/* Source-language-related definitions for GDB.
- Copyright (C) 1991-2014 Free Software Foundation, Inc.
+ Copyright (C) 1991-2017 Free Software Foundation, Inc.
Contributed by the Department of Computer Science at the State University
of New York at Buffalo.
#define LANGUAGE_H 1
#include "symtab.h"
+#include "common/function-view.h"
/* Forward decls for prototypes. */
struct value;
struct type_print_options;
struct lang_varobj_ops;
struct parser_state;
+struct compile_instance;
#define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
expressions, regardless of whether the program being debugged
actually defines such a type. */
struct type **primitive_type_vector;
+
+ /* Symbol wrappers around primitive_type_vector, so that the symbol lookup
+ machinery can return them. */
+ struct symbol **primitive_type_symbols;
+
/* Type of elements of strings. */
struct type *string_char_type;
/* Style of macro expansion, if any, supported by this language. */
enum macro_expansion la_macro_expansion;
+ /* A NULL-terminated array of file extensions for this language.
+ The extension must include the ".", like ".c". If this
+ language doesn't need to provide any filename extensions, this
+ may be NULL. */
+
+ const char *const *la_filename_extensions;
+
/* Definitions related to expression printing, prefixifying, and
dumping. */
TYPE is the type of the sub-object to be printed.
- CONTENTS holds the bits of the value. This holds the entire
- enclosing object.
-
EMBEDDED_OFFSET is the offset into the outermost object of the
sub-object represented by TYPE. This is the object which this
call should print. Note that the enclosing type is not
printing. */
void (*la_val_print) (struct type *type,
- const gdb_byte *contents,
int embedded_offset, CORE_ADDR address,
struct ui_file *stream, int recurse,
- const struct value *val,
+ struct value *val,
const struct value_print_options *options);
/* Print a top-level value using syntax appropriate for this language. */
void (*la_value_print) (struct value *, struct ui_file *,
const struct value_print_options *);
- /* Given a symbol VAR, and a stack frame id FRAME, read the value
- of the variable an return (pointer to a) struct value containing
- the value.
+ /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
+ stack frame id FRAME, read the value of the variable and return (pointer
+ to a) struct value containing the value.
+
+ VAR_BLOCK is needed if there's a possibility for VAR to be outside
+ FRAME. This is what happens if FRAME correspond to a nested function
+ and VAR is defined in the outer function. If callers know that VAR is
+ located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
Throw an error if the variable cannot be found. */
struct value *(*la_read_var_value) (struct symbol *var,
+ const struct block *var_block,
struct frame_info *frame);
/* PC is possibly an unknown languages trampoline.
the part of symbol lookup where C looks up static and global
variables. */
- struct symbol *(*la_lookup_symbol_nonlocal) (const char *,
- const struct block *,
- const domain_enum);
+ struct block_symbol (*la_lookup_symbol_nonlocal)
+ (const struct language_defn *,
+ const char *,
+ const struct block *,
+ const domain_enum);
/* Find the definition of the type with the given name. */
struct type *(*la_lookup_transparent_type) (const char *);
/* Return demangled language symbol, or NULL. */
char *(*la_demangle) (const char *mangled, int options);
+ /* Demangle a symbol according to this language's rules. Unlike
+ la_demangle, this does not take any options.
+
+ *DEMANGLED will be set by this function.
+
+ If this function returns 0, then *DEMANGLED must always be set
+ to NULL.
+
+ If this function returns 1, the implementation may set this to
+ a xmalloc'd string holding the demangled form. However, it is
+ not required to. The string, if any, is owned by the caller.
+
+ The resulting string should be of the form that will be
+ installed into a symbol. */
+ int (*la_sniff_from_mangled_name) (const char *mangled, char **demangled);
+
/* Return class name of a mangled method name or NULL. */
char *(*la_class_name_from_physname) (const char *physname);
The caller is responsible for iterating up through superblocks
if desired.
- For each one, call CALLBACK with the symbol and the DATA
- argument. If CALLBACK returns zero, the iteration ends at that
- point.
+ For each one, call CALLBACK with the symbol. If CALLBACK
+ returns false, the iteration ends at that point.
