
set_current_inferior (inf);
- set_current_program_space (pspace);
+ set_current_program_space (inf->pspace);
+ add_thread (ptid);
}
else
{
if (state->pid == pid)
return state;
- state = xcalloc (1, sizeof (*state));
+ state = XCNEW (struct displaced_step_inferior_state);
state->pid = pid;
state->next = displaced_step_inferior_states;
displaced_step_inferior_states = state;
static const char schedlock_off[] = "off";
static const char schedlock_on[] = "on";
static const char schedlock_step[] = "step";
+static const char schedlock_replay[] = "replay";
static const char *const scheduler_enums[] = {
schedlock_off,
schedlock_on,
schedlock_step,
+ schedlock_replay,
NULL
};
-static const char *scheduler_mode = schedlock_off;
+static const char *scheduler_mode = schedlock_replay;
static void
show_scheduler_mode (struct ui_file *file, int from_tty,
struct cmd_list_element *c, const char *value)
resume. */
resume_ptid = inferior_ptid;
}
+ else if ((scheduler_mode == schedlock_replay)
+ && target_record_will_replay (minus_one_ptid, execution_direction))
+ {
+ /* User-settable 'scheduler' mode requires solo thread resume in replay
+ mode. */
+ resume_ptid = inferior_ptid;
+ }
else if (!sched_multi && target_supports_multi_process ())
{
/* Resume all threads of the current process (and none of other
\f
/* Proceeding. */
+/* See infrun.h. */
+
+/* Counter that tracks number of user visible stops. This can be used
+ to tell whether a command has proceeded the inferior past the
+ current location. This allows e.g., inferior function calls in
+ breakpoint commands to not interrupt the command list. When the
+ call finishes successfully, the inferior is standing at the same
+ breakpoint as if nothing happened (and so we don't call
+ normal_stop). */
+static ULONGEST current_stop_id;
+
+/* See infrun.h. */
+
+ULONGEST
+get_stop_id (void)
+{
+ return current_stop_id;
+}
+
+/* Called when we report a user visible stop. */
+
+static void
+new_stop_id (void)
+{
+ current_stop_id++;
+}
+
/* Clear out all variables saying what to do when inferior is continued.
First do this, then set the ones you want, then call `proceed'. */
if (!signal_pass_state (tp->suspend.stop_signal))
tp->suspend.stop_signal = GDB_SIGNAL_0;
+ thread_fsm_delete (tp->thread_fsm);
+ tp->thread_fsm = NULL;
+
tp->control.trap_expected = 0;
tp->control.step_range_start = 0;
tp->control.step_range_end = 0;
void
clear_proceed_status (int step)
{
+ /* With scheduler-locking replay, stop replaying other threads if we're
+ not replaying the user-visible resume ptid.
+
+ This is a convenience feature to not require the user to explicitly
+ stop replaying the other threads. We're assuming that the user's
+ intent is to resume tracing the recorded process. */
+ if (!non_stop && scheduler_mode == schedlock_replay
+ && target_record_is_replaying (minus_one_ptid)
+ && !target_record_will_replay (user_visible_resume_ptid (step),
+ execution_direction))
+ target_record_stop_replaying ();
+
if (!non_stop)
{
struct thread_info *tp;
{
return (scheduler_mode == schedlock_on
|| (scheduler_mode == schedlock_step
- && tp->control.stepping_command));
+ && tp->control.stepping_command)
+ || (scheduler_mode == schedlock_replay
+ && target_record_will_replay (minus_one_ptid,
+ execution_direction)));
}
/* Basic routine for continuing the program in various fashions.
discard_cleanups (old_chain);
- /* Wait for it to stop (if not standalone)
- and in any case decode why it stopped, and act accordingly. */
- /* Do this only if we are not using the event loop, or if the target
- does not support asynchronous execution. */
+ /* Tell the event loop to wait for it to stop. If the target
+ supports asynchronous execution, it'll do this from within
+ target_resume. */
if (!target_can_async_p ())
- {
- wait_for_inferior ();
- normal_stop ();
- }
+ mark_async_event_handler (infrun_async_inferior_event_token);
}
\f
have consistent output as if the stop event had been
reported. */
ecs->ptid = info->ptid;
- ecs->event_thread = find_thread_ptid (info->ptid);
+ ecs->event_thread = info;
ecs->ws.kind = TARGET_WAITKIND_STOPPED;
ecs->ws.value.sig = GDB_SIGNAL_0;
if (!ecs->wait_some_more)
{
- struct thread_info *tp;
+ /* Cancel any running execution command. */
+ thread_cancel_execution_command (info);
normal_stop ();
-
- /* Finish off the continuations. */
- tp = inferior_thread ();
- do_all_intermediate_continuations_thread (tp, 1);
- do_all_continuations_thread (tp, 1);
}
do_cleanups (old_chain);
delete_just_stopped_threads_infrun_breakpoints ();
}
-/* Pretty print the results of target_wait, for debugging purposes. */
+/* See infrun.h. */
-static void
+void
print_target_wait_results (ptid_t waiton_ptid, ptid_t result_ptid,
const struct target_waitstatus *ws)
{
gdb_rl_callback_handler_reinstall ();
}
+/* Clean up the FSMs of threads that are now stopped. In non-stop,
+ that's just the event thread. In all-stop, that's all threads. */
+
+static void
+clean_up_just_stopped_threads_fsms (struct execution_control_state *ecs)
+{
+ struct thread_info *thr = ecs->event_thread;
+
+ if (thr != NULL && thr->thread_fsm != NULL)
+ thread_fsm_clean_up (thr->thread_fsm);
+
+ if (!non_stop)
+ {
+ ALL_NON_EXITED_THREADS (thr)
+ {
+ if (thr->thread_fsm == NULL)
+ continue;
+ if (thr == ecs->event_thread)
+ continue;
+
+ switch_to_thread (thr->ptid);
+ thread_fsm_clean_up (thr->thread_fsm);
+ }
+
+ if (ecs->event_thread != NULL)
+ switch_to_thread (ecs->event_thread->ptid);
+ }
+}
+
/* Asynchronous version of wait_for_inferior. It is called by the
event loop whenever a change of state is detected on the file
descriptor corresponding to the target. It can be called more than
make_cleanup_restore_integer (&execution_direction);
execution_direction = target_execution_direction ();
- ecs->ptid = do_target_wait (waiton_ptid, &ecs->ws, TARGET_WNOHANG);
+ ecs->ptid = do_target_wait (waiton_ptid, &ecs->ws,
+ target_can_async_p () ? TARGET_WNOHANG : 0);
if (debug_infrun)
print_target_wait_results (waiton_ptid, ecs->ptid, &ecs->ws);
if (!ecs->wait_some_more)
{
struct inferior *inf = find_inferior_ptid (ecs->ptid);
+ int should_stop = 1;
+ struct thread_info *thr = ecs->event_thread;
+ int should_notify_stop = 1;
delete_just_stopped_threads_infrun_breakpoints ();
- /* We may not find an inferior if this was a process exit. */
- if (inf == NULL || inf->control.stop_soon == NO_STOP_QUIETLY)
- normal_stop ();
-
- if (target_has_execution
- && ecs->ws.kind != TARGET_WAITKIND_NO_RESUMED
- && ecs->ws.kind != TARGET_WAITKIND_EXITED
- && ecs->ws.kind != TARGET_WAITKIND_SIGNALLED
- && ecs->event_thread->step_multi
- && ecs->event_thread->control.stop_step)
- inferior_event_handler (INF_EXEC_CONTINUE, NULL);
+ if (thr != NULL)
+ {
+ struct thread_fsm *thread_fsm = thr->thread_fsm;
+
+ if (thread_fsm != NULL)
+ should_stop = thread_fsm_should_stop (thread_fsm);
+ }
+
+ if (!should_stop)
+ {
+ keep_going (ecs);
+ }
else
{
- inferior_event_handler (INF_EXEC_COMPLETE, NULL);
- cmd_done = 1;
+ clean_up_just_stopped_threads_fsms (ecs);
+
+ if (thr != NULL && thr->thread_fsm != NULL)
+ {
+ should_notify_stop
+ = thread_fsm_should_notify_stop (thr->thread_fsm);
+ }
+
+ if (should_notify_stop)
+ {
+ int proceeded = 0;
+
+ /* We may not find an inferior if this was a process exit. */
+ if (inf == NULL || inf->control.stop_soon == NO_STOP_QUIETLY)
+ proceeded = normal_stop ();
+
+ if (!proceeded)
+ {
+ inferior_event_handler (INF_EXEC_COMPLETE, NULL);
+ cmd_done = 1;
+ }
+ }
}
}
stop. */
follow_exec (inferior_ptid, ecs->ws.value.execd_pathname);
+ /* In follow_exec we may have deleted the original thread and
+ created a new one. Make sure that the event thread is the
+ execd thread for that case (this is a nop otherwise). */
+ ecs->event_thread = inferior_thread ();
+
ecs->event_thread->control.stop_bpstat
= bpstat_stop_status (get_regcache_aspace (get_current_regcache ()),
stop_pc, ecs->ptid, &ecs->ws);
fprintf_unfiltered (gdb_stdlog, "infrun: TARGET_WAITKIND_NO_HISTORY\n");
/* Reverse execution: target ran out of history info. */
+ /* Switch to the stopped thread. */
+ if (!ptid_equal (ecs->ptid, inferior_ptid))
+ context_switch (ecs->ptid);
+ if (debug_infrun)
+ fprintf_unfiltered (gdb_stdlog, "infrun: stopped\n");
+
delete_just_stopped_threads_single_step_breakpoints ();
- stop_pc = regcache_read_pc (get_thread_regcache (ecs->ptid));
+ stop_pc = regcache_read_pc (get_thread_regcache (inferior_ptid));
observer_notify_no_history ();
stop_waiting (ecs);
return;
stop_stack_dummy = what.call_dummy;
}
+ /* A few breakpoint types have callbacks associated (e.g.,
+ bp_jit_event). Run them now. */
+ bpstat_run_callbacks (ecs->event_thread->control.stop_bpstat);
+
/* If we hit an internal event that triggers symbol changes, the
current frame will be invalidated within bpstat_what (e.g., if we
hit an internal solib event). Re-fetch it. */
{
TRY
{
- struct symbol *vsym;
+ struct block_symbol vsym;
struct value *value;
CORE_ADDR handler;
struct breakpoint *bp;
- vsym = lookup_symbol (SYMBOL_LINKAGE_NAME (sym), b, VAR_DOMAIN,
- NULL).symbol;
- value = read_var_value (vsym, frame);
+ vsym = lookup_symbol (SYMBOL_LINKAGE_NAME (sym), b, VAR_DOMAIN, NULL);
+ value = read_var_value (vsym.symbol, vsym.block, frame);
/* If the value was optimized out, revert to the old behavior. */
if (! value_optimized_out (value))
{
if (debug_infrun)
fprintf_unfiltered (gdb_stdlog, "infrun: prepare_to_wait\n");
- /* This is the old end of the while loop. Let everybody know we
- want to wait for the inferior some more and get called again
- soon. */
ecs->wait_some_more = 1;
+
+ if (!target_is_async_p ())
+ mark_infrun_async_event_handler ();
}
/* We are done with the step range of a step/next/si/ni command.
bpstat_print contains the logic deciding in detail what to print,
based on the event(s) that just occurred. */
-void
-print_stop_event (struct target_waitstatus *ws)
+static void
+print_stop_location (struct target_waitstatus *ws)
{
int bpstat_ret;
enum print_what source_flag;
SRC_AND_LOC: Print location and source line. */
if (do_frame_printing)
print_stack_frame (get_selected_frame (NULL), 0, source_flag, 1);
+}
+
+/* Cleanup that restores a previous current uiout. */
+
+static void
+restore_current_uiout_cleanup (void *arg)
+{
+ struct ui_out *saved_uiout = arg;
+
+ current_uiout = saved_uiout;
+}
+
+/* See infrun.h. */
+
+void
+print_stop_event (struct ui_out *uiout)
+{
+ struct cleanup *old_chain;
+ struct target_waitstatus last;
+ ptid_t last_ptid;
+ struct thread_info *tp;
+
+ get_last_target_status (&last_ptid, &last);
+
+ old_chain = make_cleanup (restore_current_uiout_cleanup, current_uiout);
+ current_uiout = uiout;
+
+ print_stop_location (&last);
/* Display the auto-display expressions. */
do_displays ();
-}
-/* Here to return control to GDB when the inferior stops for real.
- Print appropriate messages, remove breakpoints, give terminal our modes.
+ do_cleanups (old_chain);
+
+ tp = inferior_thread ();
+ if (tp->thread_fsm != NULL
+ && thread_fsm_finished_p (tp->thread_fsm))
+ {
+ struct return_value_info *rv;
+
+ rv = thread_fsm_return_value (tp->thread_fsm);
+ if (rv != NULL)
+ print_return_value (uiout, rv);
+ }
+}
- STOP_PRINT_FRAME nonzero means print the executing frame
- (pc, function, args, file, line number and line text).
- BREAKPOINTS_FAILED nonzero means stop was due to error
- attempting to insert breakpoints. */
+/* See infrun.h. */
void
+maybe_remove_breakpoints (void)
+{
+ if (!breakpoints_should_be_inserted_now () && target_has_execution)
+ {
+ if (remove_breakpoints ())
+ {
+ target_terminal_ours_for_output ();
+ printf_filtered (_("Cannot remove breakpoints because "
+ "program is no longer writable.\nFurther "
+ "execution is probably impossible.\n"));
+ }
+ }
+}
+
+/* The execution context that just caused a normal stop. */
+
+struct stop_context
+{
+ /* The stop ID. */
+ ULONGEST stop_id;
+
+ /* The event PTID. */
+
+ ptid_t ptid;
+
+ /* If stopp for a thread event, this is the thread that caused the
+ stop. */
+ struct thread_info *thread;
+
+ /* The inferior that caused the stop. */
+ int inf_num;
+};
+
+/* Returns a new stop context. If stopped for a thread event, this
+ takes a strong reference to the thread. */
+
+static struct stop_context *
+save_stop_context (void)
+{
+ struct stop_context *sc = xmalloc (sizeof (struct stop_context));
+
+ sc->stop_id = get_stop_id ();
+ sc->ptid = inferior_ptid;
+ sc->inf_num = current_inferior ()->num;
+
+ if (!ptid_equal (inferior_ptid, null_ptid))
+ {
+ /* Take a strong reference so that the thread can't be deleted
+ yet. */
+ sc->thread = inferior_thread ();
+ sc->thread->refcount++;
+ }
+ else
+ sc->thread = NULL;
+
+ return sc;
+}
+
+/* Release a stop context previously created with save_stop_context.
+ Releases the strong reference to the thread as well. */
+
+static void
+release_stop_context_cleanup (void *arg)
+{
+ struct stop_context *sc = arg;
+
+ if (sc->thread != NULL)
+ sc->thread->refcount--;
+ xfree (sc);
+}
+
+/* Return true if the current context no longer matches the saved stop
+ context. */
+
+static int
+stop_context_changed (struct stop_context *prev)
+{
+ if (!ptid_equal (prev->ptid, inferior_ptid))
+ return 1;
+ if (prev->inf_num != current_inferior ()->num)
+ return 1;
+ if (prev->thread != NULL && prev->thread->state != THREAD_STOPPED)
+ return 1;
+ if (get_stop_id () != prev->stop_id)
+ return 1;
+ return 0;
+}
+
+/* See infrun.h. */
+
+int
normal_stop (void)
{
struct target_waitstatus last;
get_last_target_status (&last_ptid, &last);
+ new_stop_id ();
+
/* If an exception is thrown from this point on, make sure to
propagate GDB's knowledge of the executing state to the
frontend/user running state. A QUIT is an easy exception to see
}
/* Note: this depends on the update_thread_list call above. */
- if (!breakpoints_should_be_inserted_now () && target_has_execution)
- {
- if (remove_breakpoints ())
- {
- target_terminal_ours_for_output ();
- printf_filtered (_("Cannot remove breakpoints because "
- "program is no longer writable.\nFurther "
- "execution is probably impossible.\n"));
- }
- }
+ maybe_remove_breakpoints ();
/* If an auto-display called a function and that got a signal,
delete that auto-display to avoid an infinite recursion. */
if (stopped_by_random_signal)
disable_current_display ();
- /* Notify observers if we finished a "step"-like command, etc. */
- if (target_has_execution
- && last.kind != TARGET_WAITKIND_SIGNALLED
- && last.kind != TARGET_WAITKIND_EXITED
- && inferior_thread ()->control.stop_step)
- {
- /* But not if in the middle of doing a "step n" operation for
- n > 1 */
- if (inferior_thread ()->step_multi)
- goto done;
-
- observer_notify_end_stepping_range ();
- }
-
target_terminal_ours ();
async_enable_stdin ();
- /* Set the current source location. This will also happen if we
- display the frame below, but the current SAL will be incorrect
- during a user hook-stop function. */
- if (has_stack_frames () && !stop_stack_dummy)
- set_current_sal_from_frame (get_current_frame ());
-
- /* Let the user/frontend see the threads as stopped, but defer to
- call_function_by_hand if the thread finished an infcall
- successfully. We may be e.g., evaluating a breakpoint condition.
- In that case, the thread had state THREAD_RUNNING before the
- infcall, and shall remain marked running, all without informing
- the user/frontend about state transition changes. */
- if (target_has_execution
- && inferior_thread ()->control.in_infcall
- && stop_stack_dummy == STOP_STACK_DUMMY)
- discard_cleanups (old_chain);
- else
- do_cleanups (old_chain);
-
- /* Look up the hook_stop and run it (CLI internally handles problem
- of stop_command's pre-hook not existing). */
- if (stop_command)
- catch_errors (hook_stop_stub, stop_command,
- "Error while running hook_stop:\n", RETURN_MASK_ALL);
-
- if (!has_stack_frames ())
- goto done;
-
- if (last.kind == TARGET_WAITKIND_SIGNALLED
- || last.kind == TARGET_WAITKIND_EXITED)
- goto done;
+ /* Let the user/frontend see the threads as stopped. */
+ do_cleanups (old_chain);
/* Select innermost stack frame - i.e., current frame is frame 0,
- and current location is based on that.
- Don't do this on return from a stack dummy routine,
- or if the program has exited. */
-
- if (!stop_stack_dummy)
+ and current location is based on that. Handle the case where the
+ dummy call is returning after being stopped. E.g. the dummy call
+ previously hit a breakpoint. (If the dummy call returns
+ normally, we won't reach here.) Do this before the stop hook is
+ run, so that it doesn't get to see the temporary dummy frame,
+ which is not where we'll present the stop. */
+ if (has_stack_frames ())
{
- select_frame (get_current_frame ());
+ if (stop_stack_dummy == STOP_STACK_DUMMY)
+ {
+ /* Pop the empty frame that contains the stack dummy. This
+ also restores inferior state prior to the call (struct
+ infcall_suspend_state). */
+ struct frame_info *frame = get_current_frame ();
+
+ gdb_assert (get_frame_type (frame) == DUMMY_FRAME);
+ frame_pop (frame);
+ /* frame_pop calls reinit_frame_cache as the last thing it
+ does which means there's now no selected frame. */
+ }
- /* If --batch-silent is enabled then there's no need to print the current
- source location, and to try risks causing an error message about
- missing source files. */
- if (stop_print_frame && !batch_silent)
- print_stop_event (&last);
- }
-
- if (stop_stack_dummy == STOP_STACK_DUMMY)
- {
- /* Pop the empty frame that contains the stack dummy.
- This also restores inferior state prior to the call
- (struct infcall_suspend_state). */
- struct frame_info *frame = get_current_frame ();
-
- gdb_assert (get_frame_type (frame) == DUMMY_FRAME);
- frame_pop (frame);
- /* frame_pop() calls reinit_frame_cache as the last thing it
- does which means there's currently no selected frame. We
- don't need to re-establish a selected frame if the dummy call
- returns normally, that will be done by
- restore_infcall_control_state. However, we do have to handle
- the case where the dummy call is returning after being
- stopped (e.g. the dummy call previously hit a breakpoint).
- We can't know which case we have so just always re-establish
- a selected frame here. */
select_frame (get_current_frame ());
- }
-done:
- annotate_stopped ();
+ /* Set the current source location. */
+ set_current_sal_from_frame (get_current_frame ());
+ }
- /* Suppress the stop observer if we're in the middle of:
+ /* Look up the hook_stop and run it (CLI internally handles problem
+ of stop_command's pre-hook not existing). */
+ if (stop_command != NULL)
+ {
+ struct stop_context *saved_context = save_stop_context ();
+ struct cleanup *old_chain
+ = make_cleanup (release_stop_context_cleanup, saved_context);
- - a step n (n > 1), as there still more steps to be done.
+ catch_errors (hook_stop_stub, stop_command,
+ "Error while running hook_stop:\n", RETURN_MASK_ALL);
- - a "finish" command, as the observer will be called in
- finish_command_continuation, so it can include the inferior
- function's return value.
+ /* If the stop hook resumes the target, then there's no point in
+ trying to notify about the previous stop; its context is
+ gone. Likewise if the command switches thread or inferior --
+ the observers would print a stop for the wrong
+ thread/inferior. */
+ if (stop_context_changed (saved_context))
+ {
+ do_cleanups (old_chain);
+ return 1;
+ }
+ do_cleanups (old_chain);
+ }
- - calling an inferior function, as we pretend we inferior didn't
- run at all. The return value of the call is handled by the
- expression evaluator, through call_function_by_hand. */
+ /* Notify observers about the stop. This is where the interpreters
+ print the stop event. */
+ if (!ptid_equal (inferior_ptid, null_ptid))
+ observer_notify_normal_stop (inferior_thread ()->control.stop_bpstat,
+ stop_print_frame);
+ else
+ observer_notify_normal_stop (NULL, stop_print_frame);
- if (!target_has_execution
- || last.kind == TARGET_WAITKIND_SIGNALLED
- || last.kind == TARGET_WAITKIND_EXITED
- || last.kind == TARGET_WAITKIND_NO_RESUMED
- || (!(inferior_thread ()->step_multi
- && inferior_thread ()->control.stop_step)
- && !(inferior_thread ()->control.stop_bpstat
- && inferior_thread ()->control.proceed_to_finish)
- && !inferior_thread ()->control.in_infcall))
- {
- if (!ptid_equal (inferior_ptid, null_ptid))
- observer_notify_normal_stop (inferior_thread ()->control.stop_bpstat,
- stop_print_frame);
- else
- observer_notify_normal_stop (NULL, stop_print_frame);
- }
+ annotate_stopped ();
if (target_has_execution)
{
longer needed. Keeping those around slows down things linearly.
Note that this never removes the current inferior. */
prune_inferiors ();
+
+ return 0;
}
static int
struct infcall_control_state *
save_infcall_control_state (void)
{
- struct infcall_control_state *inf_status = xmalloc (sizeof (*inf_status));
+ struct infcall_control_state *inf_status =
+ XNEW (struct infcall_control_state);
struct thread_info *tp = inferior_thread ();
struct inferior *inf = current_inferior ();
struct cleanup *
save_inferior_ptid (void)
{
- ptid_t *saved_ptid_ptr;
+ ptid_t *saved_ptid_ptr = XNEW (ptid_t);
- saved_ptid_ptr = xmalloc (sizeof (ptid_t));
*saved_ptid_ptr = inferior_ptid;
return make_cleanup (restore_inferior_ptid, saved_ptid_ptr);
}
static void
infrun_async_inferior_event_handler (gdb_client_data data)
{
- /* If the target is closed while this event source is marked, we
- will reach here without execution, or a target to call
- target_wait on, which is an error. Instead of tracking whether
- the target has been popped already, or whether we do have threads
- with pending statutes, simply ignore the event. */
- if (!target_is_async_p ())
- return;
-
inferior_event_handler (INF_REG_EVENT, NULL);
}
&showlist);
numsigs = (int) GDB_SIGNAL_LAST;
- signal_stop = (unsigned char *) xmalloc (sizeof (signal_stop[0]) * numsigs);
- signal_print = (unsigned char *)
- xmalloc (sizeof (signal_print[0]) * numsigs);
- signal_program = (unsigned char *)
- xmalloc (sizeof (signal_program[0]) * numsigs);
- signal_catch = (unsigned char *)
- xmalloc (sizeof (signal_catch[0]) * numsigs);
- signal_pass = (unsigned char *)
- xmalloc (sizeof (signal_pass[0]) * numsigs);
+ signal_stop = XNEWVEC (unsigned char, numsigs);
+ signal_print = XNEWVEC (unsigned char, numsigs);
+ signal_program = XNEWVEC (unsigned char, numsigs);
+ signal_catch = XNEWVEC (unsigned char, numsigs);
+ signal_pass = XNEWVEC (unsigned char, numsigs);
for (i = 0; i < numsigs; i++)
{
signal_stop[i] = 1;
scheduler_enums, &scheduler_mode, _("\
Set mode for locking scheduler during execution."), _("\
Show mode for locking scheduler during execution."), _("\
-off == no locking (threads may preempt at any time)\n\
-on == full locking (no thread except the current thread may run)\n\
-step == scheduler locked during stepping commands (step, next, stepi, nexti).\n\
- In this mode, other threads may run during other commands."),
+off == no locking (threads may preempt at any time)\n\
+on == full locking (no thread except the current thread may run)\n\
+ This applies to both normal execution and replay mode.\n\
+step == scheduler locked during stepping commands (step, next, stepi, nexti).\n\
+ In this mode, other threads may run during other commands.\n\
+ This applies to both normal execution and replay mode.\n\
+replay == scheduler locked in replay mode and unlocked during normal execution."),
set_schedlock_func, /* traps on target vector */
show_scheduler_mode,
&setlist, &showlist);