{
if ((regno >= 0 && regno < FP0_REGNUM) ||
regno == PC_REGNUM ||
- (NPC_REGNUM >= 0 && regno == NPC_REGNUM) ||
- regno == FP_REGNUM ||
+ (DEPRECATED_NPC_REGNUM >= 0 && regno == DEPRECATED_NPC_REGNUM) ||
+ regno == DEPRECATED_FP_REGNUM ||
regno == SP_REGNUM)
return; /* not a floating point register */
{
if ((regno >= 0 && regno < FP0_REGNUM) ||
regno == PC_REGNUM ||
- (NPC_REGNUM >= 0 && regno == NPC_REGNUM) ||
- regno == FP_REGNUM ||
+ (DEPRECATED_NPC_REGNUM >= 0 && regno == DEPRECATED_NPC_REGNUM) ||
+ regno == DEPRECATED_FP_REGNUM ||
regno == SP_REGNUM)
return; /* not a floating point register */
* Callback function, does the actual work for 'info proc mappings'.
*/
-/* ARGSUSED */
static int
info_mappings_callback (struct prmap *map, int (*ignore) (), void *unused)
{