This field may not be NULL. If the language does not need any
special processing here, 'iterate_over_symbols' should be
used as the definition. */
- void (*la_iterate_over_symbols) (const struct block *block,
- const char *name,
- domain_enum domain,
- symbol_found_callback_ftype *callback,
- void *data);
+ void (*la_iterate_over_symbols)
+ (const struct block *block, const char *name, domain_enum domain,
+ gdb::function_view<symbol_found_callback_ftype> callback);
/* Various operations on varobj. */
const struct lang_varobj_ops *la_varobj_ops;
+ /* If this language allows compilation from the gdb command line,
+ this method should be non-NULL. When called it should return
+ an instance of struct gcc_context appropriate to the language.
+ When defined this method must never return NULL; instead it
+ should throw an exception on failure. The returned compiler
+ instance is owned by its caller and must be deallocated by
+ calling its 'destroy' method. */
+
+ struct compile_instance *(*la_get_compile_instance) (void);
+
+ /* This method must be defined if 'la_get_gcc_context' is defined.
+ If 'la_get_gcc_context' is not defined, then this method is
+ ignored.
+
+ This takes the user-supplied text and returns a new bit of code
+ to compile.
+
+ INST is the compiler instance being used.
+ INPUT is the user's input text.
+ GDBARCH is the architecture to use.
+ EXPR_BLOCK is the block in which the expression is being
+ parsed.
+ EXPR_PC is the PC at which the expression is being parsed. */
+
+ std::string (*la_compute_program) (struct compile_instance *inst,
+ const char *input,
+ struct gdbarch *gdbarch,
+ const struct block *expr_block,
+ CORE_ADDR expr_pc);
+
/* Add fields above this point, so the magic number is always last. */
/* Magic number for compat checking. */
struct type *language_string_char_type (const struct language_defn *l,
struct gdbarch *gdbarch);
-struct type *language_lookup_primitive_type_by_name (const struct language_defn *l,
- struct gdbarch *gdbarch,
- const char *name);
+/* Look up type NAME in language L, and return its definition for architecture
+ GDBARCH. Returns NULL if not found. */
+
+struct type *language_lookup_primitive_type (const struct language_defn *l,
+ struct gdbarch *gdbarch,
+ const char *name);
+
+/* Wrapper around language_lookup_primitive_type to return the
+ corresponding symbol. */
+
+struct symbol *
+ language_lookup_primitive_type_as_symbol (const struct language_defn *l,
+ struct gdbarch *gdbarch,
+ const char *name);
\f
/* These macros define the behaviour of the expression
#define LA_PRINT_TYPEDEF(type,new_symbol,stream) \
(current_language->la_print_typedef(type,new_symbol,stream))
-#define LA_VAL_PRINT(type,valaddr,offset,addr,stream,val,recurse,options) \
- (current_language->la_val_print(type,valaddr,offset,addr,stream, \
- val,recurse,options))
#define LA_VALUE_PRINT(val,stream,options) \
(current_language->la_value_print(val,stream,options))
#define LA_PRINT_ARRAY_INDEX(index_value, stream, options) \
(current_language->la_print_array_index(index_value, stream, options))
-#define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK, DATA) \
- (current_language->la_iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK, \
- DATA))
+#define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK) \
+ (current_language->la_iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK))
/* Test a character to decide whether it can be printed in literal form
or needs to be printed in another representation. For example,
extern int pointer_type (struct type *);
-/* Checks Binary and Unary operations for semantic type correctness. */
-/* FIXME: Does not appear to be used. */
-#define unop_type_check(v,o) binop_type_check((v),NULL,(o))
-
-extern void binop_type_check (struct value *, struct value *, int);
-
/* Error messages */
extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
extern void add_language (const struct language_defn *);
-extern enum language get_frame_language (void); /* In stack.c */
-
/* Check for a language-specific trampoline. */
extern CORE_ADDR skip_language_trampoline (struct frame_info *, CORE_ADDR pc);
extern char *language_demangle (const struct language_defn *current_language,
const char *mangled, int options);
+/* A wrapper for la_sniff_from_mangled_name. The arguments and result
+ are as for the method. */
+
+extern int language_sniff_from_mangled_name (const struct language_defn *lang,
+ const char *mangled,
+ char **demangled);
+
/* Return class name from physname, or NULL. */
extern char *language_class_name_from_physname (const struct language_defn *,
const char *physname);