/* Inline frame unwinder for GDB.
- Copyright (C) 2008-2012 Free Software Foundation, Inc.
+ Copyright (C) 2008-2014 Free Software Foundation, Inc.
This file is part of GDB.
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
+#include "inline-frame.h"
#include "addrmap.h"
#include "block.h"
#include "frame-unwind.h"
#include "regcache.h"
#include "symtab.h"
#include "vec.h"
+#include "frame.h"
#include "gdb_assert.h"
/* In order to have a stable frame ID for a given inline function,
we must get the stack / special addresses from the underlying
- real frame's this_id method. So we must call get_prev_frame.
- Because we are inlined into some function, there must be previous
- frames, so this is safe - as long as we're careful not to
- create any cycles. */
- *this_id = get_frame_id (get_prev_frame (this_frame));
+ real frame's this_id method. So we must call
+ get_prev_frame_always. Because we are inlined into some
+ function, there must be previous frames, so this is safe - as
+ long as we're careful not to create any cycles. */
+ *this_id = get_frame_id (get_prev_frame_always (this_frame));
/* We need a valid frame ID, so we need to be based on a valid
frame. FSF submission NOTE: this would be a good assertion to
func = get_frame_function (this_frame);
gdb_assert (func != NULL);
(*this_id).code_addr = BLOCK_START (SYMBOL_BLOCK_VALUE (func));
- (*this_id).inline_depth++;
+ (*this_id).artificial_depth++;
}
static struct value